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Khajit becomes the only option for effective stealth gameplay. Broken Bosmer.

  • max_only
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    Even re-reading the intent, it's clear that at some point this went in the wrong direction.

    Stealthy: Reduces detection Radius by 3m and Increases Damage Done in Stealth by 10% → Hunter’s Eye: Increases your Stealth detection radius by 3m. After you use Roll Dodge you gain 20% Movement Speed for 3 seconds.


    A quick note on why we changed the Stealthy passive: Previously this passive was shared between Khajiit and Wood Elf, and didn’t help them feel distinct enough from each other. Additionally, since Sneaking isn’t a universal mechanic to the game (many enemies in Tamriel can’t be bothered sneaking about!), we wanted to take away some of the focus from the passive and build that into their other passives instead. We still want to support that game mechanic however, so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives.

    Actually you kept no part of the Wood Elf version of this passive, except for in the Khajiit racial bonuses.

    Since so many can't be bothered to sneak about, why give us a passive that increases stealth detection?


    This change does more harm than good and removes viable stealthy race choices. Just revert to 3 meters of reduced stealth detection and you will have a much happier community and more choices in character creation.

    That is the exact point I made in the official thread and in this one.

    https://forums.elderscrollsonline.com/en/discussion/453572/bosmer-racial-change-that-is-illogical-and-unnecessary
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Murador178
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    BlueRaven wrote: »
    BlueRaven wrote: »
    max_only wrote: »
    If all it takes is a loss of 3 meters from the Sneaky Race passive to remove your ability to sneak then I don't know what to tell you.
    Seriously Bosmer is looking good right now. "Stealth based" gameplay is largely a fiction in ESO, only maintained in questing.

    Invisibility through Cloak is the predominant "stealth" effect and has nothing to do with the racial stealth area reduction or damage passives.

    I just don't get how people are complaining about this.

    Your focus is on the wrong part of this.

    When do you use stealth detection in this game? Let me know. Useless passive is useless.

    U use stealth detection in PvP if you want to see the person sitting in stealth before they can see you.

    So it's only useful in PvP, meanwhile stealth is useful in PvE AND PvP...

    Will any other race have a passive that is only good for PvP?

    Yes, Orc passive which reduces sprint cost and increases sprint speed...

    Unless they are removing the ability to sprint from PvE areas, this passive is useful for PvE and PvP.

    EDIT: Actually this passive is amazing in PvE! I may have to roll on orc for mat farming. Wow!

    or u roll around with a bow and get insane movement speed with bosmer
  • Elijah_Crow
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    Murador178 wrote: »
    BlueRaven wrote: »
    BlueRaven wrote: »
    max_only wrote: »
    If all it takes is a loss of 3 meters from the Sneaky Race passive to remove your ability to sneak then I don't know what to tell you.
    Seriously Bosmer is looking good right now. "Stealth based" gameplay is largely a fiction in ESO, only maintained in questing.

    Invisibility through Cloak is the predominant "stealth" effect and has nothing to do with the racial stealth area reduction or damage passives.

    I just don't get how people are complaining about this.

    Your focus is on the wrong part of this.

    When do you use stealth detection in this game? Let me know. Useless passive is useless.

    U use stealth detection in PvP if you want to see the person sitting in stealth before they can see you.

    So it's only useful in PvP, meanwhile stealth is useful in PvE AND PvP...

    Will any other race have a passive that is only good for PvP?

    Yes, Orc passive which reduces sprint cost and increases sprint speed...

    Unless they are removing the ability to sprint from PvE areas, this passive is useful for PvE and PvP.

    EDIT: Actually this passive is amazing in PvE! I may have to roll on orc for mat farming. Wow!

    or u roll around with a bow and get insane movement speed with bosmer

    But people who created Bosmer over the last 5 years due to the stealth bonus, are loosing the reason they chose the race. They want to give a speed boost then fine, but don't take that piece away.
  • Juhasow
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    max_only wrote: »
    If you don't see how powerful this new passive is then you shouldn't talk about balance anyways. Having a race which supports mobility builds is a good thing and will enable a lot more builds than this gank stuff. You talk about offering more choices and meanwhile you want to limit the race to the Nb class (like it used to be), that's complete nonsense.

    We are talking about the change that removes our stealth radius reduction and replaces it with 1- a stealth DETECTION radius which is patently useless in all gameplay and 2- a speed buff upon roll dodge that is obviously a pvp oriented change

    https://forums.elderscrollsonline.com/en/discussion/453572/bosmer-racial-change-that-is-illogical-and-unnecessary#latest

    Khajiit and Bosmer having the same stealth passive gave people a choice between animal looking and humanoid looking for their thief and dB characters. Now only Khajiit is good for stealth pve gameplay.

    Oh boy seriously this is an agrument when it comes to discussion about balance ? A role play ? Ok so I want humanoid and animal lookig race with ulti gen bonus ! it's sick that only nord have it !.../s
  • zaria
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    Yes it would make more sense that cats with night eyes and large noses can detect enemies better.

    But Bosmer vil be an very strong PvP race, giving them extra stealth could make them serious OP in PvP so they would need to be nerfed other places who would hit hard in pve.
    Think this is the rationality behind it, yes they could given 2 meter or something.

    Could sacrifice stealth for more sustain on Khajiit, perhaps an small block cost reduction to make Khajiit an potato race :)
    yes its nice to have but to limited
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
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    BlueRaven wrote: »
    max_only wrote: »
    If all it takes is a loss of 3 meters from the Sneaky Race passive to remove your ability to sneak then I don't know what to tell you.
    Seriously Bosmer is looking good right now. "Stealth based" gameplay is largely a fiction in ESO, only maintained in questing.

    Invisibility through Cloak is the predominant "stealth" effect and has nothing to do with the racial stealth area reduction or damage passives.

    I just don't get how people are complaining about this.

    Your focus is on the wrong part of this.

    When do you use stealth detection in this game? Let me know. Useless passive is useless.

    U use stealth detection in PvP if you want to see the person sitting in stealth before they can see you.

    So it's only useful in PvP, meanwhile stealth is useful in PvE AND PvP...

    Will any other race have a passive that is only good for PvP?
    In PvE stealth is only useful for TG - DB quests and stealing, you can use gear for this and you don't need dps for it, same for running speed in PvE.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • BlueRaven
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    zaria wrote: »
    In PvE stealth is only useful for TG - DB quests and stealing, you can use gear for this and you don't need dps for it, same for running speed in PvE.

    Are you argueing that we should not have any racials at all? Because it sure sounds like it.
    Hey Bosmer, you want to sneak? Put on an armor set! Hey argonians, want to swim fast? Put on an armor set! Kahjit, you want a bonus to pick pocket? Armor set!

    Why have races? Just do a “build-a-race” through armor sets! /s

    Sneak is good for getting by enemies undetected. There are plenty of “restricted area” quests and just areas filled with mobs. My Bosmer zips by enemies in delves to get to my daily objectives in summerset. I can do the same in Cyrodil in the delves there. And I do this on non nightblades as well.

    Tell me where is stealth detection used outside of pvp environments? The answer is none. No where is it used. Bring back stealth.
  • BlueRaven
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    I should also add that I use stealth defensively in Cyrodil as well. If I it looks like I am going to be outnumbered. Or I want to get past a ganker, or stay hidden until it’s clear I can Rez someone, stealth bonus becomes super important.
  • zaria
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    BlueRaven wrote: »
    zaria wrote: »
    In PvE stealth is only useful for TG - DB quests and stealing, you can use gear for this and you don't need dps for it, same for running speed in PvE.

    Are you argueing that we should not have any racials at all? Because it sure sounds like it.
    Hey Bosmer, you want to sneak? Put on an armor set! Hey argonians, want to swim fast? Put on an armor set! Kahjit, you want a bonus to pick pocket? Armor set!

    Why have races? Just do a “build-a-race” through armor sets! /s

    Sneak is good for getting by enemies undetected. There are plenty of “restricted area” quests and just areas filled with mobs. My Bosmer zips by enemies in delves to get to my daily objectives in summerset. I can do the same in Cyrodil in the delves there. And I do this on non nightblades as well.

    Tell me where is stealth detection used outside of pvp environments? The answer is none. No where is it used. Bring back stealth.
    No just saying the Stealth passive for Khajiit is for PvP mostly. yes its fun and nice to have but still an weak passive in PvE.
    And forgot about sneaking quests even if just did one.
    Lots of people uses sneak sets for thieving or the daily heists. You have speed sets used by farmers.

    Having more utility sets had been cool actually, increase chance of getting extra materials from crafting nodes, better pickpocket chance.

    Again the problem with Bosmer is pvp strength and balance.

    And some chance an Khajiit or Dunmer would want other gear than an Bosmer because of sustain.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • BlueRaven
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    zaria wrote: »
    No just saying the Stealth passive for Khajiit is for PvP mostly. yes its fun and nice to have but still an weak passive in PvE.
    And forgot about sneaking quests even if just did one.
    Lots of people uses sneak sets for thieving or the daily heists. You have speed sets used by farmers.

    Having more utility sets had been cool actually, increase chance of getting extra materials from crafting nodes, better pickpocket chance.

    Again the problem with Bosmer is pvp strength and balance.

    And some chance an Khajiit or Dunmer would want other gear than an Bosmer because of sustain.

    “No just saying the Stealth passive for Khajiit is for PvP mostly.” This is such an obviously false statement it’s basically laughable. Sneak is useful in EVERY ASPECT of the game outside of crafting and dungeons(trials) and it even has uses in crafting as it makes it easier to mat farm in Cyrodil. I mean I did the whole imp city quest line solo mainly because I was stealthed for 95% of it! And in pve? Forget about it! Everything is helped through the damage opener to just skipping combat entirely. I don’t need to kill mobs anymore if I don’t want to. Apparently I am going to have an extra 200 CP’s that are now useless.

    And having more utility sets is not “cool”. Having to switch armor sets over and over again is just poor gameplay mechanics. Players should be able to have a single set that melds between all aspects of game play. “Oh I am fighting trolls? Better get on my troll armor set. Oh now it’s deadra ? Daedra fighting armor set. Now I have to sneak? New armor set. Wait, these gloves, which armor set are they for?” Ugh, no thank you.

    “Again the problem is” is that a racial that is only is only useful in PvP is a bad racial! Stealth is used in nearly every aspect of the game. Bosmers having 3m of stealth is not “OP”.
  • max_only
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    Juhasow wrote: »
    max_only wrote: »
    If you don't see how powerful this new passive is then you shouldn't talk about balance anyways. Having a race which supports mobility builds is a good thing and will enable a lot more builds than this gank stuff. You talk about offering more choices and meanwhile you want to limit the race to the Nb class (like it used to be), that's complete nonsense.

    We are talking about the change that removes our stealth radius reduction and replaces it with 1- a stealth DETECTION radius which is patently useless in all gameplay and 2- a speed buff upon roll dodge that is obviously a pvp oriented change

    https://forums.elderscrollsonline.com/en/discussion/453572/bosmer-racial-change-that-is-illogical-and-unnecessary#latest

    Khajiit and Bosmer having the same stealth passive gave people a choice between animal looking and humanoid looking for their thief and dB characters. Now only Khajiit is good for stealth pve gameplay.

    Oh boy seriously this is an agrument when it comes to discussion about balance ? A role play ? Ok so I want humanoid and animal lookig race with ulti gen bonus ! it's sick that only nord have it !.../s

    What is unbalanced about the Bosmer current stealth radius reduction? Why fix what ain’t broke in the name of “balance”?

    “Hey gang, nothing is wrong blocking but we’re going to replace blocking with hugging”

    “Where in pve do we need to hug? I block on quests all the time”

    “Lol you didn’t need to block in pve, you can light attack everything to death. We’re changing it for no reason other than to have something to change lol it’s called balance XD”

    This is how you sound. Why take away something that hurt no one and helped everyone?
    Edited by max_only on January 21, 2019 4:34PM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • max_only
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    zaria wrote: »
    Yes it would make more sense that cats with night eyes and large noses can detect enemies better.

    But Bosmer vil be an very strong PvP race, giving them extra stealth could make them serious OP in PvP so they would need to be nerfed other places who would hit hard in pve.
    Think this is the rationality behind it, yes they could given 2 meter or something.

    Could sacrifice stealth for more sustain on Khajiit, perhaps an small block cost reduction to make Khajiit an potato race :)
    yes its nice to have but to limited


    We aren’t asking for EXTRA stealth. We are asking to keep this one part of our racial passive EXACTLY the same as it has always been.

    Furthermore, if you know about Bosmer and pvp you will know that they attack from range to get the CURRENT damage bonus and they use roll dodge CURRENTLY with the bow skill line passive speed boost. If we go with the upcoming suggestion it would be WORSE in pvp than the CURRENT state.
    Edited by max_only on January 21, 2019 4:36PM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Zelos
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    Maybe we shouldnt burst from fuckking stealth??? I think that moving away from stealth races is awesome:)
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • max_only
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    Zelos wrote: »
    Maybe we shouldnt burst from fuckking stealth??? I think that moving away from stealth races is awesome:)

    This isn’t about burst damage from stealth. No one in any of these threads cares about burst damage bonus. Khajiit kept their stealth radius reduction, why can’t Bosmer?
    Edited by max_only on January 21, 2019 8:07PM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Zyreist
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    It should also be noted, since people seem to forget, they've been introducing more stealth missions into main chapter quests of late. Ran into some of those as of morrowind when starting out the new characters. It was kind of jarring for unprepared characters to hit, but not entirely unexpected considering we were working with Naryu and the Morag Tong.

    Not that you should be selecting race to compensate, but for those declaring stealth is only useful for two DLCs centered around it, this is simply not the case, and we can probably expect a few more such quests to pop up in future content. With the new Necromancer interacting with the justice system aswell, I would not be surprised in the slightest if they tied more Justice interaction into more and more quests as we go along through future story content releases.

    Aside from forced stealth-or-get-fined quests though, a lot of people, myself included obviously, employ stealth on a regular basis to break up the gameplay from just spamming AoEs everywhere to get through dungeons while questing. I use stealth everywhere except group dungeons and trials, from the newbie quests to cyrodiil. It's useful everywhere.
  • Elijah_Crow
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    Tested on PTS and though the other changes seem fine, I definitely feel the loss of the stealth radius for that kind of gameplay. Could not see a benefit in gameplay in the replacement. Not even in the pvp we did.
    Edited by Elijah_Crow on January 22, 2019 5:24PM
  • sharquez
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    You
    I understand and agree with most of the racial changes, with the exception of removing the Bosmer stealth advantages. This should have been about offering more choices, not limiting them.

    Stealth gameplay is significant in Elder Scrolls games and particularly ESO with two DLC’s and with the justice system revolving around this type of gameplay. The changes suggest to all new players that if you enjoy this gameplay, then you must be a Khajit.

    This is more limiting as previously you would be able to select from Bosmer as well and there were still trade offs.

    I think the changes to Bosmer should be reconsidered. Instead of speed boost on dodge, I think being able to move at full speed in stealth (available from Dark Stalker or othe means) would be a much better passive. This maintains the “Hunter” archetype but doesn’t move so far away from being a stealth inclined race.

    I genuinely feel the move away from a stealth inclined race will have a huge impact on diversity particularly for the Nightblade class.

    Please reconsider this.

    The difference in stealth proficiency between races is barely noticeable. Considering I completed all the Black sacraments and thieves guild missions flawlessly on a lightning slinging argonian magsorc this suggests that the little bit of stealth flavor that the Khajiit get is not going to make or break anything.

    You don't get locked out of sneaking for not being a cat. Why are so many people falling into this foolish line of thinking that if something isn't the absolutely 100% best its not worth doing?
  • Zacuel
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    But the dunmer and their flame damage!
  • Cundu_Ertur
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    sharquez wrote: »
    You
    I understand and agree with most of the racial changes, with the exception of removing the Bosmer stealth advantages. This should have been about offering more choices, not limiting them.

    Stealth gameplay is significant in Elder Scrolls games and particularly ESO with two DLC’s and with the justice system revolving around this type of gameplay. The changes suggest to all new players that if you enjoy this gameplay, then you must be a Khajit.

    This is more limiting as previously you would be able to select from Bosmer as well and there were still trade offs.

    I think the changes to Bosmer should be reconsidered. Instead of speed boost on dodge, I think being able to move at full speed in stealth (available from Dark Stalker or othe means) would be a much better passive. This maintains the “Hunter” archetype but doesn’t move so far away from being a stealth inclined race.

    I genuinely feel the move away from a stealth inclined race will have a huge impact on diversity particularly for the Nightblade class.

    Please reconsider this.

    The difference in stealth proficiency between races is barely noticeable. Considering I completed all the Black sacraments and thieves guild missions flawlessly on a lightning slinging argonian magsorc this suggests that the little bit of stealth flavor that the Khajiit get is not going to make or break anything.

    You don't get locked out of sneaking for not being a cat. Why are so many people falling into this foolish line of thinking that if something isn't the absolutely 100% best its not worth doing?

    If it is so unimportant, then why take it away to replace it with something that is only of value to counter the unimportant thing?
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Cladius30
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    any race can use stealth
    min maxing is arbitrary
    Edited by Cladius30 on January 23, 2019 12:51AM
  • barney2525
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    Just a thought here, after reading what others have said, a question came to mind.

    And I know this could not be implemented anytime soon.

    However, has there ever been any thought to set up character creation in such a way, that there were 4 or 5 options for passives for each race, and the Player customizes the character by selecting the 3 trees they want at Creation. This customization would need to be final - no changing things later.

    This would allow, for example, a planned stealth character to have the stealth options, while someone planning a character of the same race who does Not want to use stealth is not punished with 'useless', so to speak, passive options.

    It would not be a generic pool of passives. The Passive selections would still be specifically designed for the specific race.

    But I agree with the writer above who noted that if you are Not using Stealth tactics, having them as a tier of your passives handicaps your character.
  • barney2525
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    Seriously Bosmer is looking good right now. "Stealth based" gameplay is largely a fiction in ESO, only maintained in questing.

    Invisibility through Cloak is the predominant "stealth" effect and has nothing to do with the racial stealth area reduction or damage passives.

    I just don't get how people are complaining about this.


    Sooo... your conclusion is All stealth based passives are useless and the NB class is all that is needed If you want to use that sneaky play style ?

    Sort of supports the "completely useless passive" argument, except it's completely useless for All races - Khajiit included.
  • ruikkarikun
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    Can Bosmer be stamina DK (PVP)?
  • Wing
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    um just so everyone knows.

    the stealthy passive only effects players chance of noticing you, not NPC's (it was purely a pvp skill) neither does the medium armor skill improved sneak, as it modified the same mechanic.

    the only passive that effects NPC chance to see you is veil of shadows from the thieves guild skill line, as it specifically states:

    "Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer"

    there was testing done on this AGES ago (its easy enough to test) and yeah stealthy does not effect pve. and your dark stalker idea is OP. and if your using stealth in pvp combat your a nightblade and using cloak, and if your not and trying to make stealth without cloak work. . .then just lol.
    Edited by Wing on January 23, 2019 5:24AM
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Cundu_Ertur
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    When I take my low level Bosmer (1 level of the medium armor stealth bonus, and none of the racial passive) and run past Fevyn Indarys and the Ordinator guards on the temple canton, she gets seen fairly consistently. My high level Bosmer who has max medium armor and wood elf stealth passives does not unless he stands just in front of one of the guards. I then took my Breton Sorcerer (with no medium armor stealth bonus) and he was seen more frequently than the low level Bosmer.

    So, yes, easy to test. My testing does not confirm what you are saying. Either the medium armor or the wood elf passives (or both) make a difference. I do not yet have the veil of shadows perk on any of them, so that isn't the difference. I did this during the day, no clouds, and no debris from a falling moon to distract anyone from seeing me.

    edit to add: I do agree that the night silence perk would be too much for a racial passive.
    Edited by Cundu_Ertur on January 23, 2019 7:51AM
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • hakan
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    Wing wrote: »
    um just so everyone knows.

    the stealthy passive only effects players chance of noticing you, not NPC's (it was purely a pvp skill) neither does the medium armor skill improved sneak, as it modified the same mechanic.

    the only passive that effects NPC chance to see you is veil of shadows from the thieves guild skill line, as it specifically states:

    "Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer"

    there was testing done on this AGES ago (its easy enough to test) and yeah stealthy does not effect pve. and your dark stalker idea is OP. and if your using stealth in pvp combat your a nightblade and using cloak, and if your not and trying to make stealth without cloak work. . .then just lol.

    if thats true, it changes everything. where are these testings? i would like to see them.
  • Everstorm
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    Wing wrote: »
    um just so everyone knows.

    the stealthy passive only effects players chance of noticing you, not NPC's (it was purely a pvp skill) neither does the medium armor skill improved sneak, as it modified the same mechanic.

    the only passive that effects NPC chance to see you is veil of shadows from the thieves guild skill line, as it specifically states:

    "Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer"

    there was testing done on this AGES ago (its easy enough to test) and yeah stealthy does not effect pve. and your dark stalker idea is OP. and if your using stealth in pvp combat your a nightblade and using cloak, and if your not and trying to make stealth without cloak work. . .then just lol.

    This is complete nonsense. Just sneak up to a hostile npc from the front with and without night terror and night mother. With I can run through dungeons without getting attacked, with a regular medium armor setup I don't even get passed the first group.
    And veil of shadows only works when you're not sneaking or already spotted.
  • Uryel
    Uryel
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    anadandy wrote: »
    Stealth != Ganker - so can we stop with that already?

    Stealth detection is patently useless outside of PVP - what NPC enemies use stealth to any degree that it'd be useful? Bosmers are getting a dubious movement bonus (again, mostly useful in PVP) at the cost of their stealth.

    This. Not only does stealth have lots of uses in PvE, but stealth detection doesn't have ANY. This change is purely gearded for PvP, and that sucks. Talk about "more choices" when the changes means "this race is for PvP".

    I don't do PvP at all. No battlegrounds at all, ever. No Cyrodil, except for the odd visit to grab a skyshard or the quick non PvP daily when there are event tickets to grab. Heck, I even have duels on auto-decline.

    I play a stealthy bosmer archer because it's fun. I could scratch an NPC's back with the point of my arrow, and they wouldn't notice, even though I'm picking their pockets. I can build the Precursor super fast, because I just sneak into the delve where the part is located without any fight whatsoever. I can sneak to a delve boss, snuff it, and get back out without triggering any other fight. I can plunder houses for blueprints and whatnot... And the list goes on.

    Short version : I play a thief, not an assassin. Well, mostly. Delves bosses do die.

    With the new passives, this will be gone. I do use a combination of Night Mother's embrace (further reduces the detection range by 2 meters) and Night's silence (removes sneak movement penalty), and that makes for an awesome thief, really. With the new passives, I'd have to get Night Terror and Night Mother's embrace, would still lose 1 meter in the detection range, and would lose the ability to move at full speed. Unless I become a vampire and keep at stage 4 all the time, but that isn't exactly an interesting choice for a stamina character.

    How is that "more freedom of choice", exactly ? If I want to retain the same sort of gameplay, and an underperfomring version of it, I'll have exactly zero choice in equipment and will require to become a vampire. That's preposterous.

    All that for a detection boost that has absolutely zero use in PvE, a speed buff that isn't needed and can be obtained in several other ways, and that is at the cost of a major lore-breaking change. Bosmers have been stealthy sionce at least 2002 and the original Morrowind, but all of a sudden, they're not anymore.

    That might have been okay if this choice had been made before the game was released. Sure, new game, new stats, bosmers become hunters instead of their trademark thief... Whatever. But after several years ? After people built their characters around a mechanic, grew attached to them ? That is a d**k move.
  • Uryel
    Uryel
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    They need to just add the measly 3 meters bonus to Stealth some of you are complaining about to the Legerdemain passive tree so that any race can be built for sneaking/stealing if that's your thing and be done with it.

    That could actually work. At this point, ANY mean to retain my stealth is a good idea.

    But then, that means khajiits get a +8 meter bonus. Doesn't really matter though, past +5m you're as invisible as if you had used an invisibility potion, in PvE. And PvE is all I care about.

    SodanTok wrote: »
    Agree, they should remove roleplay passives completly and put them to some thieves guildd/legendermain skill line.

    Roleplay passive ? Are you kidding ? This is a gameplay passive. As in, playing a thief, sneaking up on NPC, plundering houses, whatever. But I suppose you call "roleplay" anything that has no role in trials, dungeons, whatever "end game" you play. That's a bit narrow-minded, mate.

    Xsorus wrote: »
    Well I hate to break it you; you’re going to have to stop what you use for your bosmer for if you want to do anything else in this game.... and at that point when you can’t do that one thing you use that bosmer for and need to get away... that 20% speed bonus is going to be useful.

    Well I hate to break it to you, but no I don't. I have other characters for that, and I there is nothing I HAVE to do anyway. Certainly not trials.

    BlueRaven wrote: »
    Sneak is useful in EVERY ASPECT of the game outside of crafting and dungeons(trials) and it even has uses in crafting as it makes it easier to mat farm in Cyrodil. I mean I did the whole imp city quest line solo mainly because I was stealthed for 95% of it! And in pve? Forget about it! Everything is helped through the damage opener to just skipping combat entirely. I don’t need to kill mobs anymore if I don’t want to. Apparently I am going to have an extra 200 CP’s that are now useless.

    Precisely. Give the man a beer.
  • Feanor
    Feanor
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    I love the RP flavored threads. I vote for a dedicated RP server where everyone can finally sit eternally in stealth while one shotting Raid bosses. Stealth as it’s implemented in ESO shouldn’t even be a part of the game.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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