ErinSparkblade wrote: »I’ve found that exiting Steam and the launcher before quitting lets the game exit normally without issue.
ErinSparkblade wrote: »I’ve found that exiting Steam and the launcher before quitting lets the game exit normally without issue.
If this works (launcher, I don't use Steam) I will be REALLY happy cos that is a HUGE pain - if the game doesn't exit gracefully, any changes I've made to setup are lost and it's SO annoying.
5 hrs in without a crash...if this is the new norm, I am not complaining
I find the texture quality in a few areas to be lower than it was this morning and enemies still often render so slowly that I can't see them and am essentially fighting invisible enemies. Also, I am still battling load screens all over the place but still...5 hrs up without crash and counting is some sort of progress
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.zenimaxonline.eso 0x0000000110c08d8c mvkUpdateDescriptorSets(unsigned int, VkWriteDescriptorSet const*, unsigned int, VkCopyDescriptorSet const*) + 76
Weird issue where you can’t enter your password on the login screen despite the cursor appearing in the field (so you have to repeatedly click into the field to enable typing) - still there
Well - quitting the launcher first caused my game to exit properly so that's cool. I'll try again later - didn't get a single crash but I'm working so can't test 100%. Exciting though!
Also removing current shader cache may help too. If it is corrupted then it may cause issues too (lower performance, crashing)I've not experienced any crashes since this latest update, though the app still takes forever to exit on its own (though it'll exit from the black screen immediately upon Cmd+Opt+Esc).
@FierceSam just a thought, but have you tried a scan & repair on your game files? With as many crashes as you've experienced, I find myself wondering if you have a bad file or three lurking in your install somewhere...
I was always told, since beta, that it's best to quit the launcher as soon as you load the game. I've been doing that ever since.
Even still, I've been experiencing the endless black screen/spinning wheel upon quitting game requiring a Force Quitthat most here have described.
@FierceSam just a thought, but have you tried a scan & repair on your game files? With as many crashes as you've experienced, I find myself wondering if you have a bad file or three lurking in your install somewhere...
protofeckless wrote: »Yesterday: I got 2 hours of gameplay without a crash. Doing writs, the event dailies, and some skill point grinding.
Today: First crash after ~2.5 hours. Same content as above. Lots of zoning. Second crash after 3-3.5 hours grinding psijic and skill points (lots of zoning).
Looking back at update 4.2.11:
"Mac Game Client
Fixed an issue where the Mac client would consistently restart in windowed fullscreen, even after changing it to fullscreen mode.
- I don't play fullscreen mode 'cause this game is the only app ever to lock MacOS (not crash, not kernel panic, not process dump - just lock the whole damn box into frozen state - after playing in full screen. Didn't even think this was possible on MacOS. Will never do fullscreen mode again. That said, every launch starts in a low rez / small windowed screen regardless and needs to be resized manually. I don't think it's relaunched into it's previous state once since Murkmire.
In summary, the evidence doesn't suggest any of the reported fix code in 4.2.11 actually made it into that patch.