VaranisArano wrote: »So someone in another thread was complaining about Pay to Win Research Scrolls in the Crown Store, and I found myself thinking about the math of researching traits.
Final Thoughts:
Every hour a super patient person without ESO+ researches is worth about 34 crowns.
If you are going to go hog-wild and buy ALL the scrolls, patience saves about 20K Crowns. Save yourself the crowns.
it costs 300,000+ Crowns to become a Master Crafter with only Crown Store Research Scrolls. That's about $2000 if the crown packs aren't on sale (PC/NA prices).
As usual, if I've screwed up my math or misunderstood something, please feel free to point it out politely. As I've noted, some of the numbers of scrolls or exact cost might differ slightly if you choose to research items a little differently than I did when doing the math.
Whitebeerd wrote: »I mean there is only three crafted sets that matter Julianos/Rage and Mara and Mara is for PvE so its Julianos and Rage its about, and those are 6 traits witch you most likely have by the time you reached lvl 50 if you are a new player
So if this is pay to win and someone believes that and actually spend real money on this, then you are a fool, a sheep who believes anyone
VaranisArano wrote: »So someone in another thread was complaining about Pay to Win Research Scrolls in the Crown Store, and I found myself thinking about the math of researching traits.
Final Thoughts:
Every hour a super patient person without ESO+ researches is worth about 34 crowns.
If you are going to go hog-wild and buy ALL the scrolls, patience saves about 20K Crowns. Save yourself the crowns.
it costs 300,000+ Crowns to become a Master Crafter with only Crown Store Research Scrolls. That's about $2000 if the crown packs aren't on sale (PC/NA prices).
As usual, if I've screwed up my math or misunderstood something, please feel free to point it out politely. As I've noted, some of the numbers of scrolls or exact cost might differ slightly if you choose to research items a little differently than I did when doing the math.
can you pls explain what P2W has to do with the research of traits??????????????????
and pls short!
Still no facts, just opinions. It's been clear what your opinion is for months. Since you love to state how long you've played MMOs, convenience items (time gate bypasses that do not contain completed gear or skill sets and do not provide access to anything that any other player can not access) HAVE never been considered P2W by the "millions of other players that have played MMOs over the last two decades". Now, commence accusing me of being a paid shill for ZOS.
And really, using Urban Dictionary as some sort of definitive proof that your opinion equates fact? Very amusing.
Merlin13KAGL wrote: »Thread also doesn't take into account that you won't need every item in 9 trait initially.
So, at least for personal use, you can be effectively a 9 trait crafter much sooner for purposes of what your alts actually need made. The remaining items can be filled in leisurely with no real downside.
If you want to get down to brass tacks, you could have multiple alts researching their appropriate talents - one doing Light Armor , one Medium, one Heavy, one Woodworking. You could then fill in the blanks of the other at a later time. This method also saves on the initial skillpoint requirement per character, as well.
OP, appreciate the work that went into figuring this out - I'll take your word for the #'s.
Final determination is: It's still not P2W, though...
RinaldoGandolphi wrote: »@Raideen
Your right, but your wasting your time here. I commend you trying to enlighten folks.
Being able to bypass game progression to get access to 9 traited gear via real cash is of course P2W, a "soft form" of it mind you, but still is nontheless. Folks will come up with all sorts of crazy off the wall excuses and rationalizations why its not.
People will make excuses for things they have an emotional attachment too, its just how it is.
SGT_Wolfe101st wrote: »I wont jump in on the P2W or not aspect of this post, but can we all just go back a step and look at the math. I know it is purely optional and I doubt many, if any player would go this route, but Zo$ has added, with a strait face, an option to spend $2000.00 as a convenience. Whether or not you think it is P2W or not, this is absurd. It isn't the convenience that bothers me, it is the greed that bothers me. 300,000 CROWNS!!!
I was looking forward to these scrolls, I am at the end of this 1.5/2 year grind and thought, "A couple of these bad boys and I am finished..." and then the price was released, save 15 days on research or buy a brand new AAA game. The pricing strategy is shameful, the question of P2W or not is moot.
RinaldoGandolphi wrote: »The definition of P2W meaning actual gear or power ups that can be bought for real cash is an anachronistic definition, a definition that has not caught up with modern times...
RinaldoGandolphi wrote: »Those scrolls are NOT convenience items...Convenience items are potions, horse riding lessons, mounts, costumes, etc....NOT items that allow you to bypass trait research and in essence give you access to craft 9 trait BIS gear like Eternal Hunt.
If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
Time is a factor in an MMORPG. When you can cut your time investment down, that is pay2win.
RinaldoGandolphi wrote: »
Still no facts, just opinions. It's been clear what your opinion is for months. Since you love to state how long you've played MMOs, convenience items (time gate bypasses that do not contain completed gear or skill sets and do not provide access to anything that any other player can not access) HAVE never been considered P2W by the "millions of other players that have played MMOs over the last two decades". Now, commence accusing me of being a paid shill for ZOS.
And really, using Urban Dictionary as some sort of definitive proof that your opinion equates fact? Very amusing.
Nope, but paying for crafting traits to be able to craft one of the BIS set like Eternal Hunt for Stam Blades in PVP most certainly is.
Those scrolls are NOT convenience items...Convenience items are potions, horse riding lessons, mounts, costumes, etc....NOT items that allow you to bypass trait research and in essence give you access to craft 9 trait BIS gear like Eternal Hunt.
This is a "soft form" of pay to win, but its a form of it nonetheless.Its just not as easily blatant, which is the marketing team's intention. Instead of putting Eternal Hunt for example in the Crown Store, they just put the time method its locked behind in the Crown Store instead...the fact this has gone completely over your head is just puzzling. Even the Horse training lesson in the crown store are a soft form of P2W, but they are at least somewhat acceptable to the masses as they don't directly impact much.
I'll give ZOS marketing team credit, they marketed this perfectly...the fact they got folks like you confused and defending it is PERFECT for their marketing team! They have to be giving High Fives in the office after reading this...my hats off to them, well done!
The definition of P2W meaning actual gear or power ups that can be bought for real cash is an anachronistic definition, a definition that has not caught up with modern times. The new P2W is the "soft forms" of it like your seeing now. It has evolved and folks clinging to the old anachronistic definitions of P2W are being left behind...a money making industry always adapts, and players are always left behind....
If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
Paying real money to bypass game mechanics is not pay to win in this case, as it doesn't give you any advantage over people who haven't spent that real money on bypassing those same game mechanics (hence no 'winning'). It's paying a ludicrous amount of real money to progress faster than others in being able to craft certain items. Items that anyone can buy with in-game gold.RinaldoGandolphi wrote: »@Raideen
Your right, but your wasting your time here. I commend you trying to enlighten folks.
Being able to bypass game progression to get access to 9 traited gear via real cash is of course P2W, a "soft form" of it mind you, but still is nontheless. Folks will come up with all sorts of crazy off the wall excuses and rationalizations why its not.
People will make excuses for things they have an emotional attachment too, its just how it is.
I still fail to see how that is paying to win. What are you winning exactly? What are you able to gain by spending real money that other people are unable to get? What is your advantage, other than getting there a little sooner?If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
Time is a factor in an MMORPG. When you can cut your time investment down, that is pay2win.
If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
Time is a factor in an MMORPG. When you can cut your time investment down, that is pay2win.
I am very, very close to becoming a nine-trait crafter and having those traits did not earn me any gold so far. If anything, it only cost me a lot. Paying around $2000,- just to be able to craft those traits yourself in a more timely manner is more like pay-to-be-swindled-out-of-your-hard-earned-cash.
Kiralyn2000 wrote: »If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
See, my first thought when you list out all that is.... but which of them is enjoying themselves more. The guy "buying" his way through the game is skipping the game. The one who can take his time is actually playing it. (well, maybe - they might have bought into the whole 'game begins at CP cap!" foolishness, and is ignoring the game in favor of idiotic grinding).
Enjoyment is the only 'win' here. If the guy going slowly is enjoying himself, and the guy feverishly buying his way to endgame is stressing out about it, I know who I think the 'winner' is.
(and yes, "time is a factor in MMOs". That's why it's called 'pay to convenience')
...perhaps it's just that I'm not a hyper-competitive "game begins at endgame!" type. Playing the game & enjoying yourself is the point. Most of these 'pay to convenience' things are about skipping that playing of the game, so they make little sense to me and only seem like people are paying real $ to harm their game experience. Which doesn't feel like "winning" to me.
(Especially since, as others have pointed out, there's a lot of other things you need to do to actually be able to get those 9 traits, and to actually perform well at 'endgame'. Can't buy your way to skill points, and between copying that perfect build and all the points you need to actually craft that endgame gear, you're gonna need a lot of them.)
If a millionaire and a poor man both started playing ESO at the same time and invested the same amount of playtime, but the millionaire purchased everything the crown store has that would help them progress, and the poor man purchased nothing but the base game.... who do you think would hit 1000000gold first? Who would hit cp cap first? Who would be doing veteran trials first? Who would be clearing vma first?
Time is a factor in an MMORPG. When you can cut your time investment down, that is pay2win.
Kiralyn2000 wrote: »
See, my first thought when you list out all that is.... but which of them is enjoying themselves more. The guy "buying" his way through the game is skipping the game.
ClockworkCityBugs wrote: »Kiralyn2000 wrote: »
See, my first thought when you list out all that is.... but which of them is enjoying themselves more. The guy "buying" his way through the game is skipping the game.
skipping?
its not skipping its also playing
because developers designed game that way
means they think its also playing the game - buying everything in crown store