The title basically says it all - it's clear our feedback thread has the largest number of posts by far in the history of ESO, while you can't assume the cause for this is specifically the changes being made by developers to the Sorc class in Murkmire patch, I believe it's reasonable to assume that the customers deserve more responses from ZOS due to the strong correlation between the changes they decided to implement, and the overall reaction of the customer to those changes.
Is it not reasonable for us as customers to get a serious explanation as to why these changes are still being implemented when the feedback provided correlates to the fact that this might be a disastrous change?
It... Hasn't?
You got shields changed to a usable state, and in certain situations its buffed. Dark deal was slightly unnerfed. Frags got a bit more dmg on it.
Yeah they have done everything their own way, as usual. But Warden, DK and templar have had literally no changed based on feedback. At all. So not ignored.
50% of the "feedback" threads were just whining, screaming and ranting. No arguments, no numbers, nothing usefull. The other half was "positive feedback" like "u finally got what u deserved", "they DO listen to the community". Noone with half a braincell would bother reading that.
Or was the complaint that they didnt listen to valuable feedback like "u can just delete the class" and deleted all the sorc chars?
BalticBlues wrote: »ZOS devs probably play other games in their free time...
ESO players having other chars than Sorc can switch to them.
However, many occasional players with only a Sorc will now stop playing.
My daugther now plays Overwatch, and I switch to my Templar and NB.
RIP SORC, MY ONCE FAVORITE CLASS.
Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
I get it and I understand why people are frustrated, however this idea that ZOS doesn't listen or that they need to listen to everything said (then act on it) isn't the reality of this games development.Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Turelus ,
I agree that it would be stupid to run the game based only on player feedback and opinions, and that the Devs/ZOS are free to do as they please until the game is turned off. Of course, that's not what the OP asked for, and isn't a tangent we need to go down.
There are some pretty drastic changes being implemented in this patch, and based on the excessive number of redundant posts (that you have specifically complained about in a different thread), a not insignificant number of players are seriously unhappy with the upcoming changes. If ZOS were able to articulate why these changes are being made in the context of their longer plan for balance between the classes, it might reduce some of the angst and cut down on those posts you hate so much.There will still be whiners, but at least some of us would have faith that this game will get better in the near to mid future. As it currently stands, I feel like the next several updates we get will just be wasted trying to balance out these changes they're implementing with Murkmire.
Thank you ZOS. You made it much easier to play anything else instead of Sorc next patch.
https://forums.elderscrollsonline.com/en/discussion/435669/rip-my-beloved-sorc
Ariades_swe wrote: »This gotta be the worst nerfs Ive seen to a class since 1.6.
Whats the point of providing feedback when the next changes will be nonsense anyway. Cast time for hardened ward? No Overload bar? Im speechless
Apache_Kid wrote: »Does anyone know who the sorcerer class rep is? I would love to hear their thoughts on these changes and why they happened.
Where is the cast time on cloak ZOS_Wrobel
I dont even care whats in these patch notes, im done. Unsub'ing and quitting.
This is complete bs.... zos has destroyed my class and i just dont care any more, I really dont
Not even a streak or blast rework.
WTF, zos? 1 second cast time to harness? Crits on shields? Are you f*king kidding? THAT is not balance.
Also changes to overload will completely destroy overload gankers. You want everyone to play stamina or something?
BaylorCorvette wrote: »When you look at the class tool kit of a Stamden or Stamblade, it's like ZoS doesn't even know StamSorc exists.
Apache_Kid wrote: »Indeed worst patch for sorc, adding cast time to shield ability has simply kill light armor use in pvp
Congrats, ZOS team for this failure.
JamieAubrey wrote: »This is going to be a great thread, grabs popcorn
I get it and I understand why people are frustrated, however this idea that ZOS doesn't listen or that they need to listen to everything said (then act on it) isn't the reality of this games development.Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Turelus ,
I agree that it would be stupid to run the game based only on player feedback and opinions, and that the Devs/ZOS are free to do as they please until the game is turned off. Of course, that's not what the OP asked for, and isn't a tangent we need to go down.
There are some pretty drastic changes being implemented in this patch, and based on the excessive number of redundant posts (that you have specifically complained about in a different thread), a not insignificant number of players are seriously unhappy with the upcoming changes. If ZOS were able to articulate why these changes are being made in the context of their longer plan for balance between the classes, it might reduce some of the angst and cut down on those posts you hate so much.There will still be whiners, but at least some of us would have faith that this game will get better in the near to mid future. As it currently stands, I feel like the next several updates we get will just be wasted trying to balance out these changes they're implementing with Murkmire.
As I said in another thread a moment ago, whatever ZOS did with shields* this was going to happen. However they did in some part listen, if they didn't we would have one second cast times right now.
I've said many times I want a road ahead/dev diary for each update regarding balance, we for a short time had the combat team updates (now the class rep updates), but we have what we have. If we want to encourage better communication and discord with ZOS on issues we need to stop the toxic, hateful posting every change that's made.
Until then we only have the channels we have which is threads to post as well as we can and the class reps.
* whilst there are other changes that have upset people I feel this one is the biggest cause.
As for the actual 65 pages let's take a look at page 1.Thank you ZOS. You made it much easier to play anything else instead of Sorc next patch.
https://forums.elderscrollsonline.com/en/discussion/435669/rip-my-beloved-sorcAriades_swe wrote: »This gotta be the worst nerfs Ive seen to a class since 1.6.Whats the point of providing feedback when the next changes will be nonsense anyway. Cast time for hardened ward? No Overload bar? Im speechlessApache_Kid wrote: »Does anyone know who the sorcerer class rep is? I would love to hear their thoughts on these changes and why they happened.Where is the cast time on cloak ZOS_WrobelI dont even care whats in these patch notes, im done. Unsub'ing and quitting.
This is complete bs.... zos has destroyed my class and i just dont care any more, I really dontNot even a streak or blast rework.WTF, zos? 1 second cast time to harness? Crits on shields? Are you f*king kidding? THAT is not balance.
Also changes to overload will completely destroy overload gankers. You want everyone to play stamina or something?BaylorCorvette wrote: »When you look at the class tool kit of a Stamden or Stamblade, it's like ZoS doesn't even know StamSorc exists.Apache_Kid wrote: »Indeed worst patch for sorc, adding cast time to shield ability has simply kill light armor use in pvp
Congrats, ZOS team for this failure.
Was just thinking how a heavy magplar sounds so much better right now. Spot on. Light armor will die death in any PvP
JamieAubrey wrote: »This is going to be a great thread, grabs popcorn
Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
The title basically says it all - it's clear our feedback thread has the largest number of posts by far in the history of ESO, while you can't assume the cause for this is specifically the changes being made by developers to the Sorc class in Murkmire patch, I believe it's reasonable to assume that the customers deserve more responses from ZOS due to the strong correlation between the changes they decided to implement, and the overall reaction of the customer to those changes.
Is it not reasonable for us as customers to get a serious explanation as to why these changes are still being implemented when the feedback provided correlates to the fact that this might be a disastrous change?
Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Note, I didn't ask for any specific changes. I asked for an explanation from ZOS on how they could ignore overwhelming feedback from their community. The Sorc feedback thread almost has more pages than any currently existing thread on these forums. Why are we pretending like that isn't a big deal?
I get it and I understand why people are frustrated, however this idea that ZOS doesn't listen or that they need to listen to everything said (then act on it) isn't the reality of this games development.Because at the end of the day, players are not the ones developing the game and ZOS can go in the direction they wish or carry on with controversial changes they want to see implemented.
The most we can do as customers is provide them with constructive feedback and solutions which might be better suited, however they're not ever beholden to our wishes and desires.
That's not how MMO game development works, and in the games I have played at least once I've heard devs agree that the times they work only on player feedback and opinions it's generally not worked out better for the game.
This isn't to say that all players are wrong and shouldn't be listened to, but for every opinion on something there will be a counter view and opinion. Without having things backed up with evidence or using internal statistics game balance on players whims would be a disaster.
Turelus ,
I agree that it would be stupid to run the game based only on player feedback and opinions, and that the Devs/ZOS are free to do as they please until the game is turned off. Of course, that's not what the OP asked for, and isn't a tangent we need to go down.
There are some pretty drastic changes being implemented in this patch, and based on the excessive number of redundant posts (that you have specifically complained about in a different thread), a not insignificant number of players are seriously unhappy with the upcoming changes. If ZOS were able to articulate why these changes are being made in the context of their longer plan for balance between the classes, it might reduce some of the angst and cut down on those posts you hate so much.There will still be whiners, but at least some of us would have faith that this game will get better in the near to mid future. As it currently stands, I feel like the next several updates we get will just be wasted trying to balance out these changes they're implementing with Murkmire.
As I said in another thread a moment ago, whatever ZOS did with shields* this was going to happen. However they did in some part listen, if they didn't we would have one second cast times right now.
I've said many times I want a road ahead/dev diary for each update regarding balance, we for a short time had the combat team updates (now the class rep updates), but we have what we have. If we want to encourage better communication and discord with ZOS on issues we need to stop the toxic, hateful posting every change that's made.
Until then we only have the channels we have which is threads to post as well as we can and the class reps.
* whilst there are other changes that have upset people I feel this one is the biggest cause.
As for the actual 65 pages let's take a look at page 1.Thank you ZOS. You made it much easier to play anything else instead of Sorc next patch.
https://forums.elderscrollsonline.com/en/discussion/435669/rip-my-beloved-sorcAriades_swe wrote: »This gotta be the worst nerfs Ive seen to a class since 1.6.Whats the point of providing feedback when the next changes will be nonsense anyway. Cast time for hardened ward? No Overload bar? Im speechlessApache_Kid wrote: »Does anyone know who the sorcerer class rep is? I would love to hear their thoughts on these changes and why they happened.Where is the cast time on cloak ZOS_WrobelI dont even care whats in these patch notes, im done. Unsub'ing and quitting.
This is complete bs.... zos has destroyed my class and i just dont care any more, I really dontNot even a streak or blast rework.WTF, zos? 1 second cast time to harness? Crits on shields? Are you f*king kidding? THAT is not balance.
Also changes to overload will completely destroy overload gankers. You want everyone to play stamina or something?BaylorCorvette wrote: »When you look at the class tool kit of a Stamden or Stamblade, it's like ZoS doesn't even know StamSorc exists.Apache_Kid wrote: »Indeed worst patch for sorc, adding cast time to shield ability has simply kill light armor use in pvp
Congrats, ZOS team for this failure.
Was just thinking how a heavy magplar sounds so much better right now. Spot on. Light armor will die death in any PvP
JamieAubrey wrote: »This is going to be a great thread, grabs popcorn
Whilst 65 pages of flame is still feedback, but it's not useful feed back. "This change bad, no like this change" doesn't help ZOS make a change you do like.Malem_Benign wrote: »What kind of helpful feedback do you need? Isn't 65 pages flame over the upcoming change a feedback itself?
Whilst 65 pages of flame is still feedback, but it's not useful feed back. "This change bad, no like this change" doesn't help ZOS make a change you do like.Malem_Benign wrote: »What kind of helpful feedback do you need? Isn't 65 pages flame over the upcoming change a feedback itself?
Not every post in there was bad, some were really well structured and provided good feedback and examples, but there was a lot of bloat per page of feedback that just said "this is bad" which doesn't help understand why it's bad.
It's like screaming at the decorators you don't like the colour of the walls, but never actually saying what colour you want them painted.
The landlord decided that work needed to be done on the wall to correct some structural mistakes.Malem_Benign wrote: »Whilst 65 pages of flame is still feedback, but it's not useful feed back. "This change bad, no like this change" doesn't help ZOS make a change you do like.Malem_Benign wrote: »What kind of helpful feedback do you need? Isn't 65 pages flame over the upcoming change a feedback itself?
Not every post in there was bad, some were really well structured and provided good feedback and examples, but there was a lot of bloat per page of feedback that just said "this is bad" which doesn't help understand why it's bad.
It's like screaming at the decorators you don't like the colour of the walls, but never actually saying what colour you want them painted.
Already posted above the allegory.
In yours - the question is not the color, but why you want to repaint that wall, that stands here 4 years and looks fine.
Bored? No other walls with scratches and cracks to repair?