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Some suggestions regarding Cyrodiil/Imperial city.

  • DocDova
    DocDova
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    I am at good CP level and can most world bosses alone. But not max cp level with best gear in the game.
    I wont attack any lower level players , until they provoke me to kill them. Neither I go to opposite entrance for killing lower level people.

    I earned those tel-var by killing daedra, So other player can also.

    It's good to show fellow humans compassion. I dueled 6 time only, never invited anyone and never killed any human player in cyrodiil. I walked in first duel without realizing what's is it. accepted two when waiting with other players for a world boss or anchors, both were high leveled both won and three of us did world boss/anchor together.

    Out of 3 duels I won, two were by tanking and other players leaving the duel and once during rare grouping when fellow group member invited me to duel, He actually fell and that's my only human player kill and I am at CP 315.

  • idk
    idk
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    For starters it’s not very mature to call those who enjoy PvP immature or call PvP silly.

    These are PvP zones. The only PvP zones and it’s good this way. It’s seemed very clear Zos has no interest in changing this ans very few seem to want it changed.
  • TequilaFire
    TequilaFire
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    I always have a hard time understanding the mentality of people that make threads like these.
    They actually assume that all PvP players do is wait for "innocent" PvE players to come along because we get some kind of satisfaction out of ganking them. Nothing could be further from the truth. A PvP player is waiting to engage any player in a PvP zone but prefer a higher ranking more skilled opponent because of more AP and greater challenge.
    No one forces you to go into a PvP zone to begin with. Yes there are unique rewards for doing so and part of earning these unique rewards is doing so.
  • DocDova
    DocDova
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    idk wrote: »
    For starters it’s not very mature to call those who enjoy PvP immature or call PvP silly.

    These are PvP zones. The only PvP zones and it’s good this way. It’s seemed very clear Zos has no interest in changing this ans very few seem to want it changed.

    I know, I know. Thread was started when I was still raw from getting beaten 3-4 times by people I had no intention of hurting. Where is edit option ? OK Got it, I am vbulletin guy, didn't know where edit would be on custom board.

    Meanwhile see one 'Agree' on hmsdragonfly's post where he called me immature, That's me.

    Problem is that among very few who want it to change, is also humble little Dova. SO No, Scene is not same as Always.

    Edited by DocDova on March 20, 2018 4:20PM
  • lucky_Sage
    lucky_Sage
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    DocDova wrote: »
    Me, Immature ? I wonder internet forum world would be laughing rolling on floor down.

    As for making developers changing rules, Guess I have made governments change rules. Why ? Because I speak The Truth.

    I signed up for game, I didn't sign up for PvP (at-least not without my prior consent like duel invitation) and I would dare anyone to prove it otherwise. Where I signed up for people attacking me for no reason and without my consent.

    People who don't take me seriously would ALWAYS lose in the end. I often be voice of section most unheard.

    I backed out (from talking how we need more enlightenment) when someone simply said that they want us to earn CP, But here problem is different. I don't gang up on people, I don't like to hurt people, I don't have pack mentality, I believe in Play and let Play. In My World, No player should be attacked by other player without his/her consent and people should have option to enter alliance war area under no banner for exploration. It's not all words, I have proved it with actions too, There wasn't a single instance where I backed out from helping any player anywhere in Tamriel and I get this treatment for merely exploring some parts of game ?

    I want no alliance exploration only in alliance war areas. I am always ready to protect people's rights, I speak for developers when someone said game's content is over sexualized that when game publishers themselves put Mature rating, it's silly to assume it would be for immature audience. But here I am taking about people getting attacked for no reason/without consent. I would raise my voice against it.
    @DocDova
    you willing entered a pvp zone that's your consent. you don't have to do it you think me as a pvper likes to run vet dungeons to get BiS gear? no I don't but I do it because that's how the designed the game to make you do every aspect which is why there isn't just pvp gear or pve gear
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • lucky_Sage
    lucky_Sage
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    lucky_Sage wrote: »
    DocDova wrote: »
    Me, Immature ? I wonder internet forum world would be laughing rolling on floor down.

    As for making developers changing rules, Guess I have made governments change rules. Why ? Because I speak The Truth.

    I signed up for game, I didn't sign up for PvP (at-least not without my prior consent like duel invitation) and I would dare anyone to prove it otherwise. Where I signed up for people attacking me for no reason and without my consent.

    People who don't take me seriously would ALWAYS lose in the end. I often be voice of section most unheard.

    I backed out (from talking how we need more enlightenment) when someone simply said that they want us to earn CP, But here problem is different. I don't gang up on people, I don't like to hurt people, I don't have pack mentality, I believe in Play and let Play. In My World, No player should be attacked by other player without his/her consent and people should have option to enter alliance war area under no banner for exploration. It's not all words, I have proved it with actions too, There wasn't a single instance where I backed out from helping any player anywhere in Tamriel and I get this treatment for merely exploring some parts of game ?

    I want no alliance exploration only in alliance war areas. I am always ready to protect people's rights, I speak for developers when someone said game's content is over sexualized that when game publishers themselves put Mature rating, it's silly to assume it would be for immature audience. But here I am taking about people getting attacked for no reason/without consent. I would raise my voice against it.
    @DocDova
    you willing entered a pvp zone that's your consent. you don't have to do it you think me as a pvper likes to run vet dungeons to get BiS gear? no I don't but I do it because that's how the designed the game to make you do every aspect which is why there isn't just pvp gear or pve gear

    edited added: in most cases if you just hold block the wont attacked you unless they are just gankers
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • VaranisArano
    VaranisArano
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    DocDova wrote: »
    You want ZOS to give you access to the entire game for PVE. ZOS specifically designed the game to make players who want to experience the entire game experience PVP. We see that with skyshards, delves, fishing, dolmens, achievements. This wasn't by accident. It was by design.

    I don't see ZOS changing that design any time soon, but you are welcome to keep hoping. I'm repeating myself at this point, so I'm done.

    Entire game is already open to PvP activities, But it's between willing parties at most places. They want Cyrodiil/IC for free PvP action, that's good too But they should also acknowledge a pacifist stance of people who paid for the game (as PvP guys) and just want a gameplay without getting violent with other players.

    I can't under good consciousness recommend that people should be forced to fight each-other over something which they were forced to chose (a faction). It's as discriminatory as racism, ethnic cleansing.

    Huh? The only parts of the game open for player versus player are Cyrodiil, Imperial City, and Battlegrounds. Technically, dueling is available is you accept duel requests. Everything else is Player vs Environment.

    Unless you accept a duel invite you didn't mean to, you'll never have to PVP in a PVE zone.
  • DocDova
    DocDova
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    lucky_Sage wrote: »
    @DocDova
    you willing entered a pvp zone that's your consent. you don't have to do it you think me as a pvper likes to run vet dungeons to get BiS gear? no I don't but I do it because that's how the designed the game to make you do every aspect which is why there isn't just pvp gear or pve gear

    In My Humble Opinion, It wouldn't be considered as consent. Cyrodiil/IC are chaos, there is no way to insure even consenting players get a fair chance, Players aren't matched, they could get outnumbered. What harm would my suggestion do ? Allowing players to enter Cyrodiil/IC under no banner ?

    And holding block didn't work for me, How else did I survive CP 550 DPS for 2-3 minutes that he needed to call his frens.
  • Priyasekarssk
    Priyasekarssk
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    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.
    Edited by Priyasekarssk on March 20, 2018 5:01PM
  • DocDova
    DocDova
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    DocDova wrote: »
    Huh? The only parts of the game open for player versus player are Cyrodiil, Imperial City, and Battlegrounds. Technically, dueling is available is you accept duel requests. Everything else is Player vs Environment.

    Unless you accept a duel invite you didn't mean to, you'll never have to PVP in a PVE zone.

    There is an old and wise saying 'When you find yourself in a hole, Stop digging'. I don't like going in circles. I already said what I had to say, No one actually replied to moral, ethical considerations here. I would reply when there is something worth replying to.
  • Jura23
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    Sorry but no.
    Georgion - Bosmer/Templar - PC/EU
  • VaranisArano
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    But seriously, I'm about done. You dont like the idea of Player vs Player? You don't like the idea that the Imperial City has a risk/reward factor of gaining and losing Tel Var from PVP?

    Maybe the Imperial City just isn't your type of content. No, ZOS doesn't have to change it to make it your type of content either. You don't seem willing to engage with the content as it was designed and instead want it redesigned to your playstyle without regard to the stated harm it would do the content as it was designed. Imperial City was designed and released as mixed PVP/PVE. If that doesn't appeal to you, it doesnt appeal to you. You don't have to call PVPers immature because they like something you'd don't.
  • DocDova
    DocDova
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    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game to go any higher to get compared with skyrim or legendary games. ZOs only making this cancerous tumor grow large.

    I won't pretend to know that I understand inner workings of MMO games as it's my first game. But If so many people have grievance, ZOS should address it :)

    I could just give my inputs on human psychology and moral problems.

  • Priyasekarssk
    Priyasekarssk
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    DocDova wrote: »
    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game to go any higher to get compared with skyrim or legendary games. ZOs only making this cancerous tumor grow large.

    I won't pretend to know that I understand inner workings of MMO games as it's my first game. But If so many people have grievance, ZOS should address it :)

    I could just give my inputs on human psychology and moral problems.

    I dont have any grievance. This game has some solid PVE content for money , except resources.
    I am at considerable CP level with good gear. ,not max of course. But these are from new/moderately experienced players who left this game for good after spending their money. This game is going in the wrong direction. ZOs seems doesn't give a anything or negative reviews, because they bagged the money . If you dont play its your problem. Experienced player Community itself so worst compared to other games , which lack basic moral or ethical values. Instead of developing the game, they only give suggestions for themselves , leaching & stealing from other players. ZOs has no clue what they are doing.
    I strongly advice people not to buy PVP DLCs except you are at max CP. Its complete waste of money thrown into garbage.
    Edited by Priyasekarssk on March 20, 2018 5:49PM
  • DocDova
    DocDova
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    But seriously, I'm about done. You dont like the idea of Player vs Player? You don't like the idea that the Imperial City has a risk/reward factor of gaining and losing Tel Var from PVP?

    Maybe the Imperial City just isn't your type of content. No, ZOS doesn't have to change it to make it your type of content either. You don't seem willing to engage with the content as it was designed and instead want it redesigned to your playstyle without regard to the stated harm it would do the content as it was designed. Imperial City was designed and released as mixed PVP/PVE. If that doesn't appeal to you, it doesnt appeal to you. You don't have to call PVPers immature because they like something you'd don't.

    You are just proving Priyasekerssk right. According to you, people who hold opinion contrary to yours don't even deserve proper addressal by developers. You would decide everything here by yourself :p

    If you keep disconnecting with people like this, one day you would find yourself lonely. Same could happen with companies too. Grievance addressal should be proper, I never did said content before, So I wasn't fully aware of it's flaws But now it seems way too many people are unhappy with it. I don't understand, It doesn't make much sense from business point of view as well.
  • DocDova
    DocDova
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    I dont have any grievance. I am at considerable CP level with good gear. ,not max of course. But these are from new/moderately experienced players who left this game for good. This game is going in the wrong direction. ZOs wont give a anything, because they bagged the money. If you dont play its your problem.

    Don't take me wrong, sometimes I use boring British terminology. I didn't mean any offense.

    We are consumers of a product, They have given us a platform to discuss various things. I would call my thread as Airing grievance, we are dissatisfied with certain thing and we are discussing it on platform they (ZOS) provided.

    Certain user might be under assumption that their words carry same weight as company workers, But it's not so at most places. New ideas should be welcomed and not laughed upon, especially when it caters to a large consumer base. It's not that we are getting something by airing grievances, It's our opinion.

    Since Elder scrolls series been inclusive of many different ideologies, So It would seem logical to me that they would take in consideration that some players might not be OK with hurting other players and there are many morally wrong things in present system at cyrodiil/IC. ZOS shouldn't take this negatively also as I am quite satisfied with rest of game, otherwise I wouldn't have stayed long enough to notice PvP war zone problems.

    It's not that I am saying any other MMO is better than Yours, I just played yours and I won't play many others. Since I am using your product, I am bound to find some things I don't like. Some things are minor annoyance and can easily overlooked, Some are major obstacles like this one. There are things there which being a regular player I think I deserve.

    Time to retire for the night, good night everyone.

  • Priyasekarssk
    Priyasekarssk
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    DocDova wrote: »
    I dont have any grievance. I am at considerable CP level with good gear. ,not max of course. But these are from new/moderately experienced players who left this game for good. This game is going in the wrong direction. ZOs wont give a anything, because they bagged the money. If you dont play its your problem.

    Don't take me wrong, sometimes I use boring British terminology. I didn't mean any offense.

    We are consumers of a product, They have given us a platform to discuss various things. I would call my thread as Airing grievance, we are dissatisfied with certain thing and we are discussing it on platform they (ZOS) provided.

    Certain user might be under assumption that their words carry same weight as company workers, But it's not so at most places. New ideas should be welcomed and not laughed upon, especially when it caters to a large consumer base. It's not that we are getting something by airing grievances, It's our opinion.

    Since Elder scrolls series been inclusive of many different ideologies, So It would seem logical to me that they would take in consideration that some players might not be OK with hurting other players and there are many morally wrong things in present system at cyrodiil/IC. ZOS shouldn't take this negatively also as I am quite satisfied with rest of game, otherwise I wouldn't have stayed long enough to notice PvP war zone problems.

    It's not that I am saying any other MMO is better than Yours, I just played yours and I won't play many others. Since I am using your product, I am bound to find some things I don't like. Some things are minor annoyance and can easily overlooked, Some are major obstacles like this one. There are things there which being a regular player I think I deserve.

    Time to retire for the night, good night everyone.

    This games success so far is because of PVE under elder scrolls banner not PVP . Even though its MMO by name, success is due to solid PVE content. Still its not competitive PVP game or even MMO game to be considered on par and had long way to go.

    ZOs should listen to everyone. Especially people who leave the game after they bought the game with real money. What grievance make them leave after they spent the money ?

    A grievance is mush stronger and powerful, than a suggestion. It has to addressed as priority no matter what. I stated already ZOs should stop listening only to experienced players. Providing a platform for grievance is great. Addressing is even more important. ZOs should atleast give some considerations to these type of threads. Of course no one from ZOs will respond. I am sorry to say this , no one will respond. Experience players will come here and make fun of you, L2P issue and other garbage and bully you in this thread

    Mark my word. I want to remind you ESO has worst gaming community by far for any game , which completely lack moral or ethical value for a human. You spend your money and you cannot play the game. No fellow player or community gives a ***. Thats ESO community . And no body cares. Its similar to you spend money to watch a movie and got kicked before movie starts.

    Do you know a similar type of mechanism introduced in another online game ? Player community just ignore the players when they got involved in that particular activity. They wont engage the fellow player if they see, him involved in that activity. Because it will be complete loss for fellow lower level player and often considered as courtesy for fellow lower level player, not to engage and let him enjoy the game. All the player have to do is to hold rifle in particular position to give signal to other players not to engage , even if they engage accidentally. Stakes are very high more than tel-vars. It came as a expansion for the base game.

    According to many people in ESO community, bullying a lower level person is acceptable , just because they started playing the game early. There is huge amount of leaching newer players in this game on a massive scale. Probably even real money involved. Who knows ? Because environment cannot provide resources they need even if they farm and often rely on guild stores even for ordinary health potions.

    Reaching CP720 is not simple task & acquiring best gears with full skill sets, it takes a very long time. No wonder imperial city is empty most of the time.

    ZOs representatives will respond only to people with some useless suggestions, which is not even game breaking issue or make a player leave for good . Mostly it will favor them only, not the game as a whole. This thread will be moved to archive .

    What will happen next ? New player will leave the game for good , because no one listening feeling betrayed with grunts.
    Edited by Priyasekarssk on March 20, 2018 9:08PM
  • JXNwarrior
    JXNwarrior
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    This is exceptionally well hung bait by an RP'ing player who is upset that everyone else won't RP pacifism with him in a war zone. Kappa
    PC NA 300 CP
    PS4 NA 1200+ CP
  • WakeYourGhost
    WakeYourGhost
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    My least favorite form of bullying is Trash-talking and Insulting people than claiming they are the Bullies.
    I'm glad you finally apologized for your casual hostility, but - It still leaves a foul taste in the mouth.


    Aside from that, if you enter a PvP area, you have accepted to enter a "war Zone". There is no way for another player to know if you are or aren't hostile - But, they know you entered a PvP zone, so generally - All bets are off. Even if you don't attack anyone, most people will assume you are just waiting for your moment to strike.

    That being said, a little while back - On a DC character, I was hanging out with the AD Emp and "Her" (Female Character, no idea about real gender) group. A handful of my own group just hang around before getting bored and wandering off. I followed the AD Emp and their team around for a while making gestures and stuff.
    Like, seriously, I've seen PvPers ignore people who aren't a threat before.
  • swippy
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    maybe this would make more sense with an analogy:

    this reminds me of if someone were to go wandering out onto a football pitch during an active competition, and not understanding why they can't just kick the ball around a little. sure, it's surrounded by empty fields, but he wants to play here, and with their ball (Tel Var Stones). then when the refs (game mechanics) and the players escort him from the field he says he's being bullied, and he's "just having fun" and innocent, and the people who went to the right place to play their game are childish and immature.

    i know DoctorDova thinks he's speaking from a moral high ground, but interpersonal competition and team-based competition are a part of humanity's evolutionarily in-born psyche. it's actually extremely healthy to be able to exercise these urges without having to pick up a real life weapon and ruin people's lives. maybe in a few million years that trait will disappear, but seeing as how life itself depends on competition for resources, i kind of doubt it.

    i know there are games out there where players can interact with each other without using any violence-analogues to diminish each others' hit points. even the entire non-Cyrodiil part of this game enables that. you're just playing in the wrong field, is all. i genuinely hope you can come to an understanding that will bring peace and comfort.
  • AlnilamE
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    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    The entire point of Tel Var stones is that you risk losing them if you die to another player. And the more stones you carry with you, the more you earn from mobs. This is the very essence of the risk/reward calculation in IC. There is even an armor set based on that.

    It used to be that if you died in PvE you would only lose 10% of your stones (and lose 50% if you died to another player), but ZOS changed that to be 50% in both cases.

    So if you want to go to IC and not be subject to PvP, then you would have to give up looting Tel Var stones as well.
    The Moot Councillor
  • pieratsos
    pieratsos
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    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.

    You do realise that there is a no CP campaign too right?
  • Priyasekarssk
    Priyasekarssk
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    pieratsos wrote: »
    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.

    You do realise that there is a no CP campaign too right?

    No CP does not disable legendary gear bonus and skill point bonus.
  • geonsocal
    geonsocal
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    really wanna improve IC, give it it's own easy access point, allow us to rez at any district platform...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Judas Helviaryn
    Judas Helviaryn
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    DocDova wrote: »
    Me, Immature ? I wonder internet forum world would be laughing rolling on floor down.

    As for making developers changing rules, Guess I have made governments change rules. Why ? Because I speak The Truth.

    I signed up for game, I didn't sign up for PvP (at-least not without my prior consent like duel invitation) and I would dare anyone to prove it otherwise. Where I signed up for people attacking me for no reason and without my consent.

    People who don't take me seriously would ALWAYS lose in the end. I often be voice of section most unheard.

    I backed out (from talking how we need more enlightenment) when someone simply said that they want us to earn CP, But here problem is different. I don't gang up on people, I don't like to hurt people, I don't have pack mentality, I believe in Play and let Play. In My World, No player should be attacked by other player without his/her consent and people should have option to enter alliance war area under no banner for exploration. It's not all words, I have proved it with actions too, There wasn't a single instance where I backed out from helping any player anywhere in Tamriel and I get this treatment for merely exploring some parts of game ?

    I want no alliance exploration only in alliance war areas. I am always ready to protect people's rights, I speak for developers when someone said game's content is over sexualized that when game publishers themselves put Mature rating, it's silly to assume it would be for immature audience. But here I am taking about people getting attacked for no reason/without consent. I would raise my voice against it.

    You consent to PVP the moment you step into PVP zones. I'm sorry you don't enjoy PVP, but you'll just have to cut your losses and move on.

    I don't enjoy salmon, but that doesn't mean I'll force the producers to flavor it until it no longer tastes like salmon.

    I also won't snub someone who offers it to me, I'm not deathly allergic or anything.

    I doubt you're allergic to PVP. It won't kill you, I promise.

    *rambles incoherently*
    Edited by Judas Helviaryn on March 20, 2018 9:04PM
  • lucky_Sage
    lucky_Sage
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    DocDova wrote: »
    lucky_Sage wrote: »
    @DocDova
    you willing entered a pvp zone that's your consent. you don't have to do it you think me as a pvper likes to run vet dungeons to get BiS gear? no I don't but I do it because that's how the designed the game to make you do every aspect which is why there isn't just pvp gear or pve gear

    In My Humble Opinion, It wouldn't be considered as consent. Cyrodiil/IC are chaos, there is no way to insure even consenting players get a fair chance, Players aren't matched, they could get outnumbered. What harm would my suggestion do ? Allowing players to enter Cyrodiil/IC under no banner ?

    And holding block didn't work for me, How else did I survive CP 550 DPS for 2-3 minutes that he needed to call his frens.

    @DocDova you chose to go in to a pvp zone that was the consent
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • kringled_1
    kringled_1
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    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half.

    This is a really funny comparison to make. GTAO is far more griefer enabling than ESO's IC Tel Var. Yes, you can't lose significant chunks of cash in open-world PvP in GTAO. You can't lose gold, writ vouchers, earned AP, transmute crystals, or banked Tel Var in ESO either. The majority of the game play added since summer 2016 is their open world missions, in which mid mission the entire map is informed (and given a nice marker) to come kill you, in many scenarios you are stuck in a slow vehicle while opponents can use anything they feel like; and you can lose everything while others have minimal gain. Every time you go into IC, there's a banker there.
  • pieratsos
    pieratsos
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    pieratsos wrote: »
    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.

    You do realise that there is a no CP campaign too right?

    No CP does not disable legendary gear bonus and skill point bonus.

    Wut? So what exactly do u want. Content to fight naked without skills?
  • Priyasekarssk
    Priyasekarssk
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    kringled_1 wrote: »

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half.

    This is a really funny comparison to make. GTAO is far more griefer enabling than ESO's IC Tel Var. Yes, you can't lose significant chunks of cash in open-world PvP in GTAO. You can't lose gold, writ vouchers, earned AP, transmute crystals, or banked Tel Var in ESO either. The majority of the game play added since summer 2016 is their open world missions, in which mid mission the entire map is informed (and given a nice marker) to come kill you, in many scenarios you are stuck in a slow vehicle while opponents can use anything they feel like; and you can lose everything while others have minimal gain. Every time you go into IC, there's a banker there.
    pieratsos wrote: »
    pieratsos wrote: »
    DocDova wrote: »

    See. Experienced players are real cancer for this game. All they want is to loot tel-vars from lower CPs players. Gankers always wait for at entrance of opposite entrance just for stealing telvars from lower level players. They wont allow any changes to this. PVP is a joke. In the end imperial city is complete failure. Who cares ? I dont see any new players going to imperial city. Of course no will go because of these. They wont allow any meaningful changes to make. So, called experienced players only care about themselves and their fat leaching from lower level players. No cares who is playing and leaving !! Good luck with selfish players & ZOs support their fat leaching !!!

    Right, I did notice Tel-vars disappearing, So they were going to those guys who were attacking me ? That changes things. Concept of getting loot from engine enemies is acceptable but human players attacking and killing other human players for sake of some in game currency, Wouldn't be acceptable in any civilized society.

    Come on, there has to be some kind of moral guidelines for developers, I don't recommend as strict moral guidelines as I apply on myself to any not willing person, But that's too low. Allowing players to attack other human players to loot their in game currency. There is nothing which could make me OK with that.

    Look at GTA online. One of the successful game . They allow max of 500 gold loot in open PVP , that too only if you consent to fight. Not entire half. Many successful games PVP environment are designed that way. ZOs game designers have no clue how to develop a PVP environment. These max CP noobs, calling themselves self proclaimed Pros , misguiding ZOs what good for themselves not the game or other players. They never have any concern about gaming community or game health. Literally Imperial city is meant for max cp. Others *** off. No wornder sewers & imperial city is always empty except few gankers at opposite entrances. ZOs should listen to everyone. Atleast they should learn to look at other successful games.
    Experience players are real cancerous tumor for this game dont allow ZOs to fix game design to get this comparable with skyrim or other legendary games. ZOs only making this cancerous tumor grow large.

    You do realise that there is a no CP campaign too right?

    No CP does not disable legendary gear bonus and skill point bonus.

    Wut? So what exactly do u want. Content to fight naked without skills?

    I dont want anything. Lets all leach new players and drive them out of the game. Trust me I am no different. I dont give anything when ZOs doesn't care. Experience players are cancerous tumor which includes myself.
    Edited by Priyasekarssk on March 21, 2018 1:58AM
  • lihentian
    lihentian
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    agree, this is why i don't have imperial city.. because pvp and pve have different equipment/set.. you can't really be at best at pve and pvp at the same time.. so why not make some sort of flagging..so player may choose if they want to join the fight or not..

    or make a different instance for pve player who do not enjoy pvp element of this dlc.
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