"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Thank you for showing yourselves. Now i know to never group with any of you and will advise all my guilds to also never group with you, and will spread the word in game to blackball you guys. Thanks for making it easy!
It makes my head spin.
I've never known any other game where sociopaths come forward and freely admit their toxicity and elitism to everyone. What do you think that publicly embodying the dark triad gets you? This 'YOU' nonsense, especially.
This is what's killing the trial scene, and it's what will put the final nail in the coffin. This is why people don't play trials, because they're forced to group with people like the OP. ZeniMax needs to take the forced grouping element away by having trials scale tot he number of people entering, with the minimum number being 1 or 2 people. This way, people can get together to have a fun dungeon run in any number, but they aren't forced to group with a person like the OP.
Removing forced grouping from trials is the only way to cut away this toxicity from the game. The trial scene is only going to continue to implode, and threads like this will continue to be posted right up until the trial scene completely dies off and only sociopathic people are running it. I suspect we're pretty close to that point already.
ZOS is doing themselves no favours by catering to this crowd. It looks bad for the game.
It makes my head spin.
I've never known any other game where sociopaths come forward and freely admit their toxicity and elitism to everyone. What do you think that publicly embodying the dark triad gets you? This 'YOU' nonsense, especially.
This is what's killing the trial scene, and it's what will put the final nail in the coffin. This is why people don't play trials, because they're forced to group with people like the OP. ZeniMax needs to take the forced grouping element away by having trials scale tot he number of people entering, with the minimum number being 1 or 2 people. This way, people can get together to have a fun dungeon run in any number, but they aren't forced to group with a person like the OP.
Removing forced grouping from trials is the only way to cut away this toxicity from the game. The trial scene is only going to continue to implode, and threads like this will continue to be posted right up until the trial scene completely dies off and only sociopathic people are running it. I suspect we're pretty close to that point already.
ZOS is doing themselves no favours by catering to this crowd. It looks bad for the game.
And in the bad end a little group of these elitist will play ... äh argue together who is better and in the end only one will be left callin himself then king of nothing and no one *muahaha*
While others have fun winning and loosing together. You are 100% right. Guess these who cry here most are the dumbs when it comes to real life and real sport!
Been playing for a couple years now. Good to know that I must be absolute trash as I can't pull more than 15k single target, and apparently have no business going into dungeons or doing content to get better gear than my crafted purples.
Maybe I should just quit since I am so useless, and not even good enough to pug. Everything I have tried and every build I have used has not improved my output.
@Zhaedri , tell us a little more about your class, race, gear (including traits and enchantments), skill bars, CP allocation, mundus stone, food/drink, and rotation. There’s absolutely no reason (short of serious physical disability) why any damage dealer who is committed to improving their DPS should find themselves stuck at 15k. Your damage output is great for normal dungeons, where you can acquire better gear than your crafted gear, but it’s going to drag your group down if you’re completing veteran dungeons (especially vet DLC and story mode 2 dungeons).
Please don’t view this response as an insult, because it’s not. The so-called “elitists” more often than not genuinely want to help anyone with low DPS to improve, because the more players we help, the better veteran dungeon pugs will be for EVERYONE.
Sorry for my INCREDIBLY LATE reply. I don't check the forums as often as I once did.
I'm running a dunmer stamsorc (I like the whoosh-woosh of dual wield, what can I say?). CP 508.
For Armor/weapons I am running (all purple w/ purple enchants; armor is divines w/ stam enchant) 5 pc Night Mother's Gaze, 4 pc Hunding's Rage, 2 daggers (precise trait, absorb stam), 1 bow (precise, absorb stam). Jewelry is 3 pc Agility set, purple, stam recovery + robust trait.
Mundus stone is the Thief. Food is 'Garlic Cod with Potato Crust' (increases max health and stam, scales CP 150-CP 160); I used to go with Dubious Camoran Throne (inc health, stam, stam regen) but wasn't having too many issues with stam regen so went with something that had greater bonuses to health/stam.
My ability points are 10 in health, 54 in stam (even so, my base health is just under 12k without buffs).
CP allocation: The Lover 120 (40 mooncalf, 40 tenacity, 40 healthy), The Shadow 49 (30 shade, 19 tumbling... I will get treasure hunter eventually!), The Atronach 89 (40 Physical Weapons Expert, 49 Master At Arms), The Ritual 80 (40 Piercing, 40 Precise Strikes), The Steed 170 (35 Ironclad, 40 Spell Shield, 45 Resistant, 40 Medium Armor Focus).
Skills: Front Bar: Deadly Cloak, Rending Slashes, Rapid Strikes, Whirling Blades, Dark Deal... Ult is WW Berserker. Back Bar is Critical Surge, Poison Injection, Endless Hail, Trap Beast, Bound Armaments... Ult is Rapid Fire (couldn't decide what morph so left it). WW bar has all the WW stuff on it.. Pounce, Hircine's Bounty, Roar, Piercing Howl, Infectious Claws.
My rotation is really situational... the mix of ranged and close combat and an aoe and dot on each bar lets me solo most overland stuff, delves, and some public dungeons. I generally buff up with crit surge, and open with laying the dots down and then doing aoe/single target burst damage until it's dead, closing from range to switch to rapid strikes. Trap beast isn't working as well as I would like and is only in there because someone told me to put it in there since I have no access to caltrops to slow down targets.. I almost never use it though.
I've pretty well long given up doing group content as most will just tell me I am trash and not bother to help, or the ones I ask for help just tell me to google it or throw a bunch of gear that I cannot get without already being good/skill stuff from pvp which I am also no good at... Several have outright said 'go magsorc', and a few have told me to just reroll as something else since I am 'useless' at my current class. I really appreciate you willing to take a look at this mess and not be a jerk about it. I love this character and her being stuck as my crafter/thief and mats gatherer is sad when I -want- to be able to go do group content confidently and do stuff with my friends.
Edited to add:
I don't queue for vet. I feel garbo as it is for normal mode, and have no idea how people can get such high numbers. Every time I hear what looks like a high number to me, I feel even more trash about playing... as that eventuality of MAYBE getting to do vet stuff and trials gets moved further and further away... along with making new pve friends, getting the rewards like furnishing items, skins, motifs, personalities, etc. I have actually been kicked from NORMAL dungeons for saying "Hi! I haven't done this one before, can we do the quest?" or "Hi! I don't know this dungeon, this is my first time here."
I used to raid in another game. I know not to stand in stupid. I can follow directions for mechanics and appreciate anyone that can instruct me on them. I know to only queue for the role I can/am willing to play. I know not to jump ahead of the tank or make things hard on the healer. I'm not a jerk in group chat... rude people and trash talk really stresses me out, so I avoid that entirely (and have dropped groups that do it in the past).
I once joined a PVE guild that claimed to help people... but was totally lost in the roster and did not get any assistance or get to do any pve stuff with them. I left after two months, realizing I had no connection to anyone there and that my requests for assistance were getting ignored.
I feel this thread basically sums up the answers to your questions - the mid-high dps players (or proper tanks and healers) get told to stop using the group finder if they're unhappy with people doing low dps, fake tanks, or fake healers.Oathunbound wrote: »I never call out people who are pulling abysmal dps or using a non meta build/rotation, but i have noticed as of late the quality of dps chars from the dungeon finder as gotten worse after summerset. Granted before it was a flux between really good dps, crap dps, and ok dps but as of late its just really low dps AND people who are totally unaware of mechanics even after I explain them or someone else tells them what the need to do. I have a good endgame dps setup but i also have a good tank set and skills so i can get faster ques (legit tanking not fake tanking) and you really feel the pain when the group is lacking in dps from a tanks/healer POV.
I'm not sure what is going on but i just plain stopped doing pledges since i don't need any helms or shoulders but i cant help but wonder what has shifted so much that people are just getting less out of their characters. Also people who immediately claim that people are tryhards/meta freaks without looking at what they are doing at all is just as toxic as the tryhard/meta freaks. If your in a dungeon doing only 5k dps and are ignoring even the most basic of advice then i have little hope of ever using the group finder again.
I feel this thread basically sums up the answers to your questions - the mid-high dps players (or proper tanks and healers) get told to stop using the group finder if they're unhappy with people doing low dps, fake tanks, or fake healers.Oathunbound wrote: »I never call out people who are pulling abysmal dps or using a non meta build/rotation, but i have noticed as of late the quality of dps chars from the dungeon finder as gotten worse after summerset. Granted before it was a flux between really good dps, crap dps, and ok dps but as of late its just really low dps AND people who are totally unaware of mechanics even after I explain them or someone else tells them what the need to do. I have a good endgame dps setup but i also have a good tank set and skills so i can get faster ques (legit tanking not fake tanking) and you really feel the pain when the group is lacking in dps from a tanks/healer POV.
I'm not sure what is going on but i just plain stopped doing pledges since i don't need any helms or shoulders but i cant help but wonder what has shifted so much that people are just getting less out of their characters. Also people who immediately claim that people are tryhards/meta freaks without looking at what they are doing at all is just as toxic as the tryhard/meta freaks. If your in a dungeon doing only 5k dps and are ignoring even the most basic of advice then i have little hope of ever using the group finder again.
You know what I'm sick of? People verbally abusing low CPs. Many people play this game to have a good time, with friends, guildmates, even strangers and so called 'casuals' are more numerous than you seem to think. It's not a *** us vs. them situation. I've copped *** from elitists as a low CP even when I've done the research, I've practiced, I've done the best I can do to get to an acceptable standard. That's not the issue. The issue is the attitude and absolute joke that is the pro gaming mindset.
You don't need to educate people, that's not your job. If you do, good on you and thankyou, if you choose not to, don't abuse people. It's simple.
If you pug as a high CP and roll a low level group, don't blame it on the players. It's literally not their fault.
So yeah. *** this attitude I'm sick of it.
nursingninja wrote: »I remember when I was a new DPS and the tank left after the first boss fight. He said the DPS was horrible and that he was leaving. He kindly advised we google ESO dps builds and pick one we like before queuing again.
I did as he said and appreciate that he took the time to type that out. I'm not a rockstar YouTube build as those tend to get nerfed. But by getting inspiration from published builds I was able to learn the mechanics I didnt know and not suck anymore.
So sometimes straight talk is what people need.
Simple reminder: veteran dungeons are not for casuals.
That is why are called veteran and scaled for higher damage/performance.
If you don't have what it takes, there are normal dungeons for you, same content, but scaled down.
This is no elitism, it is how games are designed, with different difficulty levels in mind.
I don't like the type of players who want to be carried through content, be offered boosts and flashy titles or skins, that they can't work for on their own. This type of players will always complain, cause drama, work against others, and call you names when you want to help them with their game. So the OP is right.
Simple reminder: veteran dungeons are not for casuals.
That is why are called veteran and scaled for higher damage/performance.
If you don't have what it takes, there are normal dungeons for you, same content, but scaled down.
This is no elitism, it is how games are designed, with different difficulty levels in mind.
I don't like the type of players who want to be carried through content, be offered boosts and flashy titles or skins, that they can't work for on their own. This type of players will always complain, cause drama, work against others, and call you names when you want to help them with their game. So the OP is right.
Simple reminder: veteran dungeons are not for casuals.
That is why are called veteran and scaled for higher damage/performance.
If you don't have what it takes, there are normal dungeons for you, same content, but scaled down.
This is no elitism, it is how games are designed, with different difficulty levels in mind.
I don't like the type of players who want to be carried through content, be offered boosts and flashy titles or skins, that they can't work for on their own. This type of players will always complain, cause drama, work against others, and call you names when you want to help them with their game. So the OP is right.
True enough but the game is designed so that the one piece of the 5-5-2 gearing meta, the monster mask, requires vet dungeons. It's inevitable that CP160 players who are in no way as capable or experienced as the rest of us with 1,000+ CP, will need to do those vet dungeons.
That's where tolerance and some empathy based on the times when you yourself were that lowbee comes in. Vet is not just a playground for the fully geared elite.
Anti_Virus wrote: »We need a dps metric window that you can pull up during dungeons and trials.
Smasherx74 wrote: »I just read the first few sentences of OP long statement since is was rather long.
I can state his title is pretty wrong since I have seen low CP players out dps most CP capped players I have found in random GF groups.
OP is correct we find low DPS players in random groups and it was that way before CP was introduced. However he is incorrect that it is because of CP since it is mostly due to skill level.
I like to do random dungeons on a healer because I can out dps most groups I find in random groups and still keep hots and such rolling. It goes a long way to the group being successful.
Maybe read the whole thread instead of saying "I read a few sentences, OP is wrong"
to long. Maybe get to the point as it is not that complicated of a subject.
But again, the title is wrong. People do not kick others because they have low CP. They kick low CP because the person doing the kicking lacks a basic understanding of the game.