LonePirate wrote: »validifyedneb18_ESO wrote: »But if you just removed it, for example, I think you would see a lot of stamina builds immediately suffer, many exclusively rely on this as a self heal even if it is a HOT with AOE.
That is exactly what needs to happen because there is no reason for Stamina to output the best damage and the best heals in PVP situations. Vigor is one of the main sources of the massive Stamina-Magicka imbalance in PVP and reducing its strength by bringing it in line with Healing Springs is long overdue.WillhelmBlack wrote: »Wait. Did you just say Vigor is better than BoL?
Yes, I did. Form two ball groups of 12 players each. Let one player in group A cast BoL once and compare the total healing to the first tick of Vigor cast by a player in group B. Now add a second player to group A who casts BoL. Add a second player to group B who casts Vigor. Guess which group of 12 will reach full health faster. Hint - it's not group A.
For the whiny Stamina PVP players who are crying because Vigor is their go to heal, you cannot have the best PVP damage and the best heal. How in the world is that anywhere close to a balanced game? Either give up some of your damage or give up some of the healing from Vigor. At the very least a 50% reduction in the non-self healing of Vigor is warranted, if not more.
Wolf_Watching wrote: »Hate people man. Ugh!
LonePirate wrote: »Anybody who has ventured into Cyrodiil or BGs has witnessed how ridiculously and unjustifiably overpowered this skill is, primarily due to the ease of stacking Stamina and the skill's broken scaling. I have lost track of the number of times I have seen two players spamming Vigor and taking an entire tightly packed ball group from low health to full health in two quick ticks. It is unquestionably the best AOE heal in the game.
Stamina players already have the best weapon and skill damage in PVP. They have the best mobility and best defensive skill in the game (Evasion) not to mention cheap as dirt blocking and roll dodging. There is no reason for Vigor to be a better skill than Breath of Life or any skill in the Restoration Staff skill line.
I'm sure the Stamina based players will start protesting and disagreeing because they don't want their crutch nerfed. Still, nerfing this skill will begin the journey of bringing some balance between Magicka skills and the exceptionally overpowered Stamina skills in PVP. Vigor should provide roughly the same amount of healing as Healing Springs, a comparable Magicka AOE heal.
Any thoughts on this @ZOS_BrianWheeler ?
Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
LonePirate wrote: »Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
I have no problems with the self-heal for Vigor. It is the massively OP group AOE heal component in PVP that needs to be nerfed or removed. Reading through this thread, it is obvious there are plenty of horrible Stamina PVP players who could not survive in PVP unless they have both the OP damage skills and heals which Stamina offers in Cyrodiil and BGs.Nerfing the group heal portion of Vigor is the first step to establishing Stamina and Magicka balance in PVP which has been stacked in Stamina's favor for far too long.
LonePirate wrote: »Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
I have no problems with the self-heal for Vigor. It is the massively OP group AOE heal component in PVP that needs to be nerfed or removed. Reading through this thread, it is obvious there are plenty of horrible Stamina PVP players who could not survive in PVP unless they have both the OP damage skills and heals which Stamina offers in Cyrodiil and BGs.Nerfing the group heal portion of Vigor is the first step to establishing Stamina and Magicka balance in PVP which has been stacked in Stamina's favor for far too long.
usmcjdking wrote: »LonePirate wrote: »Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
I have no problems with the self-heal for Vigor. It is the massively OP group AOE heal component in PVP that needs to be nerfed or removed. Reading through this thread, it is obvious there are plenty of horrible Stamina PVP players who could not survive in PVP unless they have both the OP damage skills and heals which Stamina offers in Cyrodiil and BGs.Nerfing the group heal portion of Vigor is the first step to establishing Stamina and Magicka balance in PVP which has been stacked in Stamina's favor for far too long.
The AOE component is WEAKER than Healing Springs, doesn't provide free mag return and cannot be stacked on itself.
I don't understand your complaint.
LonePirate wrote: »usmcjdking wrote: »LonePirate wrote: »Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
I have no problems with the self-heal for Vigor. It is the massively OP group AOE heal component in PVP that needs to be nerfed or removed. Reading through this thread, it is obvious there are plenty of horrible Stamina PVP players who could not survive in PVP unless they have both the OP damage skills and heals which Stamina offers in Cyrodiil and BGs.Nerfing the group heal portion of Vigor is the first step to establishing Stamina and Magicka balance in PVP which has been stacked in Stamina's favor for far too long.
The AOE component is WEAKER than Healing Springs, doesn't provide free mag return and cannot be stacked on itself.
I don't understand your complaint.
Go to Cyrodiil and observe some Stamina based tower farmers or any group of tightly bunched Stam players and you will see with your own eyes how OP Vigor is due to its AOE heal component.
LonePirate wrote: »usmcjdking wrote: »LonePirate wrote: »Finedaible wrote: »Stamina heals are woefully terrible compared to magicka heals. Vigor is literally the only good stamina-based heal in the game for all possible stamina builds, and it takes a while to unlock for new characters too. If you were to nerf Vigor, then there's nothing left for stamina survivability, and then you can say farewell to any chance of your stamina build being recruited for a Trial.
I have no problems with the self-heal for Vigor. It is the massively OP group AOE heal component in PVP that needs to be nerfed or removed. Reading through this thread, it is obvious there are plenty of horrible Stamina PVP players who could not survive in PVP unless they have both the OP damage skills and heals which Stamina offers in Cyrodiil and BGs.Nerfing the group heal portion of Vigor is the first step to establishing Stamina and Magicka balance in PVP which has been stacked in Stamina's favor for far too long.
The AOE component is WEAKER than Healing Springs, doesn't provide free mag return and cannot be stacked on itself.
I don't understand your complaint.
Go to Cyrodiil and observe some Stamina based tower farmers or any group of tightly bunched Stam players and you will see with your own eyes how OP Vigor is due to its AOE heal component.
LonePirate wrote: »WillhelmBlack wrote: »Wait. Did you just say Vigor is better than BoL?
Just another scrub. He was also implying that Hodor (top tier pve guild) was cheating on Balckrose prison a few months back lmao. Some people jsut cant live with the fact that others are better than them. This thread also does not belong in the PTS section. Vigor is not a part of the patch notes, nor is healing a general discussion in the patch notes. @ZOS_GinaBruno can you please move this to PvP combat and skills where it belongs. OP is clearly using the PTS section to draw attention to a subjective opinion.
You should retract that statement. I never said anything like that about Hodor and Blackrose Prison. The fumes from your salty tears have clouded your memory.
@LonePirate your words quoted.LonePirate wrote: »Something is very weird in ESO land. Hodor runs up an impressive score in Veteran Blackrose Prison yet the four streamers during last Friday’s Bethesda Twitchcon stream wiped numerous times during an hour or so on the second of five rounds on the arena before ultimately giving up.
This jog your memory?
LonePirate wrote: »WillhelmBlack wrote: »Wait. Did you just say Vigor is better than BoL?
Just another scrub. He was also implying that Hodor (top tier pve guild) was cheating on Balckrose prison a few months back lmao. Some people jsut cant live with the fact that others are better than them. This thread also does not belong in the PTS section. Vigor is not a part of the patch notes, nor is healing a general discussion in the patch notes. @ZOS_GinaBruno can you please move this to PvP combat and skills where it belongs. OP is clearly using the PTS section to draw attention to a subjective opinion.
You should retract that statement. I never said anything like that about Hodor and Blackrose Prison. The fumes from your salty tears have clouded your memory.
@LonePirate your words quoted.LonePirate wrote: »Something is very weird in ESO land. Hodor runs up an impressive score in Veteran Blackrose Prison yet the four streamers during last Friday’s Bethesda Twitchcon stream wiped numerous times during an hour or so on the second of five rounds on the arena before ultimately giving up.
This jog your memory?
LonePirate wrote: »Anybody who has ventured into Cyrodiil or BGs has witnessed how ridiculously and unjustifiably overpowered this skill is, primarily due to the ease of stacking Stamina and the skill's broken scaling. I have lost track of the number of times I have seen two players spamming Vigor and taking an entire tightly packed ball group from low health to full health in two quick ticks. It is unquestionably the best AOE heal in the game.
Stamina players already have the best weapon and skill damage in PVP. They have the best mobility and best defensive skill in the game (Evasion) not to mention cheap as dirt blocking and roll dodging. There is no reason for Vigor to be a better skill than Breath of Life or any skill in the Restoration Staff skill line.
I'm sure the Stamina based players will start protesting and disagreeing because they don't want their crutch nerfed. Still, nerfing this skill will begin the journey of bringing some balance between Magicka skills and the exceptionally overpowered Stamina skills in PVP. Vigor should provide roughly the same amount of healing as Healing Springs, a comparable Magicka AOE heal.
Any thoughts on this @ZOS_BrianWheeler ?
LonePirate wrote: »validifyedneb18_ESO wrote: »But if you just removed it, for example, I think you would see a lot of stamina builds immediately suffer, many exclusively rely on this as a self heal even if it is a HOT with AOE.
That is exactly what needs to happen because there is no reason for Stamina to output the best damage and the best heals in PVP situations. Vigor is one of the main sources of the massive Stamina-Magicka imbalance in PVP and reducing its strength by bringing it in line with Healing Springs is long overdue.WillhelmBlack wrote: »Wait. Did you just say Vigor is better than BoL?
Yes, I did. Form two ball groups of 12 players each. Let one player in group A cast BoL once and compare the total healing to the first tick of Vigor cast by a player in group B. Now add a second player to group A who casts BoL. Add a second player to group B who casts Vigor. Guess which group of 12 will reach full health faster. Hint - it's not group A.
For the whiny Stamina PVP players who are crying because Vigor is their go to heal, you cannot have the best PVP damage and the best heal. How in the world is that anywhere close to a balanced game? Either give up some of your damage or give up some of the healing from Vigor. At the very least a 50% reduction in the non-self healing of Vigor is warranted, if not more.
LonePirate wrote: »Anybody who has ventured into Cyrodiil or BGs has witnessed how ridiculously and unjustifiably overpowered this skill is, primarily due to the ease of stacking Stamina and the skill's broken scaling. I have lost track of the number of times I have seen two players spamming Vigor and taking an entire tightly packed ball group from low health to full health in two quick ticks. It is unquestionably the best AOE heal in the game.
Stamina players already have the best weapon and skill damage in PVP. They have the best mobility and best defensive skill in the game (Evasion) not to mention cheap as dirt blocking and roll dodging. There is no reason for Vigor to be a better skill than Breath of Life or any skill in the Restoration Staff skill line.
I'm sure the Stamina based players will start protesting and disagreeing because they don't want their crutch nerfed. Still, nerfing this skill will begin the journey of bringing some balance between Magicka skills and the exceptionally overpowered Stamina skills in PVP. Vigor should provide roughly the same amount of healing as Healing Springs, a comparable Magicka AOE heal.
Any thoughts on this @ZOS_BrianWheeler ?
LonePirate wrote: »Anybody who has ventured into Cyrodiil or BGs has witnessed how ridiculously and unjustifiably overpowered this skill is, primarily due to the ease of stacking Stamina and the skill's broken scaling. I have lost track of the number of times I have seen two players spamming Vigor and taking an entire tightly packed ball group from low health to full health in two quick ticks. It is unquestionably the best AOE heal in the game.
Stamina players already have the best weapon and skill damage in PVP. They have the best mobility and best defensive skill in the game (Evasion) not to mention cheap as dirt blocking and roll dodging. There is no reason for Vigor to be a better skill than Breath of Life or any skill in the Restoration Staff skill line.
I'm sure the Stamina based players will start protesting and disagreeing because they don't want their crutch nerfed. Still, nerfing this skill will begin the journey of bringing some balance between Magicka skills and the exceptionally overpowered Stamina skills in PVP. Vigor should provide roughly the same amount of healing as Healing Springs, a comparable Magicka AOE heal.
Any thoughts on this @ZOS_BrianWheeler ?