As my household plays ESO on multiple computers, will the download be able to be copied from one PC to another or will it require a separate download on each machine?
Alternatively, would it be possible to purchase a DVD or USB flash-drive at nominal cost (plus postage of course) to those who already have purchased the game? (Might be too big for a DVD or two. )
Personally I don't know about performance inprovements I would be happy with the ability to play the game at all. The downtime for maintenance is disgusting and I don't see any credits for lost playing time.
Come on sort it out once and for all.
ZOS_JessicaFolsom wrote: »Hi everyone,
We've added the August update to the top of the game performance improvements plan article. In short, all work is coming along well and is still on track. You can view more details in the article here: https://www.elderscrollsonline.com/en-us/news/post/56681
ZOS_SarahHecker wrote: »Hey all, October's update is here. As many of you know, we had to make some adjustments to the new Looking for Group system. Details for that are included in this article: https://www.elderscrollsonline.com/en-us/news/post/56681
ZOS_SarahHecker wrote: »Hey all, October's update is here. As many of you know, we had to make some adjustments to the new Looking for Group system. Details for that are included in this article: https://www.elderscrollsonline.com/en-us/news/post/56681
Any plans on Looking for Trial system?
ZOS_SarahHecker wrote: »Hey all, October's update is here. As many of you know, we had to make some adjustments to the new Looking for Group system. Details for that are included in this article: https://www.elderscrollsonline.com/en-us/news/post/56681
Any plans on Looking for Trial system?
Server optimization & stability
This work has moved out to Update 26 (see below)
ZOS_SarahHecker wrote: »Hey all, October's update is here. As many of you know, we had to make some adjustments to the new Looking for Group system. Details for that are included in this article: https://www.elderscrollsonline.com/en-us/news/post/56681
Any plans on Looking for Trial system?
Could we please have the option to hide non-combat pets and all Assistants that I cannot interact with anyway.Pets – We are going to rewrite how pets are handled to be more performant (work better, more efficiently, and take up less overhead/resources on the server.)
Good. Don't rush things. Do it right the first time please.Server optimization & stability
This work has moved out to Update 26 (see below)
SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
Negative, fur. None. ZOS outlines their plan to address long-standing technical issues, and some unravellers freak out over missing their daily fix of REWARDs.
Alternatively, would it be possible to purchase a DVD or USB flash-drive at nominal cost (plus postage of course) to those who already have purchased the game? (Might be too big for a DVD or two. )
Q1 2020: Update 25
o Patching overhaul
- Work is ongoing and on track with internal bug fixing and asset clean-up as the focus.
o Faster loading fixtures and characters
- Work is ongoing and on track – no new major updates at this time.
o Behind-the-scenes combat ability improvements phase 2
- Work is ongoing and on track – no new major updates at this time.
o Frame rate improvements part 1
- Effects manager work is in progress and on track.
- We have identified some multi-threading work that is needed, and that is now in progress. This work will allow more game systems (specifically the fixture update process and renderer for this round) to utilize multiple cores, improving overall performance on the game client.
o Server optimization & stability
- This work has moved out to Update 26 (see below)
Q2 2020: Update 26
o Account Database “Cold Storage”
- This work is not yet started. Transfer system work (noted above) needs to be completed before we start this. We still believe this work will be completed in time for Update 26.
o Server optimization & stability
- Pets – We are going to rewrite how pets are handled to be more performant (work better, more efficiently, and take up less overhead/resources on the server.)
- Player character loading – We will make the player character loading process multi-threaded on the server to improve performance
o Frame rate improvements phase 2
- Work is ongoing and on track – no new major updates at this time.
o Additional bug fixes and other updates
- Work is ongoing and on track – no new major updates at this time.
Dusk_Coven wrote: »Could we please have the option to hide non-combat pets and all Assistants that I cannot interact with anyway.Pets – We are going to rewrite how pets are handled to be more performant (work better, more efficiently, and take up less overhead/resources on the server.)
Not just cosmetically hide, but to "not exist" at the player's end so that they don't have to use up resources rendering, calculating their movement, etcetera.