Waffennacht wrote: »Apache_Kid wrote: »Right after they do something about the fake DPS I keep seem to be getting as group-mates via the activity finder...
They're not fake, just bad
I agree though, good tanks are hard to come by, and I hate fake tanks.
And tanks are an absolute must for Scalecaller
oli.j.reillyb16_ESO wrote: »Newsflash - 3 dps + 1 tank goes way faster and smoother than 3dps + 1 healer ever does - in my experience. All I ever see in the latter is an overworked healer and even longer boss fights than the standard role setup - since you’re all taking turns to kite the boss instead of just killing it.
The veteran dungeon finder really needs to check players before putting them in groups.
Anyone queued as a tank should have at minimum a frost staff or shield equipped and a minimum of 25k health.
Anyone queued as a healer should have at minimum a restoration staff equipped.
oli.j.reillyb16_ESO wrote: »Most real tanks won’t dare to PUG because you are completely at the mercy of whoever you end up with. Whether that’s 5k group DPS or some CP-cap joker who thinks he’s hot stuff and makes a mess of every pull before predictably dying to the mess he’s made.
dennissomb16_ESO wrote: »Queing roles is a pain in many MMOs. There unfortunately will always be those players who que as tank or healer even though they are truly just a dps toon as a way to bypass long que times. It gets worse of course because so many players will come to the forums and claim that they run everything with just dps toons (there is a big difference between well geared experienced groups who can go all dps and puggers who are undergeared, low CP and un-experienced)
It would be nice if the new level advisor tool could somehow be used to determine if a player is geared/set up for a tank/healer role (of course this would cause its own forum mass protest topic)
oli.j.reillyb16_ESO wrote: »Want a real tank? Don’t use the finder - it’s really that simple.
Most real tanks won’t dare to PUG because you are completely at the mercy of whoever you end up with. Whether that’s 5k group DPS or some CP-cap joker who thinks he’s hot stuff and makes a mess of every pull before predictably dying to the mess he’s made.
Either end of the extreme - it’s not fun - and it’s not worth my time. Besides - why should I PuG - I know my worth as a tank main and all I ever hear from you finder users is how tanks are unnecessary.
Newsflash - 3 dps + 1 tank goes way faster and smoother than 3dps + 1 healer ever does - in my experience. All I ever see in the latter is an overworked healer and even longer boss fights than the standard role setup - since you’re all taking turns to kite the boss instead of just killing it.
DPS classes queuing up as tanks to shorten their wait times has gotten out of hand on this game. 5 out of the last 6 dungeon queues I joined had players who were tanks in name-only.
These players frequently don't taunt, have low HP pools and defenses and sometimes don't even bother initiating fights (they just sit there waiting for other group members to attack). One of them had 12k health and was getting killed in one hit by almost everything. It's gotten so bad I'm just about ready to quit queuing up as my healer as I usually just end up having to change into my tank anyway during the run.
I'm not sure what the best solution here would be. Some basic requirements before you can choose a specified role? A new feature added to the report function that specifically allows players to report players who abuse the system by lying about their role? I don't know. But something needs to be done to discourage this.
- maybe you're actually a tank queuing as a fake healer?I usually just end up having to change into my tank anyway during the run
Apache_Kid wrote: »Why isn't the other player viewed as toxic for purposefully selecting an activity expecting a carry?
Androconium wrote: »If you're a good tank and there aren't enough, why not just play as a tank in the first place?
As for reporting "bad" players? Seriously? I'm a crap DPS. I don't use buffs, because LAG means they never apply in time (for me) anyway. I should still be allowed to queue as DPS and not have the other three players complain about me. In all seriousness, if you're that concerned about player 'quality' - then why don't you assess what your team is before you start - by asking them - and then strategise around that.
Androconium wrote: »DPS classes queuing up as tanks to shorten their wait times has gotten out of hand on this game. 5 out of the last 6 dungeon queues I joined had players who were tanks in name-only.
These players frequently don't taunt, have low HP pools and defenses and sometimes don't even bother initiating fights (they just sit there waiting for other group members to attack). One of them had 12k health and was getting killed in one hit by almost everything. It's gotten so bad I'm just about ready to quit queuing up as my healer as I usually just end up having to change into my tank anyway during the run.
I'm not sure what the best solution here would be. Some basic requirements before you can choose a specified role? A new feature added to the report function that specifically allows players to report players who abuse the system by lying about their role? I don't know. But something needs to be done to discourage this.
Can't you just compensate for them? You sound like you think you're a good player. Or maybe, when you say this:- maybe you're actually a tank queuing as a fake healer?I usually just end up having to change into my tank anyway during the run
If you're a good tank and there aren't enough, why not just play as a tank in the first place?
As for reporting "bad" players? Seriously? I'm a crap DPS. I don't use buffs, because LAG means they never apply in time (for me) anyway. I should still be allowed to queue as DPS and not have the other three players complain about me. In all seriousness, if you're that concerned about player 'quality' - then why don't you assess what your team is before you start - by asking them - and then strategise around that.
On that basis I'd argue to remove the kick option and force all you super-heroes into dealing with the players that you have.
That means providing them with some help and/or training. Otherwise, you should drop out and queue again; or do your dungeon play from pre-formed teams of players whose quality has been assured.
Androconium wrote: »DPS classes queuing up as tanks to shorten their wait times has gotten out of hand on this game. 5 out of the last 6 dungeon queues I joined had players who were tanks in name-only.
These players frequently don't taunt, have low HP pools and defenses and sometimes don't even bother initiating fights (they just sit there waiting for other group members to attack). One of them had 12k health and was getting killed in one hit by almost everything. It's gotten so bad I'm just about ready to quit queuing up as my healer as I usually just end up having to change into my tank anyway during the run.
I'm not sure what the best solution here would be. Some basic requirements before you can choose a specified role? A new feature added to the report function that specifically allows players to report players who abuse the system by lying about their role? I don't know. But something needs to be done to discourage this.
Can't you just compensate for them? You sound like you think you're a good player. Or maybe, when you say this:- maybe you're actually a tank queuing as a fake healer?I usually just end up having to change into my tank anyway during the run
If you're a good tank and there aren't enough, why not just play as a tank in the first place?
As for reporting "bad" players? Seriously? I'm a crap DPS. I don't use buffs, because LAG means they never apply in time (for me) anyway. I should still be allowed to queue as DPS and not have the other three players complain about me. In all seriousness, if you're that concerned about player 'quality' - then why don't you assess what your team is before you start - by asking them - and then strategise around that.
On that basis I'd argue to remove the kick option and force all you super-heroes into dealing with the players that you have.
That means providing them with some help and/or training. Otherwise, you should drop out and queue again; or do your dungeon play from pre-formed teams of players whose quality has been assured.
The point of the OP is not the quality. It's the blatant lie.
The veteran dungeon finder really needs to check players before putting them in groups.
Anyone queued as a tank should have at minimum a frost staff or shield equipped and a minimum of 25k health.
Anyone queued as a healer should have at minimum a restoration staff equipped.
phileunderx2 wrote: »Instead of having to actually physically taunt a boss aggro from bosses should default to whomever is qued as tank. This should quickly end the epidemic of fake tanks.
VaranisArano wrote: »phileunderx2 wrote: »Instead of having to actually physically taunt a boss aggro from bosses should default to whomever is qued as tank. This should quickly end the epidemic of fake tanks.
As an actual tank, that would both fantastic to have auto-aggro and a little boring, since I'd never have to actually taunt anything but the priority adds.