I have to say that this is one of those glitches where people have said before that "SOMEONE IS CHEATING AND HITTING ME WITH MULTIPLE SNIPES AT ONCE" and usually there's an accusation of macroing in there too.
and I've said "that's not possible, it's just lag" and "there's no way to bypass the GCD"
well...
I was wrong.
I'll admit it.
Question in title, is it bannable? There is a snipe glitch where you can get hit from like 3 snipes at the aame tome before you even hear the sound or see the 1st shot. There is a few pvp players who are totally taking advantage of this glitch. If it's bannable I'm going get shadow play going because one of these guys in very hateful, tbagging sending hate tells and what not. Would love to give that salt the hammer.
What would be ok, if there would be a sound clue in time to dodge out of it - but without such a sound clue, meh.
That’s just one of many issues:
- No sound queue
- Stacking Snipes
- Health desyncing
Those are the bugs, and they are consistent. Even when not stealthed there are sometimes issues, but the majority of them happen when a stealthed target casts Snipe.
Probably never gonna change. I’m serious btw, I’m going to make the most disgusting Snipe build anyone has ever seen and probably post of vid of it. It has been bugged since launch. Unless it starts to wreck Cyrodiil ZOS won’t do anything.
Ragnarock41 wrote: »
While I hate that glitch as much as you do and want snipe fixed, sadly this glitch exists for a very long time and probably will not be fixed.
you always could have reported the hate comment of that hunk, but NO, you want players who use snipe to get banned...........
he didnt say ban all players who use snipe ... hes talking about the ones who ARE EXPLOITING!... stop putting words in his mouth
How do you prove it's an exploit though?
Morag Tong/Shear Venom.
@jabrone77
Same as with any form of infraction that requires intent to be present. You assume by ruling out coincidence.
Morag Tong/Shear Venom.
This isn't an exploit, but rather a bug, the one shooting the arrow might even hear the swish sound in time, just the target does not. This is a technical issue which should be addressed by the guys working on the new multi-core support IMO.
There are a lot more things which could be stacked - like forcing a guaranteed critical with massive critical damage from stealth, quickly followed by the 2nd and 3rd hit - without a sound clue this is just lethal with no way to protect against it other than very high health and even that might not help in the end. The issue is the missing sound clue - one could easily dodge that when hearing it in time and react to it instinctively.
-_-
Yeah that’s one of the best lol. There are others though. You can specialize a Snipe build in three ways (more customization than in normal builds....):
- Initial Dmg .... makes it possible to outright oneshot squishier builds
- Combo Dmg .... more Dmg output overall, but less Dmg on the initial hit so you can’t oneshot anyone with a single Snipe
- Heal debuff ..... slightly less Dmg output and initial hit Dmg, but you can kill even high health targets with much more success
The 3rd is the best imo.
Skills and sets very quite a bit in these.
Or you can just deal the same damage instantly by slotting Asylum Bow & (now undodgeable btw) Bombard :P
Snipe->Snipe=2s
Snipe->LA+Bombard=1s & more damage
Snipe->Snipe->Snipe=3s
Snipe->LA+Bombard->LA+Bombard=2s & more or less the same damage
Or you can just deal the same damage instantly by slotting Asylum Bow & (now undodgeable btw) Bombard :P
Snipe->Snipe=2s
Snipe->LA+Bombard=1s & more damage
Snipe->Snipe->Snipe=3s
Snipe->LA+Bombard->LA+Bombard=2s & more or less the same damage
rafaelcsmaia wrote: »
Those are nice combos for a fair combat, but the range of bombard kinda messes with the ganking setup
Snipe Spam can stay super far away though, with the whole attack being impossible to react to.
Even the Asylum Bow combo is too strong imo. The burst Dmg is so high that it drops most builds to low health immediately. Morag Tong/Sheer Venom/Swamp Raider/Marksmans can be comboed with each other in any way to push the damage crazy high.
Snipe is the problem with everything tbh. Damage is too high and the skill itself buggy asf.
100% that's like exactly what happens. Wtf is the deal th this
But the whole point of snipe is to do high initial damage from pretty far away - the bow would be pretty useless without it.
@jabrone77
It’s not different than gap closing into a keep. There you use the gap closer as intended. ZOS has repeatedly said though that doing it repeatedly may get you banned.
@jabrone77
It’s not different than gap closing into a keep. There you use the gap closer as intended. ZOS has repeatedly said though that doing it repeatedly may get you banned.