Mephisto939 wrote: »
Last time I checked, Warden ice damage doesn't proc Winterborn (only ice staff) and ice staff is terrible for DPS even without the taunt due to the Chilled status being a LOT worse than Burning and Concussion.
Also Ysgramor is simply not great for Warden because they do not just do Ice Damage and Ice tree + Frost staff alone is not enough viable skills to support your DPS. They have more frost damage than most, but you're better off running a general purpose set like Srioria, Julianos, Mother's Sorrow, etc etc.
Personally, I'd be using Master Architect and Necropotence for a Magicka Warden.
FearAndPatching wrote: »Mephisto939 wrote: »
How about remove the taunt from ice staves and give impulse a morph for a taunt which would add the first AOE taunt to the game. This would make for a ability tanks would rejoice for.
Silver_Strider wrote: »No.
In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.
Silver_Strider wrote: »No.
In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.
You are part of the problem of ESO, not the solution..
ESO mechanics...
Makes warden class
Adds heaps of ice skills to class
Adds taunt to ice staves which completely ruins dungeons..
Priceless...
Dont_do_drugs wrote: »all this story stuff, again half of it trying to eplain, why a business decides this and that: and again: as consumer its none of my business to think about how someone came to a decision, or why a business is lowering its quality standards. its jsut none of my business, u can write novels over and over again, u just seemingly arent able to understand it has nothing to do here in a discussion - and its been u bringing this stuff up, not me. its none of our business. if i expect something from zos, and i want zos to do something properly, i just say it that way and wont start with "oh but zos, has to do this and that and i need to understand their business." no, no, and again no. thats not how market and the relationship between consumers and producers work.
and btw: i never said i hate it. stop laying things into my mouth, i never said. also i am not rude, i am straight.
BretonMage wrote: »Regardless of whether ice staff tanking is good or not, it's unconventional and controversial enough that it should be an optional morph, or a separate skill line.
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
Silver_Strider wrote: »Silver_Strider wrote: »No.
In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.
You are part of the problem of ESO, not the solution..
My only problem is people trying to take away Ice Staff Tanking because they want to play Ice Mages when
- There is hardly enough Ice skills to fill 1 hotbar
- The Ice Staff has been overshadowed for all its time as a DPS weapon by Fire Staffs and removing the Taunt will not change that.
- Moving the Taunt to an alternative skill in the skill line also wouldn't do much. Elemental Susceptibility is probably the only viable spot the Taunt can be placed on an Ice Staff but then you miss out on E-Drain, which is once again a useful tool for Ice Staff Tanking as a means of sustain, especially if the healer isn't running it for some reason.
Tanks have had all of 1 weapon skill line that they could reliably use to fulfill the role of Tanks since ESO launched and when Ice Staff Tanking was 1st introduced, I was skeptical about it too but after using it, I've come to the simple conclusion that I would NOT like to have to go back to dual barring 1H+S and would like to keep my free ranged taunt, tyvm.
Azuramoonstar wrote: »ESO mechanics...
Makes warden class
Adds heaps of ice skills to class
Adds taunt to ice staves which completely ruins dungeons..
Priceless...
if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
No.
Azuramoonstar wrote: »ESO mechanics...
Makes warden class
Adds heaps of ice skills to class
Adds taunt to ice staves which completely ruins dungeons..
Priceless...
if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob
Azuramoonstar wrote: »ESO mechanics...
Makes warden class
Adds heaps of ice skills to class
Adds taunt to ice staves which completely ruins dungeons..
Priceless...
if you look at the skills, the ice skills are for tanking. its mainly defence or regen skills. or pulling the monster to you or debuffing the mob
Wasn't the Warden first touted as a "jack of all trades" class when it was announced? Not saying it isn't suited for tanking. Just that I don't recall the devs introducing it as a "magicka tank"
And @Valrien
MA and Necro are considered BIS for magden, at least from the streamers I seen.
Ice Staff heavy taunt has no sense
Staminers have 1hS Puncture and universal Inner light
Mages has universal Inner Light
What a deal with Ice heavy attack?
Silver_Strider wrote: »Silver_Strider wrote: »No.
In fact, I want an ability that allows me to transfer all the aggro that I currently have and place it on another person entirely so I can kill the Dumb*** with the Ice Staff even quicker and not have to deal with their tomfoolery because they couldn't be bothered to read a line of text.
You are part of the problem of ESO, not the solution..
My only problem is people trying to take away Ice Staff Tanking because they want to play Ice Mages when
- There is hardly enough Ice skills to fill 1 hotbar
- The Ice Staff has been overshadowed for all its time as a DPS weapon by Fire Staffs and removing the Taunt will not change that.
- Moving the Taunt to an alternative skill in the skill line also wouldn't do much. Elemental Susceptibility is probably the only viable spot the Taunt can be placed on an Ice Staff but then you miss out on E-Drain, which is once again a useful tool for Ice Staff Tanking as a means of sustain, especially if the healer isn't running it for some reason.
Tanks have had all of 1 weapon skill line that they could reliably use to fulfill the role of Tanks since ESO launched and when Ice Staff Tanking was 1st introduced, I was skeptical about it too but after using it, I've come to the simple conclusion that I would NOT like to have to go back to dual barring 1H+S and would like to keep my free ranged taunt, tyvm.
You are kidding right.. If they removed the damn taunt from the damn staff and added a taunt to a warden ICE SKILL you'd still get your warden frost tank and everyone else could use ice magic.. Win Win for all..
I have a warden Ice tank as well and i still think the stupid taunt on a staff doesn't work how zos wants it to. It is too slow and clunky to be effective, why do you think all the top tier tanks are snb..
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.
FIRST! YOU DON'T HAVE TO USE ICE STAFF TO TAUNT ALL OF THE TIME. Hopefully the caps helped.
Use the skill inner rage as your primary and if you need to regen resources - Well, look at that! Not only are you regenerating your resources but you're also refreshing your taunt! How cool is that?!
How can the concept of the undaunted ability be lost on nearly everyone in this game? It's instant cast and allows your allies to synergize. Use it. Love it.
Mephisto939 wrote: »Or at least make the taunt a morph of one of the destro skills no one uses like force shock or destructive touch.
Not sure if I agree with your proposed change - but I do agree with the premise of your argument. There needs to be an easier way for people to use heavy attacks with an Ice Staff without being forced into tanking. As someone who often plays as a tank myself - the heavy attack taunt from the Ice Staff isn't very efficient anyway. It's slow, cumbersome and frankly annoying to use.
FIRST! YOU DON'T HAVE TO USE ICE STAFF TO TAUNT ALL OF THE TIME. Hopefully the caps helped.
Use the skill inner rage as your primary and if you need to regen resources - Well, look at that! Not only are you regenerating your resources but you're also refreshing your taunt! How cool is that?!
How can the concept of the undaunted ability be lost on nearly everyone in this game? It's instant cast and allows your allies to synergize. Use it. Love it.
I'm not sure why you are posting something in BOLD that had nothing to do with my comment.
I never said you have to use Ice Staff to taunt all the time. I said the heavy attack taunt from ice Staff is slow and annoying to use. I"m well ware of the undaunted ability Inner Rage. I have it leveled up and use it on occasion.
Please read my comments more carefully before responding to them.