Princessrhaenyra wrote: »starkerealm wrote: »There are lore issues with that idea, I believe. If I look at it independent of that though, I would love to see the Dwemer and get the story of their disappearance (more than just the hints we’ve had in the past).
But the problem is how are all the rando Dwemers now just running around Tamriel when they were thought to be extinct?
We've been straight up told what happened. They used Sunder and Keening on the Heart of Lorkhan, and miscalcuated somehow, resulting in the entire race either vaporizing or beaming up. Either way, there's no real mystery here. The only catch is, only a handful of people in the Third Era know this, and basically no one in the Second Era knows what happened.
But, no, there is no real mystery. The Dwarves tried to turn themselves into gods, screwed up, and were vaporized for their hubris.
Or they succeed and become God's, maybe they did become to be the numindiums skin. Perhaps Azura angered at their Hubris snatched them and put them in another plane (She was at the Battle after all)
All these and them just vaporizing (Although no ash or pieces are left from their bodies and they cannot even be pulled from the dead by necromamcy) or getting beamed up are all theories. There is no concrete answer.
starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »There are lore issues with that idea, I believe. If I look at it independent of that though, I would love to see the Dwemer and get the story of their disappearance (more than just the hints we’ve had in the past).
But the problem is how are all the rando Dwemers now just running around Tamriel when they were thought to be extinct?
We've been straight up told what happened. They used Sunder and Keening on the Heart of Lorkhan, and miscalcuated somehow, resulting in the entire race either vaporizing or beaming up. Either way, there's no real mystery here. The only catch is, only a handful of people in the Third Era know this, and basically no one in the Second Era knows what happened.
But, no, there is no real mystery. The Dwarves tried to turn themselves into gods, screwed up, and were vaporized for their hubris.
Or they succeed and become God's, maybe they did become to be the numindiums skin. Perhaps Azura angered at their Hubris snatched them and put them in another plane (She was at the Battle after all)
All these and them just vaporizing (Although no ash or pieces are left from their bodies and they cannot even be pulled from the dead by necromamcy) or getting beamed up are all theories. There is no concrete answer.
The ghosts and ash piles under Mournhold suggest otherwise. The inability to raise Dwemer under normal circumstances, and lack of remains may simply be a product of time.
Princessrhaenyra wrote: »starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »There are lore issues with that idea, I believe. If I look at it independent of that though, I would love to see the Dwemer and get the story of their disappearance (more than just the hints we’ve had in the past).
But the problem is how are all the rando Dwemers now just running around Tamriel when they were thought to be extinct?
We've been straight up told what happened. They used Sunder and Keening on the Heart of Lorkhan, and miscalcuated somehow, resulting in the entire race either vaporizing or beaming up. Either way, there's no real mystery here. The only catch is, only a handful of people in the Third Era know this, and basically no one in the Second Era knows what happened.
But, no, there is no real mystery. The Dwarves tried to turn themselves into gods, screwed up, and were vaporized for their hubris.
Or they succeed and become God's, maybe they did become to be the numindiums skin. Perhaps Azura angered at their Hubris snatched them and put them in another plane (She was at the Battle after all)
All these and them just vaporizing (Although no ash or pieces are left from their bodies and they cannot even be pulled from the dead by necromamcy) or getting beamed up are all theories. There is no concrete answer.
The ghosts and ash piles under Mournhold suggest otherwise. The inability to raise Dwemer under normal circumstances, and lack of remains may simply be a product of time.
Not even the most skilled necromancer could bring them back, I doubt that's a time issue. The Dwarves who were at Red Mountain left nothing behind, no ash. There could be other explanations, as we also find no ash in any of the Dwemer ruins in Skyrim.
Edit: Also when Arniel Gane disappears after using Keening nothing of him is left behind. Just poof he's gone and then you can summon his shade.
starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »There are lore issues with that idea, I believe. If I look at it independent of that though, I would love to see the Dwemer and get the story of their disappearance (more than just the hints we’ve had in the past).
But the problem is how are all the rando Dwemers now just running around Tamriel when they were thought to be extinct?
We've been straight up told what happened. They used Sunder and Keening on the Heart of Lorkhan, and miscalcuated somehow, resulting in the entire race either vaporizing or beaming up. Either way, there's no real mystery here. The only catch is, only a handful of people in the Third Era know this, and basically no one in the Second Era knows what happened.
But, no, there is no real mystery. The Dwarves tried to turn themselves into gods, screwed up, and were vaporized for their hubris.
Or they succeed and become God's, maybe they did become to be the numindiums skin. Perhaps Azura angered at their Hubris snatched them and put them in another plane (She was at the Battle after all)
All these and them just vaporizing (Although no ash or pieces are left from their bodies and they cannot even be pulled from the dead by necromamcy) or getting beamed up are all theories. There is no concrete answer.
The ghosts and ash piles under Mournhold suggest otherwise. The inability to raise Dwemer under normal circumstances, and lack of remains may simply be a product of time.
Not even the most skilled necromancer could bring them back, I doubt that's a time issue. The Dwarves who were at Red Mountain left nothing behind, no ash. There could be other explanations, as we also find no ash in any of the Dwemer ruins in Skyrim.
Edit: Also when Arniel Gane disappears after using Keening nothing of him is left behind. Just poof he's gone and then you can summon his shade.
We find, literally, tons of ash around Red Mountain. Literally tons. We can't figure out what was once Dwemer, and what was just volcanic, but there's so much ash up there.
Also, most dwemer ruins in Tamriel are not sealed. They've been exposed to the elements to one degree or another for millennia. The ruins under Mournhold are an exception. They're fresh. The remains are there, and so are the ghosts.
Put this in contrast to someplace like Volenfell or Razak's Wheel, where there are entire sections of the ruins that are completely exposed to the desert, and it would be more impressive if there were surviving ash piles to find.
Princessrhaenyra wrote: »starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »Princessrhaenyra wrote: »starkerealm wrote: »There are lore issues with that idea, I believe. If I look at it independent of that though, I would love to see the Dwemer and get the story of their disappearance (more than just the hints we’ve had in the past).
But the problem is how are all the rando Dwemers now just running around Tamriel when they were thought to be extinct?
We've been straight up told what happened. They used Sunder and Keening on the Heart of Lorkhan, and miscalcuated somehow, resulting in the entire race either vaporizing or beaming up. Either way, there's no real mystery here. The only catch is, only a handful of people in the Third Era know this, and basically no one in the Second Era knows what happened.
But, no, there is no real mystery. The Dwarves tried to turn themselves into gods, screwed up, and were vaporized for their hubris.
Or they succeed and become God's, maybe they did become to be the numindiums skin. Perhaps Azura angered at their Hubris snatched them and put them in another plane (She was at the Battle after all)
All these and them just vaporizing (Although no ash or pieces are left from their bodies and they cannot even be pulled from the dead by necromamcy) or getting beamed up are all theories. There is no concrete answer.
The ghosts and ash piles under Mournhold suggest otherwise. The inability to raise Dwemer under normal circumstances, and lack of remains may simply be a product of time.
Not even the most skilled necromancer could bring them back, I doubt that's a time issue. The Dwarves who were at Red Mountain left nothing behind, no ash. There could be other explanations, as we also find no ash in any of the Dwemer ruins in Skyrim.
Edit: Also when Arniel Gane disappears after using Keening nothing of him is left behind. Just poof he's gone and then you can summon his shade.
We find, literally, tons of ash around Red Mountain. Literally tons. We can't figure out what was once Dwemer, and what was just volcanic, but there's so much ash up there.
Also, most dwemer ruins in Tamriel are not sealed. They've been exposed to the elements to one degree or another for millennia. The ruins under Mournhold are an exception. They're fresh. The remains are there, and so are the ghosts.
Put this in contrast to someplace like Volenfell or Razak's Wheel, where there are entire sections of the ruins that are completely exposed to the desert, and it would be more impressive if there were surviving ash piles to find.
What about the Dwemer who were fighting the Rourken Clan were also have said to have disappeared. All that was left of Kragernac was his tools. There are also no Dwemer ghosts in Skyrim.
Ashilda_Dragonheart wrote: »Yes, they already went against the lore with a lot of crown store items anyway. I think excluding some races from being playable takes away a lot of potential from the Elder Scrolls in general. I don't know why people are so intent on sticking to the lore. Why wouldn't people want to play as a new race? There are a lot of ways the races could be added while sticking to the lore at the same time, I'm sure.
Sylvermynx wrote: »Ashilda_Dragonheart wrote: »Yes, they already went against the lore with a lot of crown store items anyway. I think excluding some races from being playable takes away a lot of potential from the Elder Scrolls in general. I don't know why people are so intent on sticking to the lore. Why wouldn't people want to play as a new race? There are a lot of ways the races could be added while sticking to the lore at the same time, I'm sure.
Some of us have played TES since the day Arena released (March 25, 1994). For me, due to playing every TES game since March 25, 1994, I'm very involved in NOT retconning lore. Yes, I'm aware that some lore has been reworked over time, but not huge gulping quantities (or generally not anyway) - and bringing back an extinct race just because some newer players think it's okay would seriously upset me and others.
I'm not happy about the non-lore stuff already on the crown store. I can ignore it for the most part, and I certainly don't buy it. But something like the dwemer....
Hmm. Are you maybe an alt on another account of that guy who wants to put all the long-extinct races on the crown store?
CyberSkooma wrote: »There will be no reasonable way to ever introduce living Dwemer into a TES game unless they throw it all the way back into 1E. It's just not going to happen dudes; unless they were never actually killed in the first place. Moved to another realm? Maybe. But unlikely.
SPOILERS UP NEXT
In TES III Morrowind, you encounter the last living Dwemer, Yagrum Bagarn, who's being taken care of by Divayth Fyr. If you ask him about the disappearance of the Dwemer, he expains to you that he doesn't know what happened because he was in another realm at the time of their disappearance.He himself tried to search for answers and even went back to Red Mountain but contracted Corpus Disease. (which Divayth Fyr is trying to help him cure.)
This is a quote from Yagrum Bagarn
I do not know for a fact that I am the last. But in my travels thousands of years ago. I never encountered another. And since I have been here, I often ask Lord Fyr, but he says he has never heard a credible rumor of another Dwemer, on Tamriel, or in any Outer Realm."
Not sure about you, but it doesn't sound to me like we will be seeing them any time soon.
Ashilda_Dragonheart wrote: »Sylvermynx wrote: »Ashilda_Dragonheart wrote: »Yes, they already went against the lore with a lot of crown store items anyway. I think excluding some races from being playable takes away a lot of potential from the Elder Scrolls in general. I don't know why people are so intent on sticking to the lore. Why wouldn't people want to play as a new race? There are a lot of ways the races could be added while sticking to the lore at the same time, I'm sure.
Some of us have played TES since the day Arena released (March 25, 1994). For me, due to playing every TES game since March 25, 1994, I'm very involved in NOT retconning lore. Yes, I'm aware that some lore has been reworked over time, but not huge gulping quantities (or generally not anyway) - and bringing back an extinct race just because some newer players think it's okay would seriously upset me and others.
I'm not happy about the non-lore stuff already on the crown store. I can ignore it for the most part, and I certainly don't buy it. But something like the dwemer....
Hmm. Are you maybe an alt on another account of that guy who wants to put all the long-extinct races on the crown store?
I'm not trying to ruin anyone's gameplay. I just don't get why you wouldn't want some new races added. The Elder Scrolls is such an awesome series with so many great races, I just would love to play as a snow elf or a dwemer or chimer. They could make a whole game about one of these races before they went extinct, for example. I am also a huge fan of this series and I played Oblivion and Skyrim.
Also, for the record, I am not a guy. I am glad to have feedback from another big fan of the series though.
Ashilda_Dragonheart wrote: »Well, I guess if the races could be added and make everyone happy. That's what I want. For example, they could add the Sea Elves, because they are in the game, and maybe they could add a quest line for them too. They could also add the snow elves, because there are possibly some hidden groups of them still in existence, like in Skyrim. They don't necessarily have to add completely extinct races, but some unplayable races are in existence that could be used.
Ashilda_Dragonheart wrote: »Some people would like the new npcs just to role play, I'm sure.
IZZEFlameLash wrote: »No. Dwemers are extinct. And no, Dwemers are not exactly short. This is actually the closest era we've been to Dwemers timeline wise but they are still gone and they need to stay gone because the entire race either went to another world or got taken away by Daedric Princes to be tormented forever. The only reason the game calls certain things 'Dwarven' is out of convenience. They are nothing like midgets.
Ashilda_Dragonheart wrote: »People already walk around looking like the dwemer when they wear dwarven armor. The npcs don't really need to react to a Dwemer. I mean people can turn into werewolves right in front of npcs and the npcs don't care.
Shezzarrine wrote: »Princessrhaenyra wrote: »Shezzarrine wrote: »It’s possible they never left, have been there all along, and that we interact with them often.
The heart was used to grant divinity. It might have done so to the dwemer. If only there were a countless number of divine beings floating around...
From the lore, dwemer care not one whit for the inconveniences of others, and make heavy demands such as taking the eyes and very faculties of the snow elves, turning their elf brothers into Falmer. How very daedric of an attitude.
And since time works differently for the Daedra, they easily might not be stuck in linear time.
They could have been turned into the daedric princes, Demi princes, etc.
They combined their souls to become the metal skin of the Numidium, and wanted other races to follow in their footsteps to become the limitless spirits everyone is a fragment of.
That's not fact but just a theory. A well thought out one, but we do not know that is exactly what happened to them.
Of course but it's the best theory we have, also was "confirmed" by Kirkbride if you put any stock into what he says. He wrote that lore but they could always change it I guess. I hope they don't because I really like that explaination
Ashilda_Dragonheart wrote: »People already walk around looking like the dwemer when they wear dwarven armor. The npcs don't really need to react to a Dwemer. I mean people can turn into werewolves right in front of npcs and the npcs don't care.
1) Wearing Dwemer armour and being a Dwemer are two different things.
2) You’re right. They need to fix those NPC reactions to werewolves.
They could add those quite easily, much like imperials.Ashilda_Dragonheart wrote: »Well, I guess if the races could be added and make everyone happy. That's what I want. For example, they could add the Sea Elves, because they are in the game, and maybe they could add a quest line for them too.
Nope, the snow elves are "known" to be extinct, so snow elf PCs running around would be immersion- and lore-breaking.Ashilda_Dragonheart wrote: »They could also add the snow elves, because there are possibly some hidden groups of them still in existence, like in Skyrim.
Indeed... as I said: https://forums.elderscrollsonline.com/en/discussion/422285/new-player-race-possibilities/p1Ashilda_Dragonheart wrote: »They don't necessarily have to add completely extinct races, but some unplayable races are in existence that could be used.
They don't.Sylvermynx wrote: »I don't get why people need more races...