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The crafters complaining about lack of skill points Summerset thread...

Troneon
Troneon
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Lets get this one out the way early :dizzy:

Dear ZOS,

With Jewelry crafting skills/passives incoming, us crafters with only one char need your help!

Please gives us morezz skillpointz...

skyshard01-1024x664.jpg

Save a crafter today!

Cheers :)
PC EU AD
Master Crafter - Anything you need!!
High Elf Magicka Templar Healer/DPS/Tank
Trials / Dungeons / PVP / Everything
  • VaranisArano
    VaranisArano
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    Summerset Skyshards, here we come!
  • baltic1284
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    For the skills arnt and issue as stated above plenty of skyshards to get her done my main issue is a lack of reliable resources of what I need. Kinda getting tired of running around looking for resources when there is none to be had cause the rest keep taking theme.
  • Blacksmoke
    Blacksmoke
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    There are more then enough skyshards already in game to deal with that plus summerset will give quest skill point and skyshards we will be fine
    Champion point: 645
    Characters
    Ganlian Stormian - AD - Dungeon healer - Templar - Crafter
    Ondaril Stormian - AD - Trail DPS - Sorcerer
    Shagrod gro-Bolmog - AD - PVP - Dragonknight
  • VaranisArano
    VaranisArano
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    baltic1284 wrote: »
    For the skills arnt and issue as stated above plenty of skyshards to get her done my main issue is a lack of reliable resources of what I need. Kinda getting tired of running around looking for resources when there is none to be had cause the rest keep taking theme.

    Try the starter zones like Bal Foyen or Stros M'Kai. They have the same number of nodes as the bigger zones and are much closer together.
  • SydneyGrey
    SydneyGrey
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    My master crafter is now going through all the Clockwork City quests just for the skill points, because she's already gone through literally every delve in the game, and many of the 4-man dungeons.

    Yeah, it would be nice to have a few extra skill points with Summerset.
  • notyuu
    notyuu
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    Having collected every single skyshard in the game, I have plenty enough points to max out every crafting tree, my two weapon passives, racial, guild, class and world passives/skills with almost 60 points left over...soo, the moral of the story is.. the skill points are out there en-mass..just go hunt them down
  • baltic1284
    baltic1284
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    baltic1284 wrote: »
    For the skills arnt and issue as stated above plenty of skyshards to get her done my main issue is a lack of reliable resources of what I need. Kinda getting tired of running around looking for resources when there is none to be had cause the rest keep taking theme.

    Try the starter zones like Bal Foyen or Stros M'Kai. They have the same number of nodes as the bigger zones and are much closer together.

    That is usually where id o go don't get me wrong they good sources but they could do better there too in the game over all. Event hose places are starting to get to the point of drying up sorta speak. When you get too many going threw an area makes that much harder for other to get if the nodes don't respawn fast enough.
  • Armatesz
    Armatesz
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    My main is a crafter, has 8 extra skill points but only way I can get more skill points atm is through pvp. That and story for imperial city. Already retraited to get some skill points back from woodworking when it was finished for researching because I wanted to test another morph of another ability and was not satisfied with another ability.
    If you want to be a crafter and as a main it takes a lot of skill points... so yeah.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Morgul667
    Morgul667
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    Yes we need at least enough skill points to have the Psijic skill line and the jewelry crafting

    If no what is the point ?
  • AzraelKrieg
    AzraelKrieg
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    Odnoc wrote: »
    I’m a master crafter on my main and have skill points that I’m not even using. Don’t think his will be an issue.

    This. I have 13 skill points unused on my main crafter. If I take points out of skills I don't use I would have more than enough to cover for the new skill lines.
    Gold Dragons Guildmaster PC-NA

    CR1000+
    Kalthar Wolf-Brother – EP Templar - 50
    Maeli Valen - EP NB - 50
    Naps-During-Trials – EP Templar - 50
    Jorleif the Bear-King - EP DK - 50
    Ko'Shariba-do - EP Sorc - 50
    Azrael Krieg - EP NB – 50
    Uvithasa Telvanni – EP DK – 50
    More-Tail - EP Warden - 50
    Narile Galen - EP Sorc - 50
    Az the Bulwark of Skål - EP Warden - 50
    Rilasi Sedas - EP Warden - 50
    Rayna Andalen - EP Templar - 50
  • zaria
    zaria
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    supaskrub wrote: »
    there are more than enough skill points in the game and come summerset there will be even more, its not an issue..
    This main is master crafter, healer /DD and dd with pvp skills.
    She is also an completionist. having all public / group dungeons and quests.
    Do not assign skill points to stuff you don't use or need.
    TG / DB is obvious sacrifices while giving plenty of skill points.


  • Taleof2Cities
    Taleof2Cities
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    Summerset is going to push the total skill points in the game to over 400.

    You should not have any issues, @Troneon, if you're diligent between now and the May 21st patch drop.

    Edited by Taleof2Cities on April 12, 2018 1:39AM
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • Yamenstein
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    SydneyGrey wrote: »
    The issue with people pointing out all the skill points in the game is that a number of them aren't easily reachable for a casual player, such as the skill points in the harder DLC dungeons, or in Cyrodiil. It wouldn't hurt to have a few extra available in Summerset. It'll give people more options for more easily-obtainable skill points, and that's not a bad thing.

    They always have skill points in DLCs/Chapters. I don't think this will be any different.
  • geonsocal
    geonsocal
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    wtb: skill points...
    PS4/NA & EU (Cyro & IC): This Must Be The Place...
    Traders Refuge
    The Purple Gang
    PVP: Brotherhood Without Banners
    "I don't have a lot to contribute because mostly I don't really care"
  • FloppyTouch
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    You have to take 50 skill points away from any pve player bc how dare they have to go to pvp the horrible place they can die in.

    So I can see it hard to have every skill line and max crafting like I do and still have 20 skill points not even used.
  • redspecter23
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    I think the point is that with both jewelry crafting and the psijic skill line coming, we will be spending more skill points than we will be gaining in the new content. Will there be enough to cover all our needs overall? For sure. If this continues at this pace in future content, will it eventually lead to us actually having to make some tough choices for where to place our skill points? Definitely.

    Basically, this update alone isn't going to destroy skill point allocation, but if this is the new direction that the game is headed in the future, it may be an issue later on.
  • Betsararie
    Betsararie
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    There's more than enough. You only have the right to complain if you've already obtained every skill point.

    My main is a master crafter, no shortage of skill points, all the passives are unlocked and he has all the skills required for PVE and PVP. Just a non-convincing point all around.
  • rumple9
    rumple9
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    A skill point should be given for every 20 CP gained after level 50 and when Summerset comes these skill points should be granted retrospectively
  • Taleof2Cities
    Taleof2Cities
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    Morgul667 wrote: »
    Summerset is going to push the total skill points in the game to over 400.

    You should not have any issues, @Troneon, if you're diligent between now and the May 21st patch drop.

    I doubt a few skill points will cover psijic and jewelry crafting

    We need more points for this

    Many people have a main that is a crafter

    Players have over a month to gain skill points if they start now ... rather than not do anything about it and complain in the forums.

    My main crafter has enough skill points to max out crafting and still do vMA. This will not change when Summerset drops and the skill line is added.

    Moreover, PC players have the advantage of skill point tracking add-ons ... such as Ulrich's Skill Point Finder.

    Edited by Taleof2Cities on April 12, 2018 2:06AM
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • temjiu
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    I can see both sides. But I think there are more areas people can squeeze out skill points if they look hard enough.

    EXAMPLE: My sorc is one of my primary crafters. Her skill set doesn't use summons, So there's a few passives in the summons tree that I can get rid of, opening up a few points. I can squeeze a few more out of other passives that simply aren't being used atm. there are even a few skills in each tree that I really don't use (rare bird situations), that I could move points out of just fine until I get JC and Psyjic done and metered out.

    There may even be passives in the Psyjic line that aren't always needed depending on what you use in that skill line. I could certainly PvP to get some extra skill points, but to be honest I just don't really PvP. so I'll probably just get everything I can solo (and group stuff), and thin my skill lines out until I get a feel for the JC and Psyjic skill lines.
  • vamp_emily
    vamp_emily
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    Come to PvP and get your skyshards ... hehe :)

    ooo never mind we don't have enough tissues for you players.

    Edited by vamp_emily on April 12, 2018 2:41AM

    If you want a friend, get a dog.
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