I wonder if the genius who designed this is the same one who made the Breton Hero Costume
Most of the robes works well enough, here the issue is either an rigging bug or simply that the top of the boot shows.LinearParadox wrote: »
LOL!
To be fair, most things in the game look pretty good. I have a lot of gripes with this game but generally visual design isn't one of them.... except for robe-type clothing/costumes/whatever.
They all look horrible when doing anything but standing completely still with weapons sheathed.
Most of the robes works well enough, here the issue is either an rigging bug or simply that the top of the boot shows.
Its obviosly broken as now.
My main issue is shields who grip floats 10 cm out from your hand, why not have an larger grip?
Understand the need for spacing because of bulky armor but an larger grip even if a bit odd is infinite better than floating shields. If it float magicaly why can I not use an two handed weapon with the shield?
ZOS_GinaBruno wrote: »Thanks for the report on this. We do have some fixes already scheduled for Update 21, but are continuing to work on additional fixes that will help.
Salvas_Aren wrote: »Crown store item = official response.
Nuff said.
Salvas_Aren wrote: »Crown store item = official response.
Nuff said.
On the other hand its an very obvious bug unlike performance issues who can be hard to nail down, last for me was 5 minutes to port into HRC trial from Craglorn, very rare for me and none other in group said they had issues.
My first thought as well.
I wanted to be appreciative of receiving an official response in general, but the fact that it was for a visual bug on a Crown Store item rather than one of the many performance related threads is pretty disheartening.
boots are integrated into costumes and you don't get this on crafted robes no matter that boots I have tried, yes it might happen on some I have not tried.use sandals
ZOS_GinaBruno wrote: »Thanks for the report on this. We do have some fixes already scheduled for Update 21, but are continuing to work on additional fixes that will help.