What happens To inactive players guild spots ... Are they auto removed from guilds or do they retain their placement
Is there a chance that those with inactive accounts will have their character names released for use for active players? With warning emails sent out in advance ofc.
Zero criticism. Glad to see an acknowledgement of the issue and communication of a longer term strategic plan for dealing with it. Even if this doesn’t solve all of the problems you lost nothing, it gained a great deal of respect, for clear communication on the matter. Thank you for this.
The entitlement is strong in this one.SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
If that makes any sense ...
Yours with paws
Santie Claws
The entitlement is strong in this one.SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
If that makes any sense ...
Yours with paws
Santie Claws
The entitlement is strong in this one.SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
If that makes any sense ...
Yours with paws
Santie Claws
This.How is asking for daily rewards adjustments for MANY OTHER players is entitlement?
The entitlement is strong in this one.SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
If that makes any sense ...
Yours with paws
Santie Claws
KappaKid83 wrote: »Thank you, this is the kind of communication I wanted. I'm still skeptical that things will change based on your track record but I'm hopeful.
Some people just have the "never happy" mentality I guess.
This roadmap sounds pretty fantastic and makes the next six months sound exciting. It's also good to see these improvements planned to be done before the 2020 Holiday season. ESO is probably gonna be buttery smooth on the Xbox Scarlet.
People have a right to be skeptical, just like you have a right to be optimistic. When the games biggest PVE streamer is skeptical about the upgrades while reviewing them on his stream then I think that others within the community on this forum also have grounds to be skeptical. Also, these upgrades and improvements have been spoken about for years as going to happen without ever happening so you can probably understand some of the skepticism.
I personally am in the "believe it when I see it" boat but am also optimistic that the game will be smoother. An open letter to the community with updates is a great start and hopefully they can build from here.
To be fair, what some streamer has to say about something shouldn't have anything to do with one forming their own opinion.
Sandman929 wrote: »Thank you, this is the kind of communication I wanted. I'm still skeptical that things will change based on your track record but I'm hopeful.
Some people just have the "never happy" mentality I guess.
This roadmap sounds pretty fantastic and makes the next six months sound exciting. It's also good to see these improvements planned to be done before the 2020 Holiday season. ESO is probably gonna be buttery smooth on the Xbox Scarlet.
That is some unbridled optimism right there.
We have two choices here. You either remain optimistic, or you stop playing and leave. I don't see the point for any in between.
KappaKid83 wrote: »I'm trying hard to jump on that optimism train with you. I love seeing a plan, but then I saw "target dates on some of the initiatives may shift as work progresses" and the cynic in me started pointing and laughing at the optimist in me as we both stared at the mechanism for excusable delays.
dimensional wrote: »...and still not a single word about the Vulkan client. This is hopeless.I feel like you're trying to insult the entire playerbase.We know that ESO performance has degraded for some players
The game's peformance is pathetic from ANY and ALL points of view and has been for a LONG time.
100% incorrect. My performance has never been bad and hasn't really ever suffered after any patches. So, take your insulting attitude and leave it at the door.
Thank you. My performance is good too. If you ask people, that it might be the internet connection or maybe the 10 year old PC. NOOOOO. Everybody has a 5000 Dollar high-end PC and a super dooper connection. And if the game is unplayable for you for some reason.........just don't play it and stop annoying other peeps with your weekly complaints.
Thank you. My performance is good too. If you ask people, that it might be the internet connection or maybe the 10 year old PC. NOOOOO. Everybody has a 5000 Dollar high-end PC and a super dooper connection. And if the game is unplayable for you for some reason.........just don't play it and stop annoying other peeps with your weekly complaints.
Should be lessen.from article wrote:This is the first of an ongoing initiative to rewrite some of the more consumptive combat abilities to lesson server load
LFG system will hopefully remove the experience I just had -56 mins in pledge queue in the middle of the night. It is great to see the overall plan -hope is nice.
Some proposals:ZOS_JessicaFolsom wrote: »Behind-the-scenes combat ability improvements phase 1
This is the first of an ongoing initiative to rewrite some of the more consumptive combat abilities to lesson server load
User Experience: This is the first of many behind-the-scenes combat optimizations and may not have a huge impact, but over time this will lessen the server load and allow smoother and more responsive combat with larger groups
1. Consider decreasing the amount of DoT abilities working simultaneously. Make it so only one DoT from one (player) character could influence any enemy creature (or (enemy) player character) at a given time. If you cast another DoT skill on the same enemy it will remove previously cast DoT. This will not only increase server performance, it will decrease maximum obtainable DPS (that you are now decreasing through nerfs) and also decrease the gap of DPS between novice and top players.
2. Consider removing light attack weaving. Even introducing auto-attack instead weaving will increase server performance as you will decrease player input up to two times.
Shadowdream wrote: »Yay! Good to see some updates!
Is there a chance with the art compression/load time improvement that we might see a higher item limit in housing? I'm really hoping for this. All the larger houses are very difficult to fill at the current limits and I have such big ideas for a couple that I have!
The entitlement is strong in this one.SantieClaws wrote: »This one would just like to suggest that, during the month of everyone download again, that you might want to make the daily login rewards reflect that, for some travellers, they may lose several days on the downloading and installing again.
If that makes any sense ...
Yours with paws
Santie Claws
24 hours. If you haven't logged in in the last 24 hours you're going into "cold storage." Also, if you sell me a skunk butt rug that I bury my grandmama in, you're going into "cold storage".ZOS_JessicaFolsom wrote: »Hi everyone,
...
Before you roll out the Q2 “cold storage” of inactive accounts, will you communicate the cut off dates for inactive accounts and what amount of time results in an account being considered inactive?
Yes, we will communicate to our players what constitutes an inactive account when we get a little closer to rolling out this system.
...
TheRealPotoroo wrote: »As usual, not a word about the Zenimax caused performance problems with the Akamai routing that's causing so much grief for Antipodean players. But you'll still take our money, eh?