Was really hard to use corpses as they vanished quickly. This made the gameplay feel less enjoyable then it could be.
My favorites are Venom Skull, Blighted Blastbones, Detonating Siphon and Pestilent Colossus because they all are stamina/disease/poison abilities with 28m range. Perfect for my preferred play style: archer.What are your favorite and least Necromancer abilities, and why?
Yes, they do.Do the Necromancer’s visuals and themes feel unique compared to other classes?
Yes. It's a real breath of fresh air to have so many ranged stamina options and the corpse mechanics make the Necromancer really feel different from other classes.Do the Necromancer’s abilities and playstyle feel unique compared to other classes?
I quite like that the corpse mechanics require and award some tactical gameplay but I wish that corpses generated from Necromancer skills would last a few seconds longer.Did you enjoy the Necromancer’s corpse generation/corpse spending gameplay?
Nope, I didn't use any Necro abilities in towns.Did you receive a bounty for using “Criminal Act” Necromancer abilities in towns? If so, what are your thoughts on the experience?
Yes, I was aware. The big, red warning text in the skill descriptions certainly helps in that regard.Were you aware certain Necromancer abilities were considered “Criminal Acts” prior to using these abilities in towns?
I didn't notice anything particularly lore-breaking.Does the Necromancer feel faithful to established lore and themes in The Elder Scrolls?
I'm seriously considering it. The Necromancer is a well-designed class and fun to play.Do you plan on playing a Necromancer as your new “main” character when Update 22 goes live?
icefyer_ESO wrote: »
DisgracefulMind wrote: »icefyer_ESO wrote: »
You're not supposed to be able to litter the ground with corpses; that would take the skill out of the class.
icefyer_ESO wrote: »DisgracefulMind wrote: »icefyer_ESO wrote: »
You're not supposed to be able to litter the ground with corpses; that would take the skill out of the class.
I mean it's difficult to get more than one out at a time for the skills / morphs that consume multiple corpses at a time because they disappear so quickly.
As others have mentioned, the corpse duration is too short on anything that the Necromancer generates themselves. This will likely be a bit of an issue in places like Battlegrounds, where the dynamic nature of the gameplay will be a major limiting factor. I know we don't want situations where you can stack up an absurd amount of corpses to use at will (which would also affect performance, I'm sure), but at the moment it seems like they could stand to last at least a little bit longer.ZOS_GinaBruno wrote: »
- Did you enjoy the Necromancer’s corpse generation/corpse spending gameplay?
I was indeed aware that certain abilities were considered "Criminal Acts," and it's nice that there's some very obvious text giving you that information. However, I find this to be an overly tedious mechanic, and would really like some way to turn it off. I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.ZOS_GinaBruno wrote: »
- Did you receive a bounty for using “Criminal Act” Necromancer abilities in towns? If so, what are your thoughts on the experience?
- Were you aware certain Necromancer abilities were considered “Criminal Acts” prior to using these abilities in towns?
I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.
I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.
But being a Stage 4 Vampire with no helm on, or in Werewolf Form, or having Daedra following you around is all fine and dandy?I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.
Sounds more tedious than anything, and yes it will get old. I mean maybe not for people that like to get together and have roleplaying events or something, but for many of us it's just going to be an annoyance.FleetwoodSmack wrote: »I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.
It's all a matter of paying attention too. Will it get old? Probably not. It'll also make sure necromancers don't duel in towns and often in secret. It's alluring.
JamieAubrey wrote: »DO I need to pre-purchase to get the Necro ? I couldn't select it in the create character enu
But being a Stage 4 Vampire with no helm on, or in Werewolf Form, or having Daedra following you around is all fine and dandy?I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.Sounds more tedious than anything, and yes it will get old. I mean maybe not for people that like to get together and have roleplaying events or something, but for many of us it's just going to be an annoyance.FleetwoodSmack wrote: »I'm so glad to read this. Did you think necromancy is forbidden inside a town walls only? Man, you're doing bad things, it doesn't matter where you do it. Hope they won't change that.I received a 277 gold bounty because a Trader NPC out in Glenumbra - not in the city of Daggerfall itself - happened to see my Skeletal Arcanist summon. Getting bounties while leveling up/farming/etc..., or for accidentally bumping a key while in town, is probably going to get old pretty fast.
It's all a matter of paying attention too. Will it get old? Probably not. It'll also make sure necromancers don't duel in towns and often in secret. It's alluring.
If I'm out in the world and need to kill something, I can launch burning skulls at it all day long without issue, no matter how many NPCs are around. But if I want to blow it up a little faster, and use a "forbidden" ability to do so, now I have to pay a fine or deal with the hassle of guards because I want to go into town for some reason or other? No thanks.
- Do the Necromancer’s visuals and themes feel unique compared to other classes?:ZOS_GinaBruno wrote: »This is the official feedback thread for the Necromancer class. Specific feedback that the team is looking for includes the following: