Daedric Mines and Encase need a Stamina Morph.

Gallagher563
Gallagher563
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Dark magic contains one stamina ability and it is dark deal. Both of the above skills are not dominant skills used by a majority of players as far as I am aware. I would envision the skill as an alternate to trap beast and something that adds value to the dark magic pasives on a stamina characters. It would also be nice if it offered some sort of synergy like choking talons.
  • Taleof2Cities
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    This should be in the Combat & Character Mechanics forums and not PTS.

    New ideas are encouraged ... but not in PTS where we're discussing already implemented changes by ZOS.

    https://forums.elderscrollsonline.com/en/categories/combat-character-mechanics
  • Aliyavana
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    I wouldn't mind a stamina varient of mages wrath
    Edited by Aliyavana on July 24, 2018 1:44AM
  • mb10
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    They are magical spells so I have to disagree Im afraid.

    Im all for balance but not for breaking immersion
  • Twohothardware
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    They should make Rune Cage a Stamina morph lol.
  • Ankael07
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    Negate can be used by stamina players since the main point is preventing magic (Absorption Field is a great ''stand your ground'' ulti)

    Restraining Prison morph of Encase gives vitality up to 6 seconds (again for tanks or support builds). Though you could argue the other morph is unpopular and can be turned into something useful

    Defensive rune can also be used by stamina players as a gank defense tool and bringing out Nightblades from stealth.

    Hell even Daedric Mines can be used by tanks since each mine triggers the Blood Magic passive (5% hp heal in PVP every 0.5 seconds) and roots the enemy (also works as a deterrent in breaches against pugs)

    Everyone suggesting offensive skills and no one considers tanks or supports. Stamina sorcerers have no problem with offense and Dark Magic is for stamina/magicka tank/support players.




    Edited by Ankael07 on July 24, 2018 3:30AM
    If you want me to reply to your comment type @Ankael07 in it.
  • IAVITNI
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    Ankael07 wrote: »
    Negate can be used by stamina players since the main point is preventing magic (Absorption Field is a great ''stand your ground'' ulti)

    Restraining Prison morph of Encase gives vitality up to 6 seconds (again for tanks or support builds). Though you could argue the other morph is unpopular and can be turned into something useful

    Defensive rune can also be used by stamina players as a gank defense tool and bringing out Nightblades from stealth.

    Hell even Daedric Mines can be used by tanks since each mine triggers the Blood Magic passive (5% hp heal in PVP every 0.5 seconds) and roots the enemy (also works as a deterrent in breaches against pugs)

    Everyone suggesting offensive skills and no one considers tanks or supports. Stamina sorcerers have no problem with offense and Dark Magic is for stamina/magicka tank/support players.




    Restraining Prison should be left as is. Shattering Prison should have its cost, AoE and number of targets reduced, damage removed but gain a flat 3.5 seconds of Major Vitality. It's used by nobody. Keep it magicka since most class utility skills are mag.

    I think Daedric Tomb should work like Curse, where you drop a Mine every 2 seconds. Would actually help magsorcs create gaps. Minefield should be left as is. It's a very popular skill.

    Twilight tormentor could become a stamina morph. Have it no longer summon a pet but upon activation the twilight tormentor marks a target that takes x damage and deals twice that to nearby enemies. Damaging the marked target returns 300 magicka with a 5 second cooldown.

    Also removing the fatigue cost on Streak would be huge for stam sorcs. Probably the biggest change.
  • Gallagher563
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    Ankael07 wrote: »
    Negate can be used by stamina players since the main point is preventing magic (Absorption Field is a great ''stand your ground'' ulti)

    Restraining Prison morph of Encase gives vitality up to 6 seconds (again for tanks or support builds). Though you could argue the other morph is unpopular and can be turned into something useful

    Defensive rune can also be used by stamina players as a gank defense tool and bringing out Nightblades from stealth.

    Hell even Daedric Mines can be used by tanks since each mine triggers the Blood Magic passive (5% hp heal in PVP every 0.5 seconds) and roots the enemy (also works as a deterrent in breaches against pugs)

    Everyone suggesting offensive skills and no one considers tanks or supports. Stamina sorcerers have no problem with offense and Dark Magic is for stamina/magicka tank/support players.




    The issue isn't that they can't be used by a StamSorc it's that the damage doesn't scale well on a stamina character. Also I want my magicka reserve to be used for dark deal and streak not a utility skill.
  • CurvedSwords123
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    We NEED a Stam oriented morph of overload and maybe even attro. Summoner and Dark Magic need to be reworked to cater to Stam a little bit more. It's about time we had some bloody identity!
    Edited by CurvedSwords123 on July 27, 2018 4:49PM
  • CurvedSwords123
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    Aliyavana wrote: »
    I wouldn't mind a stamina varient of mages wrath

    We have access to enough executes through weapon skills. What Stamsorc needs is debuffs and other utility skills.
  • LiquidPony
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    mb10 wrote: »
    They are magical spells so I have to disagree Im afraid.

    Im all for balance but not for breaking immersion

    lol I don't even know what that means.

    Isn't Lightning Form a "magical spell"? But we've got a stamina morph of that.

    I'm all for immersion but not when it means that an entire spec basically eschews class skills altogether because they suck. Stamsorc is in a rough spot. In PvE you use Bound Armaments and Hurricane and *everything else* is a Weapon or Guild or Assault skill.

    Stamsorcs need something else useful in their class kit. The current state of that spec is really boring. Doesn't even have to be an active skill, even a passive that gave some additional sustain or some group utility would be useful. Right now I don't really see why anyone would bring a stamsorc to a raid (I run mine in raid, and while my cleave is certainly better than the stamblades, mag specs can do better with a Destro ult and I'm usually 5-10k behind the stamblade in single target).
  • frostz417
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    Aliyavana wrote: »
    I wouldn't mind a stamina varient of mages wrath

    No
  • Gallagher563
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    frostz417 wrote: »
    Aliyavana wrote: »
    I wouldn't mind a stamina varient of mages wrath

    No

    Does magicka really need both execute morphs for mages wrath? The answer is no. Stamina doesn't even benefit to the same level from the implosion passive that magicka does.
  • frostz417
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    frostz417 wrote: »
    Aliyavana wrote: »
    I wouldn't mind a stamina varient of mages wrath

    No

    Does magicka really need both execute morphs for mages wrath? The answer is no. Stamina doesn't even benefit to the same level from the implosion passive that magicka does.

    Endless fury is the most broken and cancerous excecute in the game. It’s delayed glitch undodgeable random explosion that procs from random takes no skill and is thumbless just like magsorc. A class that requires no thumbs. Imagine if stamsorcs has a broken delay rng undodgable execute that’s just goes off randomly. You already have implosion and all stamsorcs damage is physical so it procs plenty. You don’t need another thumbless rng proc no skill excecute. You know your class is broken when you have a passive that’ guarantees a free 7k excecute. Stamsorcs are just fine the way they are. Plenty of damage with hurricane, dawnbreaker, and the dual wield/2H skill line. You have 3 executes at your disposal. Reverse slice, whirlwind, and implosion. Hurricane literally makes you a walking cloak detector, you have speed and dark deal which gives you amazing sustain. Your class is just fine how it is. Learn to be good at it instead of begging for “I win buttons”
  • Xsorus
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    You realize how *** OP a Stam sorc would be with Stamina Mines?

  • helios777
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    Xsorus wrote: »
    You realize how *** OP a Stam sorc would be with Stamina Mines?

    ^^ Stam Sorcs are very powerful as they are now, they don't anymore stam morphs
    Grand Warlord HAXERUS. One of the last OG Mag DKs.
    Mag DK through Thick and Thin.
    Retired from Cyrodiil until they finally decide to fix the performance, which is probably never.
  • Gallagher563
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    helios777 wrote: »
    Xsorus wrote: »
    You realize how *** OP a Stam sorc would be with Stamina Mines?

    ^^ Stam Sorcs are very powerful as they are now, they don't anymore stam morphs

    But you are only talking PVP where I agree they are decent, but in PVE they have no identity. I want to actually be able to use my class skills besides just hurricane. I know this is a general issue for stamina but think about the fact their is not a single offensive skill in dark magic that cost stamina and same for daedric summoning where bound armor is not an offensive skill.
  • WrathOfInnos
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    Both these skills could use a good Magicka morph as well. They’re about as useless for Mag Sorc as for Stam Sorc right now.
  • CurvedSwords123
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    Stamsorc need Stam oriented overload, debuffs and ccs. We are SO neglected by ZoS and undertuned in PVP.
  • NyassaV
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    Seeing as Daedric mines is a skill used for play styles that need to defensively stand still for a bit, that doesn't fit stamsorc at all.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Abysswarrior45
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    Can dks get stamina talons and a stam whip too??? Hehe...
  • DuskMarine
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    This should be in the Combat & Character Mechanics forums and not PTS.

    New ideas are encouraged ... but not in PTS where we're discussing already implemented changes by ZOS.

    https://forums.elderscrollsonline.com/en/categories/combat-character-mechanics

    this is also where we post new potential change ideas as well. which having all class abilities have one magicka and stamina morph would be alot better that way we could use any class we want with any build we want instead of magicka dominating over everything.
  • TheValar85
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    No they dont need. Stamina builds needs more cost on their dodge rolls :)
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Gallagher563
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    TheValar85 wrote: »
    No they dont need. Stamina builds needs more cost on their dodge rolls :)
    How about less cost in medium.
  • TheValar85
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    TheValar85 wrote: »
    No they dont need. Stamina builds needs more cost on their dodge rolls :)
    How about less cost in medium.

    nope. you are still way OP.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • LegendaryMage
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.
  • Gallagher563
    Gallagher563
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.

    How about more than 1 damage skill. All we have now is hurricane.
  • LegendaryMage
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.

    How about more than 1 damage skill. All we have now is hurricane.

    Why? There's plenty of damaging skills in the game that aren't tied to classes, and there's 4 other classes to choose from. Sorcerers are a magical class exclusively, this is why they don't have (almost) any stam morphs.
  • Gallagher563
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.

    How about more than 1 damage skill. All we have now is hurricane.
  • Gallagher563
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.

    How about more than 1 damage skill. All we have now is hurricane.

    Why? There's plenty of damaging skills in the game that aren't tied to classes, and there's 4 other classes to choose from. Sorcerers are a magical class exclusively, this is why they don't have (almost) any stam morphs.

    No they are not a magic exclusive class. Why do you even think that?
  • LegendaryMage
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    You can't have a stam morph for everything. That would be the same as mag sorcs asking for magicka morphs of exclusively stamina skills.

    How about more than 1 damage skill. All we have now is hurricane.

    Why? There's plenty of damaging skills in the game that aren't tied to classes, and there's 4 other classes to choose from. Sorcerers are a magical class exclusively, this is why they don't have (almost) any stam morphs.

    No they are not a magic exclusive class. Why do you even think that?

    I'll ask you three questions, first tell me how would a stamina morph of daedric mines make sense? You contract your muscles and poop out a few on the ground, then your opponents walk in and take disease damage? Some kind of traps like in fighters guild?

    Of course sorcerers are a magical class, ask anyone who never played ESO but knows a thing or two about D&D stuff 'hey, what do you think a sorcerer does on the battlefield?' and count how many times someone answers 'they go with a sword & shield, a bow and cast spells that require strength and agility!'.

    My second question, why would you think they're not a magical class?

    And finally third question, why do you think there's only 2 stamina morphs out of 15 skills (not counting ultimates)? Because players have been bugging them for a long time and they finally gave them at least 'something' to use, so they don't feel like they're not being listened to. In reality, as I said, you want a Battlemage class.
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