And would you look at that today i cannot join banished cells 2 because infinite loading screens, when i logged on again i was teleported in the middle of the sea and was killed by slaugherfishes absolutely pathetic.
Also i got kicked, and had to wait for the deserter debuff, because of your *** servers.
By the way yesterday was sanctum ophidia, see what i meant when i said everyday something new? And also i couldn't complete the voldenfell quest.
You can afford to give away a notable home, but you cannot afford a decent server, *** bs
I logged on to EU and I can tell you I prefer NA by far...
FFS, is it so damn hard to ask for a game that runs? I understand that Vivec is a laggy mess, but man every time my group tries to go in there there is almost never a moment where the full team is online and isn't trying to log back, or in the process of disconnecting. Even PvE, it's pretty common for people to crash when the trial start, midway through a boss, on trash mobs, etc.
ZOS has said in the past they have one, one whole, one entire engineer looking at these issues. IS IT TOO MUCH TO ASK FOR ADDITIONAL RESSOURCES ABOUT THIS?
Repair your patch..launcher...game options...hit repair I'm running eso on a relic PC ...no hassle .. no lag.. no ping issues...enjoy
Repair your patch..launcher...game options...hit repair I'm running eso on a relic PC ...no hassle .. no lag.. no ping issues...enjoy
FFS, is it so damn hard to ask for a game that runs? I understand that Vivec is a laggy mess, but man every time my group tries to go in there there is almost never a moment where the full team is online and isn't trying to log back, or in the process of disconnecting. Even PvE, it's pretty common for people to crash when the trial start, midway through a boss, on trash mobs, etc.
ZOS has said in the past they have one, one whole, one entire engineer looking at these issues. IS IT TOO MUCH TO ASK FOR ADDITIONAL RESSOURCES ABOUT THIS?
When organized groups spamming their amazingly looking animations without a serious GDC in both PVE and PVP you get ESO performance.
When 30man raids in WoW spam their silly looking animations with 0.8s GDC plus hunters and DK's call 10 pets each, everything works fine.
In cyrodiil i keep an eye on my MS, when it hits 350+ i KNOW a zerg is nearby and i start to look around. At least there is a positive side of that outstanding ESO performance.
FFS, is it so damn hard to ask for a game that runs? I understand that Vivec is a laggy mess, but man every time my group tries to go in there there is almost never a moment where the full team is online and isn't trying to log back, or in the process of disconnecting. Even PvE, it's pretty common for people to crash when the trial start, midway through a boss, on trash mobs, etc.
ZOS has said in the past they have one, one whole, one entire engineer looking at these issues. IS IT TOO MUCH TO ASK FOR ADDITIONAL RESSOURCES ABOUT THIS?
When organized groups spamming their amazingly looking animations without a serious GDC in both PVE and PVP you get ESO performance.
When 30man raids in WoW spam their silly looking animations with 0.8s GDC plus hunters and DK's call 10 pets each, everything works fine.
In cyrodiil i keep an eye on my MS, when it hits 350+ i KNOW a zerg is nearby and i start to look around. At least there is a positive side of that outstanding ESO performance.
The actions of players have some affect on server performance but there are more reasons for poor performance, such as poor infrastructure and bad networking at ZOS side.
FFS, is it so damn hard to ask for a game that runs? I understand that Vivec is a laggy mess, but man every time my group tries to go in there there is almost never a moment where the full team is online and isn't trying to log back, or in the process of disconnecting. Even PvE, it's pretty common for people to crash when the trial start, midway through a boss, on trash mobs, etc.
ZOS has said in the past they have one, one whole, one entire engineer looking at these issues. IS IT TOO MUCH TO ASK FOR ADDITIONAL RESSOURCES ABOUT THIS?
When organized groups spamming their amazingly looking animations without a serious GDC in both PVE and PVP you get ESO performance.
When 30man raids in WoW spam their silly looking animations with 0.8s GDC plus hunters and DK's call 10 pets each, everything works fine.
In cyrodiil i keep an eye on my MS, when it hits 350+ i KNOW a zerg is nearby and i start to look around. At least there is a positive side of that outstanding ESO performance.
The actions of players have some affect on server performance but there are more reasons for poor performance, such as poor infrastructure and bad networking at ZOS side.
When a zergSorc streaks infront of an LFG crowd to mass stun, that CC break takes around 1or2 sec. When zergs farm and spam their buttons mindlessly they purposely induce lag and exploit the games bad performance in their advance, i will keep blaming them since during morning or night the game is fine.
Its not the server performance, the game engine is outdated it was a total failure when SWToR used but ZoS used it without caring. Server performance would be the by far easiest thing to fix.
FFS, is it so damn hard to ask for a game that runs? I understand that Vivec is a laggy mess, but man every time my group tries to go in there there is almost never a moment where the full team is online and isn't trying to log back, or in the process of disconnecting. Even PvE, it's pretty common for people to crash when the trial start, midway through a boss, on trash mobs, etc.
ZOS has said in the past they have one, one whole, one entire engineer looking at these issues. IS IT TOO MUCH TO ASK FOR ADDITIONAL RESSOURCES ABOUT THIS?
When organized groups spamming their amazingly looking animations without a serious GDC in both PVE and PVP you get ESO performance.
When 30man raids in WoW spam their silly looking animations with 0.8s GDC plus hunters and DK's call 10 pets each, everything works fine.
In cyrodiil i keep an eye on my MS, when it hits 350+ i KNOW a zerg is nearby and i start to look around. At least there is a positive side of that outstanding ESO performance.
The actions of players have some affect on server performance but there are more reasons for poor performance, such as poor infrastructure and bad networking at ZOS side.
If everyone cancels their sub for a month they will fix it pretty darn quick
Money talks. Vote with your wallets
All it would arguably need is for those who have these problems to cancel their sub, there's absolutely no reason for everyone to cancel because not everyone has these problems. If, however, the problems are as widespread as some would claim then if all those affected canceled then that should do the trick.
Oreyn_Bearclaw wrote: »If everyone cancels their sub for a month they will fix it pretty darn quick
Money talks. Vote with your wallets
All it would arguably need is for those who have these problems to cancel their sub, there's absolutely no reason for everyone to cancel because not everyone has these problems. If, however, the problems are as widespread as some would claim then if all those affected canceled then that should do the trick.
What I would really like is to know what percent of the playerbase actively PVPs. I believe it when players say they dont have any issues in this game because the same is true of me.... until I step foot into cyro. It is really rare that I ever have problems in PVE content. Sure it happens, but its usually patch week, and I am not alone.
So lets say 80% of the active PVPers cancelled their subs tomorrow? I wonder how many subs that actually is, and what percent of the total subs it actually is. Is it possible that they would just treat it like a necroctic limb and simply cut it off at that point? (i.e. just abandon pvp?) I am just not sure the PVP community is large enough to speak with their wallets, even if they got organized and wanted to actually do it.
rollingphoneseb17_ESO wrote: »I wish that one day I can run this game 144 FPS without drops.