stpdmonkey wrote: »So you are telling me that those who create content are not capable of bug fixes. Of having their department stop for one patch on creating content and fixing the stuff they made and the bugs in their content.Bouldercleave wrote: »Once again, content and bug / performance fixes are TWO SEPERATE DAMN THINGS!
Polls like this are 100% pure garbage.
They might be capable but any studio the size of ZOS will have different teams for the two tasks.
There is absolutely no reason why ZOS can't be doing both at the same time.
If you don't understand that part you clearly have never worked in a larger gaming studio ...
And I want to say that fixing the game does NOT mean more "balancing"...stop fixing *** that's not broken!
Sylvermynx wrote: »And I want to say that fixing the game does NOT mean more "balancing"...stop fixing *** that's not broken!
Well.... when the combat lead only does pvp.... what do you expect? I suppose, if you only pvp, you're probably happy. The rest of us (the huge percentage who only or mostly only pve) aren't happy at all.... "Broken" is in the eye of the beholder - in this case, the combat lead.
Daviiid_ESO wrote: »That's a bit of a weird statement, since if you've worked in a larger gaming studio you'd know that in a game production pipeline the people doing the back-end work and optimizing the engine itself will be in large part moved to other projects at this point. Like the next mmo for example, since they're mostly not needed in full force fixing stuff when the rest of the updates will be level content.
Daviiid_ESO wrote: »That's a bit of a weird statement, since if you've worked in a larger gaming studio you'd know that in a game production pipeline the people doing the back-end work and optimizing the engine itself will be in large part moved to other projects at this point. Like the next mmo for example, since they're mostly not needed in full force fixing stuff when the rest of the updates will be level content.
You're assuming that the people who created the engine and backend have to be the same as the ones who can fix it. I have worked for a large gaming studio in the past and yes, the core engine and backend team(s) were moved to new projects quite frequently but we always ensured we had a capable team to support those architectures and fix bugs in conjunction with a good QA team.
Content creation on the other hand was done by a different team. And while they (obviously) were able to fix some immediate bugs related to the content they created, anything that was added to the long term backlog of bugs was on the plate of the support team mentioned above.
ZOS might be operating differently, i don't know any details about their internal structure, but i would be surprised if their content team was doubling as the bug fixing team.
stpdmonkey wrote: »I think most that understand how things work understand that the people who design new content are not the same people who work to find fixes for bugs.
So that begs the question as I expect OP is knowledgeable. Is OP suggesting Zos fire their content creators then once these bugs are fixed they find some reasonably competent content creators? I ask because that is literally what OP and the poll are asking.
Those who create content are able to fix the content they have created. I'm not asking to fire anyone. Just maybe change focus. I perfectly understand that this poll or anything asked will not stop content creation. But I am hoping that maybe just maybe if enough people show that they would rather have the game fixed that they will put focus into that instead of basically ignoring it. You constantly see things get changed for the sake of pvp and class or skill changes. Why they cant put some more focus into fixing the game is beyond me. There are issues that have plagued the game since the beginning and have not been fixed. That is the type of thing I am hoping to see changed. Put some focus into fixing things not just adding more content to create more issues and not fix them.
stpdmonkey wrote: »I think most that understand how things work understand that the people who design new content are not the same people who work to find fixes for bugs.
So that begs the question as I expect OP is knowledgeable. Is OP suggesting Zos fire their content creators then once these bugs are fixed they find some reasonably competent content creators? I ask because that is literally what OP and the poll are asking.
Those who create content are able to fix the content they have created. I'm not asking to fire anyone. Just maybe change focus. I perfectly understand that this poll or anything asked will not stop content creation. But I am hoping that maybe just maybe if enough people show that they would rather have the game fixed that they will put focus into that instead of basically ignoring it. You constantly see things get changed for the sake of pvp and class or skill changes. Why they cant put some more focus into fixing the game is beyond me. There are issues that have plagued the game since the beginning and have not been fixed. That is the type of thing I am hoping to see changed. Put some focus into fixing things not just adding more content to create more issues and not fix them.
Pretty sure you did not read my entire post as I pointed out one role that is a major position that does not have to know how to code and is not hired to write code.
Another area of work required for creating content that in no way needs to know how to write code for how the game actually operates are the artists that create the scenery and silly things like buildings, furniture and the all the little NPC people we see running around Tamriel.
So to propose ceasing creating content and just work on fixes you are very literally suggesting Zos either pay these people to do nothing or to lay that group of created talent off. That is why such ideas make no sense. You falsely assume in your statement above that everyone involved in creating content is able to fix issues that crop up.
Further, ESO has a very clear history of what happens when they fail to deliver new content over an extended period of time. Zos did not add meaningful content to the game for over a year because they were focused on getting the console versions ready for release. What happened is we quit. A great many of us left the game and many never returned because we found other things to do. Not long ago I purged 50 people from my friends list giving up on their returning and have over 100 players in the guild I used to lead that have not logged in for 4 years now. All because of that choice Zos made.
While Zos needs to focus more on fixing the issues, I expect they are smart enough to not repeat that huge mistake they made 4 years ago and cease delivering content. Just a horrific idea.
That is not even getting into the clearly biased design of the poll and the fact Zos knows it is entertainment value even if it was well written.
stpdmonkey wrote: »I think most that understand how things work understand that the people who design new content are not the same people who work to find fixes for bugs.
So that begs the question as I expect OP is knowledgeable. Is OP suggesting Zos fire their content creators then once these bugs are fixed they find some reasonably competent content creators? I ask because that is literally what OP and the poll are asking.
Those who create content are able to fix the content they have created. I'm not asking to fire anyone. Just maybe change focus. I perfectly understand that this poll or anything asked will not stop content creation. But I am hoping that maybe just maybe if enough people show that they would rather have the game fixed that they will put focus into that instead of basically ignoring it. You constantly see things get changed for the sake of pvp and class or skill changes. Why they cant put some more focus into fixing the game is beyond me. There are issues that have plagued the game since the beginning and have not been fixed. That is the type of thing I am hoping to see changed. Put some focus into fixing things not just adding more content to create more issues and not fix them.
Pretty sure you did not read my entire post as I pointed out one role that is a major position that does not have to know how to code and is not hired to write code.
Another area of work required for creating content that in no way needs to know how to write code for how the game actually operates are the artists that create the scenery and silly things like buildings, furniture and the all the little NPC people we see running around Tamriel.
So to propose ceasing creating content and just work on fixes you are very literally suggesting Zos either pay these people to do nothing or to lay that group of created talent off. That is why such ideas make no sense. You falsely assume in your statement above that everyone involved in creating content is able to fix issues that crop up.
Further, ESO has a very clear history of what happens when they fail to deliver new content over an extended period of time. Zos did not add meaningful content to the game for over a year because they were focused on getting the console versions ready for release. What happened is we quit. A great many of us left the game and many never returned because we found other things to do. Not long ago I purged 50 people from my friends list giving up on their returning and have over 100 players in the guild I used to lead that have not logged in for 4 years now. All because of that choice Zos made.
While Zos needs to focus more on fixing the issues, I expect they are smart enough to not repeat that huge mistake they made 4 years ago and cease delivering content. Just a horrific idea.
That is not even getting into the clearly biased design of the poll and the fact Zos knows it is entertainment value even if it was well written.
Have those people work on polishing existing assets, go back through old zones and touch up things to bring them up to par with newer zones. Have the patch be fully dedicated to just polishing the game, both in code and in assets.
I think most that understand how things work understand that the people who design new content are not the same people who work to find fixes for bugs.
So that begs the question as I expect OP is knowledgeable. Is OP suggesting Zos fire their content creators then once these bugs are fixed they find some reasonably competent content creators? I ask because that is literally what OP and the poll are asking.
I think most that understand how things work understand that the people who design new content are not the same people who work to find fixes for bugs.
So that begs the question as I expect OP is knowledgeable. Is OP suggesting Zos fire their content creators then once these bugs are fixed they find some reasonably competent content creators? I ask because that is literally what OP and the poll are asking.
One of the reasons we get so many bugs and busted crap is because they hurry the schedule.
Why fire the guys who are writing the code?
Just give them more time to write the stuff correctly the first time, and meanwhile the augmented bugteam guys (remember? we want them to add bugteam guys) can catch up killing the infestation.
It's really not so hard to understand
[snip] Some of these are DLC zones and some are zones that came with the base game, such as Glenumbra (stand in Daggerfall for 15 minutes and watch your FPS go from 90+ down to 15-20fps). [snip]
If the publisher wants to get paid for providing service, quality should be worth paying for. I find hard to believe even complete idiot would continue buying new content if they can't play it.