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Did you nerf PvE questing even more ?

  • Jeremy
    Jeremy
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    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.
    Edited by Jeremy on May 23, 2019 11:52AM
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    So, I just got done with my 3 mile morning run.

    When I started running, I couldn't even manage half a mile without wheezing and wanting to die, but now I've been running for a few years and it just isn't as challenging as it used to be.

    And that's why I think every street and sidewalk in the entire world should be made out of six inch deep sand, so I can have a sense of challenge to my morning runs again.

    A better analogy would be if you're morning run become so easy it was boring you and not giving you the kind of exercise you wanted so you decided to run a more difficult route.

    Some challenge is good. It makes things more interesting. And besides, what we are talking about here is optional. No one here that I have seen is demanding the entire world of Tamriel be turned into "6 inch deep sand". They are simply suggesting a more challenging alternative be given so higher level players who are tried of slaughtering everything they encounter in seconds can have fun on the game too.

    Actually many people here have demanded whole game be made much more "challenging".

    And you already have exactly same alternative that you refuse to use.

    Who has demanded they make the whole game more challenging?

    All the solutions I have read have been optional. And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    You have the whole survey thread doing exactly that.

    I was referring to this thread.

    Doesnt matter, topic and people participating are not contained in this thread alone.
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    So, I just got done with my 3 mile morning run.

    When I started running, I couldn't even manage half a mile without wheezing and wanting to die, but now I've been running for a few years and it just isn't as challenging as it used to be.

    And that's why I think every street and sidewalk in the entire world should be made out of six inch deep sand, so I can have a sense of challenge to my morning runs again.

    A better analogy would be if you're morning run become so easy it was boring you and not giving you the kind of exercise you wanted so you decided to run a more difficult route.

    Some challenge is good. It makes things more interesting. And besides, what we are talking about here is optional. No one here that I have seen is demanding the entire world of Tamriel be turned into "6 inch deep sand". They are simply suggesting a more challenging alternative be given so higher level players who are tried of slaughtering everything they encounter in seconds can have fun on the game too.

    Actually many people here have demanded whole game be made much more "challenging".

    And you already have exactly same alternative that you refuse to use.

    Who has demanded they make the whole game more challenging?

    All the solutions I have read have been optional. And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    You have the whole survey thread doing exactly that.

    I was referring to this thread.

    Doesnt matter, topic and people participating are not contained in this thread alone.

    It does matter, because that is what I was referring to. I have no idea about this survey thread you are talking about. I was talking about this thread - and no one I have seen in this thread has suggested it be anything other than optional.
    Edited by Jeremy on May 23, 2019 11:54AM
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    So, I just got done with my 3 mile morning run.

    When I started running, I couldn't even manage half a mile without wheezing and wanting to die, but now I've been running for a few years and it just isn't as challenging as it used to be.

    And that's why I think every street and sidewalk in the entire world should be made out of six inch deep sand, so I can have a sense of challenge to my morning runs again.

    A better analogy would be if you're morning run become so easy it was boring you and not giving you the kind of exercise you wanted so you decided to run a more difficult route.

    Some challenge is good. It makes things more interesting.


    So, I should change what I'm doing in order to enable myself to the challenge I desire?



    If the route you were running was too easy then yes - you should change to a more difficult route so it's more challenging. That way you are actually improving yourself. You're not purposely making yourself weaker to get a better challenge by wearing crappy shoes or something silly like that.

    Exactly. You adjust your difficulty as you wish, exactly the way you can easily do in ESO right now!

    Yes, but I adjusted it by choosing a more challenging route. Not by purposely making myself weaker...

    There is a huge difference.

    Result is exactly the same.

    Or, like you now, you can keep taking same route and complain that its too easy.

    But guess what, you can also use weights and do the same route now with weights.
    Edited by MikaHR on May 23, 2019 11:54AM
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    So, I just got done with my 3 mile morning run.

    When I started running, I couldn't even manage half a mile without wheezing and wanting to die, but now I've been running for a few years and it just isn't as challenging as it used to be.

    And that's why I think every street and sidewalk in the entire world should be made out of six inch deep sand, so I can have a sense of challenge to my morning runs again.

    A better analogy would be if you're morning run become so easy it was boring you and not giving you the kind of exercise you wanted so you decided to run a more difficult route.

    Some challenge is good. It makes things more interesting.


    So, I should change what I'm doing in order to enable myself to the challenge I desire?



    If the route you were running was too easy then yes - you should change to a more difficult route so it's more challenging. That way you are actually improving yourself. You're not purposely making yourself weaker to get a better challenge by wearing crappy shoes or something silly like that.

    Exactly. You adjust your difficulty as you wish, exactly the way you can easily do in ESO right now!

    Yes, but I adjusted it by choosing a more challenging route. Not by purposely making myself weaker...

    There is a huge difference.

    Result is exactly the same.

    Or, like you now, you can keep taking same route and complain that its too easy.

    But the results are not the same...

    In my example you are actually improving yourself to take on greater challenges.

    IN your example you are purposely weakening yourself so it's harder for you to the same challenge.

    The results could not be more opposite in fact.
    Edited by Jeremy on May 23, 2019 11:57AM
  • Chadak
    Chadak
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    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


  • MikaHR
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    Jeremy wrote: »

    But the results are not the same...

    In my example you are actually improving yourself to take on greater challenges.

    IN your example you are purposely weakening yourself so it's harder for you to the same challenge.

    The results could not be more opposite in fact.

    Result is exactly the same, weights are most common in trainings to do exactly that.

    Edited by MikaHR on May 23, 2019 11:59AM
  • Jeremy
    Jeremy
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    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.
    Edited by Jeremy on May 23, 2019 12:00PM
  • Rawkan
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    Jeremy wrote: »
    NO it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way players can quest in them while they do the story.

    I would love to have this, haven't felt a sense of danger in the overworld for so long.
  • MikaHR
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    Eh? There WERE veteran versions of EVERY zone lulz.
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »

    But the results are not the same...

    In my example you are actually improving yourself to take on greater challenges.

    IN your example you are purposely weakening yourself so it's harder for you to the same challenge.

    The results could not be more opposite in fact.

    Result is exactly the same, weights are most common in trainings to do exactly that.

    The results are not the same.

    If I am lifting more weights it's because I made myself stronger - not weaker...
    Edited by Jeremy on May 23, 2019 12:02PM
  • Rawkan
    Rawkan
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    MikaHR wrote: »
    Eh? There WERE veteran versions of EVERY zone lulz.

    Are you being intentionally dense?
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Eh? There WERE veteran versions of EVERY zone lulz.

    You are talkinga bout the veteran leveling system. That's not the same thing as what I"m suggesting here.
  • MikaHR
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    We are talking about running...

  • Jeremy
    Jeremy
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    MikaHR wrote: »
    We are talking about running...

    You are the one who brought up lifting weights, not me.
  • Jeremy
    Jeremy
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    Rawkan wrote: »
    Jeremy wrote: »
    NO it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way players can quest in them while they do the story.

    I would love to have this, haven't felt a sense of danger in the overworld for so long.

    Me too.
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    Eh? There WERE veteran versions of EVERY zone lulz.

    You are talkinga bout the veteran leveling system. That's not the same thing as what I"m suggesting here.

    It is exactly the same.
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    We are talking about running...

    You are the one who brought up lifting weights, not me.

    i did no such thing, it is your reading comprehension issues....and lack of knowledge in the matter.
    Edited by MikaHR on May 23, 2019 12:04PM
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Eh? There WERE veteran versions of EVERY zone lulz.

    You are talkinga bout the veteran leveling system. That's not the same thing as what I"m suggesting here.

    It is exactly the same.

    No it isn't.

    I'm not suggesting a new level grind. I'm suggesting a veteran version of each zone be included for higher level players to quest in - the same way they do with dungeons.
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    We are talking about running...

    You are the one who brought up lifting weights, not me.

    i did no such thing, it is your reading comprehension issues....and lack of knowledge in the matter.

    You said people used weights... and as someone who uses weights I can assure you people use those to become stronger. No one uses weights to get weaker.
    Edited by Jeremy on May 23, 2019 12:07PM
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    Eh? There WERE veteran versions of EVERY zone lulz.

    You are talkinga bout the veteran leveling system. That's not the same thing as what I"m suggesting here.

    It is exactly the same.

    No it isn't.

    I'm not suggesting a new level grind. I'm suggesting a veteran version of each zone be included for higher level players to quest in - the same way they do with dungeons.


    So exactly the same as it was at launch lulz
    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    We are talking about running...

    You are the one who brought up lifting weights, not me.

    i did no such thing, it is your reading comprehension issues....and lack of knowledge in the matter.

    You said people used weights... and as someone who uses weights I can assure you people use those to become stronger. No one uses weights to get weaker.

    You definitely have no clue what youre talking aboout lulz
    Edited by MikaHR on May 23, 2019 12:10PM
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    So exactly the same as it was at launch lulz

    No it isn't...

    I'm not suggesting they replace CP with a veteran rank system.

    Edited by Jeremy on May 23, 2019 12:12PM
  • Chadak
    Chadak
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    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.

    CP 100 white gear, no set bonuses. For $0 and no impact on developer resources, you can have this experience right now, today.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    We are talking about running...

    You are the one who brought up lifting weights, not me.

    i did no such thing, it is your reading comprehension issues....and lack of knowledge in the matter.

    You said people used weights... and as someone who uses weights I can assure you people use those to become stronger. No one uses weights to get weaker.

    You definitely have no clue what youre talking aboout lulz
    [/quote]

    I guess I have no clue because I recognize that people use weights to become stronger....not weaker...



  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    So exactly the same as it was at launch lulz

    No it isn't...

    I'm not suggesting they replace CP with a veteran rank system.

    Except those are pretty much the same lulz
    Jeremy wrote: »
    I guess I have no clue because I recognize that people use weights to become stronger....not weaker...

    wow....just....wow lulz
    Edited by MikaHR on May 23, 2019 12:20PM
  • Jeremy
    Jeremy
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    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.

    CP 100 white gear, no set bonuses. For $0 and no impact on developer resources, you can have this experience right now, today.

    Why stop there? Let's just all go naked and punch things and not wear any gear at all. Then they wouldn't have to spend any money on new content at all....
    Edited by Jeremy on May 23, 2019 12:19PM
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.

    CP 100 white gear, no set bonuses. For $0 and no impact on developer resources, you can have this experience right now, today.

    Why stop there? Let's just all go naked and punch things and not wear any gear at all. Then they wouldn't have to spend any money on new content at all....

    Thats right, if you find THAT too easy...plenty more challenge to still be had.
    Edited by MikaHR on May 23, 2019 12:23PM
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.

    CP 100 white gear, no set bonuses. For $0 and no impact on developer resources, you can have this experience right now, today.

    Why stop there? Let's just all go naked and punch things and not wear any gear at all. Then they wouldn't have to spend any money on new content at all....

    Thats right, if you find THAT too easy...plenty more challenge to still be had.

    I find it stupid. That's what I find it. This idea that we should intentionally weaken ourselves to get challenging content instead of expecting the developers to actually produce new content that is scaled appropriately for our character just sounds so ridiculous to me it's hard for me to even believe you're even being serious.

    What is the point in even having gear in the first place if we are expected to remove it to make the game fun?
    Edited by Jeremy on May 23, 2019 12:29PM
  • Jeremy
    Jeremy
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    MikaHR wrote: »
    Jeremy wrote: »
    MikaHR wrote: »
    So exactly the same as it was at launch lulz

    No it isn't...

    I'm not suggesting they replace CP with a veteran rank system.

    Except those are pretty much the same lulz
    Jeremy wrote: »
    I guess I have no clue because I recognize that people use weights to become stronger....not weaker...

    wow....just....wow lulz

    I know. It's just so crazy that I actually believe people train with weights to make themselves stronger... not weaker.. WHAT AM I THINKING?
  • MikaHR
    MikaHR
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    Jeremy wrote: »
    MikaHR wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    Chadak wrote: »
    Jeremy wrote: »
    And yes - I refuse to run around in crappy gear on purpose to try and make the game more fun. I"ll quit before I do something so ludicrous.

    Then I want the entire planet covered in at least six inches of sand so my runs are more challenging. I shouldn't have to adjust my behavior at all. I'm clearly owed the experience I desire in my morning runs and am no more responsible for doing anything to give myself that experience than you are.

    Giving high level players a veteran zone to quest in is not the same as asking for the entire planet to be covered in 6 inches of sand. You can keep questing in the same exact zone you are currently if you want. All I am asking for is a more challenging option for higher level characters.

    That's been attempted. Craglorn was a failure that clearly didn't merit the resources required to make it, as it's never been repeated in any form.


    No it hasn't been attempted. Cragolorn was just a single zone. I am talking about adding a veteran version of every zone - that way higher-level players can quest in them while they work on the story. They already do this with dungeons and yes people do them.

    CP 100 white gear, no set bonuses. For $0 and no impact on developer resources, you can have this experience right now, today.

    Why stop there? Let's just all go naked and punch things and not wear any gear at all. Then they wouldn't have to spend any money on new content at all....

    Thats right, if you find THAT too easy...plenty more challenge to still be had.

    I find it stupid. That's what I find it. This idea that we should intentionally weaken ourselves to get challenging content instead of expecting the developers to actually produce new content that is scaled appropriately for our character just sounds so ridiculous to me it's hard for me to even believe you're even being serious.

    What is the point in even having gear in the first place if we are expected to remove it to make the game fun?

    So every player should demand ALL the content be scaled to exactly his level/CP/current gear and to be excatly the challenge he wants ALL the time. In OVERLAND no less.

    Right lulz

    You have complete control over your challenge. Not my or dev or anyones problem that you refuse to use it and instead whining its too easy.
    Jeremy wrote: »
    I know. It's just so crazy that I actually believe people train with weights to make themselves stronger... not weaker.. WHAT AM I THINKING?

    But you dont have a single clue what its about, its hilarious.
    Edited by MikaHR on May 23, 2019 12:39PM
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