Anotherone773 wrote: »Dont_do_drugs wrote: »VaranisArano wrote: »Nobody quits Battlegrounds when they get stomped on by a good group.
People quit Battlegrounds when they get stomped on by the same group, over and over again, that they and their random teammates have little to no change of beating and they have no option of queuing against other random teams so as to not encounter that pre-made group they can't beat.
In terms of Cyrodiil, how many times would you throw yourself with a few random PUGs against an organized small group farming a resource, getting your butts handed to you every time? How many times would you wipe before you decided to go do something else or call in reinforcements?
In Cyrodiil, you can walk away or call in reinforcements against a premade group you can't handle. In Battlegrounds, your only option is to stop playing or keep throwing yourself at them to get farmed.
Its demoralizing for a player queuing with random teammates to run into the same group, over and over, getting farmed with no option to play solely against other randomly-formed teams.
Saying "then get your own pre-made together" is basically saying "Get friends who like Battlegrounds, get voice comms, get gear and builds that mesh together, and get good - now its your turn to smash random PUGs!" AKA not very helpful to a random player who'd like to not get farmed repeatedly by the same pre-made groups while queuing with other random players.
to me it sounds more like a l2p and l2socialize issue.
and actually on ur last part u already got the problem. it is very helpfull. why should other people play worse so random pugs which dont want to learn how to play a content feel better?
L2p = what people say when they have nothing of value to contribute and cannot come up with a reasonable argument against something. They simply say "L2P".
You know the premades could L2P and then they wouldnt need the crutch of preformed groups, voice coms, dedicated heals, group buffs, etc. Maybe premades should play on our level and quit playing the game in easy mode.
Waffennacht wrote: »I stopped paying attention when a post implied they go to BGs without PvP gear
The OP is right.
Certain high-ranked players known from Cyrodiil usually abuse this system to pug-stomp matches for hours. Just seen it happen yesterday on PC EU. They don’t care about competition. They just want to earn AP in the fastest way possible and make themselves feel good by zerging solo-queuers.
VaranisArano wrote: »VaranisArano wrote: »Nobody quits Battlegrounds when they get stomped on by a good group.
People quit Battlegrounds when they get stomped on by the same group, over and over again, that they and their random teammates have little to no change of beating and they have no option of queuing against other random teams so as to not encounter that pre-made group they can't beat.
In terms of Cyrodiil, how many times would you throw yourself with a few random PUGs against an organized small group farming a resource, getting your butts handed to you every time? How many times would you wipe before you decided to go do something else or call in reinforcements?
In Cyrodiil, you can walk away or call in reinforcements against a premade group you can't handle. In Battlegrounds, your only option is to stop playing or keep throwing yourself at them to get farmed.
Its demoralizing for a player queuing with random teammates to run into the same group, over and over, getting farmed with no option to play solely against other randomly-formed teams.
Saying "then get your own pre-made together" is basically saying "Get friends who like Battlegrounds, get voice comms, get gear and builds that mesh together, and get good - now its your turn to smash random PUGs!" AKA not very helpful to a random player who'd like to not get farmed repeatedly by the same pre-made groups while queuing with other random players.
But the thing is, you don't even need synergy builds and voice comms. You just need a friend or two who will actively play objectives and don't yolo-solo into 1vX situations.
So, basically the "get friends who like Battlegrounds and get good so you can be your own pre-made" solution.
VaranisArano wrote: »VaranisArano wrote: »Nobody quits Battlegrounds when they get stomped on by a good group.
People quit Battlegrounds when they get stomped on by the same group, over and over again, that they and their random teammates have little to no change of beating and they have no option of queuing against other random teams so as to not encounter that pre-made group they can't beat.
In terms of Cyrodiil, how many times would you throw yourself with a few random PUGs against an organized small group farming a resource, getting your butts handed to you every time? How many times would you wipe before you decided to go do something else or call in reinforcements?
In Cyrodiil, you can walk away or call in reinforcements against a premade group you can't handle. In Battlegrounds, your only option is to stop playing or keep throwing yourself at them to get farmed.
Its demoralizing for a player queuing with random teammates to run into the same group, over and over, getting farmed with no option to play solely against other randomly-formed teams.
Saying "then get your own pre-made together" is basically saying "Get friends who like Battlegrounds, get voice comms, get gear and builds that mesh together, and get good - now its your turn to smash random PUGs!" AKA not very helpful to a random player who'd like to not get farmed repeatedly by the same pre-made groups while queuing with other random players.
But the thing is, you don't even need synergy builds and voice comms. You just need a friend or two who will actively play objectives and don't yolo-solo into 1vX situations.
So, basically the "get friends who like Battlegrounds and get good so you can be your own pre-made" solution.
Yes exactly. This is an MMO, at the end of games ask your PUG teammates to party. Do this a few times and you are sure to make some solid BG friends. It's what I did/do and it makes the experience better for everyone involved.
However, if you actively fight against getting a system that would pit you against other premades, then its clear you arent there for the team work, and you are there for the easy wins.
says another person who hasnt put a single iota of thought into pouring out the hatred on other people. Im in a guild. you know, those social things. someone in my guild might say 'hey im going to do a bg, who wants to come?' and 3 people join them. Its a pug. literally. 4 people just happen to be from the same guild, doing the social thing and you and others are claiming that theres something wrong with saying they should be able to fight other pugs.
you know what? im saying theres something wrong with you guys. You havent thought this through and now you're having shots at anyone who disagrees with you, making bullcrap claims about those people. Take your bullcrap and bugger off.
Anotherone773 wrote: »VaranisArano wrote: »Nobody quits Battlegrounds when they get stomped on by a good group.
People quit Battlegrounds when they get stomped on by the same group, over and over again, that they and their random teammates have little to no change of beating and they have no option of queuing against other random teams so as to not encounter that pre-made group they can't beat.
In terms of Cyrodiil, how many times would you throw yourself with a few random PUGs against an organized small group farming a resource, getting your butts handed to you every time? How many times would you wipe before you decided to go do something else or call in reinforcements?
In Cyrodiil, you can walk away or call in reinforcements against a premade group you can't handle. In Battlegrounds, your only option is to stop playing or keep throwing yourself at them to get farmed.
Its demoralizing for a player queuing with random teammates to run into the same group, over and over, getting farmed with no option to play solely against other randomly-formed teams.
Saying "then get your own pre-made together" is basically saying "Get friends who like Battlegrounds, get voice comms, get gear and builds that mesh together, and get good - now its your turn to smash random PUGs!" AKA not very helpful to a random player who'd like to not get farmed repeatedly by the same pre-made groups while queuing with other random players.
You always manage to articulate the most logical arguments.
Premades do make it awful to solo queue, but I don't know if ZOS will ever change it, just considering how bad their queueing systems are already, and how buggy they have been since their inception, as well as their lack of focus on PvP content.
Another problem is that BGs are too small, and that their format 4v4v4 doesn't work. Because there are so few players, it makes it easy to make a premade team and, if you are halfway decent, steamroll everyone who is part of an incoherent team.
Something like this would be harder to exploit, but not impossible, if the format and size was different, as like with other MMOs, i.e. 10v10 or 12v12. The current format is mostly the reason why this is such a big problem. But yeah, they should find a way to match premades with each other, though as mentioned above, I seriously doubt they'd be able to do that, considering how much they've struggled with making the queueing systems work.
houjo2000b16_ESO wrote: »The problem with putting premades in with solo players is that you drive solo players out of pvp, which makes queues longer and longer for everyone, kills the pvp aspect of the game and ultimately you see what you're seeing now with the new xpac- no new pvp content because what's already there isn't being used by players enough to warrant the money and time into developing more pvp content.
Thing is, having separate queues would benefit almost everyone- solo players now have games that are far more likely to be balanced, and far less likely to see the exact same team over and over stomping you. Competitive players who want a challenge would see others like them, and thus get challenges.
The only players that want things to stay this way are those who see pvp as a farming exercise, and want the easiest and quickest way to farm. They fear losing the solo fodder because they know then they'll have to face other coordinated groups and may risk losing or at least putting effort into their wins.
Any game that has decent pvp separates premades from pugs- if there are not enough competitive pvpers looking for actual competitive group pvp to make a queue work, then that says everything to how unpopular that aspect of the game is for them. Keep that in mind when the conversation about why there's no ranked, group pvp in this game and likely never will be- the people who say they want it most are busy here on the forums also saying that there's no way there would be enough players interested in doing it.
And making pvp impossible to get into (unless you enjoy being premade stomped, which few do) is the absolute worst strategy for making the pvp community grow.
Mojomonkeyman wrote: »
You guys lack the motivation/dedication/passion to go through the natural process, to invest time while not being at the top of the food chain, to learn and enjoy the ride no matter if win or loss, to meet people who travel the same road and form a team. Yet, you come to the forums and demand change in your favor. Not even willing to go the easy route of asking people you know beforehand to join some BGs together. Now compare that to how much I was willing to go through, just because I enjoy the PvP so much. Be honest, do you enjoy the PvP so much?
I don't get it.
Mojomonkeyman wrote: »
You guys lack the motivation/dedication/passion to go through the natural process, to invest time while not being at the top of the food chain, to learn and enjoy the ride no matter if win or loss, to meet people who travel the same road and form a team. Yet, you come to the forums and demand change in your favor. Not even willing to go the easy route of asking people you know beforehand to join some BGs together. Now compare that to how much I was willing to go through, just because I enjoy the PvP so much. Be honest, do you enjoy the PvP so much?
I don't get it.
I dont get what youre talking about. The fact we want to have solo que (and preferably cp/no cp que as well) doesnt mean we dont want to team up in 6 months and move into the other que if we meet the right ppl to do so. Has nothing to do with anything.
Premades do make it awful to solo queue, but I don't know if ZOS will ever change it, just considering how bad their queueing systems are already, and how buggy they have been since their inception, as well as their lack of focus on PvP content.
Another problem is that BGs are too small, and that their format 4v4v4 doesn't work. Because there are so few players, it makes it easy to make a premade team and, if you are halfway decent, steamroll everyone who is part of an incoherent team.
Something like this would be harder to exploit, but not impossible, if the format and size was different, as like with other MMOs, i.e. 10v10 or 12v12. The current format is mostly the reason why this is such a big problem. But yeah, they should find a way to match premades with each other, though as mentioned above, I seriously doubt they'd be able to do that, considering how much they've struggled with making the queueing systems work.
Mojomonkeyman wrote: »I can only speak about myself, but I feel that most of you complaining wouldn't be very passionate participants in BGs anyways. I am not trying to be mean. Quite the opposite, I actually try to understand your thought process, but when I compare that to how I personally approach new PvP venues there is a huge difference in expectation and motivation.
I'll try to explain by outlining how I started BGs:
I was really looking forward to the Vvardenfell patch, bought morrowing mainly for BGs (and the new class) and started immidiately when they were playable (you might remember the bugs). I endured waiting 6-8 hours in the broken (buggy) queue for maybe 3-4 matches total (maybe 1h actual playtime) on a daily basis. "Waiting in the queue" means repeating the highly frustrating process of accepting void queue invites over and over, for hours, just for the slim chance of the queue working and having a match. I was motivated.
I didn't scan my Flist or guilds for potential comrades to team up with, I started solo, like I always do. I played exclusively solo for the first 6 months after BGs got introduced, got every title there was solo. From being a dedicated PvPer in other games who learned to climb ladders I acquired the attitude of always expecting to lose. A loss cant touch me if I played well, it just doesn't bother me.
It took 6-9 months of me playing solo BGs every day until I met people on similar skill level, with similar attitude who I enjoyed playing against AND to team up with. A premade formed naturally because we share the same passion for structured PvP. In those 6-9 months of daily BGs (solo) before that I probably lost more matches to premades than most of you combined.
You guys lack the motivation/dedication/passion to go through the natural process, to invest time while not being at the top of the food chain, to learn and enjoy the ride no matter if win or loss, to meet people who travel the same road and form a team. Yet, you come to the forums and demand change in your favor. Not even willing to go the easy route of asking people you know beforehand to join some BGs together. Now compare that to how much I was willing to go through, just because I enjoy the PvP so much. Be honest, do you enjoy the PvP so much?
Simply put, MMOs attract a very diverse playerbase. Amongst them many who are not the competitive type of people. Those tend to not enjoy competitive scenarios while others need them to enjoy the game. I honestly think most complaints are rooting in that conflict moreso than anything else.
Personal MMR, group matched - would be a far better solution for any skill level, eliminate pugstomping and not harm the population any further (only for the best players since there is the least amount of those usually), but instead of fighting for full solutions (showing you care enough to think it through) like that, you guys request bandaids.
I don't get it.
Mojomonkeyman wrote: »I can only speak about myself, but I feel that most of you complaining wouldn't be very passionate participants in BGs anyways. I am not trying to be mean. Quite the opposite, I actually try to understand your thought process, but when I compare that to how I personally approach new PvP venues there is a huge difference in expectation and motivation.
It took 6-9 months of me playing solo BGs every day until I met people on similar skill level, with similar attitude who I enjoyed playing against AND to team up with. A premade formed naturally because we share the same passion for structured PvP. In those 6-9 months of daily BGs (solo) before that I probably lost more matches to premades than most of you combined.
You guys lack the motivation/dedication/passion to go through the natural process, to invest time while not being at the top of the food chain, to learn and enjoy the ride no matter if win or loss, to meet people who travel the same road and form a team. Yet, you come to the forums and demand change in your favor. Not even willing to go the easy route of asking people you know beforehand to join some BGs together. Now compare that to how much I was willing to go through, just because I enjoy the PvP so much. Be honest, do you enjoy the PvP so much?
Simply put, MMOs attract a very diverse playerbase. Amongst them many who are not the competitive type of people. Those tend to not enjoy competitive scenarios while others need them to enjoy the game. I honestly think most complaints are rooting in that conflict moreso than anything else.
Personal MMR, group matched - would be a far better solution for any skill level, eliminate pugstomping and not harm the population any further (only for the best players since there is the least amount of those usually), but instead of fighting for full solutions (showing you care enough to think it through) like that, you guys request bandaids.
I don't get it.