Joy_Division wrote: »@Joy_Division Any tips on how we can demonstrate that the shield cast time is a terrible idea on the PTS in such a way that ZoS will actually take note?
Like, we all know it's a terrible idea and it'll gut sorcs of their primary defense, but how can I go about proving that other than failing to complete vMA?
I saw one muppet say everything is ok because Alcast completed the new trial on a Sorc. That's literally the logic. If you can complete content everything is fine.
How can I demonstrate that mag sorcs need shields and better sustain in their toolkit otherwise they are literally the worst option to take into any PvE situation?
@Tannus15
I don't know. I wish I could tell people what they want to hear, but they are frustrated and I don't blame them. People could throw a hissy fit and rage, while I think that might make a statement powerful enough to get ZOS to revert the cast-time on shields, I doubt it would do anything more than that. Even if the cast-time goes away on a shield, I don;t think sorcerers are powerful and fun to play so I'm not sure that's the best route to go.
I would agree with people who claim there is an unreasonable anti-sorcerer bias that exists on these threads whose influence is too strong. The class Rep program I think was intended to mitigate that, and although none of reps even hinted at this or any other nerf for sorcs, unfortunately that has not happened.
I've been on the PTS and I've done vMA on my sorcerer and I've tried it. The skill is only useful when you have a window when not threatened. I tried using it as main form of defense and once the rounds got difficult, it became apparent that healing ward was the skill that ought to be used instead. I did duel a few times just to see how bad it was and it's bad.
I'd like to believe that intelligent argument works on people who are not committed ideologues, but I do understand @Derra 's frustration. I have read his posts for years and he had always made insightful commentary (so much so I nominated him for the rep position), yet here we are.
The reason I hold a flicker of hope is because there are changes in the patch I like, and I think they did a solid job with templars, a class I and other templars have been frustrated *for years*. So ZOS is capable of learning and making good changes, they need to be convinced why sorcs are in a bad spot and while I think throwing a hissy fit will communicate the frustration, it does not do anything to get actual meaningful changes and improvements. For Update 20, I'm gonna still go with intelligent argument. If update 20 launches and we're still in the same position, I'm probably going to stop wasting my time.
Joy_Division wrote: »@Doctordarkspawn
Are you mates with all the reps? or think you are? that's the vibe I'm getting or you haven't worked full time because you sound like you don't agree with consequences or support lack there of through not completing your role. Regardless how did it get to this point where these nerfs (overwhelmingly for sorc and LA) are pushing through with dmg buffs to NB going through? Who gave them this terrible info in the first place and no real solutions to work with so they gave it to the uni kid who has never played ESO to balance. I'm guessing the reps cause i know 99% of the community has no conduit into ZOS.
No, he's just someone who has paid attention.
You don't have a clue if you can;t figure out it was the devs who came up with the idea to put the cast-time on the shields shields. One of them even posted herehttps://forums.elderscrollsonline.com/en/discussion/comment/5469409/#Comment_5469409, with their reasoning. That;s a pretty hard stance with conviction. So why don;t you take your internet tough guy routine and direct it there?
stop whining all of u sorcs. When we came to complain about sorcs all of u jumped "LeaRn tO pLay Git gUd" and to take shield breaker or something. For all of us who didn't use either shields or evasion, this looks like a good balancing. Stop looking from the perspective of ur own class and look at the gameplay overall. There's been reasons for this change to happen, try to see the reason and not be carried by ur class anymore. Btw, not only sorc is affected. Magnbs also use absorb shields, light armor magplars also.
I wonder if anyone ever actually left the game because of these changes. All I see is a bunch of whining with very little arguments.
Meta changes, builds changes, balance changes. Get. Over. It.
Adapt and survive.
PTS is the Public Test Server.
Expecting people to "adapt" during a test phase is counterproductive, I don't even understand why any sane person wouldn't comprehend this.
Don't expect many arguments about changes when the PTS wasn't even up for a day as of the time you've posted. People were mostly talking about the patch notes, which I don't think is something you can take away from them discussing. Besides as if you thought there was enough time for testing as of then or now.
Aside from your idiotic reality check statement because people are alarmed, people can and will be responsive to change because they are the ones who invest into the company. If you don't like that, get over it. People are still going to give a damn regardless if you like it or not. You really don't outweigh their thoughts, only a selfish/delusional person would think otherwise.
Exactly because it's so soon, people shouldn't be "rip sorc" or "quitting" and instead, they should be out, as you said, testing! That's what I have been doing. You can either test changes and complain, or stay quiet and wait. These people whining are not testing, there was time for that yet, but they are already crying "rip sorc".
Give it a few more days, we'll have alcast come up with some new build(himself having joined the crying side of things, but at least he had arguments and was testing) and things will start to look good again because that's how metamimics work. They don't know *** about the game, they have zero creativity and that's why these changes hurt them, because they can't adapt by themselves.
And here's hoping that people learn to open pts first before pitchforks are out LITERALLY 5 minutes after natch potes came out. 5 damn minutes. And in under 30 there were floods of posts, yet I'm sure in 30 minutes no one had even open the server yet.
So yeah... Whining without tests and arguments, that's what I'm still seeing around. Except maybe on the official feedback thread, but not everywhere else.
Have a good day
Sorcs are just fine now on pts. Balanced i will surely play more.
LittlePinkDot wrote: »Sorcs are just fine now on pts. Balanced i will surely play more.
Sorcs are not fine. They suck. I dont even understand how they could nerf them even more. They sucked before the nerf too.
Im making a last ditch effort to try to find magicka fun by leveling a magblade. If the 1 sec cast time on harness ruins her then im throwing all magicka classes in the trash heap where they belong and will continue to play with stamblade and continue to level up my stamwarden, and maybe even start a stamplar if I can find the time.
I really love how they add a bit of salt to the fresh wound:It now reduces the effectiveness of snares applied to you by 1/2/4% per piece of Light Armor worn, and reduces the cost of Sprint by 1/2/3% per piece of Light Armor worn.
Developer Comment:
Spoiler
All these changes are aimed at making Light Armor more attractive to Magicka users in both PvE and PvP scenarios.
Quite attractive. Oh yeah.
anatole1234 wrote: »Wear heavy and Slot Twilight matriarch for BoL healing.
BOOM!
Sorcerer has been revived
Joy_Division wrote: »@Doctordarkspawn
Are you mates with all the reps? or think you are? that's the vibe I'm getting or you haven't worked full time because you sound like you don't agree with consequences or support lack there of through not completing your role. Regardless how did it get to this point where these nerfs (overwhelmingly for sorc and LA) are pushing through with dmg buffs to NB going through? Who gave them this terrible info in the first place and no real solutions to work with so they gave it to the uni kid who has never played ESO to balance. I'm guessing the reps cause i know 99% of the community has no conduit into ZOS.
No, he's just someone who has paid attention.
You don't have a clue if you can;t figure out it was the devs who came up with the idea to put the cast-time on the shields shields. One of them even posted herehttps://forums.elderscrollsonline.com/en/discussion/comment/5469409/#Comment_5469409, with their reasoning. That;s a pretty hard stance with conviction. So why don;t you take your internet tough guy routine and direct it there?
@Joy_Division
So you guys take the credit when things are good but run scared when they aren't and deflect the blame. All I'm really seeing here tbh.
Joy_Division wrote: »@Doctordarkspawn
Are you mates with all the reps? or think you are? that's the vibe I'm getting or you haven't worked full time because you sound like you don't agree with consequences or support lack there of through not completing your role. Regardless how did it get to this point where these nerfs (overwhelmingly for sorc and LA) are pushing through with dmg buffs to NB going through? Who gave them this terrible info in the first place and no real solutions to work with so they gave it to the uni kid who has never played ESO to balance. I'm guessing the reps cause i know 99% of the community has no conduit into ZOS.
No, he's just someone who has paid attention.
You don't have a clue if you can;t figure out it was the devs who came up with the idea to put the cast-time on the shields shields. One of them even posted herehttps://forums.elderscrollsonline.com/en/discussion/comment/5469409/#Comment_5469409, with their reasoning. That;s a pretty hard stance with conviction. So why don;t you take your internet tough guy routine and direct it there?
@Joy_Division
So you guys take the credit when things are good but run scared when they aren't and deflect the blame. All I'm really seeing here tbh.
I'm surprised you see anything as blinded by rage you are.
Joy_Division wrote: »@Doctordarkspawn
Are you mates with all the reps? or think you are? that's the vibe I'm getting or you haven't worked full time because you sound like you don't agree with consequences or support lack there of through not completing your role. Regardless how did it get to this point where these nerfs (overwhelmingly for sorc and LA) are pushing through with dmg buffs to NB going through? Who gave them this terrible info in the first place and no real solutions to work with so they gave it to the uni kid who has never played ESO to balance. I'm guessing the reps cause i know 99% of the community has no conduit into ZOS.
No, he's just someone who has paid attention.
You don't have a clue if you can;t figure out it was the devs who came up with the idea to put the cast-time on the shields shields. One of them even posted herehttps://forums.elderscrollsonline.com/en/discussion/comment/5469409/#Comment_5469409, with their reasoning. That;s a pretty hard stance with conviction. So why don;t you take your internet tough guy routine and direct it there?
@Joy_Division
So you guys take the credit when things are good but run scared when they aren't and deflect the blame. All I'm really seeing here tbh.
Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
The problem is, though, that they can't do damage either..
Sorcs forced to become tanks? Do you think they'll really be able to do it better than DK?
Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
The problem is, though, that they can't do damage either..
Sorcs forced to become tanks? Do you think they'll really be able to do it better than DK?
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
The problem is, though, that they can't do damage either..
Sorcs forced to become tanks? Do you think they'll really be able to do it better than DK?
Eh, My sorc was a tank but seeing as the defensive abilities are p much unusable.... Prolly going dps lol
GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
The problem is, though, that they can't do damage either..
Sorcs forced to become tanks? Do you think they'll really be able to do it better than DK?
Eh, My sorc was a tank but seeing as the defensive abilities are p much unusable.... Prolly going dps lol
I'm looking more from a PvP perspective, where all builds NEED some minimum level of survivability and sustain. To get that baseline now for sorc' means losing a ton of damage.
@ Feanor
Are you going to make a sorc funeral video?GreenSoup2HoT wrote: »Overload 3rd bar gone but no real ultimate rework instead (oh we can weave OL attacks now, wohoo, looking forward to how clunky that will be), shields have 1 sec cast time now, and can be crit (oh, my light Armour resistances count too now, great! Gonna need Fortifying Brass and 7 impen now) and Conversion is a trash siphoning strikes now.
GG. Well done ZOS.
GG they balanced the class. 80% of the population wanted crit and resistances for shields expect the people who knew how op that mitigation really was. now if your a 100% glass cannon your gonna feel it.
only change that is bogus is the cast-time... and saying dark deal is trash is hyperbole.
wait till you see the heavy health recovery mag sorcs who cant die.....
The problem is, though, that they can't do damage either..
Sorcs forced to become tanks? Do you think they'll really be able to do it better than DK?
Eh, My sorc was a tank but seeing as the defensive abilities are p much unusable.... Prolly going dps lol
I'm looking more from a PvP perspective, where all builds NEED some minimum level of survivability and sustain. To get that baseline now for sorc' means losing a ton of damage.
It's not just sorc...all mag chars will lose damage, and considering the LA builds out there, anyone using light armor on live will be shafted hard. ZOS doesn't understand that the higher cost of all mag skills in the game means that mag builds have to find a way to sustain, and with the shield changes, mag builds will now have to find a way to get resistances into the builds. These two things will come at the cost of health, stamina, max magicka, and spell damage, lowering the overall damage of anyone in light. At the same time, damage is being increased for all other builds AND survivability. The changes make little to no sense except to kill LA.
Greetings, we've removed a few nonconstructive and baiting comments. This is a reminder to keep your posts in line with the forum rules. Comments that are in violation, will result in account actions. Posts need to remain civil and constructive, otherwise, you may jeopardize your account. Thank you for your understanding.