programcanaan wrote: »Having optimal gear and levels and complaining something is easy... hmmmm
Stop it, they worked hard for that gear and should be able to use it! Why on earth would you good folks suggest they nerf themselves when they can ask Zos to spend time and resources to do what they refuse to do!
It's not like buffing the npc's and nerfing oneself equals out to the same thing.
In all seriousness, Zos is not going to do any of that time consuming and resource draining suggestions folks are throwing out. The best thing you can expect is an artificial buff to npc's health and damage output which can be achieved by ta da, nerfing oneself. Worst case is they'll simply nerf all players. Thanks for that.
I can't understand folks that dismiss that this is a business and they make business decisions that are financially beneficial to their business. Making a completely new "vet" instance for a tiny fraction of hardcore gamers, for free I might add is not one of them.
I mean damn, they won't even balance PvP and pve separately because it would be too much work if my memory serves me correctly, you all really believe that they've any interest in creating new vet zones? Good luck with that...
SlayerSyrena wrote: »Craglorn's overland content was difficult in the beginning and no one liked it. No one grouped for it.
Just looking for questing content I can't complete with light attack, it's sad that there are players against that...
Maybe RPG's aren't for the people who don't like story driven games?
Maybe RPG's aren't for the people who don't like story driven games?
I don't have a problem with it being story-driven. I have a problem with the content being so easy it literally puts me to sleep.
The joy of playing games is that they provide a sense of accomplishment. If you're about to tell me that the only reason for any future DLCs/expansion to exist is so that they can convey a story and provide no difficulty whatsoever then this game is on its death bed.
I guarantee you the sales numbers for Summerset will be pathetic, and the chief reason will be players like me just bailing on the game because we're tired of the same difficulty and content over and over again.
No, for YOU the joy of playing videogames is to get a sense of accomplishment. Videogames are a source of relaxing entertainment for many of us. A virtual book if you will. I don't read a novel and when finished feel any sense of accomplishment, videogames are no different, for some of us.
No, for YOU the joy of playing videogames is to get a sense of accomplishment. Videogames are a source of relaxing entertainment for many of us. A virtual book if you will. I don't read a novel and when finished feel any sense of accomplishment, videogames are no different, for some of us.
Well if their target demographic is people who want to be read a bed time story that's fine, they are admitting that with every piece of new content they make anyway as it's all the exact same difficulty as the stuff that came before it. They've made it clear that people who want some type of challenge are not wanted in this game.
I don't think asking for new content that doesn't snooze people to sleep is a big deal. The content is beyond trivial at this point, it literally puts people to sleep.
And by the way, if this wasn't a problem within the community there wouldn't be thread after thread, month after month, year after year of people talking about this. It's clear at this point that nothing is going to change. Like I said, I've already moved on, at this point when Zeni is wondering why their Summerset expansion sold like crap, they should look at this as the reason why.
I really don't understand these "Muh overland challnge" people. Why do you want that in the first place?
I mean, as someone who gets shunned from Veteran Dungeons because of reasons, normal dungeons and overland stuff is my main method of doing game stuff, some of which is fairly enjoyable.
It sounds a lot like you are trying to take away something from a set of players.
Septimus_Magna wrote: »
It might sound like that because you're not reading the arguments correctly.
If players have the CHOICE to switch between normal and veteran overland what gets taken away?
Oh, I dunno the fact that I am subscribing to them to create relevant content for me, not the top 5%.
The gap just continues to grow but because of your option at a greatly magnified pace.
madchuska83 wrote: »To have one Normal Overland mode and one Vet Overland mode would be great. However, it would require new megaservers. Which costs $$$. They'd have to set it up where you can choose NA/EU Vet servers, so 2 new servers for each platform. Never gonna happen, ever.
(...)
Even just delves would do.. When entering a delve, let me choose whether to do the existing 'shared' delve - or whether to do my own instance - with enemies scaled to my CP level - make the boss a challenge and perhaps add a small increment to the undaunted line for completing them.
(...)
QuebraRegra wrote: »it's called "POWER CREEP"... it's a thing.
Priyasekarssk wrote: »Priyasekarssk wrote: »
It's literally the opposite of " L2P " when someone ask for a dungeon/content nerf.
Both answers are useless.
Some want " nerfs " because they want to play the way they want, using their hybrid dk and mephala monster set + pelinal. but they can't because it's too hard, at least they can have fun in normal dungeons/trials.
Same thing for those who ask for some difficulty, some creates their own challenge and play without cp and gear like you said, but some wants ( like me ) to keep their gold stuff and cp because it's a part of their char ... and they want the game to give them a challenge .. my self i don't want to play naked just because it's an ELDER SCROLLS, the customization of your char is an important thing .. and i want to have fun with it.
Now please just stop with these useless replies ... I understand that my english is pretty bad ... but I'm sure my answer is more useful than yoursevery mob and critter on Summerset should have a one shot mechanic to any players who ever said game is too easy. There. Problem solved!
I want this.
Nobody is going to provide you. You cannot balance overland content. Its downright impossible. What if level 3 and CP720 in same dungeon and fighting same boss ? You cannot even ask ZOs to balance it. Probably ZOs can put handicap tied to individuals so that every NPC can one shot you. Again its players issue and players has to decide whether they want handicap or not.
Or just play naked without a weapon and armor & without CP. Engage in fist fight with boss.
Environment cannot be fixed for you and never will . Its even too stupid to ask such thing. You are just wasting thread space for what cannot be done. What are you are planning ? 5000g for every quest run in summerset isles from new players ?
Damn again ? I just said that i DIDN'T WANTED to play naked without all these tools. Some create their own challenge ... Some want the game to give them a challenge.
For group dungeons they just need to add new difficulty tiers, then make boss animations faster, increase boss health and damage ect... But it's another discussion cause we are talking about Overland.
for Overland, let's take an example: World-boss, if there is more than 5 players, boss health and damage should increase proportionally to the number of players.
you see what i mean ? pretty difficult to explain, i think overland should scale on the number of players, this would prevent all these " farmers " that make the content faceroll easy.
Of course i don't mean that if there are 2 players doing an World Boss, then the World Boss should be 2 times harder ... of course not, that's why I specified " more than 5 players ".
With Summerset, like Morrowind, we will probably see bunch of player doing World Boss ... and these world boss will probably die instantly without the possibility to show what they can do ( like the World boss in Clockwork city, always wondered if he had some cool animation except the one he does when he dies) naked or not this won't change anything. I mean ... it's a WORLD BOSS ... it should last at least 30 seconds.
If you could say me why the hell you are talking about quest rewards, this would be cool.