SydneyGrey wrote: »The issue with people pointing out all the skill points in the game is that a number of them aren't easily reachable for a casual player, such as the skill points in the harder DLC dungeons, or in Cyrodiil. It wouldn't hurt to have a few extra available in Summerset. It'll give people more options for more easily-obtainable skill points, and that's not a bad thing.
Yo anyone who hasn't reached Grand Overlord shouldn't be acting like those are just 50 free skill points lying around. I've done it once, on my main, and it took years of playing at a good clip. Only the first five or so come easily, the curve is steep.
Darkmage1337 wrote: »I mean, will Summerset Isle alone have enough attainable sky shards and skill points to keep in line with the new jewelry crafting skill-line and Psijic Order Guild skill-line?
The Morrowind "Chapter" brought 18 sky shards, whereas "DLCs" typically bring 6 each (Dark Brotherhood, Thieves Guild, and Clockwork City), and 17 from Orsinium and 13 from Imperial City.
There are currently 405 sky shards in the game (including all Tamriel faction zones, Coldharbour, Cyrodiil, and all currently available DLC), 405 sky shards total equals out to only 135 skill points. All passives for all crafting skills alone is 100+ skill points already. 6 of my 9 characters already have 405/405 sky shards. Every single one. *shrug*
Is there an up-to-date master-list guide anywhere on the total number of attainable skill-points currently available?
One that includes all sky shards, skill-points from story quest rewards, skill points from pvp ranks, skill points from the public dungeon group-event bosses, skill points from the group-dungeon/delve quests, and skill points any other source that I have not thought of?
There's more than enough. You only have the right to complain if you've already obtained every skill point.
My main is a master crafter, no shortage of skill points, all the passives are unlocked and he has all the skills required for PVE and PVP. Just a non-convincing point all around.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Chilly-McFreeze wrote: »"I don't use every skill point therefore those who do shouldn't complain" - nice attitude guys.
Chilly-McFreeze wrote: »"I don't use every skill point therefore those who do shouldn't complain" - nice attitude guys.
More like "I don't use skill points in unnecessary locations and you shouldn't either."
For example, if you aren't wearing heavy armor, why would you waste points in that skill line? Or if you are only wearing 1 piece of heavy armor, you are wasting skill points by putting them into the last 2 passives under heavy armor or into the immovable skill. You wouldn't waste your CP points by spending them in the star that increases your physical resistance if when are wearing 5 pieces of heavy armor if you are running 5 light. So why would you waste skill points on skills that you are not using.
It's about using your resources in a smart way.
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »"I don't use every skill point therefore those who do shouldn't complain" - nice attitude guys.
More like "I don't use skill points in unnecessary locations and you shouldn't either."
For example, if you aren't wearing heavy armor, why would you waste points in that skill line? Or if you are only wearing 1 piece of heavy armor, you are wasting skill points by putting them into the last 2 passives under heavy armor or into the immovable skill. You wouldn't waste your CP points by spending them in the star that increases your physical resistance if when are wearing 5 pieces of heavy armor if you are running 5 light. So why would you waste skill points on skills that you are not using.
It's about using your resources in a smart way.
Because some people use more than just one build? Why should I pay 15k to reset every skill point every time I decide I'd go with heavy in PvP instead of medium? Just a hint, make use of it.
If you don't use all up, fine, good for you. Some people do, so don't tell them it's all fine and their issues are irrelevant.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Taleof2Cities wrote: »Summerset is going to push the total skill points in the game to over 400.
You should not have any issues, @Troneon, if you're diligent between now and the May 21st patch drop.
I doubt a few skill points will cover psijic and jewelry crafting
We need more points for this
Many people have a main that is a crafter
Taleof2Cities wrote: »Summerset is going to push the total skill points in the game to over 400.
You should not have any issues, @Troneon, if you're diligent between now and the May 21st patch drop.
I doubt a few skill points will cover psijic and jewelry crafting
We need more points for this
Many people have a main that is a crafter
Lets get this one out the way early
Dear ZOS,
With Jewelry crafting skills/passives incoming, us crafters with only one char need your help!
Please gives us morezz skillpointz...
Save a crafter today!
Cheers
Darkmage1337 wrote: »I mean, will Summerset Isle alone have enough attainable sky shards and skill points to keep in line with the new jewelry crafting skill-line and Psijic Order Guild skill-line?
The Morrowind "Chapter" brought 18 sky shards, whereas "DLCs" typically bring 6 each (Dark Brotherhood, Thieves Guild, and Clockwork City), and 17 from Orsinium and 13 from Imperial City.
There are currently 405 sky shards in the game (including all Tamriel faction zones, Coldharbour, Cyrodiil, and all currently available DLC), 405 sky shards total equals out to only 135 skill points. All passives for all crafting skills alone is 100+ skill points already. 6 of my 9 characters already have 405/405 sky shards. Every single one. *shrug*
Is there an up-to-date master-list guide anywhere on the total number of attainable skill-points currently available?
One that includes all sky shards, skill-points from story quest rewards, skill points from pvp ranks, skill points from the public dungeon group-event bosses, skill points from the group-dungeon/delve quests, and skill points any other source that I have not thought of?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
so here is what i don't understand. why? WHY are you all against more skill points? so you are sitting on a bunch unused, would it make that much of a difference if you sit on a few extra more? WHY are you against other people having more options? extra points you don't use are not going to force you into using them. they will just sit there with your already unused points. WHY are you against them?
so here is what i don't understand. why? WHY are you all against more skill points? so you are sitting on a bunch unused, would it make that much of a difference if you sit on a few extra more? WHY are you against other people having more options? extra points you don't use are not going to force you into using them. they will just sit there with your already unused points. WHY are you against them?
so here is what i don't understand. why? WHY are you all against more skill points? so you are sitting on a bunch unused, would it make that much of a difference if you sit on a few extra more? WHY are you against other people having more options? extra points you don't use are not going to force you into using them. they will just sit there with your already unused points. WHY are you against them?
I'm not necessarily against more skill points; I just don't see why some people in this thread are suggesting that there are not enough skill points in the game to account for a new guild line and a new crafting line... I don't have anywhere NEAR the max number of skill points available in the game on my main, and yet still have 25 unused.
so here is what i don't understand. why? WHY are you all against more skill points? so you are sitting on a bunch unused, would it make that much of a difference if you sit on a few extra more? WHY are you against other people having more options? extra points you don't use are not going to force you into using them. they will just sit there with your already unused points. WHY are you against them?
I'm not necessarily against more skill points; I just don't see why some people in this thread are suggesting that there are not enough skill points in the game to account for a new guild line and a new crafting line... I don't have anywhere NEAR the max number of skill points available in the game on my main, and yet still have 25 unused.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Darkmage1337 wrote: »I mean, will Summerset Isle alone have enough attainable sky shards and skill points to keep in line with the new jewelry crafting skill-line and Psijic Order Guild skill-line?
The Morrowind "Chapter" brought 18 sky shards, whereas "DLCs" typically bring 6 each (Dark Brotherhood, Thieves Guild, and Clockwork City), and 17 from Orsinium and 13 from Imperial City.
There are currently 405 sky shards in the game (including all Tamriel faction zones, Coldharbour, Cyrodiil, and all currently available DLC), 405 sky shards total equals out to only 135 skill points. All passives for all crafting skills alone is 100+ skill points already. 6 of my 9 characters already have 405/405 sky shards. Every single one. *shrug*
Is there an up-to-date master-list guide anywhere on the total number of attainable skill-points currently available?
One that includes all sky shards, skill-points from story quest rewards, skill points from pvp ranks, skill points from the public dungeon group-event bosses, skill points from the group-dungeon/delve quests, and skill points any other source that I have not thought of?
so here is what i don't understand. why? WHY are you all against more skill points? so you are sitting on a bunch unused, would it make that much of a difference if you sit on a few extra more? WHY are you against other people having more options? extra points you don't use are not going to force you into using them. they will just sit there with your already unused points. WHY are you against them?
I'm not necessarily against more skill points; I just don't see why some people in this thread are suggesting that there are not enough skill points in the game to account for a new guild line and a new crafting line... I don't have anywhere NEAR the max number of skill points available in the game on my main, and yet still have 25 unused.
because depending on how you play - there is currently just enough skill points to unlock everything you might want to unlock currently in game... but unless summerset ships with all the skillpoints needed for both new skill lines? it will NOT be enough for those 2 new skill lines.
some of you still have skill points floating around. and some of us already have all our skill points invested and learning new skill lines means dropping something WE ARE CURRENTLY USING.
Go on slow hours on an low pop server, you have to work hard to be ganked, the skyshards behind the gates require some timing, you need an server your faction is dominating or joining an group flipping keeps and run for gate then opening.vamp_emily wrote: »Come to PvP and get your skyshards ... hehe
ooo never mind we don't have enough tissues for you players.