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Upcoming Racial Balance Changes for Update 21

  • Minno
    Minno
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    jlb1705 wrote: »
    Minno wrote: »
    jlb1705 wrote: »
    Only one I'm worried about is the Redguard. Given how hard that race is pushed as "The Choice for StamDPS," buffing Adrenaline Rush feels like a mistake.

    Is it not balanced by this part though?:
    Exhilaration: 9% Stamina Recovery → Martial Training: Reduces the cost of your Weapon abilities by 8%.

    This line is definitely a nerf - not just the difference between 9% and 8%, but the difference between passive recovery and cost reduction to only weapon skills. It sounds like the cost reduction wouldn't apply to things like Surprise Attack, Killer's Blade, Relentless Focus, Razor Caltrops, Resolving Vigor, Rearming Trap, etc.

    You forget weapon abilities could also include ultimates.

    Ultimate abilities consume ultimate and not stamina, therefore the Redguard passives didn't affect them either before or after these changes.

    I think you are misreading the benefit. Instead of some Stam recovery percentage, you'll get a cost reduction on potentially all weapon abilities. Includes staffs, swords, etc. And might include ultimate costs, something that isn't a Nerf, at least in my eyes. Plus they still get some Stam recovery out of it anyway.
  • Lord_Eomer
    Lord_Eomer
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    grannas211 wrote: »
    Aliyavana wrote: »
    The only racial that matters for bosmer is being bis for cuteness

    The passives look very good as well

    What's good in there? :D redguards got exactly the same stamina and recovery, but on top of that 8% stamina cost decrease.
    Bosmers will be bow-rolling rofling jokers now, nothing more.

    I think Red Guard change is very good, bosmer 3rd passive can use a buff.
    Edited by Lord_Eomer on January 17, 2019 4:44AM
  • jlb1705
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    Minno wrote: »
    I think you are misreading the benefit. Instead of some Stam recovery percentage, you'll get a cost reduction on potentially all weapon abilities. Includes staffs, swords, etc. And might include ultimate costs, something that isn't a Nerf, at least in my eyes. Plus they still get some Stam recovery out of it anyway.

    Maybe I am misreading it, but I doubt it. I took "reduced cost" to mean "reduced STAMINA cost". That notwithstanding, there are three stamina weapon lines and not a single one of their ultimate abilities are considered meta at the moment - at least for PvE. Most endgame builds seem to call for Incapacitating Strike and Flawless Dawnbreaker.

    Admittedly, I don't PvP so I can't speak for how all of this looks from that perspective.

  • Lord_Eomer
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    Dunmer the true hybrids if you you can sustain.

  • Brutusmax1mus
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    Regarding the recovery portion based on set bonus rating. 2 seem out of line.

    Adrenaline rush is a 1.5 conditional
    High elf is at .74 conditional
    Woodelf is 2 wow
    Breton is .77 (that cost reduction is NIIICE)
    Khajiit is .58 for mag and stam stat types and .77 health
    Orcs .73 stam and heath conditional


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