It is very different. Bleeds were balanced with the existence of Thick-Skinned and Hardy in mind, and in general ZOS has balanced the game around the existence of CP. If bleeds are overpowered in the absence of CP, that's a problem with ZOS' "balance the game around CP but remove them from an entire game mode" model -- not bleeds.Crixus8000 wrote: »I play no cp so maybe it's very different,
leepalmer95 wrote: »I've given up on balanced in this game.
But i was ticking someone for 2.8ks with a rending bleed in non cp, so yeah balance.
I’m stumped when I read “ I have no problems with any other build but bleed builds “ and advocate for a nerf. Shouldn’t everything have a problem with at least one thing?
Crixus8000 wrote: »I’m stumped when I read “ I have no problems with any other build but bleed builds “ and advocate for a nerf. Shouldn’t everything have a problem with at least one thing?
I said something similar in my post beause of how I have built my char. I have been forced to go so defensive due to bleeds/sloads that not many builds can damage me enough 1v1. But of course I am sacrificing dmg to achieve this. That's why I hate bleeds so much. I am going all out heals/defence yet they still melt me, that's why I said they have no counter play. You can't block them, can't resist them and you can't outheal them because no one is healing 5k hp a second.
Waffennacht wrote: »Don't you understand?
Tank Meta over
Time to adjust to a new Meta.
Just because your build is no longer the fotm meta doesn't mean everything needs to be nerfed again
Edit:leepalmer95 wrote: »I've given up on balanced in this game.
But i was ticking someone for 2.8ks with a rending bleed in non cp, so yeah balance.
How is this an issue? That's still only 10% of their health in dmg, combined with a 5k hit that's still only 30% of health total.
If your opponent can't deal with 30%-50% burst and can't recover, they need to get out of PvP
https://www.youtube.com/watch?v=algldpvypnIAlexTheLion wrote: »Correct me if I’m wrong, but OP is a magicka DK main which probably has the hardest time against bleeds and defiles due to a lack of healing. I personally run HOT’s on every class I play so I never have too much issues fighting bleeds. Plus correct CP allocation.
Drakkdjinn wrote: »If bleeds are this OP for mDK (which is the real issue of this thread - a mDK died to bleeds and made this qq post), why not try fighting fire with bigger fire since you can get more dmg from obliv sets than the bleed set you're pointing the finger at:
Here's some math: https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
And some of it in action:https://www.youtube.com/watch?v=algldpvypnI
Voila, now you're more OP.
AlexTheLion wrote: »I mean if a mag sorc goes full turtle shield stack with immov potions good luck killing them without some kind of bleeds on a stam build. All I’m saying is things are in the game for a reason, so if bleeds get over nerfed, which is what ZOS does best, they’ll be so weak there will be no point in running them at all.
Master Daggers are strongly overperforming atm, fyi.
Drakkdjinn wrote: »If bleeds are this OP for mDK (which is the real issue of this thread - a mDK died to bleeds and made this qq post), why not try fighting fire with bigger fire since you can get more dmg from obliv sets than the bleed set you're pointing the finger at:
Here's some math: https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
And some of it in action:https://www.youtube.com/watch?v=algldpvypnI
Voila, now you're more OP.
People are over exaggerating on both ends here. The truth is somewhere in the middle. All I know is, I don’t struggle vs bleeds in particular on any class I play. I think they are an effective and powerful, but overall not egregious mechanic. I also think they serve a purpose, and have a place in the grand scheme of things. And as always, my bottom line is Stamplar needs bleeds to be competitive with other meta specs. So if they get nerfed (which I still assert they don’t need to be) that patch needs to bring with it some serious buffs to the Stamina Templar.
Drakkdjinn wrote: »If bleeds are this OP for mDK (which is the real issue of this thread - a mDK died to bleeds and made this qq post), why not try fighting fire with bigger fire since you can get more dmg from obliv sets than the bleed set you're pointing the finger at:
Here's some math: https://forums.elderscrollsonline.com/en/discussion/421134/math-sloads-vs-masters-dual-wield-a-perspective-on-balance/p1
And some of it in action:https://www.youtube.com/watch?v=algldpvypnI
Voila, now you're more OP.
JSYK, that is the comparison of master DWs increase, not bleeds. It also doesn't factor in that master DW buffs an ability, so multiple targets, can be reapplied if purged.
Brutusmax1mus wrote: »The topic shouldn't be about masters. It should be about the 2 free bleeds that do nearly as much damage for free over 6 seconds without a gcd applicaton. Masters doesn't do any more for a build than asylum destro, masters bow, or a 5pc set completion. It's just easier for morons to quantify bc it is on first kill screen.
Masters is fine. It's the good free procs that add a mean dot to a burst build ppl are so salty about.
Personally, their fine imo. Everything wrecks scrubs, but a big number( over 10 seconds) screams "nerf this skill rabble rabble"
Brutusmax1mus wrote: »The topic shouldn't be about masters. It should be about the 2 free bleeds that do nearly as much damage for free over 6 seconds without a gcd applicaton. Masters doesn't do any more for a build than asylum destro, masters bow, or a 5pc set completion. It's just easier for morons to quantify bc it is on first kill screen.
Masters is fine. It's the good free procs that add a mean dot to a burst build ppl are so salty about.
Personally, their fine imo. Everything wrecks scrubs, but a big number( over 10 seconds) screams "nerf this skill rabble rabble"
Just to be clear, ur refering to the twin blade and blunt passive that can potentially negate its own dmg by reapplying itself?
Jjitsuboy98 wrote: »bleed build with sloads on my solo Stam dk with skoria is probably my favorite Stam dk build. Sustain still sucks with Stam dk though. Incredible pressure though. I may try a healing set now that defile is weaker to replace sloads.
People defending bleeds here are either :
- Bad player that rely 100% on it to make kill
- People that lack of knowledge and hwo never met a comeptitive bleed build
When a light armor shield user is destroyed by bleed, you can claim it's OP.
Bleed destroy everyone, not only the tank they are supposed to counter.
Bleed damage is so high that it heavely hurt shields and light armor.
Nerf bleed damage by 33% minimum.