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ZOS Please remove taunt from ice staff heavy attack

  • Mephisto939
    Mephisto939
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    Valrien wrote: »
    Valrien wrote: »
    gepe87 wrote: »
    Someone got a frost staff on VMA eheh :p

    Nah, I am running an Ice Warden with Ysgramor and Winterborn. Frost damage procs Winterborn, but it drives tanks crazy when I accidentally heavy attack the boss.

    So much wrong with this, tbqh



    ??????? Please elaborate

    Last time I checked, Warden ice damage doesn't proc Winterborn (only ice staff) and ice staff is terrible for DPS even without the taunt due to the Chilled status being a LOT worse than Burning and Concussion.

    Also Ysgramor is simply not great for Warden because they do not just do Ice Damage and Ice tree + Frost staff alone is not enough viable skills to support your DPS. They have more frost damage than most, but you're better off running a general purpose set like Srioria, Julianos, Mother's Sorrow, etc etc.

    Personally, I'd be using Master Architect and Necropotence for a Magicka Warden.

    You are mistaken My winter's revenge does 2k damage per second for 10 seconds and procs winterborn like clockwork. All of my DPS skills are cold based and I wear Ice Heart monster set. It's not my highest DPS set up, but I pull my weight in pve and it's really fun in PVP.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Mephisto939
    Mephisto939
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    Starlock wrote: »
    . . . No one uses force shock or destructive touch? Are we playing the same game?

    Fine. Add a new skill or a morph with a taunt.

    How about remove the taunt from ice staves and give impulse a morph for a taunt which would add the first AOE taunt to the game. This would make for a ability tanks would rejoice for.

    Not a bad idea. I have long thought tanks needed an AOE taunt.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • DanteYoda
    DanteYoda
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    Totally agree remove the stupid taunt from a staff attack.. and add it/rework to a warden ice skill morph..

    Seriously removing tri-focus is a massive loss for a character and staff taunting either needs speeding up or removal of the staff..
    No.

    In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.

    You are part of the problem of ESO, not the solution..
    Edited by DanteYoda on August 25, 2018 11:50PM
  • DanteYoda
    DanteYoda
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    ESO mechanics...

    Makes warden class
    Adds heaps of ice skills to class
    Adds taunt to ice staves which completely ruins dungeons..

    Priceless...
    Edited by DanteYoda on August 25, 2018 11:52PM
  • Malacthulhu
    Malacthulhu
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    Or its own separate passive and have it work for all staves.
    Xbox One Na
  • Silver_Strider
    Silver_Strider
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    DanteYoda wrote: »
    No.

    In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.

    You are part of the problem of ESO, not the solution..

    My only problem is people trying to take away Ice Staff Tanking because they want to play Ice Mages when
    1. There is hardly enough Ice skills to fill 1 hotbar
    2. The Ice Staff has been overshadowed for all its time as a DPS weapon by Fire Staffs and removing the Taunt will not change that.
    3. Moving the Taunt to an alternative skill in the skill line also wouldn't do much. Elemental Susceptibility is probably the only viable spot the Taunt can be placed on an Ice Staff but then you miss out on E-Drain, which is once again a useful tool for Ice Staff Tanking as a means of sustain, especially if the healer isn't running it for some reason.

    Tanks have had all of 1 weapon skill line that they could reliably use to fulfill the role of Tanks since ESO launched and when Ice Staff Tanking was 1st introduced, I was skeptical about it too but after using it, I've come to the simple conclusion that I would NOT like to have to go back to dual barring 1H+S and would like to keep my free ranged taunt, tyvm.
    Argonian forever
  • Azuramoonstar
    Azuramoonstar
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    DanteYoda wrote: »
    ESO mechanics...

    Makes warden class
    Adds heaps of ice skills to class
    Adds taunt to ice staves which completely ruins dungeons..

    Priceless...

    if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Azuramoonstar
    Azuramoonstar
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    all this story stuff, again half of it trying to eplain, why a business decides this and that: and again: as consumer its none of my business to think about how someone came to a decision, or why a business is lowering its quality standards. its jsut none of my business, u can write novels over and over again, u just seemingly arent able to understand it has nothing to do here in a discussion - and its been u bringing this stuff up, not me. its none of our business. if i expect something from zos, and i want zos to do something properly, i just say it that way and wont start with "oh but zos, has to do this and that and i need to understand their business." no, no, and again no. thats not how market and the relationship between consumers and producers work.

    and btw: i never said i hate it. stop laying things into my mouth, i never said. also i am not rude, i am straight.

    it is your business, as they are not lowering their standards like you keep claiming. you don't seem to get it, and acting entitled at this point. with learning comes understanding. You are making false claims. A good consumer researches products and companies to learn where to get the best deals, at the best quality using the least about of money.

    You are not willing to research game companies or how MMO are made, you have poor expectations due to lack of knowledge.

    why do you think car commercial explain how their cars are made? it's so the consumer can learn and judge which car is better for their needs.

    When it comes to MMO knowing the process of how they are made, helps make informed decisions and helps give better feedback, as it would be bsased in reality to what they can do. You are ASSUMING what is proper, when you have no idea.

    Take a business course sometime lol. knowledge is power for the consumer.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Azuramoonstar
    Azuramoonstar
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    BretonMage wrote: »
    Regardless of whether ice staff tanking is good or not, it's unconventional and controversial enough that it should be an optional morph, or a separate skill line.

    not really, it pretty fluid, more so if you been playing non tab target games for a while (i grew up w/o tab targeting)
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Dont_do_drugs
    Dont_do_drugs
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    azurs, stop spamming -.

    Get Stuff like this (but not this stuff)


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  • regime211
    regime211
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    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    No.
  • MehrunesFlagon
    MehrunesFlagon
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    It needs to be made into an entirely new weapon line.It creates extremely lazy tanks.
  • Vixenator
    Vixenator
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    I would like to see the heavy attack taunt on ice staff as a choice as well. Abandoning Tri-Focus all together isnt really an option because I use a fire staff on my main bar. I like the ice staff for its visuals, and definitely for its ability to snare and root anything in my wall of elements. Also its effect on destro ultimate. Not putting points in Tri - Focus isnt an option, and saying just dont heavy attack with frost staff isnt an option. Though not heavy attacking on ice staff works most of the time, accidentally heavy attacking with the wrong staff can, and does happen. Especially if you have bar swap lag. Quick way to die or aggravate a tank.
    Edited by Vixenator on August 26, 2018 8:10PM
  • DanteYoda
    DanteYoda
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    DanteYoda wrote: »
    No.

    In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.

    You are part of the problem of ESO, not the solution..

    My only problem is people trying to take away Ice Staff Tanking because they want to play Ice Mages when
    1. There is hardly enough Ice skills to fill 1 hotbar
    2. The Ice Staff has been overshadowed for all its time as a DPS weapon by Fire Staffs and removing the Taunt will not change that.
    3. Moving the Taunt to an alternative skill in the skill line also wouldn't do much. Elemental Susceptibility is probably the only viable spot the Taunt can be placed on an Ice Staff but then you miss out on E-Drain, which is once again a useful tool for Ice Staff Tanking as a means of sustain, especially if the healer isn't running it for some reason.

    Tanks have had all of 1 weapon skill line that they could reliably use to fulfill the role of Tanks since ESO launched and when Ice Staff Tanking was 1st introduced, I was skeptical about it too but after using it, I've come to the simple conclusion that I would NOT like to have to go back to dual barring 1H+S and would like to keep my free ranged taunt, tyvm.

    You are kidding right.. If they removed the damn taunt from the damn staff and added a taunt to a warden ICE SKILL you'd still get your warden frost tank and everyone else could use ice magic.. Win Win for all..

    I have a warden Ice tank as well and i still think the stupid taunt on a staff doesn't work how zos wants it to. It is too slow and clunky to be effective, why do you think all the top tier tanks are snb..
    DanteYoda wrote: »
    ESO mechanics...

    Makes warden class
    Adds heaps of ice skills to class
    Adds taunt to ice staves which completely ruins dungeons..

    Priceless...

    if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob

    No they can be used as Tanking skills but they also can be used as dps and even healing.. Just because you use them as tanking doesn't mean that the only use for them.
    regime211 wrote: »
    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    No.

    These people such spitefulness, they are scared snb tanks will have competition.. Thats pretty much the reason for no..
    Edited by DanteYoda on August 27, 2018 12:11PM
  • Merlin13KAGL
    Merlin13KAGL
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    Remove your skillpoints in the passive that causes this effect.

    *You're welcome*

    /thread
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Cadbury
    Cadbury
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    DanteYoda wrote: »
    ESO mechanics...

    Makes warden class
    Adds heaps of ice skills to class
    Adds taunt to ice staves which completely ruins dungeons..

    Priceless...

    if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob

    Wasn't the Warden first touted as a "jack of all trades" class when it was announced? Not saying it isn't suited for tanking. Just that I don't recall the devs introducing it as a "magicka tank"

    And @Valrien

    MA and Necro are considered BIS for magden, at least from the streamers I seen.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Valrien
    Valrien
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    Cadbury wrote: »
    DanteYoda wrote: »
    ESO mechanics...

    Makes warden class
    Adds heaps of ice skills to class
    Adds taunt to ice staves which completely ruins dungeons..

    Priceless...

    if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob

    Wasn't the Warden first touted as a "jack of all trades" class when it was announced? Not saying it isn't suited for tanking. Just that I don't recall the devs introducing it as a "magicka tank"

    And @Valrien

    MA and Necro are considered BIS for magden, at least from the streamers I seen.

    That's because those two sets just...make sense.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • SilverWF
    SilverWF
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    Ice Staff heavy taunt has no sense

    Staminers have 1hS Puncture and universal Inner Rage
    Mages has universal Inner Rage

    What a deal with Ice heavy attack?
    Edited by SilverWF on August 27, 2018 3:02PM
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Cadbury
    Cadbury
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    DW tanking

    I'm calling it now
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Valrien
    Valrien
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    Cadbury wrote: »
    DW tanking

    I'm calling it now

    Heavy attacks with a Sword in your main hand now taunt the target for 12 seconds
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    SilverWF wrote: »
    Ice Staff heavy taunt has no sense

    Staminers have 1hS Puncture and universal Inner light
    Mages has universal Inner Light

    What a deal with Ice heavy attack?

    Inner Light isn't a taunt...
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • SilverWF
    SilverWF
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    Valrien wrote: »
    SilverWF wrote: »
    Ice Staff heavy taunt has no sense

    Staminers have 1hS Puncture and universal Inner light
    Mages has universal Inner Light

    What a deal with Ice heavy attack?

    Inner Light isn't a taunt...

    Yes, sorry, Inner Rage sure, that has 2 morphs: 1 for stam and other for mag
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Cadbury
    Cadbury
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    Valrien wrote: »
    Cadbury wrote: »
    DW tanking

    I'm calling it now

    Heavy attacks with a Sword in your main hand now taunt the target for 12 seconds

    And your other hand?
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • ZarkingFrued
    ZarkingFrued
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    ZOS please just rework the ice staff or at least separate it from destro staves entirely. Why would a tank need to increase light attack damage with a Vma ice staff? Why Zos? Why?
  • Chaos2088
    Chaos2088
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    make the ice staff a proper dps weapon with on par damage output to flame or lighting

    Create a new magical tanking staff for mag tanks. :)
    @Chaos2088 PC EU Server | AD-PvP
  • Silver_Strider
    Silver_Strider
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    DanteYoda wrote: »
    DanteYoda wrote: »
    No.

    In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.

    You are part of the problem of ESO, not the solution..

    My only problem is people trying to take away Ice Staff Tanking because they want to play Ice Mages when
    1. There is hardly enough Ice skills to fill 1 hotbar
    2. The Ice Staff has been overshadowed for all its time as a DPS weapon by Fire Staffs and removing the Taunt will not change that.
    3. Moving the Taunt to an alternative skill in the skill line also wouldn't do much. Elemental Susceptibility is probably the only viable spot the Taunt can be placed on an Ice Staff but then you miss out on E-Drain, which is once again a useful tool for Ice Staff Tanking as a means of sustain, especially if the healer isn't running it for some reason.

    Tanks have had all of 1 weapon skill line that they could reliably use to fulfill the role of Tanks since ESO launched and when Ice Staff Tanking was 1st introduced, I was skeptical about it too but after using it, I've come to the simple conclusion that I would NOT like to have to go back to dual barring 1H+S and would like to keep my free ranged taunt, tyvm.

    You are kidding right.. If they removed the damn taunt from the damn staff and added a taunt to a warden ICE SKILL you'd still get your warden frost tank and everyone else could use ice magic.. Win Win for all..

    I have a warden Ice tank as well and i still think the stupid taunt on a staff doesn't work how zos wants it to. It is too slow and clunky to be effective, why do you think all the top tier tanks are snb..

    Except Warden isn't the only Tank I use Ice Staff on. I use it for my NB tank as well merely because I don't have a reliable root like DK or Warden do so moving it to a Warden specific skill just further limits tank options so it's not a Win Win for everyone. It doesn't matter if it's slow, most end game fights nowadays allow you to get Heavy Attacks out, it's only old content like Craglorn Trials that don't and even then, there are period of time when you can get a Heavy Attack in on those fights as well.

    Top Tier doesn't mean jack to me because things change. There was a period of time they used Lightning Staff but why must everyone play exactly the same as Top Tier anyways? Isn't that why threads like the Tank Diversity thread exist, because there are people that want change? If ZOS added more weapon skill lines that actually allowed for more diversity in choice for Tanks, then sure take your Ice Staff back as a DPS weapon but because the chance of ZOS actually doing that always seems like a pipe dream, I'd rather they kept the current state of Ice Staff until a time ZOS actually allows for some diversity in their game.
    Argonian forever
  • Jeremy
    Jeremy
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    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.
    Edited by Jeremy on August 27, 2018 5:38PM
  • TheValkyn
    TheValkyn
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    Jeremy wrote: »
    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.

    FIRST! YOU DON'T HAVE TO USE ICE STAFF TO TAUNT ALL OF THE TIME. Hopefully the caps helped.

    Use the skill inner rage as your primary and heavy attack with the ice staff you need to regen resources - Well, look at that! Not only are you regenerating your resources but you're also refreshing your taunt! How cool is that?!

    How can the concept of the undaunted ability be lost on nearly everyone in this game? It's instant cast and allows your allies to synergize. Use it. Love it.


    UoY0Fzr.png

    Edited by TheValkyn on August 27, 2018 6:39PM
  • Jeremy
    Jeremy
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    TheValkyn wrote: »
    Jeremy wrote: »
    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.

    FIRST! YOU DON'T HAVE TO USE ICE STAFF TO TAUNT ALL OF THE TIME. Hopefully the caps helped.

    Use the skill inner rage as your primary and if you need to regen resources - Well, look at that! Not only are you regenerating your resources but you're also refreshing your taunt! How cool is that?!

    How can the concept of the undaunted ability be lost on nearly everyone in this game? It's instant cast and allows your allies to synergize. Use it. Love it.


    UoY0Fzr.png

    I'm not sure why you are posting something in BOLD at me that had nothing to do with my comment in the first place.

    I never said you have to use Ice Staff to taunt all the time. I said the heavy attack taunt from Ice Staff is slow and annoying to use. I''m well aware of the undaunted ability Inner Rage. I have it leveled up and use it on occasion...

    Please read my comments more carefully before responding to them.
    Edited by Jeremy on August 27, 2018 6:42PM
  • TheValkyn
    TheValkyn
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    Jeremy wrote: »
    TheValkyn wrote: »
    Jeremy wrote: »
    Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.

    Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.

    FIRST! YOU DON'T HAVE TO USE ICE STAFF TO TAUNT ALL OF THE TIME. Hopefully the caps helped.

    Use the skill inner rage as your primary and if you need to regen resources - Well, look at that! Not only are you regenerating your resources but you're also refreshing your taunt! How cool is that?!

    How can the concept of the undaunted ability be lost on nearly everyone in this game? It's instant cast and allows your allies to synergize. Use it. Love it.


    UoY0Fzr.png

    I'm not sure why you are posting something in BOLD that had nothing to do with my comment.

    I never said you have to use Ice Staff to taunt all the time. I said the heavy attack taunt from ice Staff is slow and annoying to use. I"m well ware of the undaunted ability Inner Rage. I have it leveled up and use it on occasion.

    Please read my comments more carefully before responding to them.

    Every heavy attack is slow. There are other options but at some point everyone has to heavy attack. Don't try to fix something that doesn't need to be fixed.
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