MLGProPlayer wrote: »You can't make any definitive conclusions for class balance, unless you have the same number of players for each class (and arguably the same players, since individual skill matters greatly) against a standardized test, like parsing on the atro dummy, for instance. In the above analysis if the players using stamcro were better than the players playing stamNB, or if they were more of them or fewer, that skews the average within the class, and makes comparisons largely invalid. Also, there are different playstyles within a spec (like melee vs. bow/bow for stam), which is another variable to take into consideration. The best tests I’ve seen were done by @susmitds back when race changes were announced, where they had the same players parsing for various race/class combos against dummies; something like this would work better, and since we have the new target dummy, there'd be no need for extraneous variables, like healers' support, etc. That's not to say there might not be a discrepancy between classes in terms of dps, just that you can't really gauge that from that image alone.
There is a reason why some classes are used more than others.
Yes, but you can't tell if the difference is significant or not unless you have a standardized way to test it, and the above is not such. Liko has hit 89k with magicka necromancer, should we take it as evidence that magcro is an OP class? Of course not. As for classes being used more, let me remind you that when sorcs were in a bad place dps-wise in the advent of NBs, they were still the most popular class in the game, according to polls.
MLGProPlayer wrote: »MLGProPlayer wrote: »That graph doesn’t show what you think it does. The dps difference from top Stam to bottom Stam is around 10k dps. Same for mag. Difference between top Stam and top mag is also 10k.
Here is the per second data. The differences are still astronomical. I filtered for the 99th percentile to ensure we're only getting the absolute top parses.
Overall DPS difference: 24k
Magicka: 15k
Stamina: 11k
Balance in this game is a joke.
First you picked your world view. Then you picked the data to match it. Good job.
Data doesn't lie.
The fact that all stamina builds do way more DPS than magicka: I'm not bothered, par for the course, but it would be great if we could have out melee magicka templars and DKs back tyvm
The fact that a class behind a paywall is at the top: it outrages me and makes me want to drop my sub and uninstall the game.
EDIT: Forgot about melee DKs
This is the dumbest argument ever in all honesty.
Every mmorpg today links new classes with expansions. Me every expansion that class is stronger then the classes prior it.
The games B2P not F2P
“Let’s be outraged at normal MMORPG behaviour”
Like seriously, if players didn’t expect so much *** for free the genre wouldn’t be where it is.
The dps difference between a sorc and necro is almost entirely negligible. Either buy the expansion or don’t, but don’t blame a model. As eso model is among the best realistically.
How many play to 99th percentile, barely anyone. How many people will this data actually effect, barely anyone. Litterally. Cherry picking data to support a claim.
I hope you realize top 1% players dont play meme specs like WW and magicka warden, therefore 99th percentile parses for said specs are made by mediocre / trash tier players which makes inbalance look bigger than it actually is.
Case closed
Dark_Lord_Kuro wrote: »I hope you realize top 1% players dont play meme specs like WW and magicka warden, therefore 99th percentile parses for said specs are made by mediocre / trash tier players which makes inbalance look bigger than it actually is.
Case closed
Well done you just insulted any player that play a magden or werewolf
MLGProPlayer wrote: »Dark_Lord_Kuro wrote: »I hope you realize top 1% players dont play meme specs like WW and magicka warden, therefore 99th percentile parses for said specs are made by mediocre / trash tier players which makes inbalance look bigger than it actually is.
Case closed
Well done you just insulted any player that play a magden or werewolf
Magden is my main. I'm perfectly aware that it's a meme spec.
MLGProPlayer wrote: »MLGProPlayer wrote: »That graph doesn’t show what you think it does. The dps difference from top Stam to bottom Stam is around 10k dps. Same for mag. Difference between top Stam and top mag is also 10k.
Here is the per second data. The differences are still astronomical. I filtered for the 99th percentile to ensure we're only getting the absolute top parses.
Overall DPS difference: 24k
Magicka: 15k
Stamina: 11k
Balance in this game is a joke.
First you picked your world view. Then you picked the data to match it. Good job.
Data doesn't lie.
MLGProPlayer wrote: »Dark_Lord_Kuro wrote: »I hope you realize top 1% players dont play meme specs like WW and magicka warden, therefore 99th percentile parses for said specs are made by mediocre / trash tier players which makes inbalance look bigger than it actually is.
Case closed
Well done you just insulted any player that play a magden or werewolf
Magden is my main. I'm perfectly aware that it's a meme spec.
What is a meme spec?
MLGProPlayer wrote: »We have a DPS gap between the top and bottom class that is ~50%. Balance has never been worse in this game.
Not sure what firing Wrobel accomplished.
Does ESOlogs distinguish between dps from dd and healer? If not, magicka should always be skewed lower.
Does ESOlogs distinguish between dps from dd and healer? If not, magicka should always be skewed lower.
You can't make any definitive conclusions for class balance, unless you have the same number of players for each class (and arguably the same players, since individual skill matters greatly) against a standardized test, like parsing on the atro dummy,
MLGProPlayer wrote: »We have a DPS gap between the top and bottom class that is ~50%. Balance has never been worse in this game.
Not sure what firing Wrobel accomplished.
It's ridiculous that people look at the dps a class does in a 12 man trial and make definitive conclusions on the balance of the game as a whole. I don't know why there is an expectation for classes in an MMO to all be able to dps, tank, and heal the same way. In a game that features 12 man trials, 4 man instanced dungeons, open world dungeons, ZvZvZ pvp, 5v5 pvp, and whatever else I am forgetting, I would expect some classes and their variations to be better at certain things than others. In fact, I wish ZOS would double down more on giving classes and their resource variations uniquely defined strengths and weaknesses.