Also - if that's the case, then purchasing a subscription is also a gamble.They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smhOne day gambling laws will catch up. At the moment, it's not really obvious how destructive these practices are.
Collectible Card Games with randomized booster packs have been around for decades. They are, in every way except for being physical, the same thing as crown crates. (Well and the fact that I don't think you can actually sell stuff from Crown Crates for real money as dupes turn into crystals.)
NO laws have been made against them - Specifically look at Magic:The Gathering. There are cards that are worth thousands of dollars. They were obtained from buying randomized packs of cards.
The only difference is you don't have to leave your house to get crown crates. Although no you can just order most CCG's via websites and have stuff delivered to your door.
Well, that's the thing. Those cards are real and can't be taken away.
ZOS can shut you down anytime they want, and it's bye-bye virtual items.
As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smhOne day gambling laws will catch up. At the moment, it's not really obvious how destructive these practices are.
Collectible Card Games with randomized booster packs have been around for decades. They are, in every way except for being physical, the same thing as crown crates. (Well and the fact that I don't think you can actually sell stuff from Crown Crates for real money as dupes turn into crystals.)
NO laws have been made against them - Specifically look at Magic:The Gathering. There are cards that are worth thousands of dollars. They were obtained from buying randomized packs of cards.
The only difference is you don't have to leave your house to get crown crates. Although no you can just order most CCG's via websites and have stuff delivered to your door.
Well, that's the thing. Those cards are real and can't be taken away.
ZOS can shut you down anytime they want, and it's bye-bye virtual items.
Maybe you've never heard of Decipher? You should look it up. Or even the devaluation of sports cards. You may have a "physical" card, but the value can be taken away.
Also - if that's the case, then purchasing a subscription is also a gamble.
Most physical things devalue over time. Some, like antiques, can go up in value.
A subscription is a paid service.
I'm not trying to change anything. I am telling you what's in the reports covered in that video.Istoppucks wrote: »Those are the only ones facing bans. Their reports went into their findings that these boxes did indeed have manipulative design.They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smh
If you have the time there is a full diagnosis of what happened in this video.
Boy you are so desperate to change this story arent you. Why are you so desperate? Four out of ten were ordered to change because you could sell the items for real money. Those are the facts, stop try to peddle this as anything else you get called out by multiple people every time you do. This trick is up move on.
As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Also you're aware in my first post I agreed with you they're not gambling right? I just said they employ the same methods as gambling which is pretty clear for all to see.
They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smhOne day gambling laws will catch up. At the moment, it's not really obvious how destructive these practices are.
Collectible Card Games with randomized booster packs have been around for decades. They are, in every way except for being physical, the same thing as crown crates. (Well and the fact that I don't think you can actually sell stuff from Crown Crates for real money as dupes turn into crystals.)
NO laws have been made against them - Specifically look at Magic:The Gathering. There are cards that are worth thousands of dollars. They were obtained from buying randomized packs of cards.
The only difference is you don't have to leave your house to get crown crates. Although no you can just order most CCG's via websites and have stuff delivered to your door.
Well, that's the thing. Those cards are real and can't be taken away.
ZOS can shut you down anytime they want, and it's bye-bye virtual items.
Maybe you've never heard of Decipher? You should look it up. Or even the devaluation of sports cards. You may have a "physical" card, but the value can be taken away.
Also - if that's the case, then purchasing a subscription is also a gamble.
Most physical things devalue over time. Some, like antiques, can go up in value.
A subscription is a paid service.
Is it? A subscription to a magazine, where you receive the physical product and can retain it is a paid service with "tangible" goods. A subscription to a game though is just as you describe. At the end of the day if the product you have a subscription for goes under, you've paid years worth of subscription fees and are left with naught. That is more a gamble than the loot crates imo.
Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Also you're aware in my first post I agreed with you they're not gambling right? I just said they employ the same methods as gambling which is pretty clear for all to see.
AjiBuster499 wrote: »So... They deleted the last thread you started on a similar subject and now you started this one...
:thinking:
DeadlyRecluse wrote: »Gambling has a legal and a colloquial definition.
Loot boxes are obviously not the former, and they obviously are the latter.
And if you're implying only people who disagree with you are to blame for that, you are wrong. The tone and demeanor in your writing makes you just as much responsible.Istoppucks wrote: »PelinalWhitestrake wrote: »Well isn't that nice... Anyone who doesn't agree with your opinion on gamble crates (or on any subject) is a toxic person.Istoppucks wrote: »AjiBuster499 wrote: »Istoppucks wrote: »AjiBuster499 wrote: »So... They deleted the last thread you started on a similar subject and now you started this one...
:thinking:
According to the comment it was deleted because those like you turned it into your personal toxic play ground.
I didn't even post on it...
I didnt say you did. Read my comment again and get back to me. (Hint "those like you")
Didnt say that either. There was something like 300 comments on it not all were toxic. There was some good discussion just like there is here.
Its normal for the vocal minority on all game forums to spam threads they disagree with until it gets closed. Thats what happened there and obviously going to happen here . Im assuming you are very aware of this.
AjiBuster499 wrote: »DeadlyRecluse wrote: »Gambling has a legal and a colloquial definition.
Loot boxes are obviously not the former, and they obviously are the latter.
I'm not trying to be mean or anything but can you tell me the definitions of each? I'm curious now.
When it's based on scientific evidence and around the idea of protecting people who can't protect themselves I am a little more willing of it.Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Also you're aware in my first post I agreed with you they're not gambling right? I just said they employ the same methods as gambling which is pretty clear for all to see.
Do you like getting told what’s good for you and what you can or can’t do? Because that is the principle question with all of this.
You can copy paste from a dictionary all you want; it's not gonna take away the underlying insinuation.Istoppucks wrote: »PelinalWhitestrake wrote: »Did you just say "boy"? What a way to go from being capable to have a discussion to using terms that suggest the opposite.Istoppucks wrote: »Those are the only ones facing bans. Their reports went into their findings that these boxes did indeed have manipulative design.They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smh
If you have the time there is a full diagnosis of what happened in this video.
Boy you are so desperate to change this story arent you. Why are you so desperate? Four out of ten were ordered to change because you could sell the items for real money. Those are the facts, stop try to peddle this as anything else you get called out by multiple people every time you do. This trick is up move on.
Yeah read that again. A little helper for you...
interjection Also boy.
an exclamation of wonder, approval, etc., or of displeasure or contempt.
Yes and once again... I agreed with you they're not gambling. Not under the definitions we have for gambling.Istoppucks wrote: »Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Also you're aware in my first post I agreed with you they're not gambling right? I just said they employ the same methods as gambling which is pretty clear for all to see.
In my OP I linked an article that stated the UK ruled loot crates are not gambling.
My point is you continue to post that Dutch story out of context. Everytime you do you get called out. Im just suggestion maybe next post the full context of the story.
When it's based on scientific evidence and around the idea of protecting people who can't protect themselves I am a little more willing of it.Yet here in the UK we have an advertising standard agency to make sure they don't cross any lines. Video games have no such agency which is why they're allowed to employ more and more questionable methods of monetisation.Istoppucks wrote: »As I said in post above. Facts are they found that the crates were designed to be manipulative, check the video linked above for an analysis of what their reports said.Istoppucks wrote: »They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
Lets use facts here. The Dutch body found 4 out of 10 needed to adjust their rules because....get ready for the fun part....the had items in their crates that could be sold for real money.
Please dont come here with stories you are going to twist to try and prove a point . Lets stick to the facts.
I never claimed ESO boxes would be effected by the events in the Netherlands and not twisted anything to prove any point, I merely stated what has been in their reports.
Every ad on TV is manipulative. Restaurants make their menues to manipulate the consumer. Car manufacturing manipulate the pricing and extras.
I can go on and on what does your story you copy\paste multiple times on every thread have to do with ESO not being gambling? Well beside it helps prove eso is NOT gambling.
Also you're aware in my first post I agreed with you they're not gambling right? I just said they employ the same methods as gambling which is pretty clear for all to see.
Do you like getting told what’s good for you and what you can or can’t do? Because that is the principle question with all of this.
We already have laws for gambling because we know the effects it has one some people, with how these are set up to exploit the same vulnerabilities I think I would be fine with that as well.
They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smhOne day gambling laws will catch up. At the moment, it's not really obvious how destructive these practices are.
Collectible Card Games with randomized booster packs have been around for decades. They are, in every way except for being physical, the same thing as crown crates. (Well and the fact that I don't think you can actually sell stuff from Crown Crates for real money as dupes turn into crystals.)
NO laws have been made against them - Specifically look at Magic:The Gathering. There are cards that are worth thousands of dollars. They were obtained from buying randomized packs of cards.
The only difference is you don't have to leave your house to get crown crates. Although no you can just order most CCG's via websites and have stuff delivered to your door.
No, the implication is your own assumption.Merlin13KAGL wrote: »In the U.S. it's definined like this:
A person engages in gambling if he stakes or risks something of value (true)
...upon the outcome of a contest of chance (RNG of crates)
... or a future contingent event not under his control or influence, (Still RNG, so still true.)
..upon an agreement or understanding that he or someone else will receive something of value in the event of a certain outcome.
- Your definition of "something of value" doesn't matter.
- Your definition of "gambling" doesnt' matter.
- Yours is the only recent thread about this topic.
- Your declaration that it's not is no more useful than threads that declare that it is.
The govt. will be the one making the call in the long run, and your feelings or interpretation on the matter will be as relevant then as they are now. (HINT: They aren't.)They're not gambling directly no.
However they take a lot of the methods and manipulations used in gambling to create the same effect.
Even the Dutch body looking into them agreed on this during the week.
You keep talking about this but the Dutch only linked 4 games, where the users could Re-SELL items for REAL money, to gambling.
smhOne day gambling laws will catch up. At the moment, it's not really obvious how destructive these practices are.
Collectible Card Games with randomized booster packs have been around for decades. They are, in every way except for being physical, the same thing as crown crates. (Well and the fact that I don't think you can actually sell stuff from Crown Crates for real money as dupes turn into crystals.)
NO laws have been made against them - Specifically look at Magic:The Gathering. There are cards that are worth thousands of dollars. They were obtained from buying randomized packs of cards.
The only difference is you don't have to leave your house to get crown crates. Although no you can just order most CCG's via websites and have stuff delivered to your door.Merlin13KAGL wrote: »In the U.S. it's definined like this:
A person engages in gambling if he stakes or risks something of value (true)
...upon the outcome of a contest of chance (RNG of crates)
... or a future contingent event not under his control or influence, (Still RNG, so still true.)
..upon an agreement or understanding that he or someone else will receive something of value in the event of a certain outcome.
- Your definition of "something of value" doesn't matter.
- Your definition of "gambling" doesnt' matter.
- Yours is the only recent thread about this topic.
- Your declaration that it's not is no more useful than threads that declare that it is.
The govt. will be the one making the call in the long run, and your feelings or interpretation on the matter will be as relevant then as they are now. (HINT: They aren't.)
Contest of chance implies that you're competing against other people, not randomly opening packages. There is no "contest" in buying a randomized package of goods and opening it. You're also cutting up the statements to fit your argument. "future contingent event" is critical to "not under his control or influence."
You're also not staking anything. You're purchasing a crate that has random loot. You're trading your money 1 for 1. There is no chance that you will pay ZOS, and end up getting 0 crates. (outside of bugs but I'm sure ZOS usually corrects this OR your CC/Bank will.)
TequilaFire wrote: »US Legal defines gambling as following:
"A person engages in gambling if he stakes or risks something of value upon the outcome of a contest of chance or a future contingent event not under his control or influence, upon an agreement or understanding that he or someone else will receive something of value in the event of a certain outcome. "
A legal definition and a dictionary definition are quite different things.
Crown Crates are a form of gambling. You buy them in the hopes of getting what you desire. Just because they do not have a definite monetary value does not exclude them as gambling.
They may not exactly have a real life monetary value however; but certain items do. For example, the Dragon Priest Costume was being sold in the Crown Store a while back for 1000 Crowns, or something like that. Regardless, that has an equivalent of like $10. I have a chance of buying the 4-pack of crates to get that costume, which would be cheaper in actuality assuming I get it, or the 15-pack of crates which would be more than what it is worth. When it comes down to it, it is up to a determined algorithm to give me that specified item out of all items in the crates on top of duplicates.
So by your definition, happy meals are a form of gambling? I buy it in hopes of getting that one toy I want. You just described RNG, not gambling. You could buy 15, worth more, but you get other items and the chance to get the one you want. If you don't get the one you want, ZOS doesn't come along and take ALL of the other items away from you. If they did, THAT would be closer to gambling.
TequilaFire wrote: »US Legal defines gambling as following:
"A person engages in gambling if he stakes or risks something of value upon the outcome of a contest of chance or a future contingent event not under his control or influence, upon an agreement or understanding that he or someone else will receive something of value in the event of a certain outcome. "
A legal definition and a dictionary definition are quite different things.