The whole "play as you want" is a neat idea, but can never ever work for MMO games. Another game that did this is Champions Online. The Min/Max came on their and created one shot broken builds, They nerfed it, than they found other broken builds, nerfed it. Soon they had to rework the game and make Classes for it and limit on what you can pick.eso has always been and will always be the same people exploiting the broken things every single patch. Pick a patch, pick a broken thing, its gonna be the same people.
Is it worse now than it was before? Maybe since the lag is worse, but people have been using unfair advantages in this game since day 1 and will continue to do so since it is so brokenly balanced.
I don’t see tankiness as broken, bashing Necro ultimate yes, but not tankiness.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
Having to sacrifice a ability slot or a potion to counter one class gameplay is not a weak argument. If it is not such a big deal why not have the diminishing returns? Since all the "Good" nightblades are running dark cloak anyways. Not just Wow many MMO and games do this, hell many single player games too, because they know it is game breaking. Stealth attack stealth attack spam is "Not" a legitimate play style.
And no it is not a L2P issue since I run so much crit and armor resist I just sit there and lol as they spam me for 2k. While I Defile peck damage them down, that is until they cloak and run away like chickens.
HEBREWHAMMERRR wrote: »HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
Having to sacrifice a ability slot or a potion to counter one class gameplay is not a weak argument. If it is not such a big deal why not have the diminishing returns? Since all the "Good" nightblades are running dark cloak anyways. Not just Wow many MMO and games do this, hell many single player games too, because they know it is game breaking. Stealth attack stealth attack spam is "Not" a legitimate play style.
And no it is not a L2P issue since I run so much crit and armor resist I just sit there and lol as they spam me for 2k. While I Defile peck damage them down, that is until they cloak and run away like chickens.
Almost everyone runs atleast an aoe that can pull nightblade out of stealth, a detect pot is personal preference but if they’re just “cloaking around” and you’re “not taking damage” what’s the issue using a detect pot exactly? Inner light also gives max mag + crit + stealth detection, Mark gives major breaches and a heal / major berserk when target dies, camo hunter gives minor berserk. These all have added value not just a “cloak counter”. After you’ve elaborated more, this is very much a l2p issue.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
In WoW you can't stealth in combat. Vanish does allow you to stealth in combat, but it has a 2 min cooldown. Preparation was a 5 min cooldown that allowed you to reset the cooldown of vanish, and it was removed two expansion ago. All in all, you're allowed to stealth in combat once every 2 minutes.
Just saying. You're full of the proverbial.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
In WoW you can't stealth in combat. Vanish does allow you to stealth in combat, but it has a 2 min cooldown. Preparation was a 5 min cooldown that allowed you to reset the cooldown of vanish, and it was removed two expansion ago. All in all, you're allowed to stealth in combat once every 2 minutes.
Just saying. You're full of the proverbial.
Rift was basically the same. ESO has skills/abilities that are as powerful as long cooldowns.. without putting cooldowns on them. It's a very weird development decision that has caused imbalance after imbalance after imbalance. Extremely powerful abilities should be on long cooldowns, and in the case of ESO, the only thing you can't use repeatedly is an ult.
Purge is another good example. Cleansing multiple debuffs/dots off of your entire raid? Abilities like that are on cooldowns in other games. In ESO you have a few people spamming them, effectively making your raid group mostly immune to any debuff that can be removed with Purge (which is all of them). This *** would never fly in other games. Unfortunately the ESO playerbase seems to be mostly made up of people who have never pvp'd in any other MMO, so they don't quite understand that an ability that removes debuffs off of 24 people being spammable, essentially mitigating half of the abilities in the entire game, is completely dumb and broken.
bUt eVeRyOnE hAs AcCeSs To PuRgE
Neat. Now half of everyone's abilities on both sides of the fight are mitigated one second after using them over and over and over again. Very cool game design.
The PvP in this game is amazing.....
.....when it works.
Imo the game can be as unbalanced as it wants, as long as it's playable. Many of the changes to skills/classes etc could imo have been avoided if performance would've been good enough to allow for proper counterplay.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
In WoW you can't stealth in combat. Vanish does allow you to stealth in combat, but it has a 2 min cooldown. Preparation was a 5 min cooldown that allowed you to reset the cooldown of vanish, and it was removed two expansion ago. All in all, you're allowed to stealth in combat once every 2 minutes.
Just saying. You're full of the proverbial.
I normally play cp. but with how atrociously unbalanced CP has become especially this patch with twilight pet sorcs running armor master literally the most fingerless class to play in the game. and magblades with literally 50% damage mitigation, and Goliath bash builds. I recently began to play BG’s more even with the terrible MMR. I am now one to say that noncp is more balanced than cp is. This most recent patch has solidified that fact.
HEBREWHAMMERRR wrote: »The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Rogue in WoW? Lol this is an extremely weak argument as there’s tons of counter play to one nightblade ability. Aoes, camo Hunter, inner light, Mark target, detect pots? Not to mention majority of good nightblades are running dark cloak anyways. This reads like a l2p issue tbh.
In WoW you can't stealth in combat. Vanish does allow you to stealth in combat, but it has a 2 min cooldown. Preparation was a 5 min cooldown that allowed you to reset the cooldown of vanish, and it was removed two expansion ago. All in all, you're allowed to stealth in combat once every 2 minutes.
Just saying. You're full of the proverbial.
Rift was basically the same. ESO has skills/abilities that are as powerful as long cooldowns.. without putting cooldowns on them. It's a very weird development decision that has caused imbalance after imbalance after imbalance. Extremely powerful abilities should be on long cooldowns, and in the case of ESO, the only thing you can't use repeatedly is an ult.
Purge is another good example. Cleansing multiple debuffs/dots off of your entire raid? Abilities like that are on cooldowns in other games. In ESO you have a few people spamming them, effectively making your raid group mostly immune to any debuff that can be removed with Purge (which is all of them). This *** would never fly in other games. Unfortunately the ESO playerbase seems to be mostly made up of people who have never pvp'd in any other MMO, so they don't quite understand that an ability that removes debuffs off of 24 people being spammable, essentially mitigating half of the abilities in the entire game, is completely dumb and broken.
bUt eVeRyOnE hAs AcCeSs To PuRgE
Neat. Now half of everyone's abilities on both sides of the fight are mitigated one second after using them over and over and over again. Very cool game design.
Having to sacrifice a ability slot or a potion to counter one class gameplay is not a weak argument.
Stealth attack stealth attack spam is "Not" a legitimate play style.
I run so much crit and armor resist I just sit there and lol as they spam me for 2k. While I Defile peck damage them down, that is until they cloak and run away like chickens.
The main problem with NB is their cloak. It gives them a free reset button at ANY time. No game with a competitive mode allows this. Period. Because they know players will abuse it as the ESO players have. Cloak needs a diminishing effect or a CD. Being able to spam it till the dots burn off and run away. Heal up. And come back with full health a resources is not a defensive feature like many claim. It is a reset button that no class, but NB get. There is a reason majority of Eso players run NB and this is a major part.leepalmer95 wrote: »I miss the days where everyone was burstable and there was counters to pretty much everything.
I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
So to me you sound like a casual. Now you have to time ultimates play as group and coordinate. Certaintly sounds harder than 1 2 3 buttons execute. So sorry your sounding like a casual. My opinion.
He sounds like a solo player. But there should still be counters to everything even if you're fighting zerg v zerg.
Definitely. You can always spot solo players because they talk about skill all the time while complaining the most about mechanics and cooperation. They’re oblivious to cooperation group play mechanics.
The argument’s always the same:
- I’m skilled
- I lost
- Game must be broken
Haha, it's true. Conversely, you can always tell the zerg players in a 1v1. They're the plus-sign! <Badump bump>
Probably true. If you’re 1vX or solo you have to be a bit of everything to do well. If you’re spec’d for group play you’ll use abilities specifically because it benefits more then yourself.
It even translates into BGs. Whenever I’ve seen groups of 4 sorcs or NBs in a BG they get wrecked, but there are complaints stemming from how they perform solo.
Lemme let you in on a little known secret from players who kill those NBs.... detect pots. Verse all but the best ones who don’t even really need cloak- it’s like an insta Win button.
Really?
Heavy Meta back when it gave wep damage and infinite sustain with black rose, even in No CP ?
Super Proc Meta with Viper and all the others?
And we can even go back to the super unkillable ultmachines of pre 1.5 DK's?
They were all better than this ? This is litterally one of the most balanced times to play this game. Unfortunately the lag has never been worse, which makes the game unplayable for most..
NB cloak is going to get nerfed. It is not matter of if, but when. It took 5 years for them to nerf DK wings which was their def and they have nerfed many of the other classes "Defensive" skills. NB turn will come around eventually so you are right there is no need to talk about it, but I and other do I like to keep the subject fresh so ZoS doesn't forget. I mean it took how many "Nerf DK wings" comments and threads to finally get that fixed?
NB cloak is going to get nerfed. It is not matter of if, but when. It took 5 years for them to nerf DK wings which was their def and they have nerfed many of the other classes "Defensive" skills. NB turn will come around eventually so you are right there is no need to talk about it, but I and other do I like to keep the subject fresh so ZoS doesn't forget. I mean it took how many "Nerf DK wings" comments and threads to finally get that fixed?
L2P
NB cloak is going to get nerfed. It is not matter of if, but when. It took 5 years for them to nerf DK wings which was their def and they have nerfed many of the other classes "Defensive" skills. NB turn will come around eventually so you are right there is no need to talk about it, but I and other do I like to keep the subject fresh so ZoS doesn't forget. I mean it took how many "Nerf DK wings" comments and threads to finally get that fixed?
I agree No Cp is better by far, but the problem I see in this game is not with the bone goliath morph, but with the Tank meta that can do massive Burst damage.
For example my build is 5pc impregnable, 5pc Fortified brass, 2pc chudan. I have 45k resist all around and 3800 crit resist. I am a "Tank" or what a tank is meant to be high def low damage. When I pop WW I go about 55k resist. Reason I run high resist is to negate penetration. And my guy was build to hold flags and run chaos ball.
In no CP Bg I am constantly hit with 13-14k snipes and uppercuts. So with me negating pen and crit they are still hitting me that hard in no cp. So let's say it is 13k snipe and I reduced 50% of that. That means the original damage was 26k, which also mean without battle spirit it is 52k. That is 52k un CP buffed damage off of one ability. This right here is the problem with BGs. Way to much damage and burst. On top of it you can run fury, ravager, 7th ect and bloodspawn and be just as tank as I am with no drawbacks. This is Tank Meta. And this is what needs to be addressed.
eso has always been and will always be the same people exploiting the broken things every single patch. Pick a patch, pick a broken thing, its gonna be the same people.
Is it worse now than it was before? Maybe since the lag is worse, but people have been using unfair advantages in this game since day 1 and will continue to do so since it is so brokenly balanced.