ZOS don't you think its time to introduce some new PvP Maps? Maybe associated with some new campaigns. The existing maps have been in use since beta. Heck they are starting to gather cobwebs.
ZOS don't you think its time to introduce some new PvP Maps? Maybe associated with some new campaigns. The existing maps have been in use since beta. Heck they are starting to gather cobwebs.
We have new maps in BGs.
Being that Cyrodiil is part of the base game Zos isn’t going to do a huge new map for it for free.
What is the point of new open PvP maps actually ? It would just spread numbers on different maps yet people would mostly do the same things there which are sieges , zerg vs zerg and small scale fights only with different landscapes. I can understand introducing new BG's maps and new match types but in open PvP idea and goals are usually the same so what new maps would actually add ? Adding new map just for adding it is pointless. If current map feels rusty or repeatable there is plenty of things that can be done to revive and improve it especially with that large map like Cyrodill is. In my opinion that should be the goal not just adding new map which after few months or maybe weeks will share the same issues with previous one.
What is the point of new open PvP maps actually ? It would just spread numbers on different maps yet people would mostly do the same things there which are sieges , zerg vs zerg and small scale fights only with different landscapes. I can understand introducing new BG's maps and new match types but in open PvP idea and goals are usually the same so what new maps would actually add ? Adding new map just for adding it is pointless. If current map feels rusty or repeatable there is plenty of things that can be done to revive and improve it especially with that large map like Cyrodill is. In my opinion that should be the goal not just adding new map which after few months or maybe weeks will share the same issues with previous one.
Not add new maps, remove Cyrodiil and add a new one. Story moves on to a different chapter.
As long as ZOS can not monetize Cyrodiil well they will not bother investing major resources into that area.
What is the point of new open PvP maps actually ? It would just spread numbers on different maps yet people would mostly do the same things there which are sieges , zerg vs zerg and small scale fights only with different landscapes. I can understand introducing new BG's maps and new match types but in open PvP idea and goals are usually the same so what new maps would actually add ? Adding new map just for adding it is pointless. If current map feels rusty or repeatable there is plenty of things that can be done to revive and improve it especially with that large map like Cyrodill is. In my opinion that should be the goal not just adding new map which after few months or maybe weeks will share the same issues with previous one.
Not add new maps, remove Cyrodiil and add a new one. Story moves on to a different chapter.
Umm there is literally zero logic in Youir 1st phrase. Instead of adding map just add a map ?
About removing Cyrodill good luck with explaining that to every new player that will join game after that and wont be able to get plenty of achievements , skyshards and lorebooks from there. Also good luck with explaining to most of the community why suddenly huge part of Tamriel area is no longer available to explore. It's super illogical idea from every aspect starting from lore and ending on character progression. What next we'll be removing trials and dungeons because it becamed boring ?
NightbladeMechanics wrote: »Or how about they utilize the 75% of Cyrodiil which goes unvisited by PvPers first?