Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Disappointed in how easy the Wrathstone Vet dungeons are.

  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sevn wrote: »
    A dungeon meant to be accessible to all is found to be too easy by maxed out vet player.
    In other breaking news....

    Normal is supposed to be accessible, not vet.
  • TiaFrye
    TiaFrye
    ✭✭✭✭✭
    ZOS stated that after Wolfhunter they rearranged their priorities to make DLC dungeons' sales and statistics better - cosmetics from tic-toc are now on clearing vet, overall difficulty changed - so more people will run them. When no CE for dungeons was ever back to crown store and people are looking for players with no ESO+ to run daily random, you know that is something wrong with dungeon DLCs. If ZOS continued to make the same long, tiresome, confusing mechanics and 1-stots mess that is MHK that 1% elite hardcore players who always complain would've just killed dungeon division at Zenimax. So please remember that not only you are playing ESO and do HM if you want a challenge.
    Edited by TiaFrye on March 13, 2019 2:53AM
  • templesus
    templesus
    ✭✭✭✭✭
    ✭✭
    I mean have they released any 4 man content that’s truly “hard”?

    vBRP is the hardest 4 man content out (virtually non-puggable) but once you have enough experience it becomes relatively easy and can be done in 45 minutes or less.

    We’ll never get back those old days of only a select few completing vWGT and vICP. The game caters towards casuals solely now.
    Edited by templesus on March 13, 2019 2:49AM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    Ill be running it for the story, so to me the difficulty being more forgiving is a good thing.

    If you are running for the story, you comment has no relevance to the discussion. Normal is story mode. This thread is talking about vet.

    To the OP, I was also extremely disappointed in these dungeons for the same reason. I didnt actually pug them, but my first runs of these were an absolute cakewalk expect one of the final bosses, which turned out to have a bugged mechanic. The trash is a joke. There is nothing of merit that even warrants a discussion. All of the other DLC dungeons (there might be an exception or two) has something in the trash pulls that at least has to be considered. The bosses are almost all glorified stack in burns where the most difficult mechanic is "kill adds".

    And then AFTER the story run ill be doing them on Vet for achievement clears, in which i would be grateful they dont take me hours or multiple days of attempts like SotH or HotR did.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • TiaFrye
    TiaFrye
    ✭✭✭✭✭
    templesus wrote: »
    I mean have they released any 4 man content that’s truly “hard”?

    vBRP is the hardest 4 man content out (virtually non-puggable) but once you have enough experience it becomes relatively easy and can be done in 45 minutes or less.

    We’ll never get back those old days of only a select few completing vWGT and vICP. The game caters towards casuals solely now.

    I miss the days when the game wasn't scaled to your level and you actually have to do story in order or be brutally killed. Fight me.

    On the second note, stop talking "casuals" like it's a bad thing. Not all of them are not being able to do hard content but rather chose not to because of the lack of payoff compared to time spend and the rewards. We all have a different understanding of how a game needs to be played and it's not a fault of a person who's collecting herbs that another person wants to be ripped by monsters in a dungeon instead.
  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you want a real challenge, play against other players. Not against the computer.
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    templesus wrote: »
    I mean have they released any 4 man content that’s truly “hard”?

    vBRP is the hardest 4 man content out (virtually non-puggable) but once you have enough experience it becomes relatively easy and can be done in 45 minutes or less.

    We’ll never get back those old days of only a select few completing vWGT and vICP. The game caters towards casuals solely now.

    Um. Everything is easy when you have enough experience. vWGT and vICP were easy once we got good at them. vMA was easy once you learn it. Frostvault HM was the hardest HM we encountered. But it's easy now we've done it multiple times.

    That's... kinda how things are supposed to work.

    As for these new dungeons, yes, Malatar (non-HM) was easy. But it's no easier than Scalecaller. The first time we did Malatar on the PTS, we wiped once or twice on the first boss figuring out how the hunt worked and 1-shot everything else up to the final boss. The first time we did Scalecaller on the PTS, we wiped once or twice on the first boss figuring out what was going on, and 1-shot everything else up to the final boss. It's easy, sure, but comparable to other dungeons. (Malatar HM, though, is right there with MHK HM at the bottom of the difficulty totem pole.)

    Frostvault, however, is properly challenging, particularly its HM. Have all of you people complaining about the ease done vFV HM?
    Edited by code65536 on March 13, 2019 3:15AM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!
    #CAREBEARMASTERRACE
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.
  • TiaFrye
    TiaFrye
    ✭✭✭✭✭
    Daus wrote: »
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.

    If you're ready to sacrifice your time for that it might be. But it's not for everyone.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    ChunkyCat wrote: »
    If you want a real challenge, play against other players. Not against the computer.

    You get an insightful ...

    Edited by Taleof2Cities on March 13, 2019 4:02AM
  • BrianLovesLisa
    BrianLovesLisa
    ✭✭✭✭✭
    templesus wrote: »
    I mean have they released any 4 man content that’s truly “hard”?

    vBRP is the hardest 4 man content out (virtually non-puggable) but once you have enough experience it becomes relatively easy and can be done in 45 minutes or less.

    We’ll never get back those old days of only a select few completing vWGT and vICP. The game caters towards casuals solely now.

    if the game only catered to the elitist 1% they would have died, sorry ZOS knows that casuals are more likely to spend money then the 1%. not to mention there is more money to be made from causals then the 1% who want everything harder and harder.
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    Carry me .
  • BloodStorm
    BloodStorm
    ✭✭✭
    ChunkyCat wrote: »
    If you want a real challenge, play against other players. Not against the computer.

    PVP is much easier. Make a proper full tank and you can't lose a duel, impossible. If everyone made full tank cyrodill fights would be long battles with siege equipment more useful and it would actually feel like a long war to take a castle/keep. Of course it would bore many to death but to each their own.
    Edited by BloodStorm on March 13, 2019 4:45AM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Daus wrote: »
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.

    If you want to experience the story whats the point of watching someone else on youtube?

    I do get it, people who are sadists take pleasure from hardship. You want to be beaten and frustrated to have fun. But a game, fundamentally, should NOT make a player feel that way.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • ruengdet2515
    ruengdet2515
    ✭✭✭
    Everything is so easy?

    I hope ZoS put option "friendly fire" in trial & group dun so all DoT and AoE from you or your friend can damage all things.
  • RebornV3x
    RebornV3x
    ✭✭✭✭✭
    so you got lucky with 1 great pug group and so you think the dungeon is easy.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    i think normal dlc dungeons should be clearable by any pug cp 160+ without whiping more than 2 or 3 times

    i think vet dlc dungeons should be clearable by any pug cp 500+ without whiping more than a couple times per boss

    and then zos can always use vet hardmode with additional rewards for the best experienced players

    but it simply does not make sense to lock vet dungeons behind a difficulty level that can only be cleared by pre made experience groups and exclude 80% of players that use mostly pugs... it doesn't make sense from a community stand point nor from a ecnonomics one
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    TiaFrye wrote: »
    Daus wrote: »
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.

    If you're ready to sacrifice your time for that it might be. But it's not for everyone.

    MMO PvP is a joke. I play MOBAs for that rush.

    With MMOs, you get:

    - Poor server/game performance
    - Everyone has different gear (based on RNG) and is a different level if you play on CP campaign (meaning time played trumps player skill)
    - Lack of real ladder/MMR
    Edited by MLGProPlayer on March 13, 2019 5:31AM
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    i think normal dlc dungeons should be clearable by any pug cp 160+ without whiping more than 2 or 3 times

    i think vet dlc dungeons should be clearable by any pug cp 500+ without whiping more than a couple times per boss

    and then zos can always use vet hardmode with additional rewards for the best experienced players

    but it simply does not make sense to lock vet dungeons behind a difficulty level that can only be cleared by pre made experience groups and exclude 80% of players that use mostly pugs... it doesn't make sense from a community stand point nor from a ecnonomics one

    Why doesn't it make sense? Why do casuals need to clear vet content?
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    Daus wrote: »
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.

    If you want to experience the story whats the point of watching someone else on youtube?

    I do get it, people who are sadists take pleasure from hardship. You want to be beaten and frustrated to have fun. But a game, fundamentally, should NOT make a player feel that way.

    That's not sadism. It's called being engaged. Games are an interactive experience designed to stimulate the mind and body. If content is easy, you aren't doing either.
  • robpr
    robpr
    ✭✭✭✭✭
    vDoM is easy (except King Narilmor, that buggy son of a birch). Try Frostvault and pray that rave party discoball centurion won't bug out.
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    i think normal dlc dungeons should be clearable by any pug cp 160+ without whiping more than 2 or 3 times

    i think vet dlc dungeons should be clearable by any pug cp 500+ without whiping more than a couple times per boss

    and then zos can always use vet hardmode with additional rewards for the best experienced players

    but it simply does not make sense to lock vet dungeons behind a difficulty level that can only be cleared by pre made experience groups and exclude 80% of players that use mostly pugs... it doesn't make sense from a community stand point nor from a ecnonomics one

    Why doesn't it make sense? Why do casuals need to clear vet content?

    Monster helms, monster helms and monster helms. How many times do I have to say it in how many threads for you guys to get it?

    Also, not everybody is a "casual". Some people are just hardcore about different aspects of the game than you.
    #CAREBEARMASTERRACE
  • SoLooney
    SoLooney
    ✭✭✭✭✭
    Most vet dungeons arent that hard, you take sometime to learn the mechanics and you're good.

    I do end game pve and I thought the wrathstone dungeons were fairly challenging. I did complete both with my guildies, but nonetheless, it was challenging. And we didnt do hard mode either as we just wanted the skin and pet asap

    Hard mode for most dlc vet dungeons are hard. Go do the hard mode and I bet you, you wont be complaining it's too easy
  • siddique
    siddique
    ✭✭✭✭✭
    ✭✭
    I did it on vet with a pug too but let's not assume that pug = noob.
    Our pug tank was better than most tanks I've ever come across.

    Frostvault does seem more challenging.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • 6point6b16_ESO
    6point6b16_ESO
    ✭✭✭
    Def harder than any of the older dungeons.. this post is just a troll
  • XxCaLxX
    XxCaLxX
    ✭✭✭✭✭
    Vet frostvault was fun. Easy but still fun. I avoided watching any mechs so we could run blind when it released but wasn’t bad at all. Still will be very tough for a lot of ppl though.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    Daus wrote: »
    NOPE.

    Quit making Vet DLC dungeons into mini Trials!

    Difficult content makes things entertaining, and gives you a sense of accomplishment when you overcome it.

    When you can just steamroll through content what's the point of purchasing it? The story? There's YouTube for that.

    If you want to experience the story whats the point of watching someone else on youtube?

    I do get it, people who are sadists take pleasure from hardship. You want to be beaten and frustrated to have fun. But a game, fundamentally, should NOT make a player feel that way.

    That's not sadism. It's called being engaged. Games are an interactive experience designed to stimulate the mind and body. If content is easy, you aren't doing either.

    There's a big difference between difficulty that makes you think, and a brick wall thrown in your face.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Facefister
    Facefister
    ✭✭✭✭✭
    ✭✭
    ArchMikem wrote: »
    Ill be running it for the story, so to me the difficulty being more forgiving is a good thing.

    So, why vet then? Afaik the story stays the same.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Facefister wrote: »
    ArchMikem wrote: »
    Ill be running it for the story, so to me the difficulty being more forgiving is a good thing.

    So, why vet then? Afaik the story stays the same.
    ArchMikem wrote: »
    ArchMikem wrote: »
    Ill be running it for the story, so to me the difficulty being more forgiving is a good thing.

    If you are running for the story, you comment has no relevance to the discussion. Normal is story mode. This thread is talking about vet.

    And then AFTER the story run ill be doing them on Vet for achievement clears, in which i would be grateful they dont take me hours or multiple days of attempts like SotH or HotR did.

    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
Sign In or Register to comment.