Snipe exploit?

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  • KingMagaw
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    Exploit has been around a while just now more nubs using bows cause 2H bonus. 2H crit charge also exploitable into a macroslice, still for 1 year+

    ZOS have a weird mentality where players/customers, will buy the game, buy DLC/Subscribe AND police the game by documenting incidents, recording videos.

    First company i have seen almost totally reliant on people paying them to do work that the company should be doing :) This thinking also transfers to the PTS, where ZOS somehow expect players to document and post fixes to bugs and exploits where they take the small amount of valuable play/hobby time and squander it not even playing the game but going over rushed out content.

    As said before, most play the PTS to find and exploit something when it goes LIVE to profit from it.
  • Thogard
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    I have to say that this is one of those glitches where people have said before that "SOMEONE IS CHEATING AND HITTING ME WITH MULTIPLE SNIPES AT ONCE" and usually there's an accusation of macroing in there too.

    and I've said "that's not possible, it's just lag" and "there's no way to bypass the GCD"

    well...

    I was wrong.

    I'll admit it.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • Lysette
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    Vaoh wrote: »
    Also I don’t think there is an “exploit” with Snipe. It’s just super buggy. Has been for a long time, but Snipe builds got buffed quite a bit in Summerset.

    What would be ok, if there would be a sound clue in time to dodge out of it - but without such a sound clue, meh.
  • rafaelcsmaia
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    Sounds to me more like a bug than an exploit, people are just using the skill and most of them might be unaware when you get hit with or without sound, id say it is hardly bannable.

    The hate tells otherwise might be, but I'm not confident gankers would start to rage whisper you without being whispered first, which would make your statement kinda invalid on a report stand point.

    If thats not the case, go ahead and report them rage whispers, otherwise, move on, gank is and always will, be part of this game.
  • Lysette
    Lysette
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    Thogard wrote: »
    I have to say that this is one of those glitches where people have said before that "SOMEONE IS CHEATING AND HITTING ME WITH MULTIPLE SNIPES AT ONCE" and usually there's an accusation of macroing in there too.

    and I've said "that's not possible, it's just lag" and "there's no way to bypass the GCD"

    well...

    I was wrong.

    I'll admit it.

    But the GDC wasn't bypassed - the hits came in second after second - just the target had no clue about it before the last one hit him and killed him.
  • Ragnarock41
    Ragnarock41
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    Datthaw wrote: »
    Question in title, is it bannable? There is a snipe glitch where you can get hit from like 3 snipes at the aame tome before you even hear the sound or see the 1st shot. There is a few pvp players who are totally taking advantage of this glitch. If it's bannable I'm going get shadow play going because one of these guys in very hateful, tbagging sending hate tells and what not. Would love to give that salt the hammer.

    While I hate that glitch as much as you do and want snipe fixed, sadly this glitch exists for a very long time and probably will not be fixed.

    Its hard to die to a sniper 1v1 as long as you're aware and the sound que works , but the real trouble is in big fights when you have other people to worry about, also reflected arrows getting auto-dodged by cloak is annoying too.
    Edited by Ragnarock41 on May 29, 2018 12:09PM
  • Vaoh
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    Lysette wrote: »

    What would be ok, if there would be a sound clue in time to dodge out of it - but without such a sound clue, meh.

    That’s just one of many issues:
    - No sound queue
    - Stacking Snipes
    - Health desyncing

    Those are the bugs, and they are consistent. Even when not stealthed there are sometimes issues, but the majority of them happen when a stealthed target casts Snipe.

    Probably never gonna change. I’m serious btw, I’m going to make the most disgusting Snipe build anyone has ever seen and probably post a vid of it. It has been bugged since launch. Unless it starts to wreck Cyrodiil ZOS won’t do anything.
    Edited by Vaoh on May 29, 2018 12:02PM
  • Kel
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    Vaoh wrote: »

    That’s just one of many issues:
    - No sound queue
    - Stacking Snipes
    - Health desyncing

    Those are the bugs, and they are consistent. Even when not stealthed there are sometimes issues, but the majority of them happen when a stealthed target casts Snipe.

    Probably never gonna change. I’m serious btw, I’m going to make the most disgusting Snipe build anyone has ever seen and probably post of vid of it. It has been bugged since launch. Unless it starts to wreck Cyrodiil ZOS won’t do anything.

    Morag Tong/Shear Venom.
  • Lysette
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    While I hate that glitch as much as you do and want snipe fixed, sadly this glitch exists for a very long time and probably will not be fixed.

    Not like that - this is a new issue and does not just happen with snipes.
  • W0lf_z13
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    Azurya wrote: »

    you always could have reported the hate comment of that hunk, but NO, you want players who use snipe to get banned...........

    he didnt say ban all players who use snipe ... hes talking about the ones who ARE EXPLOITING!... stop putting words in his mouth
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

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  • Kel
    Kel
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    W0lf_z13 wrote: »

    he didnt say ban all players who use snipe ... hes talking about the ones who ARE EXPLOITING!... stop putting words in his mouth

    How do you prove it's an exploit though?
  • W0lf_z13
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    jabrone77 wrote: »

    How do you prove it's an exploit though?

    personally i havent seen whats going on ( but then again i main a magdk and usually always have wings up ) ... even though I'm in his guild I dont always run with them ... im just stating what his words were
    Edited by W0lf_z13 on May 29, 2018 12:08PM
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Lysette
    Lysette
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    jabrone77 wrote: »

    Morag Tong/Shear Venom.

    There are a lot more things which could be stacked - like forcing a guaranteed critical with massive critical damage from stealth, quickly followed by the 2nd and 3rd hit - without a sound clue this is just lethal with no way to protect against it other than very high health and even that might not help in the end. The issue is the missing sound clue - one could easily dodge that when hearing it in time and react to it instinctively.
  • Feanor
    Feanor
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    @jabrone77

    Same as with any form of infraction that requires intent to be present. You assume by ruling out coincidence.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
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  • Kel
    Kel
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    Feanor wrote: »
    @jabrone77

    Same as with any form of infraction that requires intent to be present. You assume by ruling out coincidence.

    He intended to kill with a skill. How do you prove this is known on his end? Unless he whispers..."You like dying to that glitch" or something to that effect, how can you prove he knows?
  • Lysette
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    This isn't an exploit, but rather a bug, the one shooting the arrow might even hear the swish sound in time, just the target does not. This is a technical issue which should be addressed by the guys working on the new multi-core support IMO.
  • Vaoh
    Vaoh
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    jabrone77 wrote: »

    Morag Tong/Shear Venom.

    -_-
    Yeah that’s one of the best lol. There are others though. You can specialize a Snipe build in three ways (more customization than in normal builds....):
    - Initial Dmg .... makes it possible to outright oneshot squishier builds
    - Combo Dmg .... more Dmg output overall, but less Dmg on the initial hit so you can’t oneshot anyone with a single Snipe
    - Heal debuff ..... slightly less Dmg output and initial hit Dmg, but you can kill even high health targets with much more success

    The 3rd is the best imo.

    Skills and sets very quite a bit in these. I wouldn’t use the combo of sets you listed in any of these though.
    Edited by Vaoh on May 29, 2018 12:18PM
  • Kel
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    Lysette wrote: »
    This isn't an exploit, but rather a bug, the one shooting the arrow might even hear the swish sound in time, just the target does not. This is a technical issue which should be addressed by the guys working on the new multi-core support IMO.

    I agree. All this talk about banning players for using a skill that may be bugged is leading down a dangerous path. By this logic, if executioner were to become bugged, you'd be calling for at least half of Cyrodiil to be banned for exploiting.
    It's getting silly.
  • DDuke
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    Lysette wrote: »

    There are a lot more things which could be stacked - like forcing a guaranteed critical with massive critical damage from stealth, quickly followed by the 2nd and 3rd hit - without a sound clue this is just lethal with no way to protect against it other than very high health and even that might not help in the end. The issue is the missing sound clue - one could easily dodge that when hearing it in time and react to it instinctively.

    Or you can just deal the same damage instantly by slotting Asylum Bow & (now undodgeable btw) Bombard :P

    Snipe->Snipe=2s
    Snipe->LA+Bombard=1s & more damage

    Snipe->Snipe->Snipe=3s
    Snipe->LA+Bombard->LA+Bombard=2s & more or less the same damage
  • Lysette
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    Vaoh wrote: »

    -_-
    Yeah that’s one of the best lol. There are others though. You can specialize a Snipe build in three ways (more customization than in normal builds....):
    - Initial Dmg .... makes it possible to outright oneshot squishier builds
    - Combo Dmg .... more Dmg output overall, but less Dmg on the initial hit so you can’t oneshot anyone with a single Snipe
    - Heal debuff ..... slightly less Dmg output and initial hit Dmg, but you can kill even high health targets with much more success

    The 3rd is the best imo.

    Skills and sets very quite a bit in these.

    I personally like the shadow stone with divines on gear - to maximize the critical damage output and then force a guaranteed critical on the initial one as a NB - so option 1 basically - but with a good chance to get a 2nd critical in as well. I am not pvping, so option 3 is interesting but I guess useless in PvE.
  • rafaelcsmaia
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    DDuke wrote: »

    Or you can just deal the same damage instantly by slotting Asylum Bow & (now undodgeable btw) Bombard :P

    Snipe->Snipe=2s
    Snipe->LA+Bombard=1s & more damage

    Snipe->Snipe->Snipe=3s
    Snipe->LA+Bombard->LA+Bombard=2s & more or less the same damage

    Those are nice combos for a fair combat, but the range of bombard kinda messes with the ganking setup
  • Vaoh
    Vaoh
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    DDuke wrote: »

    Or you can just deal the same damage instantly by slotting Asylum Bow & (now undodgeable btw) Bombard :P

    Snipe->Snipe=2s
    Snipe->LA+Bombard=1s & more damage

    Snipe->Snipe->Snipe=3s
    Snipe->LA+Bombard->LA+Bombard=2s & more or less the same damage

    Snipe Spam can stay super far away though, with the whole attack being impossible to react to.

    Even the Asylum Bow combo is too strong imo. The burst Dmg is so high that it drops most builds to low health immediately. Morag Tong/Sheer Venom/Swamp Raider/Marksmans can be comboed with each other in any way to push the damage crazy high.

    Snipe is the problem with everything tbh. Damage is too high and the skill itself buggy asf.
  • Lysette
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    Those are nice combos for a fair combat, but the range of bombard kinda messes with the ganking setup

    Not necessarily, because you will be able to use a finisher skill, when near enough to the target.
  • SolidusPrime
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    This is well-known but it isn't an exploit, and isn't giving any one an advantage.

    It sounds like "everyone in your guild" doesn't know what they are talking about, sorry.
  • Lysette
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    Vaoh wrote: »

    Snipe Spam can stay super far away though, with the whole attack being impossible to react to.

    Even the Asylum Bow combo is too strong imo. The burst Dmg is so high that it drops most builds to low health immediately. Morag Tong/Sheer Venom/Swamp Raider/Marksmans can be comboed with each other in any way to push the damage crazy high.

    Snipe is the problem with everything tbh. Damage is too high and the skill itself buggy asf.

    But the whole point of snipe is to do high initial damage from pretty far away - the bow would be pretty useless without it.
    Edited by Lysette on May 29, 2018 12:33PM
  • Feanor
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    @jabrone77

    It’s not different than gap closing into a keep. There you use the gap closer as intended. ZOS has repeatedly said though that doing it repeatedly may get you banned.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Spoiler
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • danno8
    danno8
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    Datthaw wrote: »

    100% that's like exactly what happens. Wtf is the deal th this

    I like how the Sorc comes in and blows up the sniper even faster than the snipe spam. Gotta keep that finger on the Cloak button man! :D
  • Vaoh
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    Lysette wrote: »

    But the whole point of snipe is to do high initial damage from pretty far away - the bow would be pretty useless without it.

    The Bow has separate issues which is why you feel that way. It’s definitely best for the bugs to be fixed before saying something like the Snipe is too strong though.
  • Lysette
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    Feanor wrote: »
    @jabrone77

    It’s not different than gap closing into a keep. There you use the gap closer as intended. ZOS has repeatedly said though that doing it repeatedly may get you banned.

    Duh, how would one know that, if a few other games from the zenimax group use that gap closing mechanics as well as a standard - like in fallout 4 with ranged melee or Dishonored with blink?
  • Kel
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    Feanor wrote: »
    @jabrone77

    It’s not different than gap closing into a keep. There you use the gap closer as intended. ZOS has repeatedly said though that doing it repeatedly may get you banned.

    Yes, but again, how do you prove intent in this case using this skill? (Snipe) You can't predict when or what the player you're using that skill on sees or hears, or when it occurs. You are just using the skill as intended, in this case. One is being used as an exploit with known side effect, (gap close into keep) one is being used as intended with an unknown side effect. (snipe)
    Vastly different scenario. There's no blanket case, like you're trying to make it seem.
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