THE SERVER PERFORMANCE OF THIS GAME IS UNACCEPTABLE

  • volkeswagon
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    the game has been getting worse. delay when selecting items in inventory, looting bodies and nodes and wierd events like being transported back in time to where I was 5 seconds earlier.
  • Olquorron
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    If we got organized, I'm sure we could come up with some creative solutions to put the right kind of pressure on ZOS higher-ups (I'm sure the people who actually work on the game would *love* to have the necessary resources to fix PvP performance issues, but the people with the power to green-light such a venture won't allow it).
  • Lysette
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    PvP isn't fixable without to change the combat system - too many AoE effects.
  • Kelces
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    Sweetare wrote: »
    Already posted this somewhere else, still think it fits properly here:

    2hzdko.jpg

    PS: Cyro servers suck and Vivec cant handle the amount of players and combat going on, but hey.. at least I can enjoy not firing skills and not being able to bar swap correctly at high FPS :D

    A lot of people are using their motherboards built in NIC card, which while generally not awful, will have an effect on the CPU if there is a lot of network activity happening, particularly on older CPU's.

    edit: Doesn't help that when a lot is happening on screen a majority of the calculations are being processed server side, which obviously is putting more stress on ZOS's servers. Most people notice that when their framerate drops, their latency increases, and assume it's caused by the same thing.

    Funny how we saw much more fluent performance with much greater populations in Cyrodiil. I play since release, so I know from experience, no CPU issues either (less powerful than I have today).

    All that talk surrounding hardware makes gradually less sense over the years, this now insults the intelligence of a nine year old. As much as I appreciate hard work of programmers and technicians working with ZoS, some honesty would be in order...
    You reveal yourself best in how you play.

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  • OFFL1MIT
    OFFL1MIT
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    Lysette wrote: »
    PvP isn't fixable without to change the combat system - too many AoE effects.

    I bet not only that , but also CP procs, set procs also have impact on servers.
  • Lysette
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    OFFL1MIT wrote: »
    Lysette wrote: »
    PvP isn't fixable without to change the combat system - too many AoE effects.

    I bet not only that , but also CP procs, set procs also have impact on servers.

    Yeah, I said that years ago on the forum already, that as long as there is no mechanic which makes zergs undesirable, there will not be a change to the lag in Cyrrodil. Too many people too near to each other with all kind of AoE and DoT effects is just killing performance. It is the fault of the combat system, which makes this behavior desirable, which is causing it basically.
    Edited by Lysette on September 30, 2018 1:41AM
  • tinythinker
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    SydneyGrey wrote: »
    Are the all-caps in the headline REALLY necessary?

    YES
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  • Gythral
    Gythral
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    Everyone needs to unsub and stop buying rainbow farting unicorns, and then 1 of 2 things will happen

    (problem is I suspect that the suits will choose the zero cost termination option)
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  • Lysette
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    Unsubbing is not an option, I need the crafting bag.
  • adeptusminor
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    Kelces wrote: »
    Sweetare wrote: »
    Already posted this somewhere else, still think it fits properly here:

    2hzdko.jpg

    PS: Cyro servers suck and Vivec cant handle the amount of players and combat going on, but hey.. at least I can enjoy not firing skills and not being able to bar swap correctly at high FPS :D

    A lot of people are using their motherboards built in NIC card, which while generally not awful, will have an effect on the CPU if there is a lot of network activity happening, particularly on older CPU's.

    edit: Doesn't help that when a lot is happening on screen a majority of the calculations are being processed server side, which obviously is putting more stress on ZOS's servers. Most people notice that when their framerate drops, their latency increases, and assume it's caused by the same thing.

    Funny how we saw much more fluent performance with much greater populations in Cyrodiil. I play since release, so I know from experience, no CPU issues either (less powerful than I have today).

    All that talk surrounding hardware makes gradually less sense over the years, this now insults the intelligence of a nine year old. As much as I appreciate hard work of programmers and technicians working with ZoS, some honesty would be in order...

    At launch almost everything was processed client side, in other words on each persons computers. Because of cheating they moved more and more calculations server side. That accounts for a massive amount of the delays and some resulting performance issues, because things need to be processed on the server then sent back to peoples computers.
  • Lysette
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    Kelces wrote: »
    Sweetare wrote: »
    Already posted this somewhere else, still think it fits properly here:

    2hzdko.jpg

    PS: Cyro servers suck and Vivec cant handle the amount of players and combat going on, but hey.. at least I can enjoy not firing skills and not being able to bar swap correctly at high FPS :D

    A lot of people are using their motherboards built in NIC card, which while generally not awful, will have an effect on the CPU if there is a lot of network activity happening, particularly on older CPU's.

    edit: Doesn't help that when a lot is happening on screen a majority of the calculations are being processed server side, which obviously is putting more stress on ZOS's servers. Most people notice that when their framerate drops, their latency increases, and assume it's caused by the same thing.

    Funny how we saw much more fluent performance with much greater populations in Cyrodiil. I play since release, so I know from experience, no CPU issues either (less powerful than I have today).

    All that talk surrounding hardware makes gradually less sense over the years, this now insults the intelligence of a nine year old. As much as I appreciate hard work of programmers and technicians working with ZoS, some honesty would be in order...

    At launch almost everything was processed client side, in other words on each persons computers. Because of cheating they moved more and more calculations server side. That accounts for a massive amount of the delays and some resulting performance issues, because things need to be processed on the server then sent back to peoples computers.

    Well, that was silly in the first place - the basic rule for online is "never trust the client software".
  • Jameliel
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    theyancey wrote: »
    I am having zero server issues.

    Awesome for you. So why are you posting in this thread with the numerous players who outnumber you by far?
  • Knootewoot
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    I don't mind a bit of lag, but having full health, 25.6k with full heavy armor all impenetrable and go from full health to death in a mere second is sheit.

    I blame sorcs. Casting 3 shield every 6 seconds creates lag. The cast time should be 5 seconds per shield which then nullifies the former shield.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • jbjondeaueb17_ESO
    jbjondeaueb17_ESO
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    I noticed an increased amount of issues since Swift trait has been released, and I'm pretty sure the increased average movement speed everywhere is greatly responsible of the decreasing performance, in both PvE and PvP.
    Like charge skills and Streak were already slowing down your character temporarily, even friendly Streaks.
    Pain-Healer - Argonian Templar Healer (EP) - Immortal Redeemer - Gryphon's Heart
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  • leetacakesb16_ESO
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    theyancey wrote: »
    I am having zero server issues.

    Give us your magic copy of Eso then? 😨
    Pc EU- Lady_Hania
  • swirve
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    Maelstrom has been worse since the last patch.

    Skills not firing a lot and even glitches such as the guard being alive when the boss comes down from the upper level...
  • swirve
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    ArchMikem wrote: »
    Maybe everyone should stop trying to pile into Vivec all the time, the other Campaigns are dead because of that, and let me tell you, Shor is nowhere near as bad as Vivec when it comes to instability.

    The problem for PS4 EU is red dominate both Shor and Vivec... the yellows and blues get especially wrecked on Shor because they lack ability or coordination to compete
  • Hostee
    Hostee
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    But hey I just got the epic super rare hallowjack senche!
  • Pops_ND_Irish
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    Seems fine to me....oh I dont PVP. Wish I did then maybe I could enjoy the "whine" and cheese...well maybe not. I just enjoy the game
  • Gargath
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    rumple9 wrote: »
    If everyone cancels their sub for a month they will fix it pretty darn quick
    Money talks. Vote with your wallets
    Money does not talk so much. When my subscription ended I made them a humble proposal, I'll sub for new 6 months if they give me single additional month free. They weren't interested so I no longer "support" them. After more than 3 years of active playing ESO the subscription isn't so much necessary to play, they should know that. Apparently they don't need money, I guess they are already very rich, well anyone willing to give away 1 milion dollars must be very rich ;).
    The same way they won't care much about performance issues if the server is constantly full and so many people willing to join everyday.
    Edited by Gargath on September 30, 2018 10:56AM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Vorthor
    Vorthor
    I agree with the OP.
  • Universe
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    Vorthor wrote: »
    I agree with the OP.

    The entire forum agrees with the OP except for a selected few :p
    Though I doubt we will receive a response from ZOS today since it's Sunday after all.
    Some videos I recorded for fun: Main character:
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    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
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  • MajBludd
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    It's a "feature" Gabe
  • ccfeeling
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    Upgrade the server cannot make money, crown store does make money ;)
  • Universe
    Universe
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    ccfeeling wrote: »
    Upgrade the server cannot make money, crown store does make money ;)

    You're wrong.
    There are many players who quit because of server performance.
    Players quit=no more crown store purchases from those players, no ESO plus subscription and the players will leave bad reviews about ESO which will result in less new players(people read the reviews and they don't buy ESO because of it).
    If you will go through ESO reviews on the internet, you may find a lot of complaining about bugs and server performance.
    Now imagine if the reviews were different, more players would have bought ESO as a result.
    As the server performance gets worse, the less money ZOS makes.
    I cancelled my ESO plus subscription and I won't buy anything from the crown store due to server performance and combat balance.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • moosegod
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    The answer is to just lower the server size again. Lower to 50v50v50 so there's only two zergs and two solo players on each side. Then each side has a group and solo player to fight each other faction. And since they did that, might as well take some of the power out of the servers because we won't need it now that there's less people. Oh, what, It's still lagging after that?

    But on a more serious note, try out shor. PvP actually works there most of the time.
  • Ri_Khan
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    For a multi-player game, the performance is definitely poor. Playing during certain times completely sucks. I get extra long loading screens, kicked to the log-in screen often and nothing but rubber-bandy gameplay whenever I see another player. Skills don't fire in combat, animations completely lag out, *** just feels unresponsive over-all. This isn't even in Cyrodiil or BG's, just normal PVE content. It's gotten much worse since Summerset and again with Wolfhunter.

    It seems at this point ZOS is going to keep shoveling crown trash and scheduled DLC's into whatever dumpsterfire of a data center they're running until it's nuked.

    Whatever, November's right around the corner...
  • bottleofsyrup
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  • Universe
    Universe
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    Ri_Khan wrote: »
    For a multi-player game, the performance is definitely poor. Playing during certain times completely sucks. I get extra long loading screens, kicked to the log-in screen often and nothing but rubber-bandy gameplay whenever I see another player. Skills don't fire in combat, animations completely lag out, *** just feels unresponsive over-all. This isn't even in Cyrodiil or BG's, just normal PVE content. It's gotten much worse since Summerset and again with Wolfhunter.

    It seems at this point ZOS is going to keep shoveling crown trash and scheduled DLC's into whatever dumpsterfire of a data center they're running until it's nuked.

    Whatever, November's right around the corner...

    Indeed.
    November 14 is just around the corner B)
    Edited by Universe on September 30, 2018 4:11PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Tulare_Verlaris
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    Same here. Just sick and tired of constant dungeon bugs, endless loading screens and the lag. This is only really an issue during peak times it is far less of an issue if I play late on the night, like I quite often do. The game being playable only half the day IS totally unacceptable.

    For example, the bug where you have to accept a queue 10-15 times frequently just to get in is STILL there even though there were patch notes that it had been remedied recently. It hasn't, these same problems have been around for months if not years...

    You cannot even get into dungeons during peak times now, just happened to me twice again at peak time around 17.30 BST on a Sunday. If I was to queue later tonight I normally get straight in so it IS some form of capacity issue.

    I have no idea how to remedy it or if it is even possible by throwing money at it. Because right now it has got to the point where I hardly feel like logging in and bothering to keep my subscription up. I was really hoping this MMO wouldn't go the way of me quitting like I did with WoW...

    It is a good game but these constant issues are now getting overbearing and only getting worse...
    Still in the queue, spamming "F"...
This discussion has been closed.