Worst pvp meta yet

Fawn4287
Fawn4287
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30k health petsorcs, magblades with like 60% mitigation plus vamp undeath, fury and ravaging or sevenths on all group based stam builds, masters bleeds, pure dot builds, insane off heals and of course the super balanced pummeling goliath bash spam and colossus ults. this is by far the worst time for a solo player, is it going to improve or will this game just be everyone plating ulti dump dot tank builds in a years time?
  • Waffennacht
    Waffennacht
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    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before
    Gamer tag: DasPanzerKat NA Xbox One
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  • kollege14a5
    kollege14a5
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    No CP is de wey
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  • Jaxaxo
    Jaxaxo
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    No cp is love
    Forum War - pro AC side

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  • Datolite
    Datolite
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    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    The bash problem is sadly prevalent even in BGs, necros wiping entire groups, but it's gonna get nerfed so whatever.

    Count me as another vote for noCP. The only way to PvP.
    Options
  • katorga
    katorga
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    Go into BGs.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)

    How you figure? Offensive and defensive CP basically cancel out.

    Looking at the various builds, they all have essentially the same CP allocations. The only advantage is high CP vs low CP.

    Options
  • Hashtag_
    Hashtag_
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    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    High MMR BGs is just open world pvp just more concentrated and intensified.
    Options
  • Jeezye
    Jeezye
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    remeber the proc meta? viper, red mountain, veli? There have been far worse times to eso's combat system than just some tanky players.

    Performance it is what keeps me from playing the game.
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  • frostz417
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    I normally play cp. but with how atrociously unbalanced CP has become especially this patch with twilight pet sorcs running armor master literally the most fingerless class to play in the game. and magblades with literally 50% damage mitigation, and Goliath bash builds. I recently began to play BG’s more even with the terrible MMR. I am now one to say that noncp is more balanced than cp is. This most recent patch has solidified that fact.
    Edited by frostz417 on June 24, 2019 1:45PM
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  • oxygen_thief
    oxygen_thief
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    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    you will see full time dm matches with few frags on a winning side. people are too tanky and if they have a nb healbot then it becomes a waste of time
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  • Insco851
    Insco851
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    Pvp in the most survive-to-win meta yet.

    Everyone stays at +80% health until ult dumps happen. Pirate skelly, max protective... class mitigation. But hey when three of those tanks jump on you your pretty much dead.
    Options
  • Checkmath
    Checkmath
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    Datolite wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    The bash problem is sadly prevalent even in BGs, necros wiping entire groups, but it's gonna get nerfed so whatever.

    Count me as another vote for noCP. The only way to PvP.

    What is getting nerfed?
    Options
  • Insco851
    Insco851
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    Checkmath wrote: »
    Datolite wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    The bash problem is sadly prevalent even in BGs, necros wiping entire groups, but it's gonna get nerfed so whatever.

    Count me as another vote for noCP. The only way to PvP.

    What is getting nerfed?

    Necro bash bs.
    Options
  • Davadin
    Davadin
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    Insco851 wrote: »
    Checkmath wrote: »
    Datolite wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    The bash problem is sadly prevalent even in BGs, necros wiping entire groups, but it's gonna get nerfed so whatever.

    Count me as another vote for noCP. The only way to PvP.

    What is getting nerfed?

    Necro bash bs.

    is it official?
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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  • leepalmer95
    leepalmer95
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    And necro as a class is pretty bad.

    It's a class clearly designed for zerging, basically useless outside of ults.


    Pathing issues on ai, the body system needs tuning, bodies vanish too quick, having to target bodies is a mess. Classes sustain isn't kinda bad and again, its tied to bodies which are unreliable and tied to death, so large scale combat.


    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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  • Waffennacht
    Waffennacht
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    katorga wrote: »
    Go into BGs.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)

    How you figure? Offensive and defensive CP basically cancel out.

    Looking at the various builds, they all have essentially the same CP allocations. The only advantage is high CP vs low CP.

    Ok, I thought about making a long thread however; to streamline it. Mitigation comes after amplification, they don't cancel each other. Say I have a 2k attack and +20% that's 2.4, then you mitigate 20% of that 2.4, that's 4.8 bringing it down to 1.8k (below the starting point). There's other logical reasoning behind it (such as CP BGs being never ending etc) but that's why I say that (the jist)
    Hashtag_ wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    High MMR BGs is just open world pvp just more concentrated and intensified.

    In OW I'm always going 1v3+, in BGs I have teammates - that alone is a difference

    In OW people can peace, in BGs you still gotta play

    In OW you face zergs, or you hunt potatoes, you don't face equal competition

    There's more to it than that obviously, but big difference is not being truly alone
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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  • Lucky28
    Lucky28
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    And necro as a class is pretty bad.

    It's a class clearly designed for zerging, basically useless outside of ults.


    Pathing issues on ai, the body system needs tuning, bodies vanish too quick, having to target bodies is a mess. Classes sustain isn't kinda bad and again, its tied to bodies which are unreliable and tied to death, so large scale combat.


    They're not really designed for Zerging, they're designed for PvE a lot of their damage abilities are completely worthless in PvP zerg or no which is probably a big reason most necro's zerg.
    Invictus
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  • Jjitsuboy98
    Jjitsuboy98
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    This no cp huh? Really made out to be as good as it sounds?
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  • Metemsycosis
    Metemsycosis
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    katorga wrote: »
    Go into BGs.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)

    How you figure? Offensive and defensive CP basically cancel out.

    Looking at the various builds, they all have essentially the same CP allocations. The only advantage is high CP vs low CP.

    Ok, I thought about making a long thread however; to streamline it. Mitigation comes after amplification, they don't cancel each other. Say I have a 2k attack and +20% that's 2.4, then you mitigate 20% of that 2.4, that's 4.8 bringing it down to 1.8k (below the starting point). There's other logical reasoning behind it (such as CP BGs being never ending etc) but that's why I say that (the jist)
    Hashtag_ wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    High MMR BGs is just open world pvp just more concentrated and intensified.

    In OW I'm always going 1v3+, in BGs I have teammates - that alone is a difference

    In OW people can peace, in BGs you still gotta play

    In OW you face zergs, or you hunt potatoes, you don't face equal competition

    There's more to it than that obviously, but big difference is not being truly alone

    +1
    Another being you can diversify defense
    using cp in a way you cant your offense (outside of applying defile). You can boost heals, and your ability to dodge more, cc break better, block more efficiently, etc.
    Edited by Metemsycosis on June 24, 2019 4:40PM
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
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  • Insco851
    Insco851
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    Davadin wrote: »
    Insco851 wrote: »
    Checkmath wrote: »
    Datolite wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    The bash problem is sadly prevalent even in BGs, necros wiping entire groups, but it's gonna get nerfed so whatever.

    Count me as another vote for noCP. The only way to PvP.

    What is getting nerfed?

    Necro bash bs.

    is it official?

    I haven’t seen anything but it’s fairly obvious. BASH BOMB FTW!
    Edited by Insco851 on June 24, 2019 4:40PM
    Options
  • Iskiab
    Iskiab
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    Insco851 wrote: »
    Pvp in the most survive-to-win meta yet.

    Everyone stays at +80% health until ult dumps happen. Pirate skelly, max protective... class mitigation. But hey when three of those tanks jump on you your pretty much dead.

    In my opinion pvp this way is way better then the alternative.

    If someone’s relatively easy to take out solo then they can be killed in one or two GCDs by 4 people. Tankiness means things like focus firing and group pvp tactics become more important, instead of the standard: ele drain - dot - stun - execute - kill... 3-4 GCDs per kill is silly.

    Sounds to me like people aren’t used to playing pvp as a group and want to be a solo hero. If they remove tankiness they remove pvp group tactics, and that’s when pvp gets good.
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  • Insco851
    Insco851
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    Iskiab wrote: »
    Insco851 wrote: »
    Pvp in the most survive-to-win meta yet.

    Everyone stays at +80% health until ult dumps happen. Pirate skelly, max protective... class mitigation. But hey when three of those tanks jump on you your pretty much dead.

    In my opinion pvp this way is way better then the alternative.

    If someone’s relatively easy to take out solo then they can be killed in one or two GCDs by 4 people. Tankiness means things like focus firing and group pvp tactics become more important, instead of the standard: ele drain - dot - stun - execute - kill... 3-4 GCDs per kill is silly.

    Sounds to me like people aren’t used to playing pvp as a group and want to be a solo hero. If they remove tankiness they remove pvp group tactics, and that’s when pvp gets good.

    My favorite part of this game is small scale. I run a 3-5 man when my people are on. My favorite memories of this game all come from impressive outnumbered but not out played moments.

    Even in those times you could catch a random 1v1 that didn’t stall out. Now you have to play tanky enough that magsorc cant blow you up but you also can’t kill the sorc with that spec.
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  • thankyourat
    thankyourat
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    Iskiab wrote: »
    Insco851 wrote: »
    Pvp in the most survive-to-win meta yet.

    Everyone stays at +80% health until ult dumps happen. Pirate skelly, max protective... class mitigation. But hey when three of those tanks jump on you your pretty much dead.

    In my opinion pvp this way is way better then the alternative.

    If someone’s relatively easy to take out solo then they can be killed in one or two GCDs by 4 people. Tankiness means things like focus firing and group pvp tactics become more important, instead of the standard: ele drain - dot - stun - execute - kill... 3-4 GCDs per kill is silly.

    Sounds to me like people aren’t used to playing pvp as a group and want to be a solo hero. If they remove tankiness they remove pvp group tactics, and that’s when pvp gets good.

    Being tanky has nothing to do with group pvp. If I can wear all damage sets and still survive 4 or more players attacking me as a solo player there is no reason someone in a group needs to build tanky to survive when they have group support and healers. The reason players build tanky is they don’t have the skill to survive without equipping multiple defensive sets. It has nothing to do with group tactics at all.

    Actually what happens is being tanky allows you to ignore certain group mechanics like good positioning and predicting when enemy groups are going to burst because you can just tank through it. The fact that a lot of people seem to think you can’t survive a few global cooldowns without building tanky lets me know that players are struggling to keep their defensive buffs up.
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  • leepalmer95
    leepalmer95
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    I miss the days where everyone was burstable and there was counters to pretty much everything.

    I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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  • Vlad9425
    Vlad9425
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    If PVP was actually playable it would be worth discussing the Meta but right now it's hard to think about that when the servers feel like they're in meltdown.
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  • SirAndy
    SirAndy
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    Fawn4287 wrote: »
    this is by far the worst time for a solo player

    I disagree. My 31k health Pet Sorc is doing just fine solo ...
    post-2-1445282250.gif

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  • Jjitsuboy98
    Jjitsuboy98
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    I miss the days where everyone was burstable and there was counters to pretty much everything.

    I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.
    I miss the days where everyone was burstable and there was counters to pretty much everything.

    I could 3 hit people sure but they could just as easy 3 hit me. Games just gone pure casual and there is 0 incentive for people to get better.

    Me too
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  • ShadowProc
    ShadowProc
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    SirAndy wrote: »
    Fawn4287 wrote: »
    this is by far the worst time for a solo player

    I disagree. My 31k health Pet Sorc is doing just fine solo ...
    post-2-1445282250.gif

    What did you sacrifice for the extra 4K health? I thought it comes out to about 27k?
    Edited by ShadowProc on June 24, 2019 6:43PM
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  • MaxJrFTW
    MaxJrFTW
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    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    I just spent the last 2-3 hours doing bgs, 1st I did any PvP since Elsweyr came out. It's a completely different story in comparison to how it was before. The meta shifted mostly to super tanky builds, or glass cannons that kill you before you can react. The latter is forcing people to build into the former.

    It is without a doubt the worst meta I've experienced since i started playing ESO regularly a year and a half ago.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
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  • leepalmer95
    leepalmer95
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    ShadowProc wrote: »
    SirAndy wrote: »
    Fawn4287 wrote: »
    this is by far the worst time for a solo player

    I disagree. My 31k health Pet Sorc is doing just fine solo ...
    post-2-1445282250.gif

    What did you sacrifice for the extra 4K health? I thought it comes out to about 27k?

    Not a lot usually lmao. Extra hp just makes it so much harder to burst people. Usually give up nothing to become unburstable/



    I think its time for the extra 5k hp in pvp to be lowered.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
    Options
  • Waffennacht
    Waffennacht
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    MaxJrFTW wrote: »
    Go into BGs.

    First mobility is the true king here.
    CP unbalancingly favors mitigation (all CP problems aren't in BGs)
    The proc meta is Over
    We do have Pets - this cannot be avoided
    Bleeds not nearly as bad after the update
    No bash spam here, occasional bashes but nothing compared to Cyrodiil

    Tanks can exist but not like what was running around before

    I just spent the last 2-3 hours doing bgs, 1st I did any PvP since Elsweyr came out. It's a completely different story in comparison to how it was before. The meta shifted mostly to super tanky builds, or glass cannons that kill you before you can react. The latter is forcing people to build into the former.

    It is without a doubt the worst meta I've experienced since i started playing ESO regularly a year and a half ago.

    It's shifted indeed!

    But have you shifted to accommodate?

    Tanky isn't resistance anymore but you stack major protection with maim

    That alone should really open up how you are approaching BGs
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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