So my problem is that for every good dps pve build you need either Maelstrom Staff or Maelstrom Bow. But to complete Veteran Maelstrom Arena you need kinda good dps. So how should you complete it when you dont have the weapons to do good dps?
My solution.... Nerf veteran Maelstrom Arena (maybe give bosses only half the hp they have now or give players who dont have a maelstrom weapon equiped a 20k dps buff) or make the weapons drop on normal Maelstrom Arena. So that we "noobs" also can get them.
So my problem is that for every good dps pve build you need either Maelstrom Staff or Maelstrom Bow. But to complete Veteran Maelstrom Arena you need kinda good dps. So how should you complete it when you dont have the weapons to do good dps?
My solution.... Nerf veteran Maelstrom Arena (maybe give bosses only half the hp they have now or give players who dont have a maelstrom weapon equiped a 20k dps buff) or make the weapons drop on normal Maelstrom Arena. So that we "noobs" also can get them.
Yeah I would like this. I've attempted vMA so many times and have gotten to the point where it no longer interests me. I'll just go build on stuff I can complete. Even vDSA, all of the vet DLC dungeons, and vet trials are pretty much off limits to players like myself. I've hit a progression wall.
Some say that ZOS panders to new players only, but I'm of the opinion that they pander to both newbs and veteran try-hards. Everyone else in the middle gets the boot in the ass treatment.
I am running out of things to complete in this game, and due to the absolute failure of a progressive element in this game there's still tons of content I cannot complete.
Yeah I would like this. I've attempted vMA so many times and have gotten to the point where it no longer interests me. I'll just go build on stuff I can complete. Even vDSA, all of the vet DLC dungeons, and vet trials are pretty much off limits to players like myself. I've hit a progression wall.
Some say that ZOS panders to new players only, but I'm of the opinion that they pander to both newbs and veteran try-hards. Everyone else in the middle gets the boot in the ass treatment.
I am running out of things to complete in this game, and due to the absolute failure of a progressive element in this game there's still tons of content I cannot complete.
Spare a thought for us healer builds, will never get a chance to complete VMA as we are, I always have to keep my attitubes/CP/Skills on Healing for when I'm needed for Trials/Dungeons at a moments notice
There needs to be a function to that you can swap all gear, CP's and skills at the push of one button, so I can gather a DPS set and have that ready for when I want to run solo content, swapping back and forward is too time consuming.
Facefister wrote: »Lol, youre naive. People these days want a reward for mere participation.
MLGProPlayer wrote: »I don't think it should be nerfed, but it's definitely a huge pain in the ass to farm. It takes like 45-60 minutes to run once you've learned the ropes, which is forever (the problem isn't the difficulty, but the length of time it takes to farm vs. other content). When I was farming BSW, I would run it solo in a few minutes. Even faster with a group. You could comfortably get 6-7 runs in in an hour.
I am amazed at the people that farmed vMA before transmutation. That must have taken some serious dedication.
Anyway, I'm fine with leaving it as is to be fair to everyone who has farmed it. The weapons aren't so strong that not having them prevents you from hitting top DPS numbers. And maybe one day I'll be *** to run this enough times to get my flame staff (only to have the meta go back to shock staves).
It has been suggested Zos make a "perfect" vMA weapon and offer the current one on normal.
Zos seems to be considering this idea, or something similar, as they have commented they understand the current special weapons are not really performing all that great. It has also been attributed to a class rep that Zos has been considering the idea as they want to revamp the content in some manner before changing the weapons. iirc, it was to create a new level or difficulty.
However, vMA has been nerfed overtime by means that we have been buffed heavily by the power creep. This has made vMA significantly easier. vMA weapons has also been nerfed by means that all 2H weapons now get 2 set bonuses. While I agree with the idea of offering a perfect vMA (and master weapon) with the current ones being offered in normal, what OP is asking does seem to smell of entitlement.
well, since so many of you are against to make vma easier for newer players. How about making it a 2man arena? So that newer player (like me) could go in there with someone of you vma pros.