Gallagher563 wrote: »
Negate can be used by stamina players since the main point is preventing magic (Absorption Field is a great ''stand your ground'' ulti)
Restraining Prison morph of Encase gives vitality up to 6 seconds (again for tanks or support builds). Though you could argue the other morph is unpopular and can be turned into something useful
Defensive rune can also be used by stamina players as a gank defense tool and bringing out Nightblades from stealth.
Hell even Daedric Mines can be used by tanks since each mine triggers the Blood Magic passive (5% hp heal in PVP every 0.5 seconds) and roots the enemy (also works as a deterrent in breaches against pugs)
Everyone suggesting offensive skills and no one considers tanks or supports. Stamina sorcerers have no problem with offense and Dark Magic is for stamina/magicka tank/support players.
Restraining Prison should be left as is. Shattering Prison should have its cost, AoE and number of targets reduced, damage removed but gain a flat 3.5 seconds of Major Vitality. It's used by nobody. Keep it magicka since most class utility skills are mag.
I think Daedric Tomb should work like Curse, where you drop a Mine every 2 seconds. Would actually help magsorcs create gaps. Minefield should be left as is. It's a very popular skill.
Twilight tormentor could become a stamina morph. Have it no longer summon a pet but upon activation the twilight tormentor marks a target that takes x damage and deals twice that to nearby enemies. Damaging the marked target returns 300 magicka with a 5 second cooldown.
Also removing the fatigue cost on Streak would be huge for stam sorcs. Probably the biggest change.
CurvedSwords123 wrote: »We NEED a Stam oriented morph of overload and maybe even attro. Summoner and Dark Magic need to be reworked to cater to Stam a little bit more. It's about time we had some bloody identity!
Gallagher563 wrote: »LegendaryMage wrote: »You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
How about more than 1 damage skill. All we have now is hurricane.
LegendaryMage wrote: »Gallagher563 wrote: »LegendaryMage wrote: »Gallagher563 wrote: »LegendaryMage wrote: »You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
How about more than 1 damage skill. All we have now is hurricane.
Why? There's plenty of damaging skills in the game that aren't tied to classes, and there's 4 other classes to choose from. Sorcerers are a magical class exclusively, this is why they don't have (almost) any stam morphs.
No they are not a magic exclusive class. Why do you even think that?
I'll ask you three questions, first tell me how would a stamina morph of daedric mines make sense? You contract your muscles and poop out a few on the ground, then your opponents walk in and take disease damage? Some kind of traps like in fighters guild?
Of course sorcerers are a magical class, ask anyone who never played ESO but knows a thing or two about D&D stuff 'hey, what do you think a sorcerer does on the battlefield?' and count how many times someone answers 'they go with a sword & shield, a bow and cast spells that require strength and agility!'.
My second question, why would you think they're not a magical class?
And finally third question, why do you think there's only 2 stamina morphs out of 15 skills (not counting ultimates)? Because players have been bugging them for a long time and they finally gave them at least 'something' to use, so they don't feel like they're not being listened to. In reality, as I said, you want a Battlemage class.
Gallagher563 wrote: »LegendaryMage wrote: »You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
How about more than 1 damage skill. All we have now is hurricane.
An AoE DOT that is affected by 2 passives (one that increases your wpn dmg and the other that increases your physical dmg), and that also provides major ward and major resolve?
Sorcs can bleed you to death, that's one of the best identities sorcs can get... and if you want to make your bleeds even stronger, just put a shock gliph on your weapon. Then you will have true dmg increased a 15% on your objective. Slot slimecraw and the numbers can even rise to 23% extra dmg. Combine with 61 points in Thaum, and the bleeds will rise to a 43% extra dmg. Do you want more? Use Blooddrinker. And I haven't even mentioned crits, neither the Mighty star in the Ritual constelation.
Sorc needs a class stam ult... why does it not have one yet when all other classes do
ZOS_GinaBruno wrote: »
Sorcerers
- Stamina based sorcerers are unhappy they don’t feel much they get much out of the class as Hurricane is the only damage ability they used.
- The idea of a stamina Air Atronach morph (ala Ra Kotu from Hel Ra) was mentioned by several people.
- Also a number of sorcerer passives don’t help the Stamina sorcerer
Sorc needs a class stam ult... why does it not have one yet when all other classes doZOS_GinaBruno wrote: »
Sorcerers
- Stamina based sorcerers are unhappy they don’t feel much they get much out of the class as Hurricane is the only damage ability they used.
- The idea of a stamina Air Atronach morph (ala Ra Kotu from Hel Ra) was mentioned by several people.
- Also a number of sorcerer passives don’t help the Stamina sorcerer
from [Class Reps] Meeting Notes - June 7.
Sorc needs a class stam ult... why does it not have one yet when all other classes doZOS_GinaBruno wrote: »
Sorcerers
- Stamina based sorcerers are unhappy they don’t feel much they get much out of the class as Hurricane is the only damage ability they used.
- The idea of a stamina Air Atronach morph (ala Ra Kotu from Hel Ra) was mentioned by several people.
- Also a number of sorcerer passives don’t help the Stamina sorcerer
from [Class Reps] Meeting Notes - June 7.
That would breathe some life back into the class
Marshall1289 wrote: »LegendaryMage wrote: »Gallagher563 wrote: »LegendaryMage wrote: »Gallagher563 wrote: »LegendaryMage wrote: »You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
How about more than 1 damage skill. All we have now is hurricane.
Why? There's plenty of damaging skills in the game that aren't tied to classes, and there's 4 other classes to choose from. Sorcerers are a magical class exclusively, this is why they don't have (almost) any stam morphs.
No they are not a magic exclusive class. Why do you even think that?
I'll ask you three questions, first tell me how would a stamina morph of daedric mines make sense? You contract your muscles and poop out a few on the ground, then your opponents walk in and take disease damage? Some kind of traps like in fighters guild?
Of course sorcerers are a magical class, ask anyone who never played ESO but knows a thing or two about D&D stuff 'hey, what do you think a sorcerer does on the battlefield?' and count how many times someone answers 'they go with a sword & shield, a bow and cast spells that require strength and agility!'.
My second question, why would you think they're not a magical class?
And finally third question, why do you think there's only 2 stamina morphs out of 15 skills (not counting ultimates)? Because players have been bugging them for a long time and they finally gave them at least 'something' to use, so they don't feel like they're not being listened to. In reality, as I said, you want a Battlemage class.
Wow... just wow. Read the class rep notes. Stam classes have a problem with too fiew abilities, every stam class plays almost the same in pve, pvp is okay because mag acts as utility skills. You clearly only play magicka classes and have huge BIAS. Stam classes just want some class identity and stam sorcs lack it a lot. We don't need 8 more skills, just 2-3 and there is plenty of opportunities to do so.Gallagher563 wrote: »LegendaryMage wrote: »You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
How about more than 1 damage skill. All we have now is hurricane.
An AoE DOT that is affected by 2 passives (one that increases your wpn dmg and the other that increases your physical dmg), and that also provides major ward and major resolve?
Sorcs can bleed you to death, that's one of the best identities sorcs can get... and if you want to make your bleeds even stronger, just put a shock gliph on your weapon. Then you will have true dmg increased a 15% on your objective. Slot slimecraw and the numbers can even rise to 23% extra dmg. Combine with 61 points in Thaum, and the bleeds will rise to a 43% extra dmg. Do you want more? Use Blooddrinker. And I haven't even mentioned crits, neither the Mighty star in the Ritual constelation.
All of your comments had everything to do with PVP, in PVP stam sorc is okay, we miss a lot of built in buffs/debuffs but the passives are nice enough for that type of environment and magicka based skills are nice for utility sake which is what is useful in pvp.
In PVE it's a different story. There are tons of abilities mag classes BARELY morph to so there is room for improvement, there is also more passives that work for mag then they do for stam. This whole immersion argument should of been thrown out the window 3+ years ago. Being able to have an Atro ult that scaled off of our cp for PVE would be a great start.
Marshall1289 wrote: »Wow... just wow. Read the class rep notes. Stam classes have a problem with too fiew abilities, every stam class plays almost the same in pve, pvp is okay because mag acts as utility skills. You clearly only play magicka classes and have huge BIAS. Stam classes just want some class identity and stam sorcs lack it a lot. We don't need 8 more skills, just 2-3 and there is plenty of opportunities to do so.
I'm not against build diversity but as the LegendaryMage wrote - stamina has literally 4 weapon lines + fighters guild (which is way better than mages guild) + many class passives and some class skills, actually sorcs have one of the best skills for stamina toons everyone is forgetting about - dark deal, and as someone mentioned stam sorcs can already use encase, mines or rune cage but they refuse to because they want to save their magicka to be able to use dark deal which is extremely powerful on stam toons.
In general stam sorcs have many tools that they can use from class toolkit, but due to far superior character of dark deal they refuse to.
LegendaryMage wrote: »I'm not against build diversity but as the LegendaryMage wrote - stamina has literally 4 weapon lines + fighters guild (which is way better than mages guild) + many class passives and some class skills, actually sorcs have one of the best skills for stamina toons everyone is forgetting about - dark deal, and as someone mentioned stam sorcs can already use encase, mines or rune cage but they refuse to because they want to save their magicka to be able to use dark deal which is extremely powerful on stam toons.
In general stam sorcs have many tools that they can use from class toolkit, but due to far superior character of dark deal they refuse to.
In other words, they wanna have their cake and eat it.
Gallagher563 wrote: »
Gallagher563 wrote: »
Endless fury is the most broken and cancerous excecute in the game. It’s delayed glitch undodgeable random explosion that procs from random takes no skill and is thumbless just like magsorc. A class that requires no thumbs. Imagine if stamsorcs has a broken delay rng undodgable execute that’s just goes off randomly. You already have implosion and all stamsorcs damage is physical so it procs plenty. You don’t need another thumbless rng proc no skill excecute. You know your class is broken when you have a passive that’ guarantees a free 7k excecute. Stamsorcs are just fine the way they are. Plenty of damage with hurricane, dawnbreaker, and the dual wield/2H skill line. You have 3 executes at your disposal. Reverse slice, whirlwind, and implosion. Hurricane literally makes you a walking cloak detector, you have speed and dark deal which gives you amazing sustain. Your class is just fine how it is. Learn to be good at it instead of begging for “I win buttons”
Stamina sorc was never intended. Just wannabe elitist that started playing as stam.
Current form for sorc is perfect split PvE and PvP. No room for your so called stam morphs.
And ar the start we had tons and tons of hybrids.
So a heavy amor greatsword wielding sorc using stam for wep attacks and magica for magic. Still no room for STAMINA morphs on a spellcaster.
Gallagher563 wrote: »And ar the start we had tons and tons of hybrids.
So a heavy amor greatsword wielding sorc using stam for wep attacks and magica for magic. Still no room for STAMINA morphs on a spellcaster.
Then how about we do away with all magicka skills on a Dk or a Templar. They should be non magicka if you want to go on stereotype. But that is not how the game is made. Every class is meant to be played as either a Stam or magicka variety.
Gallagher563 wrote: »And ar the start we had tons and tons of hybrids.
So a heavy amor greatsword wielding sorc using stam for wep attacks and magica for magic. Still no room for STAMINA morphs on a spellcaster.
Then how about we do away with all magicka skills on a Dk or a Templar. They should be non magicka if you want to go on stereotype. But that is not how the game is made. Every class is meant to be played as either a Stam or magicka variety.
LegendaryMage wrote: »[
Edit; @Galarthor I'm flexing dat bicep now and there's lightning everywhere! Oh wait, it's just the storm outside. Nevermind...