Mark Target
Piercing Mark (morph): Decreased the duration of the detection effect to 5 seconds from 30 seconds. The duration of the Major Fracture and Breach effects remain unchanged.
Grim Focus:
Fully-Charged Heavy Attacks now grant 2 stacks towards the spectral bow proc for this ability and its morphs.
Grim Focus:
Fully-Charged Heavy Attacks now grant 2 stacks towards the spectral bow proc for this ability and its morphs
Grim Focus:
Fully-Charged Heavy Attacks now grant 2 stacks towards the spectral bow proc for this ability and its morphs
So does this mean, we can only generate stacks with heavy attacks?
Patch Notes wrote: »General
Updated the interaction between Roll Dodge and projectiles.
Fixed an issue where a projectile would always be dodged if the target was Roll Dodging at the moment the projectile was created.Projectiles can now only be evaded if the Roll Dodge occurs within one second prior to their impact.
Why the 30% cost increase of Assasins Blade and it’s morph? I don’t recall anyone complaining in the forums that this skill was OP’d. It’s really the only decent execute a DW NB really has with the Killers Blade morph unless you want us to Steel Tornado the boss to death :-P. And I noticed there were no developers comments at all for this change. If you are going to do something like this at least reduce the channel/hit time for this skill as it always did seem slow.
Assassin’s Blade: Increased the cost of this ability and its morphs by approximately 30%.
Mark Target
Piercing Mark (morph): Decreased the duration of the detection effect to 5 seconds from 30 seconds. The duration of the Major Fracture and Breach effects remain unchanged.
Grim Focus:
Fully-Charged Heavy Attacks now grant 2 stacks towards the spectral bow proc for this ability and its morphs.
The spectral bow proc is no longer free, and costs half the amount of a regular Grim Focus.
Path of Darkness: This ability no longer deals damage. It now grants Major Expedition to you and your allies on the path, and for up to 2 seconds after leaving it.
Twisting Path (morph): This morph now adds damage. The damage value is the same as what is currently on Live.
Refreshing Path: This morph now adds healing. The healing value is equal to the damage value of Twisting Path.
Siphoning Strikes: Fully charged Heavy Attacks now restore twice the amount of Health and resources for this ability and its morphs.
Strife: Reduced the damage done by this ability by half, but it now also heals for 50% of the damage done and can now target you or any ally. The total healing amount remains unchanged.
Swallow Soul (morph): This morph now doubles the damage, but decreases the heal to 35% of the damage done and can only target you. The passive Minor Vitality effect has been removed.
Funnel Health: This morph will now always heal you in addition to an ally.
Your goal should have been making other classes reach to the point where Nightblades are. But look at what you have done. You did not fix anything by nerfing nightblades. You just ruined another class.
Now for stamina nightblades it will be Redguard or go home even more?Assassin’s Blade: Increased the cost of this ability and its morphs by approximately 30%.
It looks more like a bug fix, actually.Fully-Charged Heavy Attacks now grant 2 stacks towards the spectral bow proc for this ability and its morphs.
And more of Redguard or go home for stamina users. And bye-bye self sustainable rotation for mag ones.The spectral bow proc is no longer free, and costs half the amount of a regular Grim Focus.
More of bug fixes looks like.Siphoning Strikes: Fully charged Heavy Attacks now restore twice the amount of Health and resources for this ability and its morphs.
Quite a change for healers actually. But a nerf for dd's.Strife:
Reduced the damage done by this ability by half, but it now also heals for 50% of the damage done and can now target you or any ally. The total healing amount remains unchanged.
Swallow Soul (morph): This morph now doubles the damage, but decreases the heal to 35% of the damage done and can only target you. The passive Minor Vitality effect has been removed.
Funnel Health: This morph will now always heal you in addition to an ally.
Darkmage1337 wrote: »Nightblade
Assassination
-Mark Target
Piercing Mark (morph): Decreased the duration of the detection effect to 5 seconds from 30 seconds. The duration of the Major Fracture and Breach effects remain unchanged.
A bit overkill, don't you think? 10 or 15 seconds would have been good enough.
Darkmage1337 wrote: »Update 20 / Murkmire PTS Patch changes: https://forums.elderscrollsonline.com/en/discussion/435633/pts-patch-notes-v4-2-0
Nightblade
Assassination
-Mark Target
Piercing Mark (morph): "Decreased the duration of the detection effect to 5 seconds from 30 seconds. The duration of the Major Fracture and Breach effects remain unchanged."
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A bit overkill, don't you think? 10 or 15 seconds would have been good enough. 30 seconds was too long, sure, but 5 seconds is way too short. Where is the middle-ground?
Good for you what about the 5 other play styles?