For General Feedback, there's a concerning thread about some players hitting Memory issues when redecorating full houses on PTS: PTS: Housing Memory Cap
Not sure what could have changed in the PTS to be making some players hit the memory cap before filling all of their housing slots. Perhaps it could be related to whatever was done to correct the unsuable crafting station bug that was mentioned in the PTS patch notes? I hope this issue only pertains to the PTS version and doesn't make it to the live version.
PTS week 2 - no changes to Frostvault.
Please don't let this house go to live with only 400 slots. It would be a terrible waste of an otherwise excellent house
Carbonised wrote: »For General Feedback, there's a concerning thread about some players hitting Memory issues when redecorating full houses on PTS: PTS: Housing Memory Cap
Not sure what could have changed in the PTS to be making some players hit the memory cap before filling all of their housing slots. Perhaps it could be related to whatever was done to correct the unsuable crafting station bug that was mentioned in the PTS patch notes? I hope this issue only pertains to the PTS version and doesn't make it to the live version.
@ZOS_GinaBruno some players have reported a "memory" issue of houses on the PTS that is not on live. Could you please confirm whether this is an isolated PTS issue, of if you have implemented something that will go live? Imagine the outcry and uproar if people find out they cannot even place items until the extremely low item cap of 700 in their large homes, homes they bought for 100s of dollars or more.
Housing certainly did NOT need more limitations on furniture than we already have, so could you please adress this issue and explain to us what's going on here?
PTS week 2 - no changes to Frostvault.
Please don't let this house go to live with only 400 slots. It would be a terrible waste of an otherwise excellent house
Carbonised wrote: »For General Feedback, there's a concerning thread about some players hitting Memory issues when redecorating full houses on PTS: PTS: Housing Memory Cap
Not sure what could have changed in the PTS to be making some players hit the memory cap before filling all of their housing slots. Perhaps it could be related to whatever was done to correct the unsuable crafting station bug that was mentioned in the PTS patch notes? I hope this issue only pertains to the PTS version and doesn't make it to the live version.
@ZOS_GinaBruno some players have reported a "memory" issue of houses on the PTS that is not on live. Could you please confirm whether this is an isolated PTS issue, of if you have implemented something that will go live? Imagine the outcry and uproar if people find out they cannot even place items until the extremely low item cap of 700 in their large homes, homes they bought for 100s of dollars or more.
Housing certainly did NOT need more limitations on furniture than we already have, so could you please adress this issue and explain to us what's going on here?
@ZOS_GinaBruno @ZOS_JessicaFolsom We're seeing more reports of players running into new memory limits way before hitting their furnishing limits on the PTS (as reported in this thread: https://forums.elderscrollsonline.com/en/discussion/456455/your-system-has-reached-its-memory-capacity-you-can-remove-furnishings)
Compiling the reports, we know:
- The memory limits are hit before furnishing caps are reached.
- It affects existing homes that already have furnishings placed previously without having had memory issues before (ie you can pick an already placed object up but then not be able to place it back down.) This means, if it goes live as-is, countless players' already-decorated homes will be affected by this issue despite never having this issue before.
- It's been reported to happen sooner the more elaborate furnishings a particular house has.
- The error message displayed reads "Your system has reached its memory capacity. You can remove furnishings to help remedy the situation."
We're concerned that this problem might go live and would like to avoid that by making sure it's known to your team.
What did you think of the two homes currently on the PTS for testing?
- The Arena was great in all aspects, but the house really needs doors as others mentioned.
- Frostvault was a miss imho, the snow and frost is too inaccessible for a snowy cave/house and it's too snowy for a dwemer house. I realize it is reusing assets, but the snow-covered interior clashes with Dwemer and Clockwork furniture, the dwemer pipes from the crown store do not fit as the default pipes are frost-covered etc.It may be too late, but reskinning the frosty assets with actual dwemer-coloured platforms and walls and pipes would be better, because I can't see it selling well as it currently is. The layout could also be better, and the invisible walls are annoying, making 60% of the house area useless (if it is a crown only house, this is unacceptable, compare to Colossal Aldmeri Grotto which was great with effective space). The furnished version needs to be changed, random Nord beds were random
.
Specifically for the Elinhir Private Arena, what did you think of the lever-activated hazards? How responsive were these hazards, and did they feel impactful? What’s your feedback on the damage they provided and their positioning?
- Idea was great, positions were fine. But since they are quite predictable, their speed could be faster to make them actually impactful and more of a threat (lava balls could be more frequent, lightning lines could change arrangement faster, blades could move faster).
Did you like the new furnishings?
- Crown store pack and Statue were great, but the pack will look out of place in the white snowy house, the house is the problem, see above.
- Writ furniture additions were great, please keep adding more, especially long-requested ones like the Morrowind Chiminea which was awesome to see!
Do you have any other general feedback?
- Please keep adding already existing assets as furniture - there are several listed in the furniture wishlist on the forums.
- Rework furniture limits. If increasing overall limits is impossible, at the very least rework the type limits e.g. merge collectible limit with actual furnishing limit so people have more freedom to choose what they really want to place in their home. The housing system is limited both by the inability to place enough mounts/pets, and the inability to place more regular items while having plenty of undaunted bust spaces free.