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ZOS is updating Crown Store WAY FASTER than updating the game itself.

  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    uh. league and Fornite are not MMO's and the only content updates they have are maps and occasional new hero.

    WoW and FF14 are not even remotely free - they are paid expansions, subscription required. so no, those updates are NOT free. and they are most certainly NOT as quick as you say you are, i mean.. WoW balances combat what.. once a year, maybe at most? they have also been known to go without content updates for 6 months or more, AND they have also been known to release a patch that adds ability to take screenshots in game in a new way and post them on twitter and called it full fledged game update, so...

    but anyways, what other people said. balancing takes a lot more time and completely different tool set from designing an outfit or a pet/mount recolor and making it available for sale.

    so, ESO doesn't have sub? With paid DLCs every 3 months, and a new expansion every year, compare to FF14 and WOW getting only 1 expansion every 2 years?
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    idk wrote: »
    Pr0Skygon wrote: »
    red_emu wrote: »
    TL:DR

    I'm no expert but I'm pretty sure that they have different teams responsible for cosmetics and game balance / performance.

    Yeah and 1 team is obviously doing a better job than the other.

    Considering Summerset, good story lines, good zone and a new trial. Yes, the content development team is doing great.

    Well, Summerset is like a 8/10, so no argue there. But man, the crown store and crown crate are fast to update.
  • EölMPK
    EölMPK
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    I see your point, and I respect that, but I can't say I'm 100 on it
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    As expected, nothing new here.
    You can't compare this things dude. Its the same as saying:

    "Ohhhh, your car shop takes sooooo long to fix cars, but your stamps shop is always up to date to sell new stamps! This is an absurd!"

    Come on, not even hard to see or understand that....

    PS: Never saw a bad upgrade in ESO, its just your opinion.
    Edited by EölMPK on June 18, 2018 2:52PM
    Eöl[MPK]
    PS4
    Grungebr - Altmer magicka templar
    Eölbr - Dunmer magicka necro
    Drizztbr - Khajiit stamina nb
    "In my thoughts and in my dreams, they're always in my mind
    These songs of hobbits, dwarves and men, and elves
    Come close your eyes, you can see them too...
    "


  • idk
    idk
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    Pr0Skygon wrote: »
    idk wrote: »
    Pr0Skygon wrote: »
    red_emu wrote: »
    TL:DR

    I'm no expert but I'm pretty sure that they have different teams responsible for cosmetics and game balance / performance.

    Yeah and 1 team is obviously doing a better job than the other.

    Considering Summerset, good story lines, good zone and a new trial. Yes, the content development team is doing great.

    Well, Summerset is like a 8/10, so no argue there. But man, the crown store and crown crate are fast to update.

    Sorry to hear you are so miserable in this game.

    As is clear by the replies in this thread your tainted view is not shared by most. Not even close.

    4 content updates a year as we got this past year is a pretty solid pace for any MMORPG. So if you are really that miserable in this game, vs just having a bad day, I suggest finding something else to do. ESO may not be the game for you.
  • Lord_Eomer
    Lord_Eomer
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    Some valid points. Others, not so much.
    You just joined in April 2017, barely an year and started complaining crown store.

    Crown store is not getting much updates, monthly update or crown crate per quarter is not lot of updates
  • red_emu
    red_emu
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    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    Now I gotta go get me some OJ.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • EölMPK
    EölMPK
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    I see your point, and I respect that, but I can't say I'm 100 on it
    You just joined in April 2017, barely an year and started complaining crown store.

    Crown store is not getting much updates, monthly update or crown crate per quarter is not lot of updates

    I was wondering the same thing lol
    Dude must be used to a game without shops.
    Eöl[MPK]
    PS4
    Grungebr - Altmer magicka templar
    Eölbr - Dunmer magicka necro
    Drizztbr - Khajiit stamina nb
    "In my thoughts and in my dreams, they're always in my mind
    These songs of hobbits, dwarves and men, and elves
    Come close your eyes, you can see them too...
    "


  • redshirt_49
    redshirt_49
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    Quick, someone get these people a crash course in game development and marketing economics, stat!

    Seriously, the crown store stuff is planned months and even years in advance by a completely seperate team of developers and artists. It's implementation is also a hundred times simpler than sifting through hundreds of thousands of line of code to iron out bugs, only to create new ones and then iron those out too.

    In a game as massive as this, adding things is easy but fixing stuff is generally not.

    So often I come here and see people demanding immediate fixes on very complex problems, demonstrating a remarkable ignorance on just how hard these problems can be to even pin down, never mind fix.
  • Samadhi
    Samadhi
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    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    Some plants are more easy to grow and more hearty than others, making them more lucrative
    some even propagate like weeds

    QA7S1dd.gif
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Cpt_Teemo
    Cpt_Teemo
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    Totally agree.
    Samadhi wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    Some plants are more easy to grow and more hearty than others, making them more lucrative
    some even propagate like weeds

    QA7S1dd.gif

    Weeds is fake !

    30bcd968b3fc07d04216f86e5f6e1b93.jpg

    Is real !
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    Grunge wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    As expected, nothing new here.
    You can't compare this things dude. Its the same as saying:

    "Ohhhh, your car shop takes sooooo long to fix cars, but your stamps shop is always up to date to sell new stamps! This is an absurd!"

    Come on, not even hard to see or understand that....

    PS: Never saw a bad upgrade in ESO, its just your opinion.

    The car shop has nothing to do with the stamp shop. But the crown store team and balancing team is in the same company, and working on the same game. Your point is totally invalid.
  • Sovjet
    Sovjet
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    Where is the option, this is normal behaviour for a MMO :/
    For every player that quits, more will join in my name - Molag Bal 2E 583
  • Samadhi
    Samadhi
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    Cpt_Teemo wrote: »
    Samadhi wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    Some plants are more easy to grow and more hearty than others, making them more lucrative
    some even propagate like weeds

    QA7S1dd.gif

    Weeds is fake !

    30bcd968b3fc07d04216f86e5f6e1b93.jpg

    Is real !

    Well, with Crown Shop and Loot Boxes,
    gotta change the laws if you want to change the industry practices

    https://www.youtube.com/watch?v=z7QB6PjYTYE
    If this gets either of us banned, know I love you all and appreciate my time here
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    Grunge wrote: »
    You just joined in April 2017, barely an year and started complaining crown store.

    Crown store is not getting much updates, monthly update or crown crate per quarter is not lot of updates

    I was wondering the same thing lol
    Dude must be used to a game without shops.

    April 2017 is the day I joined this forum. I've been playing this game since 2016.
  • ezio45
    ezio45
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    I think they need to hold off on the new dlc and prioritize a QoL and balance update, bug fixes and lag fix update
  • idk
    idk
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    Pr0Skygon wrote: »
    Grunge wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    As expected, nothing new here.
    You can't compare this things dude. Its the same as saying:

    "Ohhhh, your car shop takes sooooo long to fix cars, but your stamps shop is always up to date to sell new stamps! This is an absurd!"

    Come on, not even hard to see or understand that....

    PS: Never saw a bad upgrade in ESO, its just your opinion.

    The car shop has nothing to do with the stamp shop. But the crown store team and balancing team is in the same company, and working on the same game. Your point is totally invalid.

    and your point in the OP is pretty invalid. That has been clearly pointed out many time in this short thread. Has anyone actually agreed with you on this? Seems you are clearly wrong.
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    Quick, someone get these people a crash course in game development and marketing economics, stat!

    Seriously, the crown store stuff is planned months and even years in advance by a completely seperate team of developers and artists. It's implementation is also a hundred times simpler than sifting through hundreds of thousands of line of code to iron out bugs, only to create new ones and then iron those out too.

    In a game as massive as this, adding things is easy but fixing stuff is generally not.

    So often I come here and see people demanding immediate fixes on very complex problems, demonstrating a remarkable ignorance on just how hard these problems can be to even pin down, never mind fix.

    I'm not opposing ZOS focusing on Crown store for money (because damn, money is the final goal here). The thing is, with all of those money they've already been generating, how put some of those money into the game balancing team?
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    idk wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    As expected, nothing new here.
    You can't compare this things dude. Its the same as saying:

    "Ohhhh, your car shop takes sooooo long to fix cars, but your stamps shop is always up to date to sell new stamps! This is an absurd!"

    Come on, not even hard to see or understand that....

    PS: Never saw a bad upgrade in ESO, its just your opinion.

    The car shop has nothing to do with the stamp shop. But the crown store team and balancing team is in the same company, and working on the same game. Your point is totally invalid.

    and your point in the OP is pretty invalid. That has been clearly pointed out many time in this short thread. Has anyone actually agreed with you on this? Seems you are clearly wrong.

    Have you looked at the polls?
  • Linaleah
    Linaleah
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    Pr0Skygon wrote: »
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    uh. league and Fornite are not MMO's and the only content updates they have are maps and occasional new hero.

    WoW and FF14 are not even remotely free - they are paid expansions, subscription required. so no, those updates are NOT free. and they are most certainly NOT as quick as you say you are, i mean.. WoW balances combat what.. once a year, maybe at most? they have also been known to go without content updates for 6 months or more, AND they have also been known to release a patch that adds ability to take screenshots in game in a new way and post them on twitter and called it full fledged game update, so...

    but anyways, what other people said. balancing takes a lot more time and completely different tool set from designing an outfit or a pet/mount recolor and making it available for sale.

    so, ESO doesn't have sub? With paid DLCs every 3 months, and a new expansion every year, compare to FF14 and WOW getting only 1 expansion every 2 years?

    optional subscription. optional vs mandatory. DLC's are only paid if you chose not to subscribe and again, they are ALSO optional. its totally fine not to buy them, unlike WoW or FF14 where you HAVE to buy expansions to keep participating in end game. you can litteraly play ESO for years while only having a base game and still play with people at end game. you won't be able to do all the dungeons and trials, but you can STILL do non DLC dungeons and trials and they are STILL being run.

    and did you just.... did you just prove my point where you agreed that they release expansion content less often than ESO does? and you are still complaining about ESO content release content while comparing it to games that release content LESS often? and STILL have cash shop? that gets updates almost as often as ESO does? yes, that includes WoW.

    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • otis67
    otis67
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    If you would have put "totaly disagree" i would have voted
  • Cpt_Teemo
    Cpt_Teemo
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    Totally agree.
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    uh. league and Fornite are not MMO's and the only content updates they have are maps and occasional new hero.

    WoW and FF14 are not even remotely free - they are paid expansions, subscription required. so no, those updates are NOT free. and they are most certainly NOT as quick as you say you are, i mean.. WoW balances combat what.. once a year, maybe at most? they have also been known to go without content updates for 6 months or more, AND they have also been known to release a patch that adds ability to take screenshots in game in a new way and post them on twitter and called it full fledged game update, so...

    but anyways, what other people said. balancing takes a lot more time and completely different tool set from designing an outfit or a pet/mount recolor and making it available for sale.

    so, ESO doesn't have sub? With paid DLCs every 3 months, and a new expansion every year, compare to FF14 and WOW getting only 1 expansion every 2 years?

    optional subscription. optional vs mandatory. DLC's are only paid if you chose not to subscribe and again, they are ALSO optional. its totally fine not to buy them, unlike WoW or FF14 where you HAVE to buy expansions to keep participating in end game. you can litteraly play ESO for years while only having a base game and still play with people at end game. you won't be able to do all the dungeons and trials, but you can STILL do non DLC dungeons and trials and they are STILL being run.

    and did you just.... did you just prove my point where you agreed that they release expansion content less often than ESO does? and you are still complaining about ESO content release content while comparing it to games that release content LESS often? and STILL have cash shop? that gets updates almost as often as ESO does? yes, that includes WoW.

    The major difference is ESO's "Chapter's" aren't really chapters, they have less content than Dlcs tbh, also the expansions for FF14 / WoW always add new classes / races as well, ontop of that even more content you can earn in game rather than relying on a cash shop transaction.
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    otis67 wrote: »
    If you would have put "totaly disagree" i would have voted

    yeah i don't know why my 2 last polls went missing. And it's totally ok disagree with me mate :D
  • Pr0Skygon
    Pr0Skygon
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    Totally agree.
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    uh. league and Fornite are not MMO's and the only content updates they have are maps and occasional new hero.

    WoW and FF14 are not even remotely free - they are paid expansions, subscription required. so no, those updates are NOT free. and they are most certainly NOT as quick as you say you are, i mean.. WoW balances combat what.. once a year, maybe at most? they have also been known to go without content updates for 6 months or more, AND they have also been known to release a patch that adds ability to take screenshots in game in a new way and post them on twitter and called it full fledged game update, so...

    but anyways, what other people said. balancing takes a lot more time and completely different tool set from designing an outfit or a pet/mount recolor and making it available for sale.

    so, ESO doesn't have sub? With paid DLCs every 3 months, and a new expansion every year, compare to FF14 and WOW getting only 1 expansion every 2 years?

    optional subscription. optional vs mandatory. DLC's are only paid if you chose not to subscribe and again, they are ALSO optional. its totally fine not to buy them, unlike WoW or FF14 where you HAVE to buy expansions to keep participating in end game. you can litteraly play ESO for years while only having a base game and still play with people at end game. you won't be able to do all the dungeons and trials, but you can STILL do non DLC dungeons and trials and they are STILL being run.

    and did you just.... did you just prove my point where you agreed that they release expansion content less often than ESO does? and you are still complaining about ESO content release content while comparing it to games that release content LESS often? and STILL have cash shop? that gets updates almost as often as ESO does? yes, that includes WoW.

    1 expansion for WOW costs 60$, with contents as many as 2 years worth of ESO DLCs + chapters. While in 2 years 2 time, it'd costs you close to, or even more than 200$ to get all of the DLCs.
    And let's be real, most vet players all have ESO+, since it's truly is a handicap to not having it.
  • Cpt_Teemo
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    Totally agree.
    Pr0Skygon wrote: »
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Linaleah wrote: »
    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    uh. league and Fornite are not MMO's and the only content updates they have are maps and occasional new hero.

    WoW and FF14 are not even remotely free - they are paid expansions, subscription required. so no, those updates are NOT free. and they are most certainly NOT as quick as you say you are, i mean.. WoW balances combat what.. once a year, maybe at most? they have also been known to go without content updates for 6 months or more, AND they have also been known to release a patch that adds ability to take screenshots in game in a new way and post them on twitter and called it full fledged game update, so...

    but anyways, what other people said. balancing takes a lot more time and completely different tool set from designing an outfit or a pet/mount recolor and making it available for sale.

    so, ESO doesn't have sub? With paid DLCs every 3 months, and a new expansion every year, compare to FF14 and WOW getting only 1 expansion every 2 years?

    optional subscription. optional vs mandatory. DLC's are only paid if you chose not to subscribe and again, they are ALSO optional. its totally fine not to buy them, unlike WoW or FF14 where you HAVE to buy expansions to keep participating in end game. you can litteraly play ESO for years while only having a base game and still play with people at end game. you won't be able to do all the dungeons and trials, but you can STILL do non DLC dungeons and trials and they are STILL being run.

    and did you just.... did you just prove my point where you agreed that they release expansion content less often than ESO does? and you are still complaining about ESO content release content while comparing it to games that release content LESS often? and STILL have cash shop? that gets updates almost as often as ESO does? yes, that includes WoW.

    1 expansion for WOW costs 60$, with contents as many as 2 years worth of ESO DLCs + chapters. While in 2 years 2 time, it'd costs you close to, or even more than 200$ to get all of the DLCs.
    And let's be real, most vet players all have ESO+, since it's truly is a handicap to not having it.

    But yet, if you play WoW enough those expacs will cost nothing, and I also thought they added all previous expansions as base game areas now?
    Edited by Cpt_Teemo on June 18, 2018 3:27PM
  • idk
    idk
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    Pr0Skygon wrote: »
    idk wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Pr0Skygon wrote: »
    Grunge wrote: »
    Apples and oranges. Update the shop is waaaaaay easier than updating the game.

    But then you realized those apples and oranges are from the same grocery. The shop is filled with apples, and barely any oranges, but customers all love orange juice. And when the new oranges do arrive, they're mostly bad.

    As expected, nothing new here.
    You can't compare this things dude. Its the same as saying:

    "Ohhhh, your car shop takes sooooo long to fix cars, but your stamps shop is always up to date to sell new stamps! This is an absurd!"

    Come on, not even hard to see or understand that....

    PS: Never saw a bad upgrade in ESO, its just your opinion.

    The car shop has nothing to do with the stamp shop. But the crown store team and balancing team is in the same company, and working on the same game. Your point is totally invalid.

    and your point in the OP is pretty invalid. That has been clearly pointed out many time in this short thread. Has anyone actually agreed with you on this? Seems you are clearly wrong.

    Have you looked at the polls?

    I have already pointed out the poll is worthless. Even if it was not written so poorly it would be statistically irrelevant.

    Without basis. You have been proven wrong many time in here and you have yet to come up with an answer that has any merit.

    Oh, BTW, the 2nd, 3rd and 4th replies are being used as a No to what you are saying. So you are not even reading the results of your little poll properly. LOL
    Edited by idk on June 18, 2018 3:28PM
  • klowdy1
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    Isn't the art team responsible for the crown store? I'm pretty sure they aren't the ones responsible for anything technical with the game either. The are multiple teams in every game, all doing different things.
  • sevomd69
    sevomd69
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    Pr0Skygon wrote: »
    idk wrote: »
    Pr0Skygon wrote: »
    I mean seriously, just look at how fast they update the crown store. EVERY. SINGLE. MONTH. And how long does it take between combat balance? THREE MONTHS!.

    I think OP needs to look at quanity and it becomes a totally different picture.

    So much of what the crown store has is merely reskinned items. At that the work put into them is clearly much less than what it takes to create a zone, quests and more.

    Seems pretty obvious the great difference in the amount of work that goes into creating a zone, or even a dungeon vs the little effort that goes into the crown store.

    Besides that, the poll was clearly written for bias. There is not an appropriate answer for me on the poll since it is mostly in agreement with OP so I did not reply.

    There was suppose to be 2 more polls that disagree with my OP, but somehow the forum decided to leave those 2 out, and just duplicated my post twice instead :)

    So in other words this poll is as "useless" as some of the "balancing" updates op seems to have an issue with... btw "balancing" for what its worth... is not as simple as... for example just "nerf sorc"...any changes to attempt "balancing" can and will have far reaching implications since these changes do not occur in a vacuum...some that even the devs had no idea would happen....

    Finally... I don't think the OP has a full grasp on what the term "balancing" in an MMO means...
  • idk
    idk
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    sevomd69 wrote: »
    Pr0Skygon wrote: »
    idk wrote: »
    Pr0Skygon wrote: »
    I mean seriously, just look at how fast they update the crown store. EVERY. SINGLE. MONTH. And how long does it take between combat balance? THREE MONTHS!.

    I think OP needs to look at quanity and it becomes a totally different picture.

    So much of what the crown store has is merely reskinned items. At that the work put into them is clearly much less than what it takes to create a zone, quests and more.

    Seems pretty obvious the great difference in the amount of work that goes into creating a zone, or even a dungeon vs the little effort that goes into the crown store.

    Besides that, the poll was clearly written for bias. There is not an appropriate answer for me on the poll since it is mostly in agreement with OP so I did not reply.

    There was suppose to be 2 more polls that disagree with my OP, but somehow the forum decided to leave those 2 out, and just duplicated my post twice instead :)

    So in other words this poll is as "useless" as some of the "balancing" updates op seems to have an issue with... btw "balancing" for what its worth... is not as simple as... for example just "nerf sorc"...any changes to attempt "balancing" can and will have far reaching implications since these changes do not occur in a vacuum...some that even the devs had no idea would happen....

    Finally... I don't think the OP has a full grasp on what the term "balancing" in an MMO means...

    This. OP does not even have a full grasp on what his poll means. Of course he does not understand what balancing means.
  • Yzalirk
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    Totally agree.
    I don’t mind the Crown Store, especially when there are things that interest me, but I do think they update that more often than the actual game.

    We probably will not see the Class Representative updates for six months, maybe a year.
  • MEBengalsFan2001
    MEBengalsFan2001
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    Pr0Skygon wrote: »
    Because "balancing" combat is as quick and simple as a single artist taking an outfit that's already in the game on NPCs, and sticking it into the "sell as a costume" framework that they've already used dozens of times. Right.

    Or, for a little more work, taking one of the standard mount bodies and skeletons, and making it rocky/blue, glowy/orange, or jello/green. Again, a task for a single artist that has been done dozens of times by now.

    As opposed to "balancing combat", an endless & hopeless task that has absorbed the effort of MMO dev teams as long as the genre has existed.

    In the 2018, where even free MMO games such as League, Fornite, WOW, FF14 and such, are giving out faster (and most of the time, free) updates, saying that "Balancing the game is hard, so it's ok to be slow" is no more a reasonable excuse.
    If you're slow on updating the game, then maybe hire more staff from all the money you made with your fast-updated crown store.

    Zeni and Bethesda are both business in the business of earning money. Simply throwing more resources at the problem may not resolve the issue. You need proper resources that understand your system and game and that is not an easy task. Even with educated and highly trained people working on the issues/bugs, other issues/bugs can slip into code and result in further issues and bugs. This is why dev tend to take there time with code and even with that bugs still hit the game.

    It is part of the technology process. Some bugs become part of the game that the players use to their advantage and others become so bad that the devs do a hotfix to resolve the issue. I'm pretty sure animation cancellation that allows players to pull out more damage, healing, etc... is not design as intended, but probably left as is due to the complex nature of fixing such a bug that many devs leave these as is and focus on other issues that are more of a concern and maybe game breaking causing players not complete specific quest, story lines, etc... Getting the resource to fix that issue is one thing, but if that is fixed, how many other bugs will pop up that this bug was covering up that the devs did not realize where there.

    Crown store items are for quick profits for Zenimax and Bethesda; most market place cosmetic items designed just for that purpose, to generate profits quickly.
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