There’s going to be one more patch this coming Monday. Then what’s on PTS usually usually goes live with some bug fixes. Come Monday the theorycrafting will go into full gear.
I play No-CP in a fairly casual PvP guild. Struggling to decide best strengths for group play.
Current setup is Bright-Throats, Crafty Alfiq and Slimecraw. Don't use shade and no bro Resto yet.
Inferno bar (infused flame glyph): Cloak, Lotus Fan, Swallow Soul, Concealed, Merciless, Soul Harvest
Resto (infused berserker glyph): Refreshing Path, Phantasmal, Degeneration, Healing Ward, Mutagen, Soul Siphon
GhostofDatthaw wrote: »Im in a weird funk with magnb ATM. I really don't know why but just nothing feels right, I change my build like every time I play and feel I can hardly log on anymore....
Maybe I just need a break now that I think about it. Might just be a little burnt out
GhostofDatthaw wrote: »Im in a weird funk with magnb ATM. I really don't know why but just nothing feels right, I change my build like every time I play and feel I can hardly log on anymore....
Maybe I just need a break now that I think about it. Might just be a little burnt out
Probably because only half of the inputs are actually casting what you need when you need it... magblade doesn’t have the luxury of being anywhere close to lag proof. I’ve been feeling the same way.
GhostofDatthaw wrote: »Im in a weird funk with magnb ATM. I really don't know why but just nothing feels right, I change my build like every time I play and feel I can hardly log on anymore....
Maybe I just need a break now that I think about it. Might just be a little burnt out
Probably because only half of the inputs are actually casting what you need when you need it... magblade doesn’t have the luxury of being anywhere close to lag proof. I’ve been feeling the same way.
Vermintide wrote: »GhostofDatthaw wrote: »Im in a weird funk with magnb ATM. I really don't know why but just nothing feels right, I change my build like every time I play and feel I can hardly log on anymore....
Maybe I just need a break now that I think about it. Might just be a little burnt out
Probably because only half of the inputs are actually casting what you need when you need it... magblade doesn’t have the luxury of being anywhere close to lag proof. I’ve been feeling the same way.
There's also this. It feels particularly unfair on a class that depends on responsiveness.Then again, that's how it's always been, you just end up playing around it.
When you find yourself hitting bar swap because you know you might need to in another three or four seconds, and start spamming your ult in preparation for it taking 7 attempts to fire... That's how you know you're in an abusive relationship with this game and need help.
Vermintide wrote: »GhostofDatthaw wrote: »Im in a weird funk with magnb ATM. I really don't know why but just nothing feels right, I change my build like every time I play and feel I can hardly log on anymore....
Maybe I just need a break now that I think about it. Might just be a little burnt out
Probably because only half of the inputs are actually casting what you need when you need it... magblade doesn’t have the luxury of being anywhere close to lag proof. I’ve been feeling the same way.
There's also this. It feels particularly unfair on a class that depends on responsiveness.Then again, that's how it's always been, you just end up playing around it.
When you find yourself hitting bar swap because you know you might need to in another three or four seconds, and start spamming your ult in preparation for it taking 7 attempts to fire... That's how you know you're in an abusive relationship with this game and need help.
GhostofDatthaw wrote: »I used to spend like hours at a time I'm cyro. Like sometimes on weekends I would be on like 10 hours in a row when it was lag free, playing on discord with a few buddies.
Now they all gone and I'm left dieing to lag...
I'm sad now
GhostofDatthaw wrote: »I used to spend like hours at a time I'm cyro. Like sometimes on weekends I would be on like 10 hours in a row when it was lag free, playing on discord with a few buddies.
Now they all gone and I'm left dieing to lag...
I'm sad now
So a question for you guys, has anyone ever tested a pelinal 5m-2L build?
I was looking at shuffle and dodge roll cost reduction from medium along with onslaught and I think it could be decent:
https://en.uesp.net/wiki/Special:EsoBuildData?id=166272
Might be better mixing in different sets, but from what I can tell...
Strengths:
- higher spell damage then you can get from 5x L
- Light/heavy attacks will do decent damage
- slightly better stam regen and reduced dodge roll cost
Weaknesses:
- terrible crit (might be able to offset some with Shadowy Disguise, but it’s far lower then normal)
- Terrible pen, but that’s not too important with onslaught
- Higher magicka cost of abilities due to the cost reduction on light armour
Anyone tried something similar and how did it do?
Knootewoot wrote: »GhostofDatthaw wrote: »I used to spend like hours at a time I'm cyro. Like sometimes on weekends I would be on like 10 hours in a row when it was lag free, playing on discord with a few buddies.
Now they all gone and I'm left dieing to lag...
I'm sad now
Same. Didn't log in for a month. Tried yesterday, but i was in a PvE area that already lagged so didn't even bother to go the Cyro. I am also sad. But i am also happy because now i have time to play singleplayer games.
So a question for you guys, has anyone ever tested a pelinal 5m-2L build?
I was looking at shuffle and dodge roll cost reduction from medium along with onslaught and I think it could be decent:
https://en.uesp.net/wiki/Special:EsoBuildData?id=166272
Might be better mixing in different sets, but from what I can tell...
Strengths:
- higher spell damage then you can get from 5x L
- Light/heavy attacks will do decent damage
- slightly better stam regen and reduced dodge roll cost
Weaknesses:
- terrible crit (might be able to offset some with Shadowy Disguise, but it’s far lower then normal)
- Terrible pen, but that’s not too important with onslaught
- Higher magicka cost of abilities due to the cost reduction on light armour
Anyone tried something similar and how did it do?
I've theorycrafted hybrid blades a lot to offset the drawbacks of magblade, mainly mobility and healing. However, every time I come up with some nice ideas and synergies, I look at the stamina counterparts and just realize there's no reason to run the magicka morphs if there's superior stamina morphs that benefit from cost reduction and crit of medium.
stamblade > magblade, its just simple as that....
So a question for you guys, has anyone ever tested a pelinal 5m-2L build?
I was looking at shuffle and dodge roll cost reduction from medium along with onslaught and I think it could be decent:
https://en.uesp.net/wiki/Special:EsoBuildData?id=166272
Might be better mixing in different sets, but from what I can tell...
Strengths:
- higher spell damage then you can get from 5x L
- Light/heavy attacks will do decent damage
- slightly better stam regen and reduced dodge roll cost
Weaknesses:
- terrible crit (might be able to offset some with Shadowy Disguise, but it’s far lower then normal)
- Terrible pen, but that’s not too important with onslaught
- Higher magicka cost of abilities due to the cost reduction on light armour
Anyone tried something similar and how did it do?
I've theorycrafted hybrid blades a lot to offset the drawbacks of magblade, mainly mobility and healing. However, every time I come up with some nice ideas and synergies, I look at the stamina counterparts and just realize there's no reason to run the magicka morphs if there's superior stamina morphs that benefit from cost reduction and crit of medium.
stamblade > magblade, its just simple as that....
So a question for you guys, has anyone ever tested a pelinal 5m-2L build?
I was looking at shuffle and dodge roll cost reduction from medium along with onslaught and I think it could be decent:
https://en.uesp.net/wiki/Special:EsoBuildData?id=166272
Might be better mixing in different sets, but from what I can tell...
Strengths:
- higher spell damage then you can get from 5x L
- Light/heavy attacks will do decent damage
- slightly better stam regen and reduced dodge roll cost
Weaknesses:
- terrible crit (might be able to offset some with Shadowy Disguise, but it’s far lower then normal)
- Terrible pen, but that’s not too important with onslaught
- Higher magicka cost of abilities due to the cost reduction on light armour
Anyone tried something similar and how did it do?
I've theorycrafted hybrid blades a lot to offset the drawbacks of magblade, mainly mobility and healing. However, every time I come up with some nice ideas and synergies, I look at the stamina counterparts and just realize there's no reason to run the magicka morphs if there's superior stamina morphs that benefit from cost reduction and crit of medium.
stamblade > magblade, its just simple as that....
I think that may be true if you’re totally damage focused. If you spend more time on your back resto bar I’ve found stamblade uncompetitive with magblade.
Stamblade lacks self healing.
It’s funny, but I think in BGs Stamblades usually drop the game when I’m in it. Stamblades are easy to counter without the magblade tankiness and self healing to brawl, but magblade glass canons are just as weak.
I actually feel unkillable 1v1, but I’ll sometimes drop because I’m trying to heal team mates and my healthy Offering stacks get high.
There’s a reason PvE guilds use NB tanks now, we’re tanky if you build for it.
Rohamad_Ali wrote: »No one draws forum tears more then NB . Sure we can give you information on how to enjoy your class more but at what cost ? Then they nerf that too . NB builds are black market commodities these days . No one wants to blow a good build on the forums ever again .
I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
thankyourat wrote: »I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
I don’t think it’s the tankier ones that are happy I think it’s the magblades that play in large groups are happy and the 1vX magblades are frustrated. I have also been one of the biggest supporters of tanky magblade over the years but when Summerset came out tanky magblade basically died. You just don’t have the damage to kill anyone if you use defensive sets on magblade which is why most of the best magblades have switched to all damage. The only thing you can beat on a defensive magblade is new players who don’t understand the game yet. I was a brawler magblade from dark brotherhood to basically until almost Summerset and back then it was good.
Currently to be threatening on a magblade you need a bow tooltip of around 24k fully buffed if it’s any lower your are going to have trouble killing elite level players. Take for instance my build I run BTB/spinner/2 max mag pieces and all arcane jewelry I sit at 54k mag and 2k sd unbuffed and this build is considered on the low end of damage but since I play solo so I have to give up some damage for sustain. Building tanky on a magblade currently is too much of a damage and sustain loss.
GhostofDatthaw wrote: »I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
The problem with the Tanky style magnb is open-world solo style of play. I don't play Too Many Battlegrounds I mainly go there when Ciro lag is terrible. And in a group there I have noticed Tanky styles do work incredibly well, being able to play with your team is a huge perk. Open world solo however, these builds struggle to deal enough damage by themselves to make solo play viable. Of course potato mashing as always been what it is. But if you're trying to troll out decent players from a group and string them out a lot of times it's hard to land that final blow. You get them into a killing blow range but with bar space can never slot impale then you have to cut out in line of sight from the aggro and Never Land The Kill
Edit, I will say though I do love having the option of a tankier style of play we are no longer married to cloak and stealth which is a bonus
montgomery.luke07b16_ESO wrote: »Been following this thread also as i'm trying to get in to my mag nb again for pvp. I previously ran a melee magblade with Grothdar, wizards and caluurions. It just doesn't seem to work anymore.
Would anybody have useable melee magblade builds?
Also im thinking of running a heavy build like val skoria, shacklebreaker, rattle cage.
Anybody have thoughts on this?
GhostofDatthaw wrote: »thankyourat wrote: »I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
I don’t think it’s the tankier ones that are happy I think it’s the magblades that play in large groups are happy and the 1vX magblades are frustrated. I have also been one of the biggest supporters of tanky magblade over the years but when Summerset came out tanky magblade basically died. You just don’t have the damage to kill anyone if you use defensive sets on magblade which is why most of the best magblades have switched to all damage. The only thing you can beat on a defensive magblade is new players who don’t understand the game yet. I was a brawler magblade from dark brotherhood to basically until almost Summerset and back then it was good.
Currently to be threatening on a magblade you need a bow tooltip of around 24k fully buffed if it’s any lower your are going to have trouble killing elite level players. Take for instance my build I run BTB/spinner/2 max mag pieces and all arcane jewelry I sit at 54k mag and 2k sd unbuffed and this build is considered on the low end of damage but since I play solo so I have to give up some damage for sustain. Building tanky on a magblade currently is too much of a damage and sustain loss.
I feel married to spinners in PvP and it's an abusive relationship. I really don't want to like the set, it's so bland, but ffs it's the best option for damage. Nothing even seems to come close and you can 1 bar it. I run a little different setup that you though, I do 2 protective with SD, 1 infused with recovery, and apprentice mundus. Im not at my computer but I think I'm around 1.6 Regen, 38k mag, 28k hp, 17k Stam and 2.2 spell damage. Defense is like 17-18k all unbuffed
thankyourat wrote: »GhostofDatthaw wrote: »thankyourat wrote: »I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
I don’t think it’s the tankier ones that are happy I think it’s the magblades that play in large groups are happy and the 1vX magblades are frustrated. I have also been one of the biggest supporters of tanky magblade over the years but when Summerset came out tanky magblade basically died. You just don’t have the damage to kill anyone if you use defensive sets on magblade which is why most of the best magblades have switched to all damage. The only thing you can beat on a defensive magblade is new players who don’t understand the game yet. I was a brawler magblade from dark brotherhood to basically until almost Summerset and back then it was good.
Currently to be threatening on a magblade you need a bow tooltip of around 24k fully buffed if it’s any lower your are going to have trouble killing elite level players. Take for instance my build I run BTB/spinner/2 max mag pieces and all arcane jewelry I sit at 54k mag and 2k sd unbuffed and this build is considered on the low end of damage but since I play solo so I have to give up some damage for sustain. Building tanky on a magblade currently is too much of a damage and sustain loss.
I feel married to spinners in PvP and it's an abusive relationship. I really don't want to like the set, it's so bland, but ffs it's the best option for damage. Nothing even seems to come close and you can 1 bar it. I run a little different setup that you though, I do 2 protective with SD, 1 infused with recovery, and apprentice mundus. Im not at my computer but I think I'm around 1.6 Regen, 38k mag, 28k hp, 17k Stam and 2.2 spell damage. Defense is like 17-18k all unbuffed
I use spinner on all my builds too. It’s the best magicka based damage set in the game. There is also no reason for me to use Necro because my damage shield is at the cap with my current build. So it wouldn’t make since to stack magicka any further because at this point either adding more penn or more sd would give me more damage than actually stacking more magicka. I like to play with at least 47k magicka because that will give you a 9k damage shield. My build is at 54k mag 24k health 18k stam 2k sd 2k mag recovery and base light armor resist. These are my unbuffed stats.
GhostofDatthaw wrote: »thankyourat wrote: »GhostofDatthaw wrote: »thankyourat wrote: »I think the biggest issue is NBs who build to be tankier are doing really well, those who aren’t are getting frustrated.
It’s creating a dichotomy in the class where some people are happy with things (tankier ones) and some people are frustrated (glass canon ones) so when they see the nerfs they get even more discouraged.
It’s always hard to tell how things will pan out after a patch, but I think more damage focused NBs will be happy after the patch. Dot from ranged in cloak and finish off in melee I think will be strong.
I don’t think it’s the tankier ones that are happy I think it’s the magblades that play in large groups are happy and the 1vX magblades are frustrated. I have also been one of the biggest supporters of tanky magblade over the years but when Summerset came out tanky magblade basically died. You just don’t have the damage to kill anyone if you use defensive sets on magblade which is why most of the best magblades have switched to all damage. The only thing you can beat on a defensive magblade is new players who don’t understand the game yet. I was a brawler magblade from dark brotherhood to basically until almost Summerset and back then it was good.
Currently to be threatening on a magblade you need a bow tooltip of around 24k fully buffed if it’s any lower your are going to have trouble killing elite level players. Take for instance my build I run BTB/spinner/2 max mag pieces and all arcane jewelry I sit at 54k mag and 2k sd unbuffed and this build is considered on the low end of damage but since I play solo so I have to give up some damage for sustain. Building tanky on a magblade currently is too much of a damage and sustain loss.
I feel married to spinners in PvP and it's an abusive relationship. I really don't want to like the set, it's so bland, but ffs it's the best option for damage. Nothing even seems to come close and you can 1 bar it. I run a little different setup that you though, I do 2 protective with SD, 1 infused with recovery, and apprentice mundus. Im not at my computer but I think I'm around 1.6 Regen, 38k mag, 28k hp, 17k Stam and 2.2 spell damage. Defense is like 17-18k all unbuffed
I use spinner on all my builds too. It’s the best magicka based damage set in the game. There is also no reason for me to use Necro because my damage shield is at the cap with my current build. So it wouldn’t make since to stack magicka any further because at this point either adding more penn or more sd would give me more damage than actually stacking more magicka. I like to play with at least 47k magicka because that will give you a 9k damage shield. My build is at 54k mag 24k health 18k stam 2k sd 2k mag recovery and base light armor resist. These are my unbuffed stats.
I'm still a lizard which I feel just hurts me at this point. But I used my race changes, and I refuse to give zos more money. Wish I was a Breton or high elf but what ever.
I’m not disagreeing that the “value” spinner brings to the table is top notch, I’m saying that it’s possible to get that value Elsweyr (see what I did there ;p )
Lover mundus, sharpened weapon, cp, Mark target, light armor passives; they’re all viable sources of penetration!
The difficult thing that people seem to be turned off by is the spending 300k gold to gold out jewelry. Or, if you have gold jewelry, then wanting to try infused spell damage.
Every little bit helps, that’s why it’s called “min-maxing”.
Willpower is a viable set to gold out jewelry on; I’m doing this for PVE.
Julianos wouldn’t be bad to gold out jewelry, rattle cage isn’t bad either; pick something & try it.