Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
They are seriously exploiting a set that's available in the game and using it to heal. It's an abomination. Word on the street is that they've got players that do nothing but heal their team mates and other players that do nothing but provide support to their group...if you can imagine such a thing.
Sounds disgusting why would players want to work as a team in a multiplayer game. I'll stick to my shalks forward momentum dawnbreaker ethical play.
I for one appreciate Frozn’s new and improved stance on ball groups. He used to be so much more grumpy about them until he joined one.
Agrippa_Invisus wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
They are seriously exploiting a set that's available in the game and using it to heal. It's an abomination. Word on the street is that they've got players that do nothing but heal their team mates and other players that do nothing but provide support to their group...if you can imagine such a thing.
Sounds disgusting why would players want to work as a team in a multiplayer game. I'll stick to my shalks forward momentum dawnbreaker ethical play.
The only ethical way to pvp in this game is to enter house decoration competitions after spending $150 in crown store currency on a mansion from ZOS.
It's fair and balanced. Anything else is broken due to there being even a chance of more than one person at a time walking onto that resource I took so I could gain the advantage of guards against those players that I was luring to fight.
Izanagi.Xiiib16_ESO wrote: »
Izanagi.Xiiib16_ESO wrote: »
Who would that be? Me and all my friends tend to run in groups, so you may have the wrong person here.
usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
All amusing banter aside this is a very real problem causing very one-sided campaigns...I mean honestly where is the sport of 10 ppl jumping one person? I logged on yesterday and popped in to ash as it was being resource capped. I popped my head out as I was the only one there. I promptly had...not one....two?...three...keep going...4?...almost there 5...yep that's it...5 meteors dropped on me... the tbags were just icing on the cake! I mean seriously, who enjoys a fair fight anyways?
Izanagi.Xiiib16_ESO wrote: »
Who would that be? Me and all my friends tend to run in groups, so you may have the wrong person here.
Sandman929 wrote: »usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
All amusing banter aside this is a very real problem causing very one-sided campaigns...I mean honestly where is the sport of 10 ppl jumping one person? I logged on yesterday and popped in to ash as it was being resource capped. I popped my head out as I was the only one there. I promptly had...not one....two?...three...keep going...4?...almost there 5...yep that's it...5 meteors dropped on me... the tbags were just icing on the cake! I mean seriously, who enjoys a fair fight anyways?
That's irresponsible meteor ownership in my book. I keep mine in a safe.
Joy_Division wrote: »Izanagi.Xiiib16_ESO wrote: »
Who would that be? Me and all my friends tend to run in groups, so you may have the wrong person here.
Must be FENGRUSH!
Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
All amusing banter aside this is a very real problem causing very one-sided campaigns...I mean honestly where is the sport of 10 ppl jumping one person? I logged on yesterday and popped in to ash as it was being resource capped. I popped my head out as I was the only one there. I promptly had...not one....two?...three...keep going...4?...almost there 5...yep that's it...5 meteors dropped on me... the tbags were just icing on the cake! I mean seriously, who enjoys a fair fight anyways?
That's irresponsible meteor ownership in my book. I keep mine in a safe.
Definately not a ball group. Everyone knows the only ulti they use is EotS
usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
All amusing banter aside this is a very real problem causing very one-sided campaigns...I mean honestly where is the sport of 10 ppl jumping one person? I logged on yesterday and popped in to ash as it was being resource capped. I popped my head out as I was the only one there. I promptly had...not one....two?...three...keep going...4?...almost there 5...yep that's it...5 meteors dropped on me... the tbags were just icing on the cake! I mean seriously, who enjoys a fair fight anyways?
That's irresponsible meteor ownership in my book. I keep mine in a safe.
Definately not a ball group. Everyone knows the only ulti they use is EotS
I thought a ball group was defined by the healer to dps ratio of a group rather than the ults they use. Eots is so one Tamriel anyways...
Sandman929 wrote: »usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »Izanagi.Xiiib16_ESO wrote: »Sandman929 wrote: »usmguy1234 wrote: »usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
Shor Xbox Na has been 90% red for what seems like 2 weeks. The cheese you see in an ep zerg is insane. Almost nothing can counter. The emp has 4-5 earthgore healers at his feet at any given time.
The problem with Shor Xbox is that DC's answer to that is to keep sending gankers and duelers against it. EP is big in that campaign and almost all of the organized groups for AD and DC went to Vivec. Personally I think that makes for fun fights, but they go from fun to overwhelming zerg pretty quick. I don't mind the exercise, but DC needs to get it through their heads in there that simply starting a group with anyone they come across isn't the same as playing as a group.
Are you telling me that single target builds with dawnbreaker isn't enough to wipe out a well coordinated group? I don't belive it they must just be exploiting earthgore!
All amusing banter aside this is a very real problem causing very one-sided campaigns...I mean honestly where is the sport of 10 ppl jumping one person? I logged on yesterday and popped in to ash as it was being resource capped. I popped my head out as I was the only one there. I promptly had...not one....two?...three...keep going...4?...almost there 5...yep that's it...5 meteors dropped on me... the tbags were just icing on the cake! I mean seriously, who enjoys a fair fight anyways?
That's irresponsible meteor ownership in my book. I keep mine in a safe.
Definately not a ball group. Everyone knows the only ulti they use is EotS
I thought a ball group was defined by the healer to dps ratio of a group rather than the ults they use. Eots is so one Tamriel anyways...
Nonsense, it's defined by spamming one button.
usmguy1234 wrote: »Another day in cyrodiil with ball groups exploiting broken game mechanics. Just try to seperate them if possible...silver leash, chains, etc. Focus on their healers.... if you get them down they crumble pretty easily.
From the start,we had everything stacked against us! The queue bug affecting EP way more than the other factions,always outnumbered,and wrobel removing aoe caps to prevent us from destroying the huge blue and yellow blobs. AD/DC ball groups exploiting broken game mechanics way more than EP zerg. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 2 other AD guilds consistently--plus,Zheg an undisclosed VE member was only leading Fantasia VE Raid 2 raids weekly.
Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the queue bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. Let me tell you, we're very highly skilled. We know raids; we know the best raids, and there's no better raid than an EP raid. Yes, it's a rare occassion to see an EP raid because we're always running around solo: however, when EP solo players randomly show up to the same fight, those raids are the best raids.
The points were so close early on with EP always being outnumbered, but we dug in and leaned back from the precipice: all our hopes and dreams were teetering at that edge, doomed to fall because of the shaking ground from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps was nothing and the other factions barely seemed to be affected,we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.
Finally,the AD/DC bandwagoners were dealt with,and EP was able to make a strong push with VEHEMENCE not competing whatsoever. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.
Yellow and Blue had almost all their zergs: running encase,permafrost,destro ulti, shalk, dawnbreaker spam, ;they had all the OP Cheat Engine bonuses(just to barely get an advantage over us). Still,we held on strongly.
Then the darkest of days came, educing memories of antediluvian evils unbeknownst to most of this generation. DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag ... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping and lag-switching. EP regained 1st triumphantly and meted out justice to the DC upstarts,who returned to Kings more often than they did to their mother's house to ask for money. No,you shall not have any sort of morale boost or easy currency, heathens!
Luckily for EP,the strength of the oceanic team,consisting of 1 bar of unorganized pugs and no guilds,repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers, the false AP gainers, and the PED crew. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!
So even with more eyes on EP's 1st place spot than Tupac ever had on him,we still did it guys: we won Vivec campaign once again. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...
EP WINS!!!
Edited by Toosk on June 23, 2017 10:42AM
We love frozn. But this is so accurate.