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Where would you currently rate classes for PVP?

  • thankyourat
    thankyourat
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    Subversus wrote: »
    Top tier

    Stamblade (I have 1)
    Stamplar
    Mag DK (I have 1)


    Second Tier

    Stamden (I have 1)
    Mag Sorc (I have 1)
    Magden

    Third Tier

    Magblade
    Magplar (I have 1)


    Fourth Tier

    Stam Sorc (I have 1)


    Fifth Tier

    ?


    Sixth Tier

    Stam DK (Sadly, I have 1)

    I think this is mostly accurate, but I would put magblade higher.

    As a magblade main, I wouldn't.
    Am I missing something? I had no idea people thought magblade was this good. Are we referring to bombers or what? Did the dragon bones patch buff them a lot?

    Only bad players, and ''downplayers'' talked about magblade like its a weak class.

    Magblade is a weak class for solo pvp. You shouldn't talk about classes that you've never played as if you knew what it was like.

    For example, because I'm sure you won't take my opinion into consideration, blobs (one of the best magblades on PC EU) also thinks the class is lacking. Is he bad too? You're full of ***.

    Magblades are extremely potent for 1v1s and group play, but when it comes to playing solo in cyro they're mediocre at best.

    to be honest blobs is full of trashtalk. he is also ridicilously biased against stamina.Stamina this stamina that.
    I don't personally hate the guy, but he trashtalked me on one of his streams for no freaking reason, so he lost my respect after that day.

    You're saying magblade is a ''bad class for solo pvp''.

    You do realize outside of nightblades and sorcs, no class is actually viable for solo pvp anymore, right?.

    Magblade is basically better magsorc at the moment, Im tired of all this downplaying. Solo PvP isn't a metric for class balance anymore.

    I'm just curious what would be a good way to balance the classes we can't use 1v1 or 1vX. Do you think 4v4 would be good. That's honestly how I think the classes should be balanced and it's the main reason why I say all classes are viable at the moment. As for viable 1vX all stamina classes are viable for solo PvP not just sorc and nightblade maybe that's what blobs is taking about? I'm not sure. I would also like to address the magblade magsorc debate while I do believe magblade to be better in more situations than magsorc. I still believe magsorc to be a little better than magblade for solo PvP. Mainly because once you are outnumbered and snared cloak literally becomes useless. While sorc can still have mobility to get to LoS in these situations. So I wouldn't say magsorc is a weaker magblade they both are good and have a place. No one is downplaying magblade some of us have been playing destro/resto magblade for 3 plus years and knows the class struggles open world. It's not really a secret either that most solo players prefer stamina builds. I also think every magblade will tell you that the class is a top tier dueling spec. Us telling the strengths and weaknesses of a class isn't downplaying.
  • Minno
    Minno
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    Subversus wrote: »
    Top tier

    Stamblade (I have 1)
    Stamplar
    Mag DK (I have 1)


    Second Tier

    Stamden (I have 1)
    Mag Sorc (I have 1)
    Magden

    Third Tier

    Magblade
    Magplar (I have 1)


    Fourth Tier

    Stam Sorc (I have 1)


    Fifth Tier

    ?


    Sixth Tier

    Stam DK (Sadly, I have 1)

    I think this is mostly accurate, but I would put magblade higher.

    As a magblade main, I wouldn't.
    Am I missing something? I had no idea people thought magblade was this good. Are we referring to bombers or what? Did the dragon bones patch buff them a lot?

    Only bad players, and ''downplayers'' talked about magblade like its a weak class.

    Magblade is a weak class for solo pvp. You shouldn't talk about classes that you've never played as if you knew what it was like.

    For example, because I'm sure you won't take my opinion into consideration, blobs (one of the best magblades on PC EU) also thinks the class is lacking. Is he bad too? You're full of ***.

    Magblades are extremely potent for 1v1s and group play, but when it comes to playing solo in cyro they're mediocre at best.

    to be honest blobs is full of trashtalk. he is also ridicilously biased against stamina.Stamina this stamina that.
    I don't personally hate the guy, but he trashtalked me on one of his streams for no freaking reason, so he lost my respect after that day.

    You're saying magblade is a ''bad class for solo pvp''.

    You do realize outside of nightblades and sorcs, no class is actually viable for solo pvp anymore, right?.

    Magblade is basically better magsorc at the moment, Im tired of all this downplaying. Solo PvP isn't a metric for class balance anymore.

    I'm just curious what would be a good way to balance the classes we can't use 1v1 or 1vX. Do you think 4v4 would be good. That's honestly how I think the classes should be balanced and it's the main reason why I say all classes are viable at the moment. As for viable 1vX all stamina classes are viable for solo PvP not just sorc and nightblade maybe that's what blobs is taking about? I'm not sure. I would also like to address the magblade magsorc debate while I do believe magblade to be better in more situations than magsorc. I still believe magsorc to be a little better than magblade for solo PvP. Mainly because once you are outnumbered and snared cloak literally becomes useless. While sorc can still have mobility to get to LoS in these situations. So I wouldn't say magsorc is a weaker magblade they both are good and have a place. No one is downplaying magblade some of us have been playing destro/resto magblade for 3 plus years and knows the class struggles open world. It's not really a secret either that most solo players prefer stamina builds. I also think every magblade will tell you that the class is a top tier dueling spec. Us telling the strengths and weaknesses of a class isn't downplaying.

    Should be balanced 4v4v4. So 4 classes should defeat 8 if they coordinate together and the 8 should dominate the first place team if they also work together.

    Also specific scenarios where you could 1v2, 1v1, and 2v2 in BGs in addition to the 4v4 and 4v4v4 starting fights (where everyone bum rushes the middle ).

    Those are the most frequent scenarios.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • ak_pvp
    ak_pvp
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    It's interesting to see everyone's thoughts. Because how massively modes vary you see half the specs go from top to bottom depending.

    A few constants seem to be NBs and stamden near top, and stamDKs near bottom.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Drdeath20
    Drdeath20
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    With the way they reward players for building a new toon. Id expect to see nothing but nightblades in cyrodil.

    Gitgud and reroll as a nightblade or stop complaining.

    Game has been poorly managed since its genesis. No point fighting it anymore
  • Sixty5
    Sixty5
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    ak_pvp wrote: »
    It's interesting to see everyone's thoughts. Because how massively modes vary you see half the specs go from top to bottom depending.

    A few constants seem to be NBs and stamden near top, and stamDKs near bottom.

    That might say something as to the current balance state of the game.

    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Waffennacht
    Waffennacht
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    @minno @thankyourat I will be using your guys' words in the future about balance numbers. I absolutely agree and I expect you two to participate when an argument breaks out about balance.

    Just giving you heads up
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
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    @minno @thankyourat I will be using your guys' words in the future about balance numbers. I absolutely agree and I expect you two to participate when an argument breaks out about balance.

    Just giving you heads up

    I mean we can dive further. What's the more typical team setups you see when you que randomly? What is your team confused of when you pre-made?

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
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    Minno wrote: »
    @minno @thankyourat I will be using your guys' words in the future about balance numbers. I absolutely agree and I expect you two to participate when an argument breaks out about balance.

    Just giving you heads up

    I mean we can dive further. What's the more typical team setups you see when you que randomly? What is your team confused of when you pre-made?

    Pre mades? 1 DK 1 Temp/Warden, 2 NBs (typically Stam) - that seems like the typical group I face

    I've never qued up as part of a pre-made team before
    Edited by Waffennacht on March 10, 2018 2:10AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • pieratsos
    pieratsos
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    Maulkin wrote: »
    the immediate question in my head is "what exactly"

    They suffer from snares and roots probably more than any other class in the game although this isnt really something they actually lack as a class. Its more about snares and roots being broken in general.
  • technohic
    technohic
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    If we are going on average players rather than top; I think I move stam Warden down.

    Starting to notice in groups possibly with the bird spam nerf; wardens spamming shalks while DKs spam talons. Not really skilled play nor particularly effective if you get the stamden isolated; but it can catch you outnumbered
  • Starlight_Knight
    Starlight_Knight
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    Anything that perma blocks is top -
    Blocking DK and Templar's using power of the wrobel will destroy a stam warden
    Stam wardens are not as powerfull as they were, they have one trick and we all know it now. just block or dodge roll though them, they have no purify so load them up with dots.

    Anything using dots and sword and shield like stam sorc - keep pressure on with hurricane that kind of thing.

    Mag warden is in need of some serious TLC for pvp, at leased give us some decent dots or a class execute.
    playing mag warden solo - yea ok its tanky but .. bleh
    They took away there one good skill i think un-dodgable cliff racer should come back for the mag warden, keep stam undodgable.

    I really don't understand how stamden is ''easy to beat'' because you can roll thru them and dot them to death but blocking DKs are op lol.. People are outrunning leap, but good luck outrunning sub assault. and I'm not even gonna mention how much free mobility wardens have. Snare reduction, free major expedition, packed with minor berserk and major endurance, only for like 3k magicka.

    I could go on and make a list about how ridicilous stamden is, but I'm gonna pass because I totally give up on this community.
    You people refuse to see the plain truth.

    Play one for a campaign or to. Get good on one, then you'll know how to counter it. yea they're bursty and fast, but no quicker or burstier than a stamblade,

    Stam wardens dont have free expedition it costs magica as you stated. a DK leap is 28m and instant cast, Subassult is 20 and goes off 3 seconds after you see them cast it. ( compare to a sorcs frags which is instant ) A DK has major endurance with Green Dragon Blood also. Sorcs and NB's have minor berserk.

    im my opinion they're not that special compared to other classes, the thing that makes them out perform magica warden in pvp is they can use 2h tree and use forward momentum dizzy swing and executioner.

    Edited by Starlight_Knight on March 10, 2018 12:31PM
  • ak_pvp
    ak_pvp
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    Anything that perma blocks is top -
    Blocking DK and Templar's using power of the wrobel will destroy a stam warden
    Stam wardens are not as powerfull as they were, they have one trick and we all know it now. just block or dodge roll though them, they have no purify so load them up with dots.

    Anything using dots and sword and shield like stam sorc - keep pressure on with hurricane that kind of thing.

    Mag warden is in need of some serious TLC for pvp, at leased give us some decent dots or a class execute.
    playing mag warden solo - yea ok its tanky but .. bleh
    They took away there one good skill i think un-dodgable cliff racer should come back for the mag warden, keep stam undodgable.

    I really don't understand how stamden is ''easy to beat'' because you can roll thru them and dot them to death but blocking DKs are op lol.. People are outrunning leap, but good luck outrunning sub assault. and I'm not even gonna mention how much free mobility wardens have. Snare reduction, free major expedition, packed with minor berserk and major endurance, only for like 3k magicka.

    I could go on and make a list about how ridicilous stamden is, but I'm gonna pass because I totally give up on this community.
    You people refuse to see the plain truth.

    Play one for a campaign or to. Get good on one, then you'll know how to counter it. yea they're bursty and fast, but no quicker or burstier than a stamblade,

    Stam wardens dont have free expedition it costs magica as you stated. a DK leap is 28m and instant cast, Subassult is 20 and goes off 3 seconds after you see them cast it. ( compare to a sorcs frags which is instant ) A DK has major endurance with Green Dragon Blood also. Sorcs and NB's have minor berserk.

    im my opinion they're not that special compared to other classes, the thing that makes them out perform magica warden in pvp is they can use 2h tree and use forward momentum dizzy swing and executioner.

    Comparing leap, an ult, to shalks, an ability.

    Now I can deal with shalk, but the fact it hits for leap level damage (The delay makes it better for burst line up.) for 2.5k cost is fishy. Also AoE debuff+unblockable. Shalk is silly strong
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Ragnarock41
    Ragnarock41
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    Anything that perma blocks is top -
    Blocking DK and Templar's using power of the wrobel will destroy a stam warden
    Stam wardens are not as powerfull as they were, they have one trick and we all know it now. just block or dodge roll though them, they have no purify so load them up with dots.

    Anything using dots and sword and shield like stam sorc - keep pressure on with hurricane that kind of thing.

    Mag warden is in need of some serious TLC for pvp, at leased give us some decent dots or a class execute.
    playing mag warden solo - yea ok its tanky but .. bleh
    They took away there one good skill i think un-dodgable cliff racer should come back for the mag warden, keep stam undodgable.

    I really don't understand how stamden is ''easy to beat'' because you can roll thru them and dot them to death but blocking DKs are op lol.. People are outrunning leap, but good luck outrunning sub assault. and I'm not even gonna mention how much free mobility wardens have. Snare reduction, free major expedition, packed with minor berserk and major endurance, only for like 3k magicka.

    I could go on and make a list about how ridicilous stamden is, but I'm gonna pass because I totally give up on this community.
    You people refuse to see the plain truth.

    Play one for a campaign or to. Get good on one, then you'll know how to counter it. yea they're bursty and fast, but no quicker or burstier than a stamblade,

    Stam wardens dont have free expedition it costs magica as you stated. a DK leap is 28m and instant cast, Subassult is 20 and goes off 3 seconds after you see them cast it. ( compare to a sorcs frags which is instant ) A DK has major endurance with Green Dragon Blood also. Sorcs and NB's have minor berserk.

    im my opinion they're not that special compared to other classes, the thing that makes them out perform magica warden in pvp is they can use 2h tree and use forward momentum dizzy swing and executioner.

    Stamden is a disgustingly overloaded class, your understanding of balance is bad and you should feel bad.
    and FYI I do have a stamden. Yes I played it. and I do admit it is a bit tough to play due to having to keep up so many buffs while also timing sub assault, which is probably why you think its weak.

    So in a nutshell, a L2P issue.
    Edited by Ragnarock41 on March 10, 2018 1:31PM
  • Najjynn
    Najjynn
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    Question for you all: I absolutely love MagDK playstyle (and I also enjoy Stamden as well as my off class); however, I tend to solo/small group a lot in Cyrodiil as i'm getting back into the swing of things, and wanted your feedback. Is MagDK really as bad as people say for open world PvP/sewers? Is it possible to run it, or will I forever be gimping myself by doing so?
  • Morgul667
    Morgul667
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    Najjynn wrote: »
    Question for you all: I absolutely love MagDK playstyle (and I also enjoy Stamden as well as my off class); however, I tend to solo/small group a lot in Cyrodiil as i'm getting back into the swing of things, and wanted your feedback. Is MagDK really as bad as people say for open world PvP/sewers? Is it possible to run it, or will I forever be gimping myself by doing so?

    I dont play one but still see some good magDk in the fields. I think magDk is very good for 1v1
  • Master_Kas
    Master_Kas
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    Morgul667 wrote: »
    Najjynn wrote: »
    Question for you all: I absolutely love MagDK playstyle (and I also enjoy Stamden as well as my off class); however, I tend to solo/small group a lot in Cyrodiil as i'm getting back into the swing of things, and wanted your feedback. Is MagDK really as bad as people say for open world PvP/sewers? Is it possible to run it, or will I forever be gimping myself by doing so?

    I dont play one but still see some good magDk in the fields. I think magDk is very good for 1v1

    How often do you 1v1 in open world pvp which is what he was asking about? :smiley:
    EU | PC
  • Sixty5
    Sixty5
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    Najjynn wrote: »
    Question for you all: I absolutely love MagDK playstyle (and I also enjoy Stamden as well as my off class); however, I tend to solo/small group a lot in Cyrodiil as i'm getting back into the swing of things, and wanted your feedback. Is MagDK really as bad as people say for open world PvP/sewers? Is it possible to run it, or will I forever be gimping myself by doing so?

    A guy posted a pretty nice vid of his DK earlier

    https://forums.elderscrollsonline.com/en/discussion/400147/vid-magdk-1vx-hyper-aggressive-offensive-heals-only

    Might be a good template, given that it seems to work.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Aedaryl
    Aedaryl
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    Why people say magsorc is top tier for solo PvP ?

    Ooooooooh because streak is mobility and mobility is the key ?

    Did you guyz forget that SPRINTING out is actually better than streak ?

    Really, did you try lingering + major expedition potion + sprint ? Heavy armor can compete with streaking magsorc like this, I'm not even speaking of medium one.

    I think stamina classes are generaly better in openworld than magicka one, because stamina have great mobility (really try sprint again), because they can run with almost no sustain thx to heavy attacks and off balance, they have better single target damage and better AoE Burst with dawnbreaker.



    For openworld PvP :

    Stamblade : Cloak + dodge + sprint + shadow Image + huge burst make them top tier because they can kill people very well with the best escape/mobility tools available in the game.

    Stamden : Great damage (AoE !), Great tankiness, Great mobility (sprint + class major evasion), Great tankiness.

    Magblade : Great escape but poor mobility, shade is saving them, great burst.

    Stam plar : Great damage, great mobility (Sprint + purge), lacking a bit of tankiness

    Stam sorc : Good damage, Best mobility (streak + sprint), lacking a bit of tankiness

    Mag sorc : low damage, Great mobility (streak), can be either on tanky mode or in offense but not both, have trouble to 1vX cuz no defile

    Stam Dk : low damage, good mobility (only sprint available, forced to run FM), great tankiness

    mag dk : Great damage, low mobility, great tankiness

    mag templar : great damage, low mobility, good tankiness

    mag warden : low damage, low mobility, great tankiness
    Edited by Aedaryl on March 12, 2018 7:49AM
  • Waffennacht
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    .
    Aedaryl wrote: »
    Why people say magsorc is top tier for solo PvP ?

    Ooooooooh because streak is mobility and mobility is the key ?

    Did you guyz forget that SPRINTING out is actually better than streak ?

    Really, did you try lingering + major expedition potion + sprint ? Heavy armor can compete with streaking magsorc like this, I'm not even speaking of medium one.

    I think stamina classes are generaly better in openworld than magicka one, because stamina have great mobility (really try sprint again), because they can run with almost no sustain thx to heavy attacks and off balance, they have better single target damage and better AoE Burst with dawnbreaker.



    For openworld PvP :

    Stamblade : Cloak + dodge + sprint + shadow Image + huge burst make them top tier because they can kill people very well with the best escape/mobility tools available in the game.

    Stamden : Great damage (AoE !), Great tankiness, Great mobility (sprint + class major evasion), Great tankiness.

    Magblade : Great escape but poor mobility, shade is saving them, great burst.

    Stam plar : Great damage, great mobility (Sprint + purge), lacking a bit of tankiness

    Stam sorc : Good damage, Best mobility (streak + sprint), lacking a bit of tankiness

    Mag sorc : low damage, Great mobility (streak), can be either on tanky mode or in offense but not both, have trouble to 1vX cuz no defile

    Stam Dk : low damage, good mobility (only sprint available, forced to run FM), great tankiness

    mag dk : Great damage, low mobility, great tankiness

    mag templar : great damage, low mobility, good tankiness

    mag warden : low damage, low mobility, great tankiness

    So that's how those SoBs keep up with me...
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Sixty5
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    .
    Aedaryl wrote: »
    Why people say magsorc is top tier for solo PvP ?

    Ooooooooh because streak is mobility and mobility is the key ?

    Did you guyz forget that SPRINTING out is actually better than streak ?

    Really, did you try lingering + major expedition potion + sprint ? Heavy armor can compete with streaking magsorc like this, I'm not even speaking of medium one.

    I think stamina classes are generaly better in openworld than magicka one, because stamina have great mobility (really try sprint again), because they can run with almost no sustain thx to heavy attacks and off balance, they have better single target damage and better AoE Burst with dawnbreaker.



    For openworld PvP :

    Stamblade : Cloak + dodge + sprint + shadow Image + huge burst make them top tier because they can kill people very well with the best escape/mobility tools available in the game.

    Stamden : Great damage (AoE !), Great tankiness, Great mobility (sprint + class major evasion), Great tankiness.

    Magblade : Great escape but poor mobility, shade is saving them, great burst.

    Stam plar : Great damage, great mobility (Sprint + purge), lacking a bit of tankiness

    Stam sorc : Good damage, Best mobility (streak + sprint), lacking a bit of tankiness

    Mag sorc : low damage, Great mobility (streak), can be either on tanky mode or in offense but not both, have trouble to 1vX cuz no defile

    Stam Dk : low damage, good mobility (only sprint available, forced to run FM), great tankiness

    mag dk : Great damage, low mobility, great tankiness

    mag templar : great damage, low mobility, good tankiness

    mag warden : low damage, low mobility, great tankiness

    So that's how those SoBs keep up with me...

    Man I wish I could fight these low mobility magblades.

    The ones I tend to face seem to kite me to oblivion.

    Maybe I should invest in detect pots.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • CatchMeTrolling
    CatchMeTrolling
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    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.
  • Minno
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    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    you know what us templars always say; "purge is super OP till you start using purge".
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • CatchMeTrolling
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    Minno wrote: »
    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    you know what us templars always say; "purge is super OP till you start using purge".

    Yes then you realize at times it doesn’t purge what you want to because you have 15 different negative effects on you. Purge needs a priority system, there’s just too many negative effects and debuffs in the game. In no cp it becomes even more apparent.

  • Thogard
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    If solo queueing, stamblade is at top.

    If you’re in an organized 4 man fighting another organized 4 man, stamblade is in the middle, at best.
    Minno wrote: »
    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    you know what us templars always say; "purge is super OP till you start using purge".

    I always thought it was more of a “purge is super OP except for the caster” lol
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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    YouTube: http://youtube.com/c/thogardpvp


  • Minno
    Minno
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    Minno wrote: »
    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    you know what us templars always say; "purge is super OP till you start using purge".

    Yes then you realize at times it doesn’t purge what you want to because you have 15 different negative effects on you. Purge needs a priority system, there’s just too many negative effects and debuffs in the game. In no cp it becomes even more apparent.

    My comment above was making fun of the debuff system. People love the idea of purge till they realize there are too many debuffs in the game to use purge as a mobility tool.

    That's why there are still so many Nightblades. you can have 20 snares, but shade will make them all worthless with the cast of a button. Beautiful design.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • thankyourat
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    Sixty5 wrote: »
    .
    Aedaryl wrote: »
    Why people say magsorc is top tier for solo PvP ?

    Ooooooooh because streak is mobility and mobility is the key ?

    Did you guyz forget that SPRINTING out is actually better than streak ?

    Really, did you try lingering + major expedition potion + sprint ? Heavy armor can compete with streaking magsorc like this, I'm not even speaking of medium one.

    I think stamina classes are generaly better in openworld than magicka one, because stamina have great mobility (really try sprint again), because they can run with almost no sustain thx to heavy attacks and off balance, they have better single target damage and better AoE Burst with dawnbreaker.



    For openworld PvP :

    Stamblade : Cloak + dodge + sprint + shadow Image + huge burst make them top tier because they can kill people very well with the best escape/mobility tools available in the game.

    Stamden : Great damage (AoE !), Great tankiness, Great mobility (sprint + class major evasion), Great tankiness.

    Magblade : Great escape but poor mobility, shade is saving them, great burst.

    Stam plar : Great damage, great mobility (Sprint + purge), lacking a bit of tankiness

    Stam sorc : Good damage, Best mobility (streak + sprint), lacking a bit of tankiness

    Mag sorc : low damage, Great mobility (streak), can be either on tanky mode or in offense but not both, have trouble to 1vX cuz no defile

    Stam Dk : low damage, good mobility (only sprint available, forced to run FM), great tankiness

    mag dk : Great damage, low mobility, great tankiness

    mag templar : great damage, low mobility, good tankiness

    mag warden : low damage, low mobility, great tankiness

    So that's how those SoBs keep up with me...

    Man I wish I could fight these low mobility magblades.

    The ones I tend to face seem to kite me to oblivion.

    Maybe I should invest in detect pots.

    The way I play magblade I play a very high mobility 2hand build because I like to play solo. The mobility is definitely a strength on these kind of builds. But there is a more traditional magblade which is destro/resto that lacks mobility because of snares and the fact that it doesn't typically run conceal weapon so your cloak speed is slow. A destro/resto magblade can kite one opponent forever though. I prefer destro/resto but I had to switch to a melee build because I just couldn't move in cyrodiil and I didn't want to just be a duelist like most magblades these days. So it really is give and take, you can play a melee build and trade your pressure and healing for mobility, or you can play range and have no mobility, but have insane pressure, healing, and burst damage
  • CatchMeTrolling
    CatchMeTrolling
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    Minno wrote: »
    Minno wrote: »
    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    you know what us templars always say; "purge is super OP till you start using purge".

    Yes then you realize at times it doesn’t purge what you want to because you have 15 different negative effects on you. Purge needs a priority system, there’s just too many negative effects and debuffs in the game. In no cp it becomes even more apparent.

    My comment above was making fun of the debuff system. People love the idea of purge till they realize there are too many debuffs in the game to use purge as a mobility tool.

    That's why there are still so many Nightblades. you can have 20 snares, but shade will make them all worthless with the cast of a button. Beautiful design.

    I figured as much was just adding on to it, since I know what’s it like playing with and without purge. From experience I know you can work around the snares , that’s not stopping anyone from picking up a class like magblade.

  • NyassaV
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    Magblade has always been pretty good. Few just played it
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Sixty5
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    NyassaV wrote: »
    Magblade has always been pretty good. Few just played it

    I think the shade fixes and the changes to merciless really opened up the classes potential. Basically a lot of Magblades' power was locked away behind a skill wall of correctly managing 11 different things. Now you have slightly less to wory about, and your second HALP button actually works reliably.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Aedaryl
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    If you say magblade has no mobility you’re doing it wrong, before you say snares they aren’t the only class plagued by them. I’ve ran a magblade before and it was a breathe of fresh air compared to my magplar. I never thought to myself “wow I could use more mobility “. Instead it was “This class is mobile as ***” but hey if I learned anything from the forums it’s people 1. Have different opinions and 2. Play different.

    Escape and mobility is 2 differents things.

    Escaping is when you can go outside the fight alive. That's shade + cloak.

    Mobility is how fast you can be in your mouvment.

    In term of mobility, destro/resto magblade have cripple : a 1s snare that give major expedition and snare the ennemy, it's a great skill but you will not be mobile like a stamina character because of no snare removal.

    The special things about magblade is shade : They can turn it into a kind of mobility tool, and with destro clench, cripple, cloak, they can play the "You will not even touch me" game by kiting the ennemy to hell.

    This make magblade amazing in duel, but in solo openworld, you will not be able to kite more than 1 guy to hell.

    This is why I say magicka NB have poor mobility, but shade, their escape is saving them.
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