Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
If that's their plan, it's going to backfire spectacularly. ZOS' shady business practices are driving people away from the game. One of the reasons my husband and I stopped paying for plus memberships is because we frequently didn't receive the crowns that were supposed to come with it, and ZOS doesn't respond to support tickets at all. Not even an automated form email anymore. I've heard from other players that had the same issue, so this isn't an isolated problem.
It doesn't really matter what ZOS offers in the cash shop when they've repeatedly shown they can't be trusted to deliver what you've paid for.
Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
If that's their plan, it's going to backfire spectacularly. ZOS' shady business practices are driving people away from the game. One of the reasons my husband and I stopped paying for plus memberships is because we frequently didn't receive the crowns that were supposed to come with it, and ZOS doesn't respond to support tickets at all. Not even an automated form email anymore. I've heard from other players that had the same issue, so this isn't an isolated problem.
It doesn't really matter what ZOS offers in the cash shop when they've repeatedly shown they can't be trusted to deliver what you've paid for.
I've been a plus subscriber since it became a thing, almost nonstop, and i got the crowns every single time. However i am subscribed directly to ZOS, not through steam.
So my thought...... If werewolf should feel 25% stronger, then why does it cost 25% more. Doesn't that feel like a wash? What that means is that you are doing the same damage per point of stam cost as any other class. That in itself is not 25% stronger, it is just as strong due to the increased cost.
Really, with the loss of use of weapon passives we lose more dps than we should. I understand the extra stam we get for going into werewolf form is supposed to compensate for that, but, it only does marginally, not 25% more like it should based on their "feel" for werewolves. Especially if you try and use pack leader and the complete loss of bleed damage and 70% reduction in direwolf damage.
Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
If that's their plan, it's going to backfire spectacularly. ZOS' shady business practices are driving people away from the game. One of the reasons my husband and I stopped paying for plus memberships is because we frequently didn't receive the crowns that were supposed to come with it, and ZOS doesn't respond to support tickets at all. Not even an automated form email anymore. I've heard from other players that had the same issue, so this isn't an isolated problem.
It doesn't really matter what ZOS offers in the cash shop when they've repeatedly shown they can't be trusted to deliver what you've paid for.
I've been a plus subscriber since it became a thing, almost nonstop, and i got the crowns every single time. However i am subscribed directly to ZOS, not through steam.
I'm on Xbox, so no steam. In any event it shouldn't matter. The game knows whether you have plus or not, so there's no reason for the crowns not to be added with the other benefits. ZOS had to have gone out of their way to even make this bug possible.
I’m going to get massacred for saying this but I will. At the current state of the Werewolf making it a permanent form wouldn’t be necessarily a bad thing. It isn’t over powered and there are several lore books I will gladly point out that make the case that the time limit doesn’t exist for werewolves living in the elder scrolls universe. Zenimax tailored the Necromancer to standing lore, I don’t see why the Werewolf cannot.
Tommy_The_Gun wrote: »I’m going to get massacred for saying this but I will. At the current state of the Werewolf making it a permanent form wouldn’t be necessarily a bad thing. It isn’t over powered and there are several lore books I will gladly point out that make the case that the time limit doesn’t exist for werewolves living in the elder scrolls universe. Zenimax tailored the Necromancer to standing lore, I don’t see why the Werewolf cannot.
Not a bad idea. Currently, WW is the most expensive ultimate in game... and at the same time - the worst one. Sure it is kinda unique, but that's about it. In WW you have lower dmg, lower sustain, lower mobility, lower survivability than non-ww. And on top of that - you have to build for it. Which means that 70%, (when you are in human form, gathering 300 ulti points), you are significantly weaker than non-WW. Furthermore, you lack vamp passives (which if you want to stay competitive you will be lacking that too).
Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
If that's their plan, it's going to backfire spectacularly. ZOS' shady business practices are driving people away from the game. One of the reasons my husband and I stopped paying for plus memberships is because we frequently didn't receive the crowns that were supposed to come with it, and ZOS doesn't respond to support tickets at all. Not even an automated form email anymore. I've heard from other players that had the same issue, so this isn't an isolated problem.
It doesn't really matter what ZOS offers in the cash shop when they've repeatedly shown they can't be trusted to deliver what you've paid for.
I've been a plus subscriber since it became a thing, almost nonstop, and i got the crowns every single time. However i am subscribed directly to ZOS, not through steam.
I'm on Xbox, so no steam. In any event it shouldn't matter. The game knows whether you have plus or not, so there's no reason for the crowns not to be added with the other benefits. ZOS had to have gone out of their way to even make this bug possible.
Well, the thing is, steam or Xbox, you are getting your crowns through a 3rd party, not directly from ZOS.
Im not saying its OK for you to not get them, just that you may be pointing your finger in the wrong direction here. Just anecdotal evidence of course, but never once did i not get my crowns when interacting with ZOS directly.
It’s a wrap boys and girls. Time to go cleanse that lycanthropy from your character.
Tommy_The_Gun wrote: »I really dont want to say it or even think of it, but... maybe once ZOS will add fully levelled Werewolf skill line to cash crown store, (as they already stated they will do in future), maybe they will buff WW to increases income. Currently you can "buy" fully levelled guild skill lines and those were buffed this update...And ZOS actually charges money for this.
While being a pup, levelling up is horrible. There are nothing you can do except pounce and the time spend as werewolf is really, really short. Practically impossible to level up alone.ZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with Werewolves
While being a pup, levelling up is horrible. There are nothing you can do except pounce and the time spend as werewolf is really, really short. Practically impossible to level up alone.ZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with Werewolves
@SosRuvaak
The biggest issue in PvP when it comes to damage output is the fact that bleeds no longer ignores resistance. I said many ,many months ago that if bleed ever lost its "unique" feature of ignoring resistance, werewolf will be the ones paying the greatest price.
And here we are......
At the moment I'm running 2 damage sets on my werewolf in PvP, and if I'm against a competent player in a 1v1 it's either going to be a stalemate where no one dies or I'll be the one dying. And all of this is because werewolf lack damage. I mean, imagine being a werewolf in an elder scrolls game, and your biggest issue is to dish out enough damage to kill someone.....
ZOS_GinaBruno wrote: »
A lot of the feedback given on the werewolf changes don’t appear to be actioned upon. Why were no additional adjustments made?
We believe the werewolf is in a relatively good state balance-wise at the moment, but are continuing to monitor the live servers to see how things shake out.
So if ZOS is indeed going to monitor the situation on live servers, they will see immediately (or don't see ?) any one using Pack Leader morph. I do hope that it will be addressed, not by nerfing WW Berserker even more...Why has all feedback regarding werewolf been ignored through the entire PTS cycle for Update 23? A lot of feedback has been made on why these changes (Hircine's Bounty and morphs being too expensive and pack leader not offering good utility) are too much. And why aren't any adjustments being made? (speaking from a PvP and PvE perspective)ZOS_GinaBruno wrote: »
A lot of the feedback given on the werewolf changes don’t appear to be actioned upon. Why were no additional adjustments made?
We believe the werewolf is in a relatively good state balance-wise at the moment, but are continuing to monitor the live servers to see how things shake out.
we ask why werewolf feedback is being ignored and they passive aggressively change our question to doesn't appear to be actioned up. (yeah that sounds better right?)
maybe every single developer plays a dedicated werewolf toon and we the players opinions are just not good enough to see what their vision is?
because clearly the feedback provided in this thread and multiple other threads regarding the state of werewolf ultimate (ON PTS/LIVE SERVERS) aren't good enough reasons to make LITERALLY ONE ADJUSTMENT.
but hey.... at least the animation to bite someone works...... THANKS
Tommy_The_Gun wrote: »So if ZOS is indeed going to monitor the situation on live servers, they will see immediately (or don't see ?) any one using Pack Leader morph. I do hope that it will be addressed, not by nerfing WW Berserker even more...Why has all feedback regarding werewolf been ignored through the entire PTS cycle for Update 23? A lot of feedback has been made on why these changes (Hircine's Bounty and morphs being too expensive and pack leader not offering good utility) are too much. And why aren't any adjustments being made? (speaking from a PvP and PvE perspective)ZOS_GinaBruno wrote: »
A lot of the feedback given on the werewolf changes don’t appear to be actioned upon. Why were no additional adjustments made?
We believe the werewolf is in a relatively good state balance-wise at the moment, but are continuing to monitor the live servers to see how things shake out.
we ask why werewolf feedback is being ignored and they passive aggressively change our question to doesn't appear to be actioned up. (yeah that sounds better right?)
maybe every single developer plays a dedicated werewolf toon and we the players opinions are just not good enough to see what their vision is?
because clearly the feedback provided in this thread and multiple other threads regarding the state of werewolf ultimate (ON PTS/LIVE SERVERS) aren't good enough reasons to make LITERALLY ONE ADJUSTMENT.
but hey.... at least the animation to bite someone works...... THANKS
Anyway, since this is feedback thread, where we should point 2 most important pain-points:
1. Pack Leader does not provide utility it is meant to provide. If developers want this to be a utility / support morph, then the trade off for lack of DMG should be noticeable. It could be either even more survivability, better resource management or even a tank toolkit, instead of DPS toolkit (Taunt on heavy attacks, reduced block cost, WW timer when blocking dmg etc).
As for now - Pack Leader simply does not have a us-case in ANY eso content (Solo / group / PvE / PvP / Overland), other than casual role - play.
2. Werewolf in general, has way to many drawbacks to justify using it, or to justify it being the most expensive ultimate ability in the entire game. Vampire in terms of usefulness & raw power is way, way ahead. Even if you build for it (so you have a dedicated build that makes you weaker in human form but stronger in Werewolf form), you still have:
- Lower survivability.
- Lower mobility.
- Lower DPS (Yes, I know light attack only rotation is a shame, we could have more skills than 5 under Werewolf skill line, so we could just chose 5 skills out of 8 - 10, so WW could also have some form of "rotation" & customization.
- Almost no-existing resources management (25 % more expensive skills negates the fact that they are 25% more effective).
- No access to CC immunity buff (Achilles heel of WW, making you not "mobile" at all, especially in PvP).
- No access purge / negative effects removal - another thing that makes WW even more useless, especially in current meta. Even if you fight 1v1, because of werewolf heal cost increase & effectiveness reduction, you cant over-heal incoming damage.
Sons of Hircine! Of the Hunting Grounds! My brothers! I see in your eyes the same fear that would take the heart of me! A day may come when the courage of man-beast fails, when we forsake our friends and break all bonds of fellowship. But it is not this day. An hour of Casters and Crippled Claws when the age of Lycanthropes comes crashing down! But it is not this day! This day we fight! By all that you hold dear on this good Nirn, I bid you stand! Wolves of the West!