agree, this is why i don't have imperial city.. because pvp and pve have different equipment/set.. you can't really be at best at pve and pvp at the same time.. so why not make some sort of flagging..so player may choose if they want to join the fight or not..
or make a different instance for pve player who do not enjoy pvp element of this dlc.
Priyasekarssk wrote: »kringled_1 wrote: »Priyasekarssk wrote: »
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half.
This is a really funny comparison to make. GTAO is far more griefer enabling than ESO's IC Tel Var. Yes, you can't lose significant chunks of cash in open-world PvP in GTAO. You can't lose gold, writ vouchers, earned AP, transmute crystals, or banked Tel Var in ESO either. The majority of the game play added since summer 2016 is their open world missions, in which mid mission the entire map is informed (and given a nice marker) to come kill you, in many scenarios you are stuck in a slow vehicle while opponents can use anything they feel like; and you can lose everything while others have minimal gain. Every time you go into IC, there's a banker there.Priyasekarssk wrote: »Priyasekarssk wrote: »Priyasekarssk wrote: »
See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!
Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.
Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.
You do realise that there is a no CP campaign too right?
No CP does not disable legendary gear bonus and skill point bonus.
Wut? So what exactly do u want. Content to fight naked without skills?
I dont want anything. Lets all leach new players and drive them out of the game. Trust me I am no different. I dont give anything when ZOs doesn't care. Experience players are cancerous tumor which includes myself.
VaranisArano wrote: »Priyasekarssk wrote: »kringled_1 wrote: »Priyasekarssk wrote: »
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half.
This is a really funny comparison to make. GTAO is far more griefer enabling than ESO's IC Tel Var. Yes, you can't lose significant chunks of cash in open-world PvP in GTAO. You can't lose gold, writ vouchers, earned AP, transmute crystals, or banked Tel Var in ESO either. The majority of the game play added since summer 2016 is their open world missions, in which mid mission the entire map is informed (and given a nice marker) to come kill you, in many scenarios you are stuck in a slow vehicle while opponents can use anything they feel like; and you can lose everything while others have minimal gain. Every time you go into IC, there's a banker there.Priyasekarssk wrote: »Priyasekarssk wrote: »Priyasekarssk wrote: »
See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!
Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.
Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.
You do realise that there is a no CP campaign too right?
No CP does not disable legendary gear bonus and skill point bonus.
Wut? So what exactly do u want. Content to fight naked without skills?
I dont want anything. Lets all leach new players and drive them out of the game. Trust me I am no different. I dont give anything when ZOs doesn't care. Experience players are cancerous tumor which includes myself.
I've been playing since the game became buy2play and PVPing for over a year now. I guess I'm a cancerous tumor who needs to be,
surgically removed from the game so that new players can live.
WTF?
agree, this is why i don't have imperial city.. because pvp and pve have different equipment/set.. you can't really be at best at pve and pvp at the same time.. so why not make some sort of flagging..so player may choose if they want to join the fight or not..
or make a different instance for pve player who do not enjoy pvp element of this dlc.
Without Tel Var stones.
bongtokin420insd16 wrote: »I play PSN NA, and i run Shor all the time. I don't always get ganked, but when i do, its usually with a Dos Equis....
Seriously though, if you dont care about the TV then death is a meaningless annoyance to you. If you care about the TV, deal with the consequences. No one is going to change the game to allow you to harvest TV without threat. That's what it really comes down to.
And this is not the same as school bullying or cyber bullying. This is a game. If you don't like the heat, don't go in the kitchen. There is plenty to do without IC. And a CP 520 and a CP 315 aren't that different. They beat you because they understand the PvP mechanic, not because they had more CP. When i started PvP i was very bad. Still am. But not as bad because i learned it functions completely different than PvE and i've adjusted.
I just couldn't help it.......
#Triggered a little lol
You are literally the only bully here.bongtokin420insd16 wrote: »I play PSN NA, and i run Shor all the time. I don't always get ganked, but when i do, its usually with a Dos Equis....
Seriously though, if you dont care about the TV then death is a meaningless annoyance to you. If you care about the TV, deal with the consequences. No one is going to change the game to allow you to harvest TV without threat. That's what it really comes down to.
And this is not the same as school bullying or cyber bullying. This is a game. If you don't like the heat, don't go in the kitchen. There is plenty to do without IC. And a CP 520 and a CP 315 aren't that different. They beat you because they understand the PvP mechanic, not because they had more CP. When i started PvP i was very bad. Still am. But not as bad because i learned it functions completely different than PvE and i've adjusted.
I just couldn't help it.......
#Triggered a little lol
Please read following quote, Which was actually yours I just modified it a bit
" this is not the same as bullying. This is school. If you don't like the beatings, don't go to school grounds. There is plenty to do without going to those parts of school. And a bully and a non bully aren't that different. They beat you because they understand the bullying mechanic, not because they had more experience of bullying. When i started hanging out with bullies i was very bad. Still am. But not as bad because i learned Bully functions completely different than non bullying interactions and i've adjusted."
Now coming to those who said we give consent by entering those areas. It should be more elaborating
"Look Geek, School grounds are for Jocks, If you enter there You give them consent to beat you down, You should learn cut your losses and move on. School administration wants good old school geek beating sessions, doesn't matter you paid for entire school fees (Sports fee including), there are plenty of areas where school administration doesn't allow bullying, You should stick to those areas, School administration rules are above rules of a civilized society and various rulings of various apex courts."
Another one
" Look geek, Since you cried after being beaten, You lost your entire argument against people who bullied you."
My, When seen advises I received in proper context, They Seem very compelling.
WakeYourGhost wrote: »You are literally the only bully here.
You are going in to other people's "homes" and telling them to do things differently.
If you go out on to a football field dressed in a uniform while a game is going on, grab the ball, and start running around with it you honestly expect not to get tackled at some point. You also can't call the players Bullies for tackling you.
If you play an FPS in pvp, you can't call someone a bully for killing you.
If you play Dark Souls 3, go online, summon a lot of people, and use the Dried Fingers you can't say someone is Bullying you because they invaded you.
If you go in to the PvP in this game and get pissed at people for doing PvP, call them names, and call them bullies - You are in fact being the Bully.
Your references to a School Yard are miles out of place - This is a situation where you went in to a WAR ZONE and expected everyone to be friendly to you. Unless that "School Yard" was in the middle in a hailstorm of Missiles and the "Students" were all soldiers (And the "Geeks" were opposing soldiers), your analogy is so far off it's laughable.
In a School, you can and should be able to assume a measure of safety - And you have authorities there to tell when something goes wrong. The debate of how effective this system is aside, it doesn't even have a passive relevance to this subject in any way, shape, or form.
If you are Angry because PvPers are PvPing in a PvP zone, you are seriously the only one throwing your weight around, picking on others, attacking them, and telling them that "This is my Yard, no one is allowed to do anything here unless I say so"
You are the absolute worst type of Bully - The kind that turns around and calls others "bullies" because they stand up to your childish petty behavior.
Priyasekarssk wrote: »kringled_1 wrote: »Priyasekarssk wrote: »
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half.
This is a really funny comparison to make. GTAO is far more griefer enabling than ESO's IC Tel Var. Yes, you can't lose significant chunks of cash in open-world PvP in GTAO. You can't lose gold, writ vouchers, earned AP, transmute crystals, or banked Tel Var in ESO either. The majority of the game play added since summer 2016 is their open world missions, in which mid mission the entire map is informed (and given a nice marker) to come kill you, in many scenarios you are stuck in a slow vehicle while opponents can use anything they feel like; and you can lose everything while others have minimal gain. Every time you go into IC, there's a banker there.Priyasekarssk wrote: »Priyasekarssk wrote: »Priyasekarssk wrote: »
See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!
Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.
Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.
Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.
You do realise that there is a no CP campaign too right?
No CP does not disable legendary gear bonus and skill point bonus.
Wut? So what exactly do u want. Content to fight naked without skills?
I dont want anything. Lets all leach new players and drive them out of the game. Trust me I am no different. I dont give anything when ZOs doesn't care. Experience players are cancerous tumor which includes myself.
Instead of complicating the matter, It's better to get to root of problem. How problem started ? Why I needed to visit Imperial City. I could be amicable, If there is no need for me to visit PvP areas to complete quests (Writ in this case) received in PvE areas, I might not visit there. A little mail in my character's social section with resources I Lost could solve some grief I sustained.
Prolonging the issue would serve no one's interest. Gamers are my people, I don't wish to be hard on them. PvP guys know NOW, Who's the Big Bad Wolf in every yard.
Last thing for those who give war zone analogy, Ever been to a War Zone ? Ever been an business End of a Gun ? I have been at War Zone, I have been at business end of Dozens of automatic weapons, You Know what happened ? People with guns did exactly What I told them to and I was 21 years old then. So I think may be very little, But world does revolve around me.
grown-ups accept the situations they've gotten themselves into. they don't have to like it.
choosing to enter a PvP zone and then claiming that you're a grown-up and everybody else there is childish and immature... it doesn't feel weird to you?
Determined people stand up against what's wrong, If some injustice is going on for years, it wouldn't make it justifiable. You can stick with harshness in first post or come forward and have a proper discussion.
To all the 'if you don't like PvP don't go' crowd....I don't go. I'm asking for a version, without any of the PvP rewards that I can go to. Many people want this and it takes nothing away from you.
The only war zone you've seen is on ur monitor and you suck even at that. You should seriously be banned cause at this point you are actually insulting people who have actually been in a war and thats not something that you should make jokes about.
You are indeed a special kind of idiot after all. Glad that we straighten that out. Human stupidity is indeed infinite after all.
To all the 'if you don't like PvP don't go' crowd....I don't go. I'm asking for a version, without any of the PvP rewards that I can go to. Many people want this and it takes nothing away from you.
Of course it does. You are basically making it a PVE zone. Aka no reason for anyone who wants to PVP to go there. There are no PVP rewards in IC. The rewards are mostly PVE related (tel var) and thats why people mainly go to IC. Then PVP players follow. If you take the reason to go to IC off the equation then there is no reason for anyone who wants to PVP to go in there.
Feel free to ask for a PVE version but lets leave the "it takes nothing away from you" out of the conversation cause that thats precisely what a PVE version does.
Priyasekarssk wrote: »agree, this is why i don't have imperial city.. because pvp and pve have different equipment/set.. you can't really be at best at pve and pvp at the same time.. so why not make some sort of flagging..so player may choose if they want to join the fight or not..
or make a different instance for pve player who do not enjoy pvp element of this dlc.
Without Tel Var stones.
Why ?
Entering Arena District Now, Let's see if anyone bothers me while I am doing daedra quest.
OK, I was attacked without any provocation. Probably people just won't change.
Instead of complicating the matter, It's better to get to root of problem. How problem started ? Why I needed to visit Imperial City. I could be amicable, If there is no need for me to visit PvP areas to complete quests (Writ in this case) received in PvE areas, I might not visit there. A little mail in my character's social section with resources I Lost could solve some grief I sustained.
To all the 'if you don't like PvP don't go' crowd....I don't go. I'm asking for a version, without any of the PvP rewards that I can go to. Many people want this and it takes nothing away from you.
Priyasekarssk wrote: »In many competitive multiplayer games certain things are banned by player themselves , even though game mechanics allow it. These are guidelines player community set for themselves for what to do and not to do. ESO community in general so worst and immature to follow such guidelines.
I believe this is the answer for making PvP fun and fair for everyone again. This is the perfect answer, but these "community unwritten guidelines/proper etiquette" develop naturally usually and IDK how you could implement it artificially. Other than ZOS forcing the rule, which could work. They would see a lot more lower levels in PvP!
Priyasekarssk wrote: »agree, this is why i don't have imperial city.. because pvp and pve have different equipment/set.. you can't really be at best at pve and pvp at the same time.. so why not make some sort of flagging..so player may choose if they want to join the fight or not..
or make a different instance for pve player who do not enjoy pvp element of this dlc.
Without Tel Var stones.
Why ?
Because Tel Var is the reward you get for the risk of PvP. If there is no PvP, there should be no Tel Var. They are build around PvP and are the only thing in the game that has that particular mechanic.Entering Arena District Now, Let's see if anyone bothers me while I am doing daedra quest.OK, I was attacked without any provocation. Probably people just won't change.
You know there is an achievement for killing a certain number of people inside the Arena, right?Instead of complicating the matter, It's better to get to root of problem. How problem started ? Why I needed to visit Imperial City. I could be amicable, If there is no need for me to visit PvP areas to complete quests (Writ in this case) received in PvE areas, I might not visit there. A little mail in my character's social section with resources I Lost could solve some grief I sustained.
Problem: Have Master Writ for IC set and doesn't want to go to IC.
Solution: a) Join a guild that has the IC sets in their Guild Hall. b) Sell Writ to someone who does or is willing to go to IC.
Honestly, those were the first sets we got attuned, not because we don't like going to IC but because it's such a hassle to get there if all you want is to complete a writ.
"A little mail in my character's social section with resources I Lost could solve some grief I sustained"?
Mmmmm.... the only thing you could have possibly lost are Tel Var stones and there is no way of mailing them. So you will have to guilt the player who killed you into letting them kill you to get them back.
With your diplomatic skills, I'm sure that will be no problem.To all the 'if you don't like PvP don't go' crowd....I don't go. I'm asking for a version, without any of the PvP rewards that I can go to. Many people want this and it takes nothing away from you.
You know, I've never completed vMA. Not because I don't think I'm capable, but because I know it's going to take a good amount of time to learn the mechanics and I'm very dependent on muscle memory and practice and there are a ton of other things I want to do in the game. And that's ok.
Not ever going to IC or Cyrodiil is also ok. There is plenty to do in the game that different people find enjoyable.
To all the 'if you don't like PvP don't go' crowd....I don't go. I'm asking for a version, without any of the PvP rewards that I can go to. Many people want this and it takes nothing away from you.
Of course it does. You are basically making it a PVE zone. Aka no reason for anyone who wants to PVP to go there. There are no PVP rewards in IC. The rewards are mostly PVE related (tel var) and thats why people mainly go to IC. Then PVP players follow. If you take the reason to go to IC off the equation then there is no reason for anyone who wants to PVP to go in there.
Feel free to ask for a PVE version but lets leave the "it takes nothing away from you" out of the conversation cause that thats precisely what a PVE version does.
It takes nothing away from the PvP ers if the pve ers can go to a PvE version is what I meant. I consider Tel var a PvP reward because you only get them in PvP land, so don't give them in PvE version. I don't even know what you can get with them so have no idea why people want them. I also didn't mean change the current zone to pve, just make another pve only instance for the people that never go in the first place. I'm sure RP ers would like it, casual pve ers that want to get quests done and maybe fight some bosses would like it. PvP ers would hate it so they have their own PvP version. Not rocket science.
Anyway, isn't it about time the war reached a conclusion? What does the lore say on when the war ends?