Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

What would make you like developers or Zos more as a player?

  • AhPook_Is_Here
    AhPook_Is_Here
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    Make their game good.
    “Whatever.”
    -Unknown American
  • AhPook_Is_Here
    AhPook_Is_Here
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    Make their game good.
    “Whatever.”
    -Unknown American
  • protofeckless
    protofeckless
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    Tasear I'm taking "devs" literally and not to mean game design or business management.

    Unfortunately as a Mac player, the wheels have completely fallen off. The client crashes 1-2 times hourly. End-game content is unplayable in this state. This is true for every Mac player**, has been for weeks, and no admission, plan, or communication from ZOS.

    So the answer to your Q is: A functional product.

    **If someone can disprove this hypothesis, please roll over to the Mac Technical Support forum.
  • jubs
    jubs
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    stop buffing nightblades
    Edited by jubs on December 27, 2018 6:56PM
  • Mettaricana
    Mettaricana
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    "Communication" no more cloaks and veils just tell us wth is coming up for balances dlcs etc stop hiding tell us you screwed up and that your actually fixing it instead of letting us all know your sweeping it under a rug and calling it a feature...
  • Lascelly
    Lascelly
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    Remember when the Metal Gear Survive devs snuck in a message into the game without the higher ups noticing? I loved that and made me appreciate the love and hard work that the actual developers put into games they work on. If they did something like that to stick it to the marketing and higher ups choices that are bringing the game in a dark direction then I would love them forever.
    I do stuff, and things happen!

    #NordLivesMatter
  • Jhalin
    Jhalin
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    I just want the game to actually function properly

    No more beta-dated bugs and longstanding abysmal performance, just optimize the game
  • Tasear
    Tasear
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    "Communication" no more cloaks and veils just tell us wth is coming up for balances dlcs etc stop hiding tell us you screwed up and that your actually fixing it instead of letting us all know your sweeping it under a rug and calling it a feature...

    What have they sweep under the rug?
  • Banana
    Banana
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    A closer server. The 400 ping this morning is getting very old
  • BustyChicksFTW
    BustyChicksFTW
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    If they fixed the Steam client.
  • kojou
    kojou
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    IMO the devopers are fine individually. Its the decision making process for combat changes that needs work. It seems like in the past they were coming up with a lot of decisions in a vacuum without thinking through the overall implications.

    I'm hoping that having the community representatives more involved with the design and development will make some positive difference here, but we won't know until the next patch...

    Playing since beta...
  • Lord_Eomer
    Lord_Eomer
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    @Tasear @ZOS_GinaBruno

    Its not just players feedback for ZOS, currently ZOS is following this approach more or less and failing. Why it shows like this?

    1. ZOS hiring players in their Team
    2. ZOS giving players Class Representative status
    3. ZOS somehow listening to forum outcry!

    What ZOS should do is to look into other successful MMO franchises (not necessarily to follow same approach but learn and deliver something different), WOW made great survival and still breezing.
    1. ESO end game is weak, PVP is not rewarding. There are not hard/or great challenges in PVP. PVE is far easier now, we need hardcore contents for PVP and PVE, players need to work really harder for those and should be greatly rewarded.
    2. Diversity in combat, we are seeing same meta all over the year.
    3. ZOS should stop nerfing but creating equivalent opportunities in different aspects.
    4. Lot of Zones/DLC becomes dead after players farm Sets/Collectibles
    5. BDO has 16 Classes, Guild Wars 2 have 9 Classes, WOW have 12 Classes, why ESO have less variety?
    6. Spell Crafting have potentional to re-birth ESO combat but why ZOS not care?
    7. Every chapter with bigger price tag is limited now to 1 skill line, why?
    8. From past DLC releases, it shows that ZOS only care about PVE story-based contents and none other aspects.
    9. ESO is truly lacking from diversity
    10. Release year updates Road-map in start of Year

    Edited by Lord_Eomer on December 28, 2018 2:18PM
  • Mettaricana
    Mettaricana
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    Tasear wrote: »
    "Communication" no more cloaks and veils just tell us wth is coming up for balances dlcs etc stop hiding tell us you screwed up and that your actually fixing it instead of letting us all know your sweeping it under a rug and calling it a feature...

    What have they sweep under the rug?

    Virtually any promise of fixes the restoration of cyrodiil and pvp performance fixing bugs with events uear in and out the same performance in the gutter and each dlc we get the "ongoing fixes in performance" jargon that never happens
  • BeatrixLaChance
    I would like to see more Devs play on the Live Server. Not the PTS or other builds of ESO. It would be nice to see them try to work out how its actually played instead of seeing them in those usual settings in which they play. I'd like to see Devs roll new accounts for the content they showcase in live to truly see how they'd rate their bugs, nerfs, and other content changes... I think it would give them a great perspective on how any new player or current would view the game. Perhaps that's a pipe dream.
    ==My Champions==
    Beatrixlachance - AD Stamblade - Khajiit
    Lucïen Lachance - EP Stamsorc - Imperial
    Dar'kriid Tahrovin - AD Magblade - Khajiit
    R'iva - EP Magisorc - Dunmer
    Sheogorath-Daedric Prince - EP Magisorc - Nord
    Miraak-Dovahkiin - EP MagDK - Nord
    Charlie Manx - DC Magplar - Breton
    ––Still in Leveling––
    Abecean Sailor - AD Magblade - Argonian
    Hërmäëüs Mörä - EP Magden - Dunmer
  • jcm2606
    jcm2606
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    @Lord_Dexter Agree with mostly everything you said, except...
    Its not just players feedback for ZOS, currently ZOS is following this approach more or less and failing. Why it shows like this?

    1. ZOS hiring players in their Team
    2. ZOS giving players Class Representative status
    3. ZOS somehow listening to forum outcry!

    They really aren't, though. Only recently, like, within the last month or so since Murkmire's release have they shown any signs of actually listening. Before that, nothing. Complete and utter disdain for the community.

    1. Aside from Gilliam, which was fairly recent and he isn't exactly in a position of power, which players?

    2. Up until the NDA, class reps haven't been anything other than scapegoats, and a distraction for the community. The class rep program has so far been pointless, as the reps simply didn't have the power to do the job they were given. The reps wouldn't know about changes until the PTS, just like the rest of the community, which wouldn't give them enough time to really talk with Zenimax and sway Zenimax's opinion. At best, the reps could hope to somewhat mitigate the trainwreck each patch brings, but they couldn't address the root cause of the trainwreck. The NDA may change this, as the reps now know of changes months in advance, but we won't know until the next PTS cycle.

    3. Not so much listening, more reacting to in a knee-jerky, heavy-handed way to save face. Let me remind you that all sorc threads this PTS were leaking with memes and salt, and don't even get me started with the Discord server. They weren't listening, they were trying to calm the salt-driven demon-spawn toddler that was wreaking havoc amongst the community. If they were actually listening, they would have listened to the reps months ago, when the reps disagreed with Zenimax's stance on damage shields making healers feel unwanted. Exact same thing can be said for movement speed, in fact movement speed is even worse as the reps outright said that Major Expedition was fine, and yet here we are with Major Expedition absolutely gutted across the board save for a handful of incredibly niche and mediocre sets. Seriously, go look at the September meeting notes, then compare them to the Murkmire patch notes. It's like night and day, the difference.
    BDO has 16 Classes, Guild Wars 2 have 9 Classes, WOW have 12 Classes, why ESO have less variety?

    I feel as if ESO really can't be compared to other games cleanly. Remember that our 5 classes have a magicka and a stamina variant for the damage-dealer role, plus well-defined tank and healer variants for their respective roles. So I'd argue that, at the least, we have 10 classes (magicka and stamina, or mage and warrior), and if you count tank/healer as separate subclasses, that's 20.

    Also remember, this is Zenimax we're talking about. They can barely keep 5 classes under control, especially when you consider that Stamina Warden went from absolute crap in PVE to top tier, and from great to god-tier in PVP. If I see another class introduced, I think I might actually scream, because I know it will be an absolute catastrophe, watching Zenimax trying to balance it all out.
  • alanmatillab16_ESO
    alanmatillab16_ESO
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    Listen to more feedback from players?

    Oh hell no, just take a look at the "nerf <insert ability> here NAO!!!!oneoneeleven" threads here on the forums from PvP whiners.

    Listening to player feedback is the bane of MMOs and will just end up with classes, races and abilities watered down in an attempt to "balance" them.
  • Grimm13
    Grimm13
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    @Tasear @ZOS_GinaBruno

    Its not just players feedback for ZOS, currently ZOS is following this approach more or less and failing. Why it shows like this?

    1. ZOS hiring players in their Team
    2. ZOS giving players Class Representative status
    3. ZOS somehow listening to forum outcry!

    What ZOS should do is to look into other successful MMO franchises (not necessarily to follow same approach but learn and deliver something different)

    They did, they looked at Eve Online and implemented the Class Rep system that CCP had started. Worst mistake that CCP and ZOS has done IMO.

    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Lord_Eomer
    Lord_Eomer
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    Grimm13 wrote: »
    @Tasear @ZOS_GinaBruno

    Its not just players feedback for ZOS, currently ZOS is following this approach more or less and failing. Why it shows like this?

    1. ZOS hiring players in their Team
    2. ZOS giving players Class Representative status
    3. ZOS somehow listening to forum outcry!

    What ZOS should do is to look into other successful MMO franchises (not necessarily to follow same approach but learn and deliver something different)

    They did, they looked at Eve Online and implemented the Class Rep system that CCP had started. Worst mistake that CCP and ZOS has done IMO.

    Exactly what i said learn from others, even from their mistakes but adapt things differently or in a unique way.

    Innovation may not come cheap but from right talent and correct implementation, I was watching Ashes of Creations videos with very versatile combat possibilities and huge number of players were praising success.
    What ZOS should do is to look into other successful MMO franchises (not necessarily to follow same approach but learn and deliver something different
    Edited by Lord_Eomer on December 28, 2018 3:35PM
  • Zathras
    Zathras
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    Grimm13 wrote: »
    @Tasear @ZOS_GinaBruno

    Its not just players feedback for ZOS, currently ZOS is following this approach more or less and failing. Why it shows like this?

    1. ZOS hiring players in their Team
    2. ZOS giving players Class Representative status
    3. ZOS somehow listening to forum outcry!

    What ZOS should do is to look into other successful MMO franchises (not necessarily to follow same approach but learn and deliver something different)

    They did, they looked at Eve Online and implemented the Class Rep system that CCP had started. Worst mistake that CCP and ZOS has done IMO.

    I don't know about the worst mistake, but it is a failure.

    1. Just going by the last Update alone, a lot of the feedback was ignored. Why have reps when you don't listen. Case in point: class rep feedback (with data) on the Warden nerf. It was illustrated rather clearly that the 30% damage reduction on the bear was only beneficial by putting the Warden in an optimal group, with perfect buffs, and having a very particular spec in endgame content. ZOS wouldn't even comment on the nerf, or the compiled feedback/data that showed their rationale was deeply flawed.
    2. "promoting" some of the community members to Rep status created a monster out of at least one of them. Rude, demeaning, and generally elitist bs. Their screening process could have been better. Just because someone can be a good tester, and supply quality data, does not mean they should hold a community position.

    Edited by Zathras on December 28, 2018 5:27PM
    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Zathras
    Zathras
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    jcm2606 wrote: »

    Remember that our 5 classes have a magicka and a stamina variant for the damage-dealer role, plus well-defined tank and healer variants for their respective roles. So I'd argue that, at the least, we have 10 classes (magicka and stamina, or mage and warrior), and if you count tank/healer as separate subclasses, that's 20.

    Uhmm, what?

    You are conflating specs (mag/stam) and roles (healer/tank) into classes? No. That's an absurd reach.
    jcm2606 wrote: »
    Also remember, this is Zenimax we're talking about. They can barely keep 5 classes under control, especially when you consider that Stamina Warden went from absolute crap in PVE to top tier, and from great to god-tier in PVP. If I see another class introduced, I think I might actually scream, because I know it will be an absolute catastrophe, watching Zenimax trying to balance it all out.

    I will agree with you there.
    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • _Ahala_
    _Ahala_
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    Not nerfing Magden into the ground for the sixth patch in a row
  • ATreeGnome
    ATreeGnome
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    Definitely better communication, especially regarding what direction they're trying to take the game balance wise. It's not that I don't trust the devs to do what they think is best, but I would be less frustrated by balance changes that I disagree with if I had a bit more of a big picture telling me why.

    The second thing, I would like to see that the devs are getting the player side experience on their game, that is, actually playing it. I'm sure some of them do, of course. Some of the questions that I've seen ZoS ask in the Class Rep meeting notes though make me doubt that some of the lead developers have a grasp on the player side experience. It would just give me more confidence in the dev team if I knew some of the higher ups were regularly playing the game.
  • KingMagaw
    KingMagaw
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    More competent staff so the content is not easily exploitable.

    Every dungeon has been exploited and some still are after years ^^

    It is clear ZOS do not take cheating seriously, with temp bans, same as gold selling and botting. All 3 are rampant in ESO. Most have consoled themselves with ESO being not competitive due to cheating/exploiting or have left.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Kick Leslie Moonves off the board of directors.
    Yeah, that guy is EVIL on two feet.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    It seems communication is the hot topic here, and I agree 100%.
    But the "bigger picture" imo is what needs addressed, and the reasons for less communication.
    (i.e. Bethesda PR V.P. Paul Hines has all but abandoned Twitter after the FO76 fiasco).
    The dev's I honestly believe WANT a great game, but look at the people ZoS lost in 2015 - 2016 that made it a great game.

    From 2016 - 2017, we see the "Suits" and marketing dept take a controlling aspect of the game with "monotization" upgrades, not actual game play focus. Cosmetic additions are cool, but have become the focus now.
    New content is now like "Poke'man", "grind 10 of "A"! Get 10 of "A" and turn it into a "B"! Grind enough "B" and get a "C", etc.
    Add that to the JC grind, Writs for crafters, log in rewards, motif grinds, etc, it is not even the same game I fell in love with at beta. Throwing 4 events at us, back to back, that involves "Poke'man" style content has just about burned me out.

    TL;DR..I would love dev's to have back control of the content and game direction.Its not just ZoS, it's Zenimax Media and Bethesda Softworks directing the future, and we see their future focus, (Crown Store, Crown Crates, Creation Club, Atomic Store, etc). Didn't they learn with the "Horse Armor" fiasco of TES4?
    I really LOVE ESO with 8.5K hrs played, but lack of communication, cash grab focus, past bugs and QoL issues ignored for new costumes, etc has become the new norm.

    I fully support our devs and community mgrs and think they do a stellar job! If we are gonna slam anyone, here they are:
    Board of Directors
    Robert A. Altman
    Chairman & CEO
    Jerry Bruckheimer
    Jerry Bruckheimer Films
    Ernest Del
    Senior Advisor
    Michael Dominguez
    Managing Director, Providence Equity Partners Inc.
    Leslie Moonves
    Chairman, President & CEO, CBS Corporation
    Cal Ripken, Jr.
    President & CEO, Ripken Baseball, Inc.
    Harry E. Sloan
    Chairman and CEO, Global Eagle Holdings, LLC
    Robert S. Trump
    President, Trump Management, Inc.

    Management
    Robert A. Altman
    Chairman & CEO
    James L. Leder
    President & COO
    Cindy L. Tallent
    EVP & CFO
    J. Griffin Lesher
    EVP Legal & Secretary
    Denise Kidd
    SVP Finance & Controller
    Vlatko Andonov
    SVP Strategic Planning
    Pete Hines
    SVP Global Marketing and Communications
    Ron Seger
    SVP Global Sales
    Todd Vaughn
    SVP Product Development

    Just my 2 drakes.... Huzzah!!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
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    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Qwazzy
    Qwazzy
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    Doing more than the bare minimum.
    Smallscale/Solo player on multiple servers

    PC North America - Characters
    AD Sorcerer - PvP 16
    AD Templar - PvP 33
    AD Nightblade - PvP 17
    AD Dragonknight - PvP 19
    AD Necromancer - PvP 22
    EP Sorcerer - PvP 20
    EP Templar - PvP 21
    EP Nightblade - PvP 20
    DC Sorcerer - PvP 16
    DC Templar - PvP 24
    DC Nightblade - PvP 18
    Xbox North America - Characters
    AD Sorcerer - PvP 32
    AD Sorcerer - PvP 20
    AD Sorcerer - PvP 14
    AD Templar - PvP 41
    AD Templar - PvP 16
    AD Templar - PvP 14
    AD Warden - PvP 29
    AD Nightblade - PvP 27
    AD Dragonknight - PvP 18
    AD Necromancer - PvP 14
    Xbox Europe - Characters
    AD Sorcerer - PvP 42
    AD Templar - PvP 36
    EP Sorcerer - PvP 16
  • mcagatayg
    mcagatayg
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    ZoS is ok i guess. Only thing they need to change is they need to play their game more. When you read some of these patch notes and upcoming changes, you wonder whether they play the game at all.
  • Hoolielulu
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    To realize that "balancing" doesn't actually balance anything. When you nerf a race and/or class into uselessness that's not balancing.
  • Cronopoly
    Cronopoly
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    Tasear wrote: »
    It's common in game and out of game for people to talk poorly about delevopers or zos, be it right or wrong. So my question is for people what would increase your reception of game's product made by developers and Zos?

    [Content Team / Texture number cruncher Team specific]:
    I'd love to see NPC boats , low poly at a distance or billboard em, on the far horizon when in a port city such as Vuhlkel Guard/ Kenarthi's Roost etc...IE Maormor ships should circle the island or pass by from afar.

    Also some should dock...and throw you overboard if you try to leave when it leaves....or in a stab at reality, take you to a destination. :*

    That's all i got...

    Except for the Ringworld Special GOD Zone DLC
    Deathstar-Ring.jpg
    290023-5770d69f673c9c8d1a2c4fa70ff61a08.jpg

    Yes It's a reach...a big reach lol. Like only if All the Gods created it...

  • Odnoc
    Odnoc
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    I’m not sure why people would have an issue with developers, they’re likely just doing what they’re told by product owner, not sure why people think they direct where the game goes. Not just ESO, but it’s like that for every game I go to the forums for.

    I’m happy with them now and happy they stick around given all they hate they get from people who are clueless to how software development works.
    Edited by Odnoc on December 29, 2018 12:29AM
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