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ESO not very single player friendy

  • Dubhliam
    Dubhliam
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    daemonios wrote: »
    MikaHR wrote: »
    Dubhliam wrote: »
    MikaHR wrote: »
    1. its a random definition, by that definition pretty much any online game is "MMO"...which is false

    2. "tags" on Steam are not anything but from misguided people like you deceiving other people, it doesnt "use" anything.

    3. It is Skyrim Online and ZOS is marketing it as such (DRAGONS!!!!!!!!!!), im sorry you have been deceived by other misguided people.

    I am sorry, ZOS never ever advertised this game to be Skyrim Online.

    You are misguiding people.

    They have never advertised it as a MMO either.

    So why are so many people deceiving other people into thinking ESO is a MMO huh?

    That's news for me... Literally the very first piece in the Elder Scrolls Online website's news archive, from October 2012, has this to say:
    For the last several years, all of us at ZeniMax Online Studios have been working on making The Elder Scrolls Online. As a studio comprised of gamers and long-time Elder Scrolls fans, our paramount goal is to create a fun and immersive Elder Scrolls experience. The end result is a massively multiplayer online game that we believe seasoned and new Elder Scrolls fans alike will love and feel right at home in.

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    >>>Detailed Justice System Concept thread<<<
  • Hurbster
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    It seems to me that the OP is not happy with the quality of the quest rewards gained through doing solo content. It's not a fact that ESO isn't solo friendly, just the rewards are not good enough for the OP.

    Two things you can do, crafting to improve what you get and also the Treasure Hunter passive that improves what you can get from chests, dolmens ect.

    I do have to state that by any definition of the term, that this certainly an MMO (ignore the marketing stuff, it is what it is), albeit one with a huge amount of solo-friendly content.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • MikaHR
    MikaHR
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    Some misguided twitter/facebook scrub made a mistake as Game Director Matt Frior clearly said it is NOT.
    Edited by MikaHR on April 9, 2019 10:03AM
  • Dubhliam
    Dubhliam
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    MikaHR wrote: »
    Some misguided twitter/facebook scrub made a mistake as Matt Frior clearly said it is NOT.

    Okay... can you ask Matt Firor then why are they pumping out two dungeon DLCs per year that are designed for 4 players?
    >>>Detailed Justice System Concept thread<<<
  • MornaBaine
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    MornaBaine wrote: »
    I really wish there were single player versions of all the dungeons, even if the rewards were lesser. Why? Because I like to take my time through them and experience them fully. And yes there are a few folks out there who feel the same way but it's difficult to find compatible playtimes often enough. If they'd do this I might actually buy some of the dungeon DLC. But as it stands? Nope.

    That could be a good option though I don't think we'll ever see this but then again who knows they might add something like this eventually.

    I live in hope. LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MikaHR
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    Dubhliam wrote: »
    Okay... can you ask Matt Firor then why are they pumping out two dungeon DLCs per year that are designed for 4 players?



    Because they are wasting tons of $$ on that DOA content that no one plays.

    9dsi9CE.jpg
    Edited by MikaHR on April 9, 2019 10:07AM
  • Hurbster
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    Don't be so aggressive with anyone who does not agree with you. On launch they got a hell of a lot of criticism from people who were upset that it wasn't Skyrim online. It's an MMO.

    I'm guessing you are not familiar with how marketing works.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • MornaBaine
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    Dubhliam wrote: »
    MikaHR wrote: »
    Some misguided twitter/facebook scrub made a mistake as Matt Frior clearly said it is NOT.

    Okay... can you ask Matt Firor then why are they pumping out two dungeon DLCs per year that are designed for 4 players?

    That's easy though: Bad marketing decisions and laziness. They realized they didn't want to go to the trouble of doing 4 zone DLCs a year. Frankly, I'm still saltly about this bait and switch.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MikaHR
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    Hurbster wrote: »
    Don't be so aggressive with anyone who does not agree with you. On launch they got a hell of a lot of criticism from people who were upset that it wasn't Skyrim online. It's an MMO.

    I'm guessing you are not familiar with how marketing works.

    Of course, and game pretty much died until they (had to otherwsie it would be shut down) reworked it to something much more like Skyrim Online.

    And its not a MMO, as nicely said by game creators, "ESO MMO" would have been shut down 4 years ago. They had enough brains to move away from MMOs on time otherwise they would have been unemployed VERY fast after launch.
    Edited by MikaHR on April 9, 2019 10:11AM
  • rotifer_uk
    @rotifer_uk your list of alliance normal dungeons you can solo looks very much like mine. I also think the game is, thankfully, pretty solo friendly and am pleased that a decent solo player can take on a fair number of normal alliance dungeons and most alliance zone WBs. For me as primarily a solo player, those activities constitute my 'end game' and I'm glad they are tuned to allow for that so we have some good options for solo players and newer pug players.

    Yes, I feel the same way.
    Reviewing the list of dungeons you can solo, you might also try Arx Corinium for sure. And even give Blessed Crucible a try.

    I've already completed Blessed Crucible and have just done Arx Corinium. I had tried this dungeon previously and got killed by the Ancient Lurcher's green beam. This time I had a restro staff slotted on my back bar and everything went fine.
  • VvardeFellow
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    Him mm yes well I'm a bit fed up, as an older player, I don't really know many people playing and the few I do are usually offline, lately,
    been trying to do a couple of undaunted missions to get some monster gear sets, well its almost impossible on my own,
    and thinking about it most things in this game seen geared towards group play ,Alliance wars , Battlegrounds, dungeons undaunted.
    really the only thing you can do as a single player are basic story missions, and the rewards are crap, I don't know,
    I can join a group finder , but its usually not the missions I want to do, and if I post , nobody seems to do my quests, feel like its just a waste of time lately.
    any advice would be welcome as how to solo some of these missions, I'm cp 290 night blade thanks

    Yes, well, I feel the pain, and have had the pain, but I somewhat adapted. Being over 60 (yes, Sixty), I've seen my share of MMO's, even before there was such a term. Much of my MMO life has been on the oddball playing times, so in the past I had to play on oceanic, which was even more of single player mode. Now I've moved to SE Asia from the US, so now I have bad latency to deal with, even with Faux Fiber.

    Join a guild, or two or three. That will increase your grouping factor a great deal, without the headache of pick up groups. Plus, if one or two are trade guilds (I'm a lazy seller and just pay the weekly fees) selling is a breeze. A solo player can do nearly all world bosses solo (except the enhanced ones in some zones: see past patch notes). And even as much as I suck at dungeons because I've always been solo, I've build characters capable of soloing most all #1 dungeons. Folks not much more capable than I do 1's and 2's.

    Crafting. Just chasing motif's seem to take a lifetime. And by the time my 11 level 900's+ do crafting everyday, well there goes a couple of hours. I could fish too, but I'm lazy.

    In your situation, guilds are your answer. The more the sooner the better. Good luck.
  • MikaHR
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    MornaBaine wrote: »
    Dubhliam wrote: »
    MikaHR wrote: »
    Some misguided twitter/facebook scrub made a mistake as Matt Frior clearly said it is NOT.

    Okay... can you ask Matt Firor then why are they pumping out two dungeon DLCs per year that are designed for 4 players?

    That's easy though: Bad marketing decisions and laziness. They realized they didn't want to go to the trouble of doing 4 zone DLCs a year. Frankly, I'm still saltly about this bait and switch.

    2 big expansions on "chapter" scale with proper content would be much much better arrangement.
    Edited by MikaHR on April 9, 2019 10:13AM
  • hellcatlizzieb16_ESO
    I agree with others I think it is very solo friendly for being a MMO. I have solo played the majority of the game. The only thing is trials and vet dungeons that I think need a group. I have social anxiety and a massive fear of messing up in dungeons so have done most of the normal ones solo (excluding ones that NEED a group). Only a small amount of content has to be grouped. There’s so much more to the game than that content so it really doesn’t bother me to not do it
  • Dubhliam
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    @MikaHR
    I guess your "this is not an MMO" derail is very helpful to the OP.

    He must be so thankful for your comments.
    >>>Detailed Justice System Concept thread<<<
  • lord_dal
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    most of the time I play alone, I enjoy that, kinda funny in an mmo lol, but I like mmo's because it gives me the option to play with other ppl if I so choose to, and I think eso is good on that point, quests, crafting, exploring, works great as a solo player, and for dungeons there is the group finder, for random dungeon fun, or a specific dungeon:)
  • MikaHR
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    Dubhliam wrote: »
    @MikaHR
    I guess your "this is not an MMO" derail is very helpful to the OP.

    He must be so thankful for your comments.

    Much more constructive than 3/4 of a thread of misguided people (including you) yelling "ITS A MMO" and deceiving others.
    Edited by MikaHR on April 9, 2019 10:22AM
  • Chronocidal
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    I'm 50 and in western australia, ping sits around 300ms on a good day, 999+ on most other days

    I'm antisocial and a bit of a ***

    I have a deep voice that sounds like I'm standing in the bottom of a well



    group content is like trying to play in a slideshow smeared with molasses, discord is practically unusable since no-one can make out what I'm saying and most times I dont give a rats arse about what other people want me to do or how they want me to play or what gear they like I should be wearing


    and I find plenty of stuff to do in ESO, and what I cant/wont do I ignore as if it doesnt exist
  • Knootewoot
    Knootewoot
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    MikaHR wrote: »
    Knootewoot wrote: »
    Not solo friendly? You can solo near 95% of the game. In older mmo's (Vanguard, EQ) you needed a group at least half of the content if not more (depending on classes as some classes just could solo more)

    I even look out for new mmo's that encourage group play because ESO is a boring world with no groups required.

    And yes, it is an mmo. It is massive it is multiplayer and online.

    From the original press release in 2013:
    BETHESDA SOFTWORKS ANNOUNCES
    THE ELDER SCROLLS ONLINE

    ZeniMax Online Studios Takes Award-Winning Elder Scrolls Franchise Online In Massively Multiplayer Online Role-Playing Game
    May 3, 2012 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today announced The Elder Scrolls® Online, an MMO in development at ZeniMax Online Studios. The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.

    The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer®’s June issue, which ships to subscribers and newsstands this month.

    “We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”

    The Elder Scrolls V: Skyrim®most recent title set in the award-winning Elder Scrolls universe. Skyrim,developed by Bethesda Game Studios, was released in November 2011 and enjoyed worldwide critical and commercial success. Skyrim earned hundreds of ‘Game of the Year’ awards, including top honors at the 2012 Game Developers Choice Awards, the 15th Annual 2012 Interactive Achievement Awards held at the 2012 D.I.C.E. Summit, and at the 2011 Video Game Awards. Internationally, Skyrimshipped over 10 million units within the first month of its release, was the second highest grossing title in the industry last year, and is the fastest selling title in Steam’s history.

    The Elder Scrolls Online will be featured on magazine covers across Europe and in online stories in the coming months which will provide gamers with more information about this exciting title.

    The Elder Scrolls Online has not yet been rated by the ESRB.

    Show OFFICIAL announcemnt not some same third party misguided/deceiving materials.

    From its first announcements, to press releases and stuff on the original website , it has always been mentioned ad an MMO

    https://www.elderscrollsonline.com/en-us/news/post/139

    Just because after a few years someone says it's not a mmo doesn't make it suddenly not a mmo.

    It is a mmo because it fits the definition of an mmo
    MMO
    noun
    an online video game which can be played by a very large number of people simultaneously.

    But also Matt Firor in interviews always said MMO (like in the press release)
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • MikaHR
    MikaHR
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    Which parts you dont understand?

    “We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”

    "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that."

    And i dont care about your bunch of misguided third party sites "reports" that most have been dead for a long time (most likely because sloppy and deceiving practices like calling ESO a MMO)
    Edited by MikaHR on April 9, 2019 10:40AM
  • Knootewoot
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    2y4en4.jpg

    But seriously... It is a mmo.

    As your post said, they dropped the term because it was not a traditional mmo. (Meaning they used it in the first place, else you cant drop it) But that doesn't mean it is not a mmo.
    Edited by Knootewoot on April 9, 2019 10:44AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Dubhliam
    Dubhliam
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    MikaHR wrote: »
    Which parts you dont understand?

    “We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”

    "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that."

    “If you were worried that The Elder Scrolls Online might end up being just another MMO that you’ve played a million times before, you can rest easy. The team at Zenimax Online Studios have created a game that feels unlike anything you’ve ever experienced, yet not so foreign that you will have to relearn everything from the ground up. And with the goal of creating an Elder Scrolls game that also happens to be an MMO, you’re going to feel right at home during your adventures in Tamriel.”

    https://www.elderscrollsonline.com/en-us/news/post/139

    Okay, now that we got that out of the way, can we please stop with this offtopic, and actually give some constructive advice to the OP once again?

    So far the advice is:
    - get a guild to help you out
    - buy Undaunted sets from the Cyrodiil Golden Vendor
    - level up crafting to upgrade and craft gear
    - reroll to a more solo friendly class (e.g. sorcerer)

    Anything I missed?
    >>>Detailed Justice System Concept thread<<<
  • MikaHR
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    Stop citing misguided dead third party sites and deceiving people that ESO is a MMO.

    "MF: Again, we’re not really a traditional MMO, we are much more of a hybrid, kind of like an ‘online RPG’. The term MMO is freighted with a lot of pre-conceived notions, most of which are outdated and obsolete. But, no, of course we had no qualms about making an online Elder Scrolls game – we were following just two and a half years after one of the best-selling (and awesome) RPGs in history: Skyrim, which ignited huge interest in the Elder Scrolls as a brand."

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Okay, now that we got that out of the way, can we please stop with this offtopic of yelling "ITS A MMO", and actually give some constructive advice to the OP once again?

    AND give constructive feedback to ZOS on how to make solo play better/more enjoyable as THAT is the topic of teh thread not this misguided "ITS A MMO" gibberish.
    Edited by MikaHR on April 9, 2019 11:03AM
  • ZaroktheImmortal
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    MikaHR wrote: »
    Stop citing misguided dead third party sites and deceiving people that ESO is a MMO.

    How is Elder Scrolls official website a third party site? I'm pretty certain at this point this guy is a troll
  • MikaHR
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    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior to "ITS A MMO" trolls:

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    “We don’t even use the term MMO with The Elder Scrolls Online anymore, because really it’s not,” game director Matt Firor says. “MMO was a term coined in 1997 with Ultima Online, EverQuest, and Dark Age of Camelot – we are not that game.”

    ZeniMax dedicated their first 12 months after launch to making the game “feel more like The Elder Scrolls.”
    Edited by MikaHR on April 9, 2019 11:10AM
  • ZaroktheImmortal
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    MikaHR wrote: »
    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Yeah, not falling for it. Nice try though.
  • daemonios
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    MikaHR wrote: »
    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior to "ITS A MMO" trolls:

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Stop calling the poor man Frior. It's Firor. Get your names right, and then get your genres right. It's an MMO.
  • Watchdog
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    Is this one really the only one wondering where the OP has been for the majority of this thread?
    Member of Alith Legion: https://www.alithlegion.com
  • Reevster
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    Been playing "solo" since 2014. Give or take some time off here and there. Have never used group finder, likely never will.

    Have 14 Maxed toons , with one slot open for a nerco.

    Played Everquest back in the day when it came out in 1999,2000 for a few years. Now that game was solo unfriendly lol, if you didn't have a Cleric or a pocket Cleric your suffered greatly.

    ESO is as far from solo "Unfriendly" as you could get. Eh...
  • MikaHR
    MikaHR
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    MikaHR wrote: »
    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Yeah, not falling for it. Nice try though.

    Not falling for what, you fell for decit that it is MMO, time to learn that its not finally and stop trolling.
  • ZaroktheImmortal
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    MikaHR wrote: »
    MikaHR wrote: »
    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Yeah, not falling for it. Nice try though.

    Not falling for what, you fell for decit that it is MMO, time to learn that its not finally and stop trolling.
    MikaHR wrote: »
    MikaHR wrote: »
    Yeah, Matt Frior is wrong and some random forum trolls like "Dubhliam", " ZaroktheImmortal", " Knootewoot" are driving the "ITS A MMO" offtopic gibberish.

    From GAME DIRECTOR Matt Frior

    "Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG."

    Yeah, not falling for it. Nice try though.

    Not falling for what, you fell for decit that it is MMO, time to learn that its not finally and stop trolling.

    You know there is such a thing as trying too hard with your trolling? It's kind of obvious at this point. You're not even good at hiding it. And at this point it's kind of just getting sad.
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