The problem with listening to the players, though - is which players are they listening to?
RavenSworn wrote: »rfennell_ESO wrote: »ERIK:HE was lucky...
(to Sven's dad)
Sit there.
SNORRI:You can't have Sven's father sitting next to Sven. They'll argue the whole time.
ERIK:That's true.
(to Sven)YOU'D better sit there.
(to Sven's dad)You there, and Ornulf there.
SNORRI:Now you've got all the big ones on one side.
Erik looks around. It is true that all the tall burly ones are on one side.
ERIK:All right, you go there. You here...
Sven's dad and Ornulf swap places.
SVEN'S DAD:Ohh! I wanted to sit next to Leif.
ERIK:Shut up. You there. You there and you there.
Ivar and Ornulf swap places. Erik surveys this re-arrangement.
ERIK:That's better.
SNORRI:Now you've got all the ones with beards on one side and all the moustaches on the other.
it's what I think of when people make comments about ZOS' decions
You're a legend bruv! 😎
If you can adapt to nerfs in blocking with permablocking and you can adapt to nerfs in sustain without using heavy attacks then to me that says apparently the nerfs weren't too severe.
The tanking issue wasn't as big as this, first of all. Second, the major point at that time was that it was preventing newer players from enjoying tanking. It also took 3 patches for ZoS to get it right and it ended up hurting non-block builds more than block builds throughout the whole ordeal.People *** about blocking nerfs and how it would ruin tanking and ruin PvE. PvE survived.
Notice how ZoS has been increasing sustain ever since Morrowind?People *** about sustain nerfs and heavy-attack requirements, people found ways around that.
How does one adapt when all the options are homogenized?People will adapt to the changes that make it through this PTS cycle too.