What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Not really, calltrop and endless hail was the exact same thing for stam DPS.
Mandatory no-class skill doing more than any other class skill.
Now magicka class got 2 of them too. Be happy, Magicka will not be weaker than stam anymore (or gap will be lower).
Lightspeedflashb14_ESO wrote: »What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Skeletal arcanist will. What is your tool tip of that skill?
enzoisadog wrote: »A skill like that shouldn't be hitting harder than other DOTs.
2k cost 27k dot (unmorphed)
What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Not really, calltrop and endless hail was the exact same thing for stam DPS.
Mandatory no-class skill doing more than any other class skill.
Now magicka class got 2 of them too. Be happy, Magicka will not be weaker than stam anymore (or gap will be lower).
So instead of buffing class skills, we buff these skills and forget about any class identity?Lightspeedflashb14_ESO wrote: »What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Skeletal arcanist will. What is your tool tip of that skill?
You're right, forgot about that. Skeletal Arcanist is the only one. It also costs 3.6k mag, heh.
enzoisadog wrote: »
From what I can see, you'll be stacking ST abilities to get maximum ST damage and AoE skills for AoE.
There are some outliers but it definitely looks like more specialised setups for specific scenarios.
What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Not really, calltrop and endless hail was the exact same thing for stam DPS.
Mandatory no-class skill doing more than any other class skill.
Now magicka class got 2 of them too. Be happy, Magicka will not be weaker than stam anymore (or gap will be lower).
Lightspeedflashb14_ESO wrote: »What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Not really, calltrop and endless hail was the exact same thing for stam DPS.
Mandatory no-class skill doing more than any other class skill.
Now magicka class got 2 of them too. Be happy, Magicka will not be weaker than stam anymore (or gap will be lower).
So instead of buffing class skills, we buff these skills and forget about any class identity?Lightspeedflashb14_ESO wrote: »What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Skeletal arcanist will. What is your tool tip of that skill?
You're right, forgot about that. Skeletal Arcanist is the only one. It also costs 3.6k mag, heh.
Then there is mystic siphon, which gives you 3% more damage for just being on your bar, and is "free", what is your tool tip with that?
TheZachinator wrote: »What is the problem ?
Everyone cry about DPS loss and ZoS give you an alternate way to build to keep dmg up.
And now you complain ? I don't get it.
If ZoS give me a new strong heal skill to replace Grand healing, I'll be happy.
So, don't complain plz, at least DPS have possibility to still be effective.
The tooltips are high enough that they look like they'll be mandatory to slot, potentially replacing class skills. Right now on my mag necro I don't have a class skill that does more damage per gcd than reach, entropy, or soul trap, meaning these three dots will now be part of my rotation no matter what. It's completely crowding out any class skills, which are weak in comparison.
Not really, calltrop and endless hail was the exact same thing for stam DPS.
Mandatory no-class skill doing more than any other class skill.
Now magicka class got 2 of them too. Be happy, Magicka will not be weaker than stam anymore (or gap will be lower).
Lol no, the gap is actually worse. Take sorc for example; this patch a high magsorc parse is around 91k and a high stamsorc parse around 96k. On the PTS, a high magsorc parse is around 83k and a high stamsorc parse around 97k. GG ZOS.
Red_Feather wrote: »How are people getting that high a number. That one screenshot was 70k that is not possible is it?
I am getting around 2k/second, and that is decent for a single target DoT.
So wait a second....Mages Guild skill tree is now buyable and it suddenly has completely overpowered skills? Same with Soul Magic? No way...
Red_Feather wrote: »How are people getting that high a number. That one screenshot was 70k that is not possible is it?
I am getting around 2k/second, and that is decent for a single target DoT.
KingExecration wrote: »Red_Feather wrote: »How are people getting that high a number. That one screenshot was 70k that is not possible is it?
I am getting around 2k/second, and that is decent for a single target DoT.
Oblivion’s foe or some coldharbour set doubles soul trap if I remember right.
Red_Feather wrote: »
Red_Feather wrote: »
Entropy, if i can get a skill that gives me major sorcery and is a powerful dot, why the hell not?.
Red_Feather wrote: »
Entropy, if i can get a skill that gives me major sorcery and is a powerful dot, why the hell not?.
Lightspeedflashb14_ESO wrote: »So wait a second....Mages Guild skill tree is now buyable and it suddenly has completely overpowered skills? Same with Soul Magic? No way...
Good Lord. You still have to have leveled the skill line at least once. You are basically just paying to not have the find books for 4-6 hours after then. Sad you feel this is somehow bad.