Is there any word on if they are continuing to work on this issue? The issues are certainly not resolved. Would love some type of communication from anyone @ZOS. Thanks!
ZOS_SarahHecker wrote: »
ZOS_SarahHecker wrote: »Is there any word on if they are continuing to work on this issue? The issues are certainly not resolved. Would love some type of communication from anyone @ZOS. Thanks!
Hey all,
Just wanted to confirm that we are still working on the issue. We have been discussing this internally and a more detailed explanation of the steps we are taking to improve Mac performance will be coming soon. Thank you for your continued patience with all of this.
ZOS_SarahHecker wrote: »Hi all,
As you know, we upgraded Mac players to Metal/MoltenVK so you could continue to play ESO after OpenGL is fully phased out by Apple. However, this caused unexpected performance issues that we are continuing to see despite our recent updates.
The frequent crash rate you are experiencing has been the number one priority for our team in terms of Mac clients. We have a fix for this scheduled for the next incremental expected mid-February. We also have been testing fixes for the low FPS many of you have been experiencing. As soon as that fix is verified, we will deploy it in either the same incremental or the update immediately following it.
Finally, we have brought on some additional engineering resources to help improve game performance this year. This will hopefully help with the underlying causes behind these problems as well as promote stability across all platforms. We expect these changes to roll out in the latter half of this year.
We will continue to update this thread with information as we have it. Please continue to report any other issues you run into.
Thank you again for your patience.
ZOS_SarahHecker wrote: »The frequent crash rate you are experiencing has been the number one priority for our team in terms of Mac clients. We have a fix for this scheduled for the next incremental expected mid-February. We also have been testing fixes for the low FPS many of you have been experiencing. As soon as that fix is verified, we will deploy it in either the same incremental or the update immediately following it.
Just want to echo what others have said, Thank you so much for the update. I am so looking forward to Elsweyr and it would be fantastic to be able to experience it with current problems resolved. Please let us know if there is anything the Mac community can do to assist. In the meantime, will try to be patient
Wintergreen wrote: »This is probably neither here nor there, but because this started at the same time I started having to force quit, I thought I'd mention it. (You never really know what is connected to what, right?) Instead of typing in my password, I have to click multiple times into the password field to activate it to where it will accept me typing into it. Sometimes I have to click in the username field first (my username is almost always there because I have it checked to remain there and I only have to retype it after an update). Just thought it might be worth mentioning.
ZOS_SarahHecker wrote: »Hi all,
As you know, we upgraded Mac players to Metal/MoltenVK so you could continue to play ESO after OpenGL is fully phased out by Apple. However, this caused unexpected performance issues that we are continuing to see despite our recent updates.
The frequent crash rate you are experiencing has been the number one priority for our team in terms of Mac clients. We have a fix for this scheduled for the next incremental expected mid-February. We also have been testing fixes for the low FPS many of you have been experiencing. As soon as that fix is verified, we will deploy it in either the same incremental or the update immediately following it.
Finally, we have brought on some additional engineering resources to help improve game performance this year. This will hopefully help with the underlying causes behind these problems as well as promote stability across all platforms. We expect these changes to roll out in the latter half of this year.
We will continue to update this thread with information as we have it. Please continue to report any other issues you run into.
Thank you again for your patience.
Wintergreen wrote: »This is probably neither here nor there, but because this started at the same time I started having to force quit, I thought I'd mention it. (You never really know what is connected to what, right?) Instead of typing in my password, I have to click multiple times into the password field to activate it to where it will accept me typing into it. Sometimes I have to click in the username field first (my username is almost always there because I have it checked to remain there and I only have to retype it after an update). Just thought it might be worth mentioning.
IMO, it's impt that we all keep submitting tickets or updating existing ones. They are being actively reviewed! Our posts here shld have our system info and crash report (attached as spoiler note works best, imo) so devs/comm mgrs and the rest of us mac users can see it and compare our notes. I, personally, see progress on this. Keeping positive here.Just want to echo what others have said, Thank you so much for the update. I am so looking forward to Elsweyr and it would be fantastic to be able to experience it with current problems resolved. Please let us know if there is anything the Mac community can do to assist. In the meantime, will try to be patient