ESO classic?

  • Valrien
    Valrien
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    Digiman wrote: »
    Dont see the point Valrien, classic was broken and unbalanced and you seem to be the only fool wanting to go back to that... Then there is if WoW classic would be successful long term

    I don't see it without new content the fad would die quickly... You could probably unsub over this and quit playing and no one would even care.

    Plus there are resources to consider, prehaps you havent' noticed but bugs are prevalent in this game and it not like they have Blizzards resources to fix them.

    So no it won't work, please don't die on this mountain.
    I don't see resources as an issue really. Other games manage to do everything they want on subs alone. Hell FFXIV basically funds a lot of SE's other games like FF7R and FF15. With ZOS raking in the crown crate money, it's very clear that little of that goes back into ESO.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • kamimark
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    While I wouldn't want to go back pre-One Tamriel (I'm a beta monkey… you don't want some of those bugs), ramping the difficulty back up as you progress would be fantastic. The starter islands and first zone for your faction should be easy enough to do in white trash gear, 2-3 should be current minimal difficulty, 4-5 should be hard. The DLC/chapter zones should scale up as you move further out from the start. The story bosses (most obviously Doshia and Puppy, but really all the quest "bosses") should be ramped up to at least public dungeon level, maybe near world boss levels. Make players work for it, not just light-attack their way to Molag Bal.

    Unbalancing the races and classes the way they were at launch would be interesting, but very frustrating to a lot of gameplay styles now. Probably the next balance pass will annoy everyone in a different way.
    Kitty Rainbow Dash. pick, pick, stab.
  • mayasunrising
    mayasunrising
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    This is not WoW k? And tho I haven't been around since the very beginning I've been around to see how the game has changed for the better, and I love it in it's current state. That doesn't mean there's still not room for improvement, but I've played a ton of MMOs and this has got to be one of the best.
    "And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom." Anaïs Nin

    “There’s a difference between wanting to be looked at and wanting to be seen." Amanda Palmer

    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” Jane McGonigal

    “They'll tell you you're too loud, that you need to wait your turn and ask the right people for permission. Do it anyway." Alexandria Ocasio-Cortez
  • kamimark
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    Just remembered something else about launch: The economy sucked. Most mobs dropped 0 or 1 gold until tens of levels. Getting any gold at all was ridiculously hard. I farmed mats and gear for hours based on profit, not usefulness to me, and we had much worse trading addons so it was all guesswork. Long long times of standing at a cooking fire hitting a key (no cooking addon yet) while watching TV, because that funded me buying a mount or next bank upgrade, and anyway I had to burn off excess mats (remember, they had twice as many provisioning mats in the old cooking system). I'm pretty sure I didn't hit my first million gold until the second year.

    PVP was profitless, but at least it had a more balanced AP economy.
    Kitty Rainbow Dash. pick, pick, stab.
  • Chaos2088
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    No thank you, really wish wow was not being mentioned every other post. Go and play wow, this is eso.
    @Chaos2088 PC EU Server | AD-PvP
  • FierceSam
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    Being corralled to single zones until you had levelled

    Not being able to play with friends’ characters from different alliances

    Ever emptier zones as you progressed and the playerbase disintegrated

    Yes those were the days eh?

  • hmsdragonfly
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    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    No, people dig an actual good game, not a trash game.
    Valrien wrote: »
    So much hate for ESO launch, when in reality it was a much better time.

    Bugs were present sure, but the game was much more challenging.

    You didn't one-shot everything just because your character existed. Mobs actually put up a fight.

    I truthfully cannot imagine how this mess is the best it's ever been...especially with the Crown Store being pushed for just about everything

    P.S. If alliances are an issue then maybe your friends should play on the same alliance as you. It was a war, after all.

    Anyone else remember when ZOS promised free updates for just the price of a sub? Pepperidge Farm remembers

    If crownstore is your only major problem, you should ask for a "non-Crownstore" version of ESO, not a "ESO classic". Even if they make an ESO classic, 100% they will still implement the crown store lmao.

    "The game was much more challenging" tell that to my lvl 30 nightblade in a Auridon, i outleveled everything because i happened to have done the dark brotherhood DLC. And for a more challenging overland, you should ask for a buffed overland version, "it was challenging back then" was simply because it was your first character, you don't know about combat and mechanics as much as you do now, you also don't have good gear, you were just trying to figure out things.
    Aldmeri Dominion Loyalist. For the Queen!
  • fastolfv_ESO
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    honestly it would be more fun than the current games dumbed down everythng, the game actually had difficulty and classes were unique
  • hmsdragonfly
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    What i miss from classic is faction locked races.
    CrisXD wrote: »
    Yes. ESO was an absolute fail when it launched 5 years ago...it would be like taking 10 steps backwards and there wouldn’t be any players left on the game. No, no, no.

    Speak for yourself.
    EsO was great at start. Xp gain was more than decent. Kills, quests, exploration, everything rewarded great xp.
    There was a meaning to do every quest in game. Once for expirience, once for the story, and least but not last, for achievment.

    No there wasn't. If you do every quest, you will just get absolutely outleveled for the content, especially if you want to do a guild quest or a DLC quest. And if you progress to the next zone, there was no point to return to an earlier zone to finish a quest that you missed, because you are outleveled so you get nothing from doing that. Not even relevant mats that you can get from deconstructing quest reward.
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
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    Iluvrien wrote: »
    srfrogg23 wrote: »
    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    Yeah... you might wanna look through the old threads, circa 2014-2015 where people talked about how everyone had to use the same builds for end game content and only certain classes were accepted for certain roles. Your assertion that "things are homogenized now" pales in comparison to the BS that was pre-1T.

    Oh, and may the divines have mercy on your soul if you tried to heal as a nightblade...

    That is the opposite of the type of homogenization that was being referred to (I suspect).

    Specific classes for specific roles? That sounds like classes being fundamentally different in function and focus to me.

    The current push towards any race with any class in any role is homogenization. It takes all aspects of differentiation and makes them... beige.

    Specific classes for specific roles is a stupid thing, that's why most MMOs are dumb and trash, the only reason why ESO stands out from other MMOs is because any class can fill in any role, but with different playstyle.

    There i said it, MMOs with specific classes for specific roles are dumb. Utterly dumb.
    Edited by hmsdragonfly on May 31, 2019 8:47AM
    Aldmeri Dominion Loyalist. For the Queen!
  • Casterial
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    ESO was HOOOOORRIBLE when it launched i HATED it back then and didn't even level one character to max lelve - now i absolutly love the game...so this would be a no for me, i don't know how others feel...besides i rather want them to spend resources on new content until we get the complete map with all areas

    imo ESO VR ranks were horrible, but the combat was better.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • hmsdragonfly
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    Mady wrote: »
    ESO 1.5 or 1.6 PvP was awesome :o

    Also people sucked back then so it was much easier to kill people. Now most people who still pvp are vets who know what they are doing (outside from new players), it is so hard to kill people who know how to manage resources, break CC and heal up. So bascially PvPers just got gud.

    Now most of my cyrodiil experience is like this, i ride for 10 minutes to find someone to fight, then 1v1 the person for 5 minutes, then we both walk away because we can't kill each other. That, or either of us gets third partied cuz someone else shows up.
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
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    honestly it would be more fun than the current games dumbed down everythng, the game actually had difficulty and classes were unique

    Not really the game was dumbed down, people just sucked back then.
    Aldmeri Dominion Loyalist. For the Queen!
  • Valrien
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    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    No, people dig an actual good game, not a trash game.
    Valrien wrote: »
    So much hate for ESO launch, when in reality it was a much better time.

    Bugs were present sure, but the game was much more challenging.

    You didn't one-shot everything just because your character existed. Mobs actually put up a fight.

    I truthfully cannot imagine how this mess is the best it's ever been...especially with the Crown Store being pushed for just about everything

    P.S. If alliances are an issue then maybe your friends should play on the same alliance as you. It was a war, after all.

    Anyone else remember when ZOS promised free updates for just the price of a sub? Pepperidge Farm remembers

    If crownstore is your only major problem, you should ask for a "non-Crownstore" version of ESO, not a "ESO classic". Even if they make an ESO classic, 100% they will still implement the crown store lmao.

    "The game was much more challenging" tell that to my lvl 30 nightblade in a Auridon, i outleveled everything because i happened to have done the dark brotherhood DLC. And for a more challenging overland, you should ask for a buffed overland version, "it was challenging back then" was simply because it was your first character, you don't know about combat and mechanics as much as you do now, you also don't have good gear, you were just trying to figure out things.

    Lol, by the time Dark Brotherhood was out the game was already easy.

    Try going back further mate
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    Iluvrien wrote: »
    srfrogg23 wrote: »
    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    Yeah... you might wanna look through the old threads, circa 2014-2015 where people talked about how everyone had to use the same builds for end game content and only certain classes were accepted for certain roles. Your assertion that "things are homogenized now" pales in comparison to the BS that was pre-1T.

    Oh, and may the divines have mercy on your soul if you tried to heal as a nightblade...

    That is the opposite of the type of homogenization that was being referred to (I suspect).

    Specific classes for specific roles? That sounds like classes being fundamentally different in function and focus to me.

    The current push towards any race with any class in any role is homogenization. It takes all aspects of differentiation and makes them... beige.

    Specific classes for specific roles is a stupid thing, that's why most MMOs are dumb and trash, the only reason why ESO stands out from other MMOs is because any class can fill in any role, but with different playstyle.

    There i said it, MMOs with specific classes for specific roles are dumb. Utterly dumb.

    Sounds like you don't want to play MMOs @hmsdragonfly

    Maybe don't play MMOs?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • hmsdragonfly
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    Valrien wrote: »
    Iluvrien wrote: »
    srfrogg23 wrote: »
    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    Yeah... you might wanna look through the old threads, circa 2014-2015 where people talked about how everyone had to use the same builds for end game content and only certain classes were accepted for certain roles. Your assertion that "things are homogenized now" pales in comparison to the BS that was pre-1T.

    Oh, and may the divines have mercy on your soul if you tried to heal as a nightblade...

    That is the opposite of the type of homogenization that was being referred to (I suspect).

    Specific classes for specific roles? That sounds like classes being fundamentally different in function and focus to me.

    The current push towards any race with any class in any role is homogenization. It takes all aspects of differentiation and makes them... beige.

    Specific classes for specific roles is a stupid thing, that's why most MMOs are dumb and trash, the only reason why ESO stands out from other MMOs is because any class can fill in any role, but with different playstyle.

    There i said it, MMOs with specific classes for specific roles are dumb. Utterly dumb.

    Sounds like you don't want to play MMOs @hmsdragonfly

    Maybe don't play MMOs?

    No, sounds like i don't want to play dumb MMOs.
    I like playing good MMOs, like ESO.
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
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    Valrien wrote: »
    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    No, people dig an actual good game, not a trash game.
    Valrien wrote: »
    So much hate for ESO launch, when in reality it was a much better time.

    Bugs were present sure, but the game was much more challenging.

    You didn't one-shot everything just because your character existed. Mobs actually put up a fight.

    I truthfully cannot imagine how this mess is the best it's ever been...especially with the Crown Store being pushed for just about everything

    P.S. If alliances are an issue then maybe your friends should play on the same alliance as you. It was a war, after all.

    Anyone else remember when ZOS promised free updates for just the price of a sub? Pepperidge Farm remembers

    If crownstore is your only major problem, you should ask for a "non-Crownstore" version of ESO, not a "ESO classic". Even if they make an ESO classic, 100% they will still implement the crown store lmao.

    "The game was much more challenging" tell that to my lvl 30 nightblade in a Auridon, i outleveled everything because i happened to have done the dark brotherhood DLC. And for a more challenging overland, you should ask for a buffed overland version, "it was challenging back then" was simply because it was your first character, you don't know about combat and mechanics as much as you do now, you also don't have good gear, you were just trying to figure out things.

    Lol, by the time Dark Brotherhood was out the game was already easy.

    Try going back further mate

    People were just worse at the game back then.
    Aldmeri Dominion Loyalist. For the Queen!
  • Ravena
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    What does that mean? What is wow classic?
  • Darkonflare15
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    Valrien wrote: »
    me_ming wrote: »
    While I will admit, there are a few things I miss from before, I prefer having what we have now. I do miss having trial deaths was capped at 72 points before, you really have to know how not to die. And I also miss that you can only group for pledges/dungeons/trials with the same faction, I thought it promotes the sense of pride to your faction even on PvE (and yes DC has the best raid leaders and dungeoners, AD had elitists and EP??? no comment). I miss how Craglorn (and even vet 1 zone mobs and WBs) were tougher than some trial bosses. Like I said I miss many of those things, but I still prefer what we have now.

    PS what I didn't miss was leveling your alts. Leveling to Vet 1-12-14 was horrible. I remember when I grinded my second character to v14, I wanted to punch someone in the face after. lol.

    Tbh one thing that would have been nice is being able to switch classes on a whim like in FFXIV.

    That would eliminate every complaint about classes being better at specific roles

    Templar is the best healer? No problem, switch to Templar

    No it won't because people would complain that the class they like or want to play does not play well.
  • SirAxen
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    Please no.
  • Darkonflare15
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    Iluvrien wrote: »
    srfrogg23 wrote: »
    Valrien wrote: »
    Oof, guess you guys dig the crown store, CP, and homogenization then...

    Yeah... you might wanna look through the old threads, circa 2014-2015 where people talked about how everyone had to use the same builds for end game content and only certain classes were accepted for certain roles. Your assertion that "things are homogenized now" pales in comparison to the BS that was pre-1T.

    Oh, and may the divines have mercy on your soul if you tried to heal as a nightblade...

    That is the opposite of the type of homogenization that was being referred to (I suspect).

    Specific classes for specific roles? That sounds like classes being fundamentally different in function and focus to me.

    The current push towards any race with any class in any role is homogenization. It takes all aspects of differentiation and makes them... beige.

    Not really. When the whole focus of the game is that each classes should play all roles. That not homogenization that called the point. When they made it so that every class can use any weapon, at that point the idea of class should focus on one role was thrown out the window. The game is way too flexible for classes to on focus on role. The idea that all classes play the same is born from players finding what works and basically play every thing the same way.
  • Tigerseye
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    Yeah, I want to get stuck in staircases that haven't yet fully formed when you began running up them, again, lol.

    I want to go back to a time before Wardens.

    I want to go back to a time before housing.

    Oh no, that's right, I don't.

    I just want them to make Wardens better and housing better again, and to give us some alternative skins for our pets.

    Oh and to fix weaving/animation cancelling instead of "embracing" them.
    Edited by Tigerseye on June 3, 2019 11:10AM
  • Dragneel1207
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    there is eso classic and its filled with more bugs then now
  • Tigerseye
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    Valrien wrote: »
    So much hate for ESO launch, when in reality it was a much better time.

    Bugs were present sure, but the game was much more challenging.

    You didn't one-shot everything just because your character existed. Mobs actually put up a fight.

    I truthfully cannot imagine how this mess is the best it's ever been...especially with the Crown Store being pushed for just about everything

    P.S. If alliances are an issue then maybe your friends should play on the same alliance as you. It was a war, after all.

    Anyone else remember when ZOS promised free updates for just the price of a sub? Pepperidge Farm remembers

    It bloody wasn't - I was there.

    I actually quite enjoyed it, despite all the bugs etc., the fact my laptop at the time couldn't cope and the fact there was no Warden.

    I made a pet Sorc instead and used a bow on it, while looking wistfully at the tigers in Grahtwood, wondering why (as they existed in the game) they couldn't be my pet, instead of lilac-white Daedric things.

    Five years later, I'm still looking wistfully at tigers, which is why I want the game to go forwards; not backwards.

    I agree with you about the Crown Store, but that is a very specific issue that would not be solved by going back to the beginning, in terms of the game itself.

    The only way to solve the Crown Store issue would be to go back to compulsory subs.

    Which, personally, I would be up for (as I have ESO+, anyway).
    Edited by Tigerseye on June 3, 2019 11:22AM
  • Tigerseye
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    Valrien wrote: »

    Class balance was best at and near launch (I say near because there were still bugs to work out) where each class had a specific purpose. And players that played exclusively for the Elder Scrolls name may not have liked that, but that's perfecrly normal for an MMO. It's just the loudest players didn't want an MMO and were using this game as a proxy for Elder Scrolls 6: Skyrim II

    Balance is cr*p now and it was cr*p back then, too.
  • Valestris
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    What may be good for something else, isn't always good for this. As one person said the game back then was horrible and eso is in the best place it's ever been in now (NOT TALKING THE CROWN STORE AND STUFF BUT THE ACTUAL GAME ITSELF) bringing a classic of this would be the literal webster definition of ***, if it isn't already? this notion would make it so.
  • Coggage
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    pieratsos wrote: »
    Arunei wrote: »
    Lmao, they literally released a class that isnt even working...

    Hmm, I better tell my Necro to stop smashing her way through mobs and so forth then. She's a killing machine that will not stop because Ultimate is so easy to harvest, heals are so easy and because Bone Goliath is like the Hulk on steroids.
  • Valrien
    Valrien
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    Tigerseye wrote: »
    Valrien wrote: »

    Class balance was best at and near launch (I say near because there were still bugs to work out) where each class had a specific purpose. And players that played exclusively for the Elder Scrolls name may not have liked that, but that's perfecrly normal for an MMO. It's just the loudest players didn't want an MMO and were using this game as a proxy for Elder Scrolls 6: Skyrim II

    Balance is cr*p now and it was cr*p back then, too.

    Each class had specific roles and could do specific things, and softcaps made for much more diverse builds. Much better than every class can do everything but none of them can do anything very well.

    If you only think about the light armor meta then balance was bad, but that's just because the players were meta sheep...not because the other options were bad
    Valestris wrote: »
    What may be good for something else, isn't always good for this. As one person said the game back then was horrible and eso is in the best place it's ever been in now (NOT TALKING THE CROWN STORE AND STUFF BUT THE ACTUAL GAME ITSELF) bringing a classic of this would be the literal webster definition of ***, if it isn't already? this notion would make it so.

    People keep saying the game is at its best now and that the game was terrible at launch, but no one can say how it is the best and no one can say how it was trash (other than "it was hard" and "there were bugs")
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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