Just did a 3 man premade with my 2nd most bgd toon, my wifes first and second bg ever, and my budder who is a console rerole and under 50 games played.
Gilliam was solo q'd on the other team on a toon hes never done bgs on b4 with 2 sub 250cp players.
3rd team was a full premade 2 shotting everyone.
We got them twice in a row, my wifes never seen a bg b4. Great job zos.
who was in the other premade that was winning?
Lichbourne90 wrote: »FWIW I play on xbox with very high latency (average 700 due to satellite) so as u can imagine my KDR and scores aren't always fantastic. My main has been a regular in BGs since morrowind and has grand champion and what have u. My main seems to have the same wait time and opponents as my 6 other characters who I am just now beginning to rotate through BGs for the daily rewards. Not sure if that helps but that has been my experience so far.
Lichbourne90 wrote: »FWIW I play on xbox with very high latency (average 700 due to satellite) so as u can imagine my KDR and scores aren't always fantastic. My main has been a regular in BGs since morrowind and has grand champion and what have u. My main seems to have the same wait time and opponents as my 6 other characters who I am just now beginning to rotate through BGs for the daily rewards. Not sure if that helps but that has been my experience so far.
That helps immensely, thank you. Are you fighting the same caliber of opponent?
Just did a 3 man premade with my 2nd most bgd toon, my wifes first and second bg ever, and my budder who is a console rerole and under 50 games played.
Gilliam was solo q'd on the other team on a toon hes never done bgs on b4 with 2 sub 250cp players.
3rd team was a full premade 2 shotting everyone.
We got them twice in a row, my wifes never seen a bg b4. Great job zos.
I have to say bg's have been super not fun lately, I feel pretty discouraged from playing at all. I wait 30 minutes in queue only to be put in a team of 3 versus two full-stack cancer premades running a healbot and guard and Time Stop.
And when I finally do get in one that seems to be all PUGs, every gd mother is running Sload's and Spin2Win builds or spamming Fury executes at you from the bushes. Damage is so high that most times someone dies within 2-3 seconds of engaging even 1v1. It's stupid. What is this Call of Duty?
Firstly, if you queue solo, this asinine MMR wait penalty SHOULD NOT APPLY @ZOS_BrianWheeler - get it freaking fixed. Your system was crap before but you've taken it to a whole new level of terrible.
Secondly, just SEPARATE the gd queues already. One queue is for solo and groups of 2, the other is for premade groups of 3 and 4. They should never mix.
IT IS NOT THAT HARD ZOS. Please.
What I’m seeing atm is that all the top EU players have resorted to playing their alts cause the queues on their mains are too long. And forget about grouping. You try to make a premade on your mains and you’re looking at upwards of 40m queues. Such a shambles.
I’ve said it before. You can’t have queues longer than the games. Can’t spend more than half your time queuing. It’s criminal. Max game duration is 15 mins. After 10-12? mins in the queue the MMR needs to back the f... off and let you into the next lobby whether it’s against Muhammad Ali or Ali G. I don’t care.
This needs to get sorted pronto, cause we can’t be rolling a new toon every 2-3 weeks just to be able to get into BG games.
Kinda been over this a bunch of times on the forums. How do you implement MMR with three teams? Balanced matchmaking with three teams means that you lose two thirds of your games. This would be better for people right now who are screwed by the matchmaking system and end up going 1-5, but if they managed to implement it properly, would you personally be okay with losing two thirds of your games, even with a stacked premade?
The three team system is broken from the start and good matchmaking only averages out the misery caused by it.
BTW, I don't actually believe the current matchmaking system is working as it should be, because I know that players are not losing two thirds of their games. Some are winning 90%, while others are losing 90%.
I've entiry quit BGs now, until any change is made. My lowest queues are 1hour minimum, and if it even pops it is ALWAYS 2 ultrascrubs and me vs 2 full premades. The only other person I see with queues this bad is @Heresyall whom I've tried to queue with to give premades a fair run, and we both just gave up waiting.
I've entiry quit BGs now, until any change is made. My lowest queues are 1hour minimum, and if it even pops it is ALWAYS 2 ultrascrubs and me vs 2 full premades. The only other person I see with queues this bad is @Heresyall whom I've tried to queue with to give premades a fair run, and we both just gave up waiting.
I’ve seen Heresya on his mageblade alt I think. In general can’t play main chars now. I’m the same with magsorc. The only alternative is to play new chars. Which is inspiration to learn new classes but it’s still terribly sad.
They need to revert the change and basically put a 3-4 man premade queue and a solo duo queue and be done with it. Not enough players for an aggressive MMR. It has backfired.
On the plus side they seem to have fixed the loading screens + invis players bug. Indidn’t Have it yesterday. That’s one out of 3 core issues solved. Second being the MMR and 3rd the aprocalypse with Sloads and similar crap absolutely everywhere.
Make BGs Great Again!
I just don’t get what’s so hard about doing a ELO based rating, weight Teams accordingly, and have acceptable queue windows within ELO ranges.
I just don’t get what’s so hard about doing a ELO based rating, weight Teams accordingly, and have acceptable queue windows within ELO ranges.
I have lua installed and noticed most friendly players have the same alliance rank as myself. Enemys I've looked at the same also. Never seen a lvl50 so far, despite I see them all the time in cyrodiil.
I have lua installed and noticed most friendly players have the same alliance rank as myself. Enemys I've looked at the same also. Never seen a lvl50 so far, despite I see them all the time in cyrodiil.
Rank 50 PvP char =/= Good MMR in BGs.
Actually most Grand Warlords shun BGs. Some because they prefer to run in large groups in Cyro (which incidentally is how most of them got the rank). Others because they don't like the no-CP environment in the BGs.
There's probably a handful of them that step into BGs frequently enough and they all well recognised, at least in EU.
I just don’t get what’s so hard about doing a ELO based rating, weight Teams accordingly, and have acceptable queue windows within ELO ranges.
It's the third team. Someone correct me if I'm wrong, but I don't believe available matchmaking algorithms (glicko-2, ELO) can account for a third team. ZOS is probably just winging it here unless they hired a really good mathematician who can also code really well to sort things out.
30 minute to 1 hour solo queue times absolutely should not be a thing regardless of how many teams there are if you're solo queueing. For a full premade of top 1% MMR players, 30 minutes could be expected because you have to be queued up against two other teams that have equal MMR in the case of a premade or higher MMR in the case of solo queuers, but if you're queueing solo? Never. In Rift I would have to wait maybe 5-10 minutes max with an ELO in the top 1% and even then games were "rough" in the sense that I was queued in with bad pugs due to my high ELO vs solid players/a premade on the other team. Rift also had a much smaller playerbase than ESO, but the system they used still managed to both create fast matches with a small pool of players and lead to very good outcomes in the form of a 50% +-5% win rate for the majority of players.
What's happening right now is unacceptable IMO. ZOS has way more time and way more money to make this work than Trion Worlds ever did, but they haven't.
I just don’t get what’s so hard about doing a ELO based rating, weight Teams accordingly, and have acceptable queue windows within ELO ranges.
It's the third team. Someone correct me if I'm wrong, but I don't believe available matchmaking algorithms (glicko-2, ELO) can account for a third team. ZOS is probably just winging it here unless they hired a really good mathematician who can also code really well to sort things out.
30 minute to 1 hour solo queue times absolutely should not be a thing regardless of how many teams there are if you're solo queueing. For a full premade of top 1% MMR players, 30 minutes could be expected because you have to be queued up against two other teams that have equal MMR in the case of a premade or higher MMR in the case of solo queuers, but if you're queueing solo? Never. In Rift I would have to wait maybe 5-10 minutes max with an ELO in the top 1% and even then games were "rough" in the sense that I was queued in with bad pugs due to my high ELO vs solid players/a premade on the other team. Rift also had a much smaller playerbase than ESO, but the system they used still managed to both create fast matches with a small pool of players and lead to very good outcomes in the form of a 50% +-5% win rate for the majority of players.
What's happening right now is unacceptable IMO. ZOS has way more time and way more money to make this work than Trion Worlds ever did, but they haven't.
It’s not that hard. The multiplayer league for Civilization IV had a rating system based on Glicko 2 that allowed multiple teams vs each other. I know because I maintained the code base for a while.
thogard gets all the**.
oh wait, but you already know because you're a big fan of mine in game.
oh wait, but you already know because you're a big fan of mine in game.
what's your @ name? i'm drawing a blank right now... long day lol.
oh wait, but you already know because you're a big fan of mine in game.
what's your @ name? i'm drawing a blank right now... long day lol.
@glasspot
oh wait, but you already know because you're a big fan of mine in game.
what's your @ name? i'm drawing a blank right now... long day lol.
@glasspot
merandil?